Commit Graph

10365 Commits (7c1fdb25409cafdce17d24ae1b7262ae6dca3e8f)

Author SHA1 Message Date
Melanie 7c1fdb2540 Add "dump asset" command to remote asset connector (the only one that uses a
cache at all)
2009-10-01 21:29:57 +01:00
Melanie 5e9da4daab Add OnQueueEmpty event to the packet layers. No user functinality yet 2009-10-01 21:08:17 +01:00
James J Greensky 44776fea72 Fixing LLClientView memory leak
Fixing LLClientView memory leak by disposing of all timers utilized
in LLClientView as they contain references to the callback method.
This required the use of the Terminate and Close infrastructure that
was already in place but was not being utilized.
2009-10-01 04:11:32 +01:00
Diva Canto 1eb6f99d19 Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there. 2009-09-30 20:27:40 -07:00
John Hurliman f6cc20940f Taking the opportunity to delete unnecessary text files from the Prebuild folder (the license information is already in the appropriate place in the OpenSim distro) 2009-09-30 17:49:51 -07:00
John Hurliman 5dfd2643df * Change the signature of the agent set appearance callback to prevent unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes
* Inspect incoming TextureEntry updates for bakes that do not exist on the simulator and request the missing textures
* Properly handle appearance updates that do not have a TextureEntry set
2009-09-30 15:53:03 -07:00
Melanie 041aaaa62c Prevent null data being sent to the decoder 2009-09-30 22:21:22 +01:00
Melanie 79ba96ad6f Limit the number of packet data blocks to 50, as packets are already limited
This is enough to prevent the fast back and forth of allocation and release
the pool is meant to prevent, but not too much so we don't hog memory
2009-09-30 21:33:29 +01:00
Melanie 400abed271 Add RebakeAvatarTexturesPacket to the client view 2009-09-30 21:33:20 +01:00
Melanie 67fefdb5a0 Remove predecode-j2k and it's assoaciated logic 2009-09-30 21:33:00 +01:00
Melanie d0bf084da5 Remove the settings for the J2KDecoder, since they are now obsolete (thank god!) 2009-09-30 21:31:48 +01:00
Melanie b0c0d6f9d1 Squelch the debug noise from diva's patch 2009-09-30 20:36:20 +01:00
John Hurliman f56dc5fcda Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory
* Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K

* Renamed IJ2KDecoder and J2KDecoder member names to follow standard naming conventions * Removed j2kDecodeCache cruft and replaced it with the OpenSim cache system * Rewrote the default layer boundary algorithm to use percentages instead of an exponent * Switched from an infinite in-memory cache to an expiring cache (10 minute timeout) * Slightly quieted logging errors for failed texture decodes
2009-09-30 19:26:53 +01:00
Melanie f908e32f62 Revert "Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug"
This reverts commit 22cc31135e.
2009-09-30 19:26:26 +01:00
Melanie 8d35cd9061 Remove more tests that don't apply to this build 2009-09-30 19:25:48 +01:00
Melanie c1706e9a68 Remove the dll for the removed tests 2009-09-30 19:20:57 +01:00
Melanie 41e4f3afdb Remove some tests that no longer apply 2009-09-30 19:14:58 +01:00
John Hurliman 22cc31135e Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug
Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory

* Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K
2009-09-30 18:42:45 +01:00
Diva Canto 4bf47fa592 This releases the texture assets from LLImageManager cache, and re-requests them later if the client asks for them again. Needs more testing in texture-rich sims. 2009-09-30 18:41:41 +01:00
Melanie 6779abf7f5 Remove The legacy inventory and asset servers. Bump interface version to 6 2009-09-17 23:39:58 +01:00
Alan M Webb 88294d9ebf While running a test case I had written to pursue problems with
llDie() not always completely working, I discovered I was
  getting a lot (60+ over 6000 iterations of the test case)
  null pointer exceptions in various physics related checks in
  SceneObjectPart. It was apparent that the (frequent) checks for
  PhysActor being non-null is an insufficient protection in a
  highly asynchronous environment. The null reference exceptions
  are one example of failure, but it could also happen that a
  sequence started with one instance of a PhysicsActor might
  finish with another?
  Anyway, I have implemented a safer mechanism that should
  stop the errors. I re-ran my test case with the fix in place,
  and completed nearly 1000 iterations without a single occurrence.

  SceneObjectPart is seriously in need of rejigging, if not for
  this reason, then for its ridiculous size.

