Commit Graph

28344 Commits (9843e3776ed4a613fb5682112e9e6b618cb14f9f)

Author SHA1 Message Date
Adam Frisby 5688c67914 * Attempted fix for Mono bug. 2007-06-21 15:31:37 +00:00
MW d42483af3d Very Preliminary teleporting between regions added. 2007-06-21 14:34:45 +00:00
MW e647d9ec51 Fixed problem of not being able to move out of the first 3X3 block of regions. (Code Needs cleaning up). 2007-06-21 13:55:28 +00:00
Adam Frisby cc75a6c83e * Added MySQL license to ThirdPartyLicenses/MySQL and FOSS Exemption for BSD projects. 2007-06-20 22:03:49 +00:00
Adam Frisby 8194d82230 * Terrain modification more robust, uses area sizes matching those employed by the client display.
* Terrain tools now account for the duration the cursor was held for.
* Terrain tools now support new brushes (completing the common set)
** Smooth brush
** Flatten brush
** Revert brush
** Noise brush
2007-06-20 21:57:22 +00:00
Adam Frisby e4c915eebc * Bonus commit: "terrain save" now supports a 'PNG' method. 2007-06-20 21:25:45 +00:00
Adam Frisby 4301d0f075 * Added support for "revert" and "bake" commands on terrain console
* Implemented "IMG" load method for "terrain load" - supports PNG, BMP, TIFF, TGA and probably a handful of other formats.
2007-06-20 21:24:00 +00:00
Adam Frisby b4bb74653c * Adding a bunch of region xml files. 2007-06-20 18:00:38 +00:00
MW 97afe4ea42 Protip: don't commit when you have debug in ClientView set to true. 2007-06-20 17:47:15 +00:00
MW 3e484d1aaf Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
2007-06-20 17:32:21 +00:00
Adam Frisby a9e9bc83ef * and done the same for OGS.. 2007-06-20 15:52:45 +00:00
Adam Frisby 29053589bf * Replaced old logging mechanism with new shiny logging mechanism
* Console, I bid thee farewall. Use "Log" now where console used to exist.
2007-06-20 15:50:06 +00:00
lbsa71 64ed1e1b3b * Removed ClientThreads from avatar
* Deleted SimpleApp2 as it's getting wonkier and wonkier by the minute
* Added avatar handling to SimpleApp, still don't have any avatar out on the playing field
* Removed some warnings
* Went from IWorld to Scene
*
2007-06-20 15:18:54 +00:00
lbsa71 8edcc844c4 * re-added SimpleApp projects
* made them work (yay!)
* some cleanup
2007-06-20 11:41:45 +00:00
MW 70d6cbdffd Deleted some bin/obj Directories. 2007-06-19 10:45:47 +00:00
MW 320fbcb7b4 Made a base class from the Grid mode UserServer.UserManager and included that in the OpenSim solution.
Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O).
Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
2007-06-19 10:40:20 +00:00
Adam Frisby b34d1c210e * Cleaning up unused zircon branch.
* Removed releng from sugilite.
2007-06-19 04:04:28 +00:00
mingchen 78af287448 *Added some missing files from last commit
*LoginService is now only used in LocalCommunications and not as a interface in RegionCommunications
2007-06-19 00:18:06 +00:00
mingchen 56c4a3df5b *Updated/Added the base classes and interfaces for user and login servers
*Not yet usable, but I'm working on it
2007-06-18 20:10:19 +00:00
lbsa71 2f072d1e10 * example soft logger by delegate 2007-06-18 15:55:30 +00:00
MW 82d309d007 Fixed the flashing when crossing a border. 2007-06-18 14:41:38 +00:00
MW 99a308007c Fixed inverted map texture problem.
Added(from trunk) the loading of terrain files defined in the region.xml files.
2007-06-17 19:25:04 +00:00
MW ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 2007-06-17 18:04:35 +00:00
lbsa71 45d407c7b5 * SimpleApp:
* fixed build errors
 * still not working though...
