Commit Graph

6482 Commits (abc6424c51324fecd393057b3c95b1f93c74d573)

Author SHA1 Message Date
Teravus Ovares abc6424c51 * Removed Heartbeat timer
* Implemented a proper update thread
* Removed the UpdateLock Mutex as it's no longer needed because updates can only happen one at a time now.
* This should actually improve performance significantly.. But, see the warning on the next line!
* Warning: If there are deadlocks that the threadpool timer method was hiding, this will expose them for all the nastiness they are.
2008-10-11 11:43:42 +00:00
Melanie Thielker dd5746fb8a Add the 4 missing events 2008-10-11 06:25:48 +00:00
Melanie Thielker 544daf1c76 Plumb the remaining search packets and replies. 2008-10-11 05:59:12 +00:00
Dahlia Trimble 37d42890e7 Thanks cmickyb for a patch that enhances the IRC module.
See mantis #2379 for some useful scripts that work with this.
Note that I added another configuration parameter in addition to the patch to allow for legacy behavior in the absence of new configuration settings.
2008-10-11 02:56:03 +00:00
Melanie Thielker d633cadb5f Remove a UUID fudge that broke "Abandon Land" 2008-10-11 01:33:57 +00:00
Melanie Thielker 2214b2f578 Commit Diva's new patch for the DataSnapshot. Comment the default
metaverseink search provider to prevent accidental data exposure.
2008-10-11 00:39:43 +00:00
Dahlia Trimble 09c8713801 Eliminate some unnecessary polygons 2008-10-11 00:30:27 +00:00
Melanie Thielker ab87a987f5 Fix an exception handling issue in XEngine 2008-10-10 23:18:52 +00:00
Justin Clarke Casey dd886a035b * minor: remove warnings 2008-10-10 21:05:44 +00:00
Justin Clarke Casey e062b28606 * minor: Remove highly experimental tags from oar loading and saving functions 2008-10-10 20:25:22 +00:00
Melanie Thielker 85ae8e3e94 Committing diva's LandSnapshot update patch. Also included is a small
fix for the LandManagementModule. I changed LandSnapshot to use
CachedUserInfo to take a load off the user server. Also, missing owner
profiles are legit, warning removed.
2008-10-10 20:23:49 +00:00
MW 0644977819 added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrab event, for the new surface touch parameters in 1.21 viewers. 2008-10-10 17:05:43 +00:00
MW 5be7442736 added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrabUpdate event, for the new surface touch parameters in 1.21 viewers.
TODO: add the touch args to OnGrabObject and OnDeGrabObject.
2008-10-10 16:01:59 +00:00
MW 1edfbc652a very tiny change
XmlIgnored the SceneObjectPart.SitTargetAvatar property, as (afaik) this is only used to indicate that a avatar is sitting (or about to sit) on the prim.
And there are situations where it might not be cleared, like if a client crashes while sitting on the prim. Which results in that avatar's id getting stored in any xml backup or taking the prim into inventory. And then its always classed as a avatar is sitting on that prim.
2008-10-10 15:02:40 +00:00
Adam Frisby 596366324a * Added NullReference check to EventQueueGetModule. 2008-10-10 14:46:01 +00:00
Adam Frisby fa55fc89d8 * Fixed a potential threading issue with EventQueueGet leading to spontaneous crashes. 2008-10-10 13:46:43 +00:00
Teravus Ovares d19400db44 * Just some OGP maintenance. Standards adherence type stuff. 2008-10-10 12:59:16 +00:00
Dahlia Trimble 62f3e11b4e Some more decrufting 2008-10-10 09:16:36 +00:00
Dahlia Trimble 726e0045d9 Some decrufting 2008-10-10 09:00:52 +00:00
Dahlia Trimble 7fbe942792 refactoring PrimMesher to add viewer compatable features and some code cleanup 2008-10-10 08:22:13 +00:00
Melanie Thielker 5c5a640aba A bit more estate fudging 2008-10-10 02:06:34 +00:00
Melanie Thielker 96689723e5 Add the beginnings of a sim health check (through remote admin) 2008-10-10 01:10:33 +00:00
Homer Horwitz 8178f78095 Fixed renaming of in-prim items (Mantis #2366) 2008-10-09 22:45:28 +00:00
Justin Clarke Casey 4e3bc9a63e * Apply http://opensimulator.org/mantis/view.php?id=2373
* Many llSensor() improvements, though sensoring isn't perfect yet
* thanks idb!