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-09-17 17:49:13 +02:00
Melanie 69ef95693a Thank you, mcortez, for a patch to address showing users in group list
Removed patch 0005, which was unrelated and likely accidental, and further
didn't apply.
2009-09-17 15:38:17 +01:00
John Hurliman f42d085ab1 SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart 2009-09-16 15:06:08 -07:00
Melanie df7904c58b Add the Null storage implementation for the RegionData service. Standalones
have no regions table, so this is needed
2009-09-16 18:20:08 +01:00
Melanie 5068404505 Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim 2009-09-16 17:57:31 +01:00
Justin Clark-Casey (justincc) 077d01c225 switch default physics engine to ODE and default meshmerizer to Meshmerizer in code and in OpenSim.ini.example 2009-09-16 18:44:55 +01:00
Justin Clark-Casey (justincc) a4c093469a Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2009-09-16 18:21:46 +01:00
Justin Clark-Casey (justincc) 35260faead on iar save/load, let the user know if they put in the wrong password
refactor GetUserInfo() to eliminate copypasta
2009-09-16 18:20:55 +01:00
Rob Smart 281ad1251c updated the IAuthorizationService interface so that a message is passed back and can be displayed at the client when an avatar is denied access to a region 2009-09-16 10:04:07 -07:00
Melanie a251864e64 Add the migration for scoping grid data 2009-09-16 17:56:24 +01:00
Melanie 90a4d4f9f9 Adding the MySQL RegionData service. 2009-09-16 17:52:16 +01:00
Melanie 8622f205d7 Database interface tot the new region store 2009-09-16 17:05:35 +01:00
Alan M Webb 9cbb865985 This fix allows you to configure a script-to-console-log channel
association. Then, whenever there is an llSay to that channel,
  the message is directed to the OpenSim console log (and NOT
  forwarded to the client). This is a great way to capture scripting
  events to the log. To enable, add ScriptConsoleChannel = -xxx to
  the ScriptEngine parameters in the .ini file. Note that the
  message is written using Console.WriteLine rather than
  the rather more fragile log4net service. The console channel is
  also not subjected to the 1024 character limit imposed on regular
  say traffic.

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-09-16 17:07:53 +02:00
Alan M Webb d4c98ddffc This fix adds a stand-alone compilation environment
for OpenSIm scripts. It makes it very easy to address
  coding issues before going in-world to try a script
  out. This is a HUGE time saver if you're doing
  anything significant with scripts.

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-09-16 16:43:51 +02:00
Alan M Webb 3b1ef2bfd2 This fixes a boundary case error in the strided list
implementation. If the range included only a single item
  an empty list was always returned (has no-one been using
  this function?)

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-09-16 16:38:29 +02:00
Alan M Webb 3403ae81e8 Stop a loaded OAR from generating on_rez events. This brings
the OAR loader in line with region restart (and the correct
  behavior).
2009-09-16 16:29:52 +02:00
Melanie c5455d4fe7 And another go 2009-09-15 08:24:51 +01:00
Melanie cec296543c Attempt to fix the tests 2009-09-15 08:12:53 +01:00
Melanie 7c925744f6 Some OSGrid specific changes, please use this or later for OSGrid use 2009-09-15 07:55:29 +01:00
Teravus Ovares (Dan Olivares) 1ad35f65b3 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-09-14 16:30:36 -04:00
Teravus Ovares (Dan Olivares) dc925416d7 * fix missing lock on XMLRPC GroupsModule 2009-09-14 16:30:14 -04:00
Diva Canto ecbdb7d1f0 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-09-14 10:41:41 -07:00
Diva Canto 6414db9068 OK, that didn't work. Those libs are used in OptionalModules after all. 2009-09-14 10:40:46 -07:00
Justin Clark-Casey (justincc) a964bc3ca4 Apply http://opensimulator.org/mantis/view.php?id=4142
Re-enable XMLRPC scripting calls
Moves XMLRPC scripting setup to a separate section
Thanks Fly-Man-
2009-09-14 18:31:34 +01:00
Diva Canto 69b19a3b85 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-09-14 10:29:28 -07:00
Diva Canto 2f3cf540ca Removed dependencies that OptionalModules had on IronPython and Puma. They are not used. 2009-09-14 10:28:28 -07:00
Justin Clark-Casey (justincc) 5a64ca4642 label load and save iar commands as experimental. 2009-09-14 16:57:47 +01:00
Justin Clark-Casey (justincc) dd4d70eafe re-enable load and save iar commands 2009-09-14 16:54:36 +01:00
dr scofield (aka dirk husemann) 19c5c8b98d fix to preserve UTF8 encoding in saved script state. 2009-09-14 16:14:59 +02:00
Teravus Ovares (Dan Olivares) feccfe4096 * Add the RegionCombinerModule back
* Yay anonymous delegate in an anonymous delegate.
2009-09-13 19:09:48 -04:00