2007-06-17 17:58:19 +00:00
lbsa71 5d59ffe99d * Added the two Sample Apps to the solution
* Made them build
* They don't work though, gotta have a look see at that later.
* ignored a shitload of bins
2007-06-17 16:49:33 +00:00
MW ef0e5e913e Very Preliminary local teleporting added (currently only can teleport within the current region).
Now need to add teleporting between regions and use of the dynamic texture for the terrain.
2007-06-17 14:10:19 +00:00
lbsa71 e1ab1454a4 * Added 'LogFilename' attribute to simconfig.xml - in order to specify log name
* removed some greedy try-catch
* ignored some bins
2007-06-17 09:44:39 +00:00
lbsa71 c6b99fbca5 * Added 'LogFilename' attribute to simconfig.xml - in order to specify log name
* removed some greedy try-catch
* ignored some bins
2007-06-17 09:44:39 +00:00
MW 3c8daee510 Some Rearranging of CommsManager. 2007-06-16 14:29:11 +00:00
MW 17b4818b8e Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't have any backend ogs communication support yet so everything is Sandbox mode only ) 2007-06-15 16:03:02 +00:00
MW 95676b2988 Preliminary movement added to sugilite, forwards walking only and no animations. 2007-06-15 13:11:26 +00:00
MW 2bcd37aa94 and some more 2007-06-15 10:34:13 +00:00
MW 3697408fae some more rearranging 2007-06-15 10:29:49 +00:00
lbsa71 a8646ff159 * teared out too wide catch clauses. See Code Conventions. 2007-06-14 16:14:40 +00:00
Adam Frisby 16b43b8bff * Added maintenance patch (issue #139) from BigfootAg to /trunk 2007-06-14 14:36:40 +00:00
MW 841ae288e4 trying to clean up the namespaces. 2007-06-14 12:49:28 +00:00
MW 9ef4bffe0c trying to clean up the namespaces. 2007-06-14 12:41:42 +00:00
MW 3aecb54379 Deleted IGridServer interface (and classes implementing that). 2007-06-14 12:27:36 +00:00
lbsa71 3a20a7b5d1 * Applied Prebuild fixes to Sugilite
* Rebuilt project files
* ignored some bins
2007-06-14 11:01:38 +00:00
MW 1fef45bc2b Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
2007-06-14 10:36:19 +00:00
MW fd8ead61f6 Fixed the bug that makes a region use its water height as its name (in regionhandshake), which lead to most regions being called "20". (applied fix to sugilite)
Rearranged some of the methods in ClientView.API.
2007-06-14 10:16:28 +00:00
MW c8db62e0e4 Fixed the bug that makes a region use its water height as its name (in regionhandshake), which lead to most regions being called "20". 2007-06-14 10:11:30 +00:00
Adam Frisby 62c6c9fe8b * Added experimental RegionHandle class to Framework.Types - see email posted to mailing list for technical details. Not actually enabled anywhere and could be helpful for ordinary RegionHandles as well. 2007-06-14 08:32:59 +00:00
lbsa71 b75f8c27a3 * Updated Prebuild.exe 2007-06-13 21:25:57 +00:00
lbsa71 1876c70ebd * Changed some more sort order issues
* Updated vs2005 files as well
2007-06-13 21:06:39 +00:00
lbsa71 69b3a8a9b8 * First attempt at fixing differing build files on different .net flavours.
* And, as always, some bin ignores
2007-06-13 19:58:57 +00:00
Adam Frisby 93eaddd583 * Applying patches to sugilite too. 2007-06-13 01:31:53 +00:00
Adam Frisby ba96621625 * Applying danx0r's ODE patch
* ZOMG r1000!
2007-06-13 01:30:39 +00:00
Adam Frisby 46381da9ab * Importing libTerrain-BSD into libraries folder 2007-06-12 23:48:03 +00:00
mingchen de7dafa3b9 *Attempting to get trunk stable before a revert is required. 2007-06-12 23:44:02 +00:00