out everything in the [GridInfo] section :-D Also, not yet LLSD but
XmlRpc, LLSD via GET will follow. OpenSim.ini.example contains sample
values and explanation. Oh, and default values provided are
platform: OpenSim
mode: standalone | grid
have fun.
* refactored some member names for readability and ccc (code convention conformance)
* took away two refs from Rest.Inventory since
* System.IO is part of System
* System.Xml.Serialization is part of System.Xml
This patch limits the maximum size of prims that can be created using libsl bots
or modified clients to 65536mper side. It also limits LSL functions to that size.
If a prim is already physical, the enforced constraint is 10m.
A prim that is larger than 10m cannot be turned physical, either via script or UI.
Linksets are handled correctly, so scaling of physical linksets is constrained by
the size of it's largest component prim. Also, turning linksets physical is based
on the size of it's largest ptim.
datastore tucked down in the Region namespace. This is based on
the assumption that OpenSim.Data.MSSQL is what is actually used by
anyone, and prevents us from having to refactor 2 different MSSQL store
paths when futzing with SOP functions.
Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done."
Thank you, Melanie!
changes it wouldn't come up).
include embedded dialect specific sql files for nhibernate migrations
figure out how to get the raw db connection so that migrations can
work with nhibernate.
create initial migration for NHibernate + SQLite + Assets.
* This is the same string as printed out on the opensim region console at startup, so it should now include the svn revision number (if available)
* This dialog box takes an awful long time to come up on my local system - no idea why that is. However, that also seems to have been the case before this revision.
* The main purpose of this is to provide configuration options for ODE and other physics plug-ins that are advanced enough to be able to be configured.
* In theory, this should be a somewhat useless statistic since the user server will already have tried to use the inventory service to retrieve the avatar's skeleton. If this
fails, login is halted completely.
* Nonetheless I'm recording it anyway just to see whether it happens (yes, I'm too lazy to scan the logs...)
the attached patch set adds the (still work-in-progress but already
working) RestPlugin base class and the RestRegionPlugin code. we are using
XML serialization.
currently working:
GET /admin/regions/ -> returns UUID list of known regions
GET /admin/regions/<UUID> -> returns detailed region information
we'll be adding support for POST/DELETE/PUT and also for
/admin/regions/<UUID>/name etc.
* If the status cannot be retrieved, then the region startup will terminate.
* The aim of this is for earlier detection of situations where the region can send messages out but cannot accept incoming requests (often due to firewall issues)
* This is currently an extremely simplistic check which completely trusts whatever http uri is given by the region
* This contact may be problematic, though since the user service needs to be able to contact the region http uri, it doesn't seem unreasonable for the grid to have to be able to do so too at this stage
* This change will require a prebuild
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
* Interfaces and methods have been defined for basic operation, however a replacement grid module is required to share region URIs with neighbours for this module to work.
* Tackling that next.
This is a module which allows you to periodically export a serialised version of your region to a SVN repository and store it there. It is still a work in progress and is currently disabled and incomplete, but some of the functionality is demonstratable.
* Enjoy.
* Added the new mapper to the mapper factory
* Made choice of mapper configurable
* This means, in hteory, that we can persist avatar appearance on MSSQL as well
* This module more or less crashes every region in the instance if you enable it by moving it from local /bin to global /bin
* But hey, it crashes in lots of interesting ways.
* This will show the packets waiting in each queue for each client logged into a region server
* These are displayed using 'show stats' on the region command line
* This is in pursuit of a memory leak.
* This will require a prebuild
* Patch 1 stops OpenSim.32BitLaunch.exe and ScriptEngines/Default.lsl being deleted on nant clean
* Patch 2 resolves a building problem with pCampBot
* This will require a prebuild rerun
To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure).
This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database.
But the work to move the code to one of the grid servers shouldn't be too much.