Adam Frisby
fa32c26867
* Added Babblefrog's SL launcher (thanks!)
2007-07-29 06:19:17 +00:00
MW
3edc4cd0d5
fixed the problem with other avatar's clothes being white.
2007-07-28 14:41:52 +00:00
MW
e86396ad1f
You should now see the correct Avatar for other users, including their clothes, although their still seems to be a few problems with the clothes, in that sometimes other avatar's default clothes are white.
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At last, removed the need for the avatar-texture.dat file. (Please never come back).
2007-07-28 13:44:12 +00:00
MW
1b850b4483
Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.
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We also need better clothing for the new ruth and to edit the body shape.
To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
2007-07-27 16:23:04 +00:00
MW
d143e7b074
A few changes so that the number of warnings is less but without deleting everything.
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Like, I removed the Obsolete from the old caps method as at this time not all caps calls can use the new Caps stream method as it doesn't properly deal with LLSD Arrays.
Now down to 3 warnings on the events in IClientAPI and for now I think we have to live with them as I think most of those events will be used.
2007-07-27 12:21:52 +00:00
Adam Frisby
bc11fa8fda
* Removing some housekeeping tagged elements.
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* 6 Compiler warnings left (total) - two legacy caps warnings, four unused ScenePresence events.
2007-07-27 06:20:32 +00:00
MW
f0dd115a8c
More work on inventory and opensim library.
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Fixed a number of bugs in the AssetCache related to asset downloading.
2007-07-26 17:41:31 +00:00
lbsa71
39b64564dc
* Started renaming world to Scene
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* Update and UpdateMovement now first stores array to avoid collection update exceptions
* Ignored some bins
2007-07-26 14:55:42 +00:00
MW
74654dc735
Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that.
2007-07-25 19:18:34 +00:00
MW
2b42ea0a42
Start of the OpenSim library , for now only contains a few textures.
2007-07-25 18:19:38 +00:00
Adam Frisby
3641ef0fdd
* Terrain now uses the older slower method again until the fast version can be fixed.
2007-07-25 14:44:52 +00:00
Adam Frisby
2de8f0ef3d
* Fixed an issue where Terrain brushes may not update correctly.
2007-07-25 14:38:10 +00:00
Adam Frisby
cd88a4914d
* Assorted terrain fixes
2007-07-25 10:08:16 +00:00
Adam Frisby
aa704172d1
* Several functions should now be more efficient with sending packets to the client (at the expense of some server CPU while editing)
2007-07-24 06:01:11 +00:00
Adam Frisby
2760378f7a
* Users doing terraforming should see updates instantly now.
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* Other viewers in the sim will see updates no more than once every 5 seconds.
2007-07-24 05:54:44 +00:00
Adam Frisby
b9af2fe393
* SendLayerData overload including coords now uses patch number rather than coords directly.
2007-07-24 05:38:21 +00:00
Adam Frisby
402aa1b0d2
* Small fix, patch values should be multiplied by their size (16)
2007-07-24 05:23:28 +00:00
Adam Frisby
d8997b59d3
* Terrain should now send just updated patches.
2007-07-24 05:22:33 +00:00
Adam Frisby
4b0734c4ad
* Terrain Fracture Generator now produces more appropriate results.
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* Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain.
* Navier-Stokes handler bounds issue partially fixed.
2007-07-24 04:53:21 +00:00
Adam Frisby
ad5548de9f
* More console related changes.
2007-07-24 04:10:08 +00:00
Adam Frisby
3cbc1e011d
* Reduced a significant number of compiler warnings (back down to 9 for all projects combined, all 'never used' things)
2007-07-24 03:59:32 +00:00
mingchen
87bddd32df
*Added configuration plugin (OpenSim.Framework.Configuration.HTTP.dll) that fetches a file from a remote server
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*Right now, values are not saved back to the remote server, but that will be changed
*Removed some warnings from invalid references that were not used anyways
2007-07-23 19:30:33 +00:00
MW
f8c1366cbf
Applied makomk 's patch from issue #219 .
2007-07-23 17:22:23 +00:00
Adam Frisby
3abdec8d17
* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.
2007-07-23 16:16:09 +00:00
Adam Frisby
a60b2654ed
* 1 line commit: Erosion functions should taint the terrain.
