8dda11d17e 
								
							
								 
							
						 
						
							
							
								
								fix to do hollow prims correctly.  Reported from  
							
							... 
							
							
							
							http://bug.opensecondlife.org/view.php?id=394  
						
							2007-09-22 18:41:01 +00:00  
				
					
						
							
							
								 
						
							
							
								59f0920a8f 
								
							
								 
							
						 
						
							
							
								
								Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet, will go through major reorganizing). Still a LOT of things needs to be solved...  
							
							
							
						 
						
							2007-09-22 13:15:52 +00:00  
				
					
						
							
							
								 
						
							
							
								64f4afcb43 
								
							
								 
							
						 
						
							
							
								
								* There. I think this concludes todays work on moving stuff to Broadcast()  
							
							
							
						 
						
							2007-09-21 06:06:31 +00:00  
				
					
						
							
							
								 
						
							
							
								34043cd351 
								
							
								 
							
						 
						
							
							
								
								* Slowly but surely working my way towards Regionality...  
							
							
							
						 
						
							2007-09-21 06:00:34 +00:00  
				
					
						
							
							
								 
						
							
							
								80a9b81448 
								
							
								 
							
						 
						
							
							
								
								* Yeah, I placed Close() in the wrong file. So sue me.  
							
							
							
						 
						
							2007-09-21 05:34:40 +00:00  
				
					
						
							
							
								 
						
							
							
								5fab795bf0 
								
							
								 
							
						 
						
							
							
								
								* Continued work on Region layer  
							
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							* Added Close() to ScenePresence to remove and destroy PhysicsActor 
							
						 
						
							2007-09-21 05:23:17 +00:00  
				
					
						
							
							
								 
						
							
							
								e4a78a9b30 
								
							
								 
							
						 
						
							
							
								
								* Removed unused RegenerateTerrain functions  
							
							
							
						 
						
							2007-09-21 05:04:59 +00:00  
				
					
						
							
							
								 
						
							
							
								72b207173a 
								
							
								 
							
						 
						
							
							
								
								* Removed unused LandRenegerated flag  
							
							
							
						 
						
							2007-09-21 05:00:51 +00:00  
				
					
						
							
							
								 
						
							
							
								b9808f8314 
								
							
								 
							
						 
						
							
							
								
								* First example of moving stuff to a Region layer  
							
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							* Also, changed RegionPresence to 'RegionSubscription' - let's just see where we land with this... 
							
						 
						
							2007-09-21 04:58:40 +00:00  
				
					
						
							
							
								 
						
							
							
								409bcd999d 
								
							
								 
							
						 
						
							
							
								
								* Continuing refactoring of presence  
							
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							* Deleted stub ScenePresence.Body.cs
  * Added stub Region classes
The idea is to, at first, have every ScenePresence have one RegionPresence, moving code over to it until we can detach the two classes and not have a ScenePresence for every RegionPresence. 
							
						 
						
							2007-09-21 03:13:49 +00:00  
				
					
						
							
							
								 
						
							
							
								d3050724d8 
								
							
								 
							
						 
						
							
							
								
								physics-related fixes; should stabilize border crossings  
							
							
							
						 
						
							2007-09-21 02:31:36 +00:00  
				
					
						
							
							
								 
						
							
							
								3eb1a23ac1 
								
							
								 
							
						 
						
							
							
								
								* Removed Unused 'Entity' superclass  
							
							
							
						 
						
							2007-09-21 02:11:19 +00:00  
				
					
						
							
							
								 
						
							
							
								ca611c6668 
								
							
								 
							
						 
						
							
							
								
								* even more renaming and refactoring; the cleaning woman is on call.  
							
							
							
						 
						
							2007-09-20 23:47:32 +00:00  
				
					
						
							
							
								 
						
							
							
								101369e25a 
								
							
								 
							
						 
						
							
							
								
								* Some more presence refactoring  
							
							
							
						 
						
							2007-09-20 23:28:08 +00:00  
				
					
						
							
							
								 
						
							
							
								7335e5710b 
								
							
								 
							
						 
						
							
							
								
								Rev 1971 : The Lbsa71 vintage commit  
							
							... 
							
							
							
							* Refactored to prepare for some serious restructuring 
							
						 
						
							2007-09-20 13:04:51 +00:00  
				
					
						
							
							
								 
						
							
							
								14d5a2e9b7 
								
							
								 
							
						 
						
							
							
								
								* moved SceneManager to RegionApplicationBase  
							
							... 
							
							
							
							* Implemented SceneManager.StopScene() and Scene.Stop()
* Some SimpleApping 
							
						 
						
							2007-09-20 07:49:11 +00:00  
				
					
						
							
							
								 
						
							
							
								3c7161d128 
								
							
								 
							
						 
						
							
							
								
								* Rewired Touch to route to group/part (Still triggering EventManager as well)  
							
							
							
						 
						
							2007-09-20 05:22:18 +00:00  
				
					
						
							
							
								 
						
							
							
								4ce0c0794a 
								
							
								 
							
						 
						
							
							
								
								* Added TryGetAvatar to SceneManager  
							
							... 
							
