Commit Graph

5684 Commits (9f635e354bea7b4b211012959e585ce7fa25cf3c)

Author SHA1 Message Date
Sean Dague 309e479ac4 work in progress on nhibernate 2008-07-16 14:40:19 +00:00
Charles Krinke 0106f96716 Mantis#1755. Thank you kindly, Matth for a patch that solves:
When using math operators +,-,*,/ in an LSL script with an LSLFloat 
and an integer literal the wrong result is returned. This patch 
adds operators to the LSLFloat type to handle this case.
2008-07-16 14:30:22 +00:00
Dr Scofield 1e39bfb036 squashing warnings critters 2008-07-16 09:42:14 +00:00
Charles Krinke 4350613f1d Mantis#1746. Thank you kindly, nlin for pointing out that
I needed to apply the patch a little better then last night
for: Dot product operator in LSL_Types.cs incorrectly returns 
a component-wise vector multiplication; it should return a 
scalar dot product. Thanks to M. Igarashi for the patch.
2008-07-16 03:07:54 +00:00
Johan Berntsson 337a46474a Updated files for the loadbalancer web interface 2008-07-16 03:04:45 +00:00
Mike Mazur 18aa58c63b Fix issue 1582. The maximum allowable length for a string passed to SimChat is 1500. If it was longer than 1500, it was being truncated to 1501 characters. This caused an exception and prevented the errors from reaching the console and the user in-world. 2008-07-16 01:19:32 +00:00
Charles Krinke 620f7926f3 Mantis#1753. Thank you kindly, Kinoc for a patch that:
Brings Yield Prolog up to date with sourceforge version 0.9.10
Patched applies to both DotNet and XEngine.
2008-07-16 01:00:40 +00:00
Sean Dague 2f46ab5096 add migration for SceneGroupID to char(36) plus add an index. This
should actually speed up deletes substantially, especially for large
regions, as this was a table scan before.
2008-07-15 20:06:58 +00:00
Sean Dague b5efb49d74 added new ParentUUID property to map out from SOP.
Updated some nhibernate parts, started in on migration.
2008-07-15 18:57:18 +00:00
Justin Clarke Casey d75cacb050 * Expose client statistics to the console via 'show stats'
* Potentially useful for diagnostics without needing to log in a client
* Packet queue statistics commented out for now pending a better way to cope with the information overload
2008-07-15 18:07:23 +00:00
Dr Scofield 00c15eb0c4 cleanup: fixing CamelCase issue with RestDeserialiseHandler. 2008-07-15 13:33:31 +00:00
Dr Scofield 8b933e53c0 fixes handler scoring method. XmlRpc code path now fully working with
HttpServer. :-)
2008-07-15 13:06:30 +00:00
Dr Scofield 788c3c497b removes a Console.WriteLine(...) remnant. 2008-07-15 13:02:10 +00:00
Dr Scofield 5d0b6343a0 killing a lonesome warning that managed to creep in... 2008-07-15 12:02:49 +00:00
Dr Scofield b77bcb6660 fixes a couple of issues i introduced yesterday, one of them MapBlock queries crashing. 2008-07-15 11:46:13 +00:00
Charles Krinke 4848dcf0e3 I had to revert the Mantis#1746 patch as although the local build
with Windows compiled, the automated build failed.
2008-07-15 03:17:45 +00:00
Charles Krinke ff16a886c1 Mantis#1746. Thank you kindly, nlin & M.Igarashi for a patch that:
Dot product operator in LSL_Types.cs incorrectly returns a 
component-wise vector multiplication; it should return a scalar 
dot product. Thanks to M. Igarashi for the patch.
2008-07-15 03:06:38 +00:00
Charles Krinke 8fcd9532ab Mantis#1745. Thank you kindly, Lulurun for a patch that:
Fixes simulator webmap functionality.
2008-07-15 02:59:23 +00:00
Sean Dague edbf997e29 added RegionID get property 2008-07-14 21:39:30 +00:00
Justin Clarke Casey 8e3f83b1c8 * Change load-oar/save-oar status to highly experimental.
* See http://opensimulator.org/wiki/OpenSim_Archives for more details.
* These commands can now be used on an experimental basis.  save-oar saves the entire current region (prim data, assets, prim inventory items, terrain) to a single tar.gz file.
* load-oar loads an opensim archive and entirely replaces the current region (at the moment).
2008-07-14 20:56:53 +00:00
Charles Krinke b100b841b3 Mantis#1739. Thank you kindly, Grumly57 for an additional patch that:
Changed code to include Melanie's advice about X-SecondLife-Region, 
then put the exact same content format as a llHTTPRequest issued by 
other grids.