2007-07-23 15:47:14 +00:00
Adam Frisby
14879fead9
* Bonus commit, added a "terrain fill" command to fill a terrain with a specific height value.
2007-07-23 05:31:58 +00:00
Adam Frisby
b8da9c3a64
* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.
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* Issue#218 - Updated mySQL region table.
2007-07-23 05:29:52 +00:00
MW
5db16cbd9b
Couple of small changes
2007-07-22 13:41:19 +00:00
MW
276011a0a1
Think I've recovered my deleted files, so hopefully it works now.
2007-07-22 13:31:08 +00:00
MW
70fa302042
* Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be).
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* Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first]
* Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll.
This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
2007-07-22 11:44:36 +00:00
Adam Frisby
98b4701647
* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.
2007-07-22 02:48:53 +00:00
Adam Frisby
0d7af9bbf0
* Added Navier Stokes computational fluid dynamics algorithms to libTerrain.Channel.
2007-07-22 02:42:29 +00:00
Adam Frisby
f645705851
* More navier-stokes fun. Will finish it later.
2007-07-22 02:21:10 +00:00
Adam Frisby
3f8b609831
* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and included in libTerrain - May I never have to do that again.
2007-07-22 02:06:46 +00:00
Adam Frisby
f2b3b9355d
* Patched runprebuild.sh for *nix systems which do not register a mono ABI handler.
2007-07-22 00:41:01 +00:00
Adam Frisby
65f69b9a12
* Enabled hydraulic erosion command.
2007-07-21 23:48:48 +00:00
Adam Frisby
8574c5476d
* Reimplemented Hydraulic Erosion routines, may be buggy.
2007-07-21 23:26:05 +00:00
Adam Frisby
d72d1537e2
* Removed reference to libTerrain-BSD.dll from the terrain filter system.
2007-07-21 22:34:53 +00:00
Adam Frisby
03e116de0d
* Updated licensing headers on libTerrain imported components.
2007-07-21 22:33:31 +00:00
Adam Frisby
f84937367f
* Deleted libTerrain-BSD.dll
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* Added libTerrain to BasicTerrain directly as a subfolder
2007-07-21 22:25:42 +00:00
Adam Frisby
4eb8ca49a9
* Renamed terrain functions to match OpenSim naming styles.
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* Added capability to support minimum/maximum terrain limits (from the last 'bake')
2007-07-21 22:20:22 +00:00
Adam Frisby
1f17275a20
* Fixed an issue whereby extremely tall terrains would be unable to output a gradient map.
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* Renamed several terrain variable names for clarity.
2007-07-21 22:08:19 +00:00
Adam Frisby
0319cb4f46
* Issue#211 - 30 second timeout is too low. (Thanks Babblefrog)
2007-07-21 21:39:05 +00:00
MW
b3cef2fc2a
Re-added the ability to set the database provider (dll) in the config file for the userserver and gridserver.
2007-07-21 15:50:29 +00:00
Adam Frisby
2c90c61020
* Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. (Thanks Babblefrog)
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* Issue#205 - MySQLManager User Creation support readded (Thanks Babblefrog + adjohn)
* Issue#204 - Clients now recieve terrain updates properly (Thanks Babblefrog) [May do some slight modifications on this to make it an event]
2007-07-21 07:29:37 +00:00
Adam Frisby
32aacd4f36
* Issue#209 - Terrain Hills Patch (Thanks Babblefrog)
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* Issue#208 - Region crossing should be using External host (Thanks Babblefrog)
* Issue#207 - Prebuild.xml contains path errors (Thanks Gareth)
2007-07-21 07:23:00 +00:00
MW
cd5877557c
Attempt to fix the bug/crash that MetaLeo just reported.
2007-07-20 23:19:03 +00:00
mingchen
12bb7628d2
*Added ability to manually set the configuration plugin dll from ConfigurationMember
2007-07-20 17:08:01 +00:00
lbsa71
2da8a7c128
* Fixed an config issue (log not initialized in RegionInfo config)
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* Added LineInfo stacktrace parser to LogBase (not used yet though)
2007-07-20 14:16:12 +00:00
Adam Frisby
765ff13f22
* Assortment of Console changes - console messages are now grouped into modules (eg "client", "grid", "terrain", "storage", etc)
2007-07-20 01:32:27 +00:00