							
							
							* Refactored some names for clarity 
							
						 
						
							2007-09-20 05:02:44 +00:00  
				
					
						
							
							
								 
						
							
							
								604b786d89 
								
							
								 
							
						 
						
							
							
								
								* A feeble attempt at adding Grid db support to SQLite, just adding some code based on User db. Nothing hot-wired though.  
							
							
							
						 
						
							2007-09-19 23:16:30 +00:00  
				
					
						
							
							
								 
						
							
							
								2afbf8b22b 
								
							
								 
							
						 
						
							
							
								
								* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvatar and MakeChildAgent respectively  
							
							... 
							
							
							
							* Removed unused m_child from ClientView 
							
						 
						
							2007-09-19 04:19:27 +00:00  
				
					
						
							
							
								 
						
							
							
								440819fab9 
								
							
								 
							
						 
						
							
							
								
								* Deleted unused RegionManager.cs  
							
							... 
							
							
							
							* Deleted unused ModuleAPIMethod's 
							
						 
						
							2007-09-19 00:42:37 +00:00  
				
					
						
							
							
								 
						
							
							
								9f7c0a015e 
								
							
								 
							
						 
						
							
							
								
								* 'Use format string' ftw  
							
							
							
						 
						
							2007-09-19 00:32:59 +00:00  
				
					
						
							
							
								 
						
							
							
								8f0b03597b 
								
							
								 
							
						 
						
							
							
								
								* Modernized ScriptManager to new interface-based module calls.  
							
							... 
							
							
							
							* 'remove redundant this qualifier' ftw 
							
						 
						
							2007-09-19 00:30:55 +00:00  
				
					
						
							
							
								 
						
							
							
								3f6b3f6b59 
								
							
								 
							
						 
						
							
							
								
								* Moved SendLogoutPacket back to IClientAPI.  
							
							
							
						 
						
							2007-09-18 23:37:43 +00:00  
				
					
						
							
							
								 
						
							
							
								f71b315592 
								
							
								 
							
						 
						
							
							
								
								* Now at least we're not creating physActors for child agents.  
							
							
							
						 
						
							2007-09-18 22:12:16 +00:00  
				
					
						
							
							
								 
						
							
							
								c8f51836b8 
								
							
								 
							
						 
						
							
							
								
								* Gave Connectivity some more (manly) love.  
							
							
							
						 
						
							2007-09-18 21:51:09 +00:00  
				
					
						
							
							
								 
						
							
							
								70d9cec3b5 
								
							
								 
							
						 
						
							
							
								
								* Yet some more connectivity restructuring  
							
							... 
							
							
							
							* We now have CloseAllAgents( circuit ) and CloseAllCircuits( agentId ) for great justice ( but alas, still only closing on one single scene - be brave! )
  * Login and ConnectionClosed now eventified and moveified awayified
  * Killed off unused NullClientAPI
  * Now the client is almost only responsible for its own closing. ( I will get that scene out of there )
  * Lookin' good! 
							
						 
						
							2007-09-18 13:29:16 +00:00  
				
					
						
							
							
								 
						
							
							
								0bac4b430c 
								
							
								 
							
						 
						
							
							
								
								* Handlerized ViewerEffect  
							
							... 
							
							
							
							* Now there-is-only-client-manager
* First step towards moving Logout and ConnectionClosed out of Client and into something else (which will let us get rid of ClientView reference to ClientManager
* General posititvity, peace, love and understanding 
							
						 
						
							2007-09-18 12:13:44 +00:00  
				
					
						
							
							
								 
						
							
							
								a963b3057b 
								
							
								 
							
						 
						
							
							
								
								* Replaced usage of ClientView with IClientAPI  
							
							... 
							
							
							
							* Some propertification and hideousness of fields. 
							
						 
						
							2007-09-18 09:59:33 +00:00  
				
					
						
							
							
								 
						
							
							
								ffb4f97a66 
								
							
								 
							
						 
						
							
							
								
								* Merged ClientViewBase into ClientView for great justice  
							
							
							
						 
						
							2007-09-18 08:55:44 +00:00  
				
					
						
							
							
								 
						
							
							
								26406efd55 
								
							
								 
							
						 
						
							
							
								
								* Made ClientViewBase abstract  
							
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							* Deleted unused m_consoleRegion 
							
						 
						
							2007-09-18 08:38:21 +00:00  
				
					
						
							
							
								 
						
							
							
								04e7fcd0e9 
								
							
								 
							
						 
						
							
							
								
								RemoveAvatar called from scene.cs; implemented in ODE.  Still issues with multi-region; see bug 410  
							
							
							
						 
						
							2007-09-18 02:38:10 +00:00  
				
					
						
							
							
								 
						
							
							
								df0d070762 
								
							
								 
							
						 
						
							
							
								
								fixed typo in README  
							
							
							
						 
						
							2007-09-17 14:36:20 +00:00  
				
					
						
							
							
								 
						
							
							
								5ab73ae026 
								
							
								 
							
						 
						
							
							
								
								added top level README file.  It would be good if  
							
							... 
							