2008-07-14 17:47:12 +00:00
Justin Clarke Casey 177001cdfc * On an archive load, make the master avatar the owner of all scene objects for now 2008-07-14 16:44:50 +00:00
Justin Clarke Casey 9cb4ba9d6b * For now, when loading an archive all the existing scene objects get deleted by default 2008-07-14 16:23:59 +00:00
Dr Scofield 31e5d348f6 adding support for Xml2 serialization format to XmlRpcLoadXMLMethod. 2008-07-14 14:40:39 +00:00
Charles Krinke 00791594ad Mantis#1739. Thank you kindly, Grumly57 for a patch that:
Implements X-SecondLife-* HTTP Headers for llHTTPRequest
2008-07-14 13:51:54 +00:00
Dr Scofield 4476d484c3 fixing warning in IRCBridgeModule and logging the exception cause now. 2008-07-14 12:32:34 +00:00
Dr Scofield 7692f3e18f further work in progress on the HttpServer side: XmlRpc handler path
almost complete and soon to be ready for testing; OSHttpResponse code
out.
2008-07-14 12:18:32 +00:00
Dahlia Trimble d262fb5650 adds a default value of true to the new IRC bridge configuration option "nicknum" to provide backwards compatibility for existing OpenSim.ini files 2008-07-14 09:16:07 +00:00
Jeff Ames 8258c320db Update svn properties. 2008-07-14 03:27:53 +00:00
Melanie Thielker 07bd749ac5 Patch #9150
Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
2008-07-14 01:39:36 +00:00
Melanie Thielker eaf9383b59 Patch #9149
Make all of the toggles go live. Utilizes the new database table for almost everything. Remove lots of now unneeded settings from the EstateSettings class
2008-07-14 01:32:16 +00:00
Melanie Thielker 12173034d9 Patch #9148
Patch 5 in the region settings series. Adds a migration to ensure corrupted
data is purged and re-read from defaults. Some changes. Still no full
functionality
2008-07-14 01:29:48 +00:00
Melanie Thielker e712678689 Patch #9147
Patch #4 of the region settings series. Partial functionality of the new
storage system. More patches to follow.
2008-07-14 01:27:47 +00:00
Charles Krinke 476e08286e Mantis#1728. Thank you kindly, Mikem for a patch that solves:
The compiler was missing grammar rules for += etc. operators on 
vector.member variables, which the attached patch implements.
2008-07-14 01:07:21 +00:00
Charles Krinke d0fb5e8c90 Mantis#1638. Thank you kindly, Salahzar for a patch that:
Addresses an unused field in the asset server but never get filled up. 
It also makes working the recent items tab in inventory :))))
2008-07-13 18:57:13 +00:00
Justin Clarke Casey 92cac0c6de * minor: make scene closing log message info rather than warn 2008-07-13 00:21:23 +00:00
Justin Clarke Casey eb63b9bbc1 * Actually persist restored archives to the database - wasn't actually doing this before (doh)
* Not quite perfect yet
2008-07-13 00:18:29 +00:00
Justin Clarke Casey bd9736c9f8 * Elminate most of the debugging log output from the archive commands 2008-07-12 22:31:46 +00:00
Justin Clarke Casey da55f4d2ae * minor: comment out a couple of lines to eliminate nhibernate compile warnings for now 2008-07-12 22:18:54 +00:00
Justin Clarke Casey a89385818d * On archive loading, tell the user how many objects we are ignoring because they already exist in the scene
* (ability to give objects new uuids will come later)
2008-07-12 22:14:38 +00:00
Justin Clarke Casey 23c4a409b7 minor: method documentation 2008-07-12 21:43:35 +00:00
Justin Clarke Casey 7d97169351 * minor: thought up a better name for the last allocated local id 2008-07-12 21:07:42 +00:00
Justin Clarke Casey 000d5e8b93 * minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser 2008-07-12 21:03:12 +00:00
Justin Clarke Casey e30ca523ae * refactor: Move xml/archive loading and saving code into separate methods ready for future modularization 2008-07-12 20:14:17 +00:00
Justin Clarke Casey b835b1d7ec * refactor: collapse scene debug settings into same format as packet debug settings 2008-07-12 20:04:31 +00:00
Justin Clarke Casey 91a208b6a5 * Refactor: Minor cleanup of Debug method in OpenSim.cs 2008-07-12 19:47:45 +00:00
Justin Clarke Casey 451c3d1dd7 * Hive off ConsolePluginCommand into its own framework class 2008-07-12 19:29:49 +00:00
Justin Clarke Casey 35d5b3991b * Make archive default tar file modes more permissive 2008-07-12 19:19:22 +00:00
Justin Clarke Casey 77723f8b8d * Remove warning 2008-07-12 19:08:46 +00:00
Justin Clarke Casey 654b3424c7 * Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags() 2008-07-12 19:05:12 +00:00