							
							
							people looked this over 
							
						 
						
							2007-09-17 13:06:07 +00:00  
				
					
						
							
							
								 
						
							
							
								b8d9737a47 
								
							
								 
							
						 
						
							
							
								
								fixing me some line endings  
							
							
							
						 
						
							2007-09-17 12:52:03 +00:00  
				
					
						
							
							
								 
						
							
							
								219d3a7e37 
								
							
								 
							
						 
						
							
							
								
								I think this is the last bits for a consistant pristine  
							
							... 
							
							
							
							source build with "nant dist" target 
							
						 
						
							2007-09-17 12:14:23 +00:00  
				
					
						
							
							
								 
						
							
							
								b9a7626750 
								
							
								 
							
						 
						
							
							
								
								getting closer to a dist that will run  
							
							
							
						 
						
							2007-09-17 11:55:09 +00:00  
				
					
						
							
							
								 
						
							
							
								59ddae41de 
								
							
								 
							
						 
						
							
							
								
								the beginnings of a workable dist target  
							
							
							
						 
						
							2007-09-17 11:25:47 +00:00  
				
					
						
							
							
								 
						
							
							
								b6f1ad2a36 
								
							
								 
							
						 
						
							
							
								
								updated prebuild  
							
							
							
						 
						
							2007-09-17 11:01:37 +00:00  
				
					
						
							
							
								 
						
							
							
								b25b0b2662 
								
							
								 
							
						 
						
							
							
								
								allow for raw inject of nant files to aid in building  
							
							... 
							
							
							
							things like build targets 
							
						 
						
							2007-09-17 10:58:06 +00:00  
				
					
						
							
							
								 
						
							
							
								995d7cb96b 
								
							
								 
							
						 
						
							
							
								
								attempt to add extra set of nant local rules  
							
							
							
						 
						
							2007-09-17 08:46:52 +00:00  
				
					
						
							
							
								 
						
							
							
								77c157342a 
								
							
								 
							
						 
						
							
							
								
								added a way to pull in external nant targets for release processing  
							
							
							
						 
						
							2007-09-17 08:32:20 +00:00  
				
					
						
							
							
								 
						
							
							
								8792645e0d 
								
							
								 
							
						 
						
							
							
								
								Forgot to check in prebuild.xml on sat, see someone already did :)  
							
							... 
							
							
							
							Fix in DNS resolve 
							
						 
						
							2007-09-17 08:06:20 +00:00  
				
					
						
							
							
								 
						
							
							
								df58154781 
								
							
								 
							
						 
						
							
							
								
								* Moved some commands from Scene into SceneManager so they could be used with 'root'  
							
							... 
							
							
							
							* Removed some duplicated commands 
							
						 
						
							2007-09-17 07:31:15 +00:00  
				
					
						
							
							
								 
						
							
							
								b3d2f8b8e2 
								
							
								 
							
						 
						
							
							
								
								*doh*  
							
							
							
						 
						
							2007-09-17 07:10:23 +00:00  
				
					
						
							
							
								 
						
							
							
								6961013c24 
								
							
								 
							
						 
						
							
							
								
								* CHANGED SOME CONSOLE COMMAND BEHAVIOURS  
							
							... 
							
							
							
							* Normalized 'change-region' so (almost) all commands are context sensitive (use 'root' or '..' to set 'all scenes' context)
  * 'terrain-sim' is thusly obsolete, use 'change-region', followed by 'terrain'
  * Introduced SceneManager to administrate operations on group of scenes and moved relevant funcs there.
    * In it, there's a ForEach(Action<Scene>) that either passes all scenes, or only current scene depending on context.
  * Changed default prim backup (save-xml/load-xml) xml to "prim-backup.xml"
  * Changed Disable/EnablePermissions to BypassPermissions = true/false;
Also:
  * Removed unused and non-existent project ref 
							
						 
						
							2007-09-17 06:57:17 +00:00  
				
					
						
							
							
								 
						
							
							
								4cb8108fae 
								
							
								 
							
						 
						
							
							
								
								added version  
							
							
							
						 
						
							2007-09-16 18:32:58 +00:00  
				
					
						
							
							
								 
						
							
							
								3245166220 
								
							
								 
							
						 
						
							
							
								
								Some more work on passing enough info to nant to make  
							
							... 
							
							
							
							reasonable release targets 
							
						 
						
							2007-09-16 18:31:24 +00:00  
				
					
						
							
							
								 
						
							
							
								279177219e 
								
							
								 
							
						 
						
							
							
								
								Fixed missing Axiom references.  
							
							
							
						 
						
							2007-09-16 13:02:16 +00:00  
				
					
						
							
							
								 
						
							
							
								c654506b18 
								
							
								 
							
						 
						
							
							
								
								Implemented: llSetText, llResetScript  
							
							... 
							
							
							
							Implemented: llHTTPRequest (queue, thread, etc -- but not actuall call) 
							
						 
						
							2007-09-16 03:36:13 +00:00