2008-10-09 22:41:07 +00:00
Homer Horwitz 60b86e1e62 - Fix the build for monodevelop, too. If that breaks the build on Windows,
please revert :)
2008-10-09 22:16:13 +00:00
Justin Clarke Casey 5232184a11 * Another windows build fix attempt. One day my pain will end. 2008-10-09 21:49:07 +00:00
Justin Clarke Casey 7bdfc16535 * fix windows build break - it helps if one actually puts in using statements and spells dlls correctly 2008-10-09 21:43:43 +00:00
Justin Clarke Casey 5212a26d29 * Fix broken build on Windows (repeat to self: must remember that .net on windows requires using references for null arguments) 2008-10-09 21:34:54 +00:00
Melanie Thielker d016d82f0c Small remote admin cleanups/additions 2008-10-09 20:27:41 +00:00
Justin Clarke Casey 997eec671a * minor: get rid of an unecessary casting and logic check 2008-10-09 20:02:40 +00:00
Justin Clarke Casey 5a3827c317 * Put tests dll *after* the code it relies on. (repeat to self: always do nant clean after fiddling with prebuild.xml) 2008-10-09 19:32:55 +00:00
Justin Clarke Casey 2fc6ef3793 * Update CONTRIBUTORS with quite a few people from the last few months
* If you want a slightly different entry in this file please feel free to bug us (or at least, bug me :)
2008-10-09 19:05:11 +00:00
Justin Clarke Casey 997f1d465d * Apply http://opensimulator.org/mantis/view.php?id=2370
* Refactor lLMessageLinked() to use internal method GetLinkParts
* thanks ralphos
2008-10-09 18:59:01 +00:00
Homer Horwitz ddfff68c20 Clean up webmap-generation a bit:
- Remove some duplicated code
- Avoid unnecessary allocation of variables/values if only used once anyway.
2008-10-09 18:46:09 +00:00
Justin Clarke Casey c692c14a2f * Bump server info number to 0.5.11 2008-10-09 18:40:54 +00:00
Justin Clarke Casey 4c72c3542a * well, apparantly we're actually 0.5.11 instead - who knew? 2008-10-09 18:36:39 +00:00
Justin Clarke Casey 45c74316d6 2008-10-09 18:34:28 +00:00
Justin Clarke Casey c26f177cd4 * Fix http://opensimulator.org/mantis/view.php?id=2368
* This returns to writing the OpenSim.ini using default values if it (or OpenSim.xml) isn't found
2008-10-09 18:33:42 +00:00
Melanie Thielker c101dd2bad Provide a sane value for DefaultScriptEngine (ScriptEngine.DotNetEngine)
rather then the previous invalid string "DotNetEngine". Remove the
script_engine options, as it is not used anymore.
2008-10-09 18:12:15 +00:00
Justin Clarke Casey 8ad0249969 * refactor: separate process of extracting packet from received data from actually processing that packet 2008-10-09 18:09:25 +00:00
Justin Clarke Casey 285ae803e2 * minor: initialize udp server in unit test 2008-10-09 18:00:38 +00:00
Justin Clarke Casey 919d907a3d * Create project for LindenUDP ClientStack tests
* No functional tests yet
2008-10-09 16:52:33 +00:00
Justin Clarke Casey db0d90c737 * minor: very small doc addition 2008-10-09 16:23:11 +00:00
Teravus Ovares ac674ccbfc * Fixes simstats reporter. I'm sure this issue caused all sorts of things related to regionflags and capacity. I'm sorry, the object capacity that you dialed is not valid.. please check the number and dial again. 2008-10-09 11:44:26 +00:00
Justin Clarke Casey 2be8380831 * minor: remove compile warning 2008-10-08 20:02:27 +00:00
Homer Horwitz ac89e89da3 - Fix wrong order of max/min usage for clipping. Uses Util.Clamp now
- Add support for immediate switching of Music/Media URLs. Radio-scripts should work now.
2008-10-08 18:52:50 +00:00
Homer Horwitz 31107385b6 - removed some unnecessary conversions (double -> double) 2008-10-08 18:48:49 +00:00
Justin Clarke Casey 9b68428058 * minor: Comment out initial regularly occuring EventQueueGet log debug message for now, as previously discussed with Ter 2008-10-08 17:56:37 +00:00
Justin Clarke Casey 1b7405dca1 * On deselection of objects, stop every object id passed triggering an update for the entire group
* This was not a problem with objects consisting of less than 30 prims, since the extra schedules would be ignored
* However, above approximately 30 prims extra schedules would actually occur.
* For instance, a 140 prim object would end up triggering approximately 2500 ObjectUpdates to every avatar in range rather than 140
* Hopefully, this change will improve client responsiveness on deselect and was one of the reasons that the AgentThrottle restriction started causing problems yesterday.
2008-10-08 17:36:17 +00:00
Charles Krinke ac443559d1 Mantis#2354. Thank you kindly, Tglion for a patch that:
The average-value of modify.ModifyBlock.Height in LLClientView.cs:4170 
seem to be incorrect or it isn't the average? Mhhh...
So the terrain build -> Flaten Sphere is unuseable.
I have put in a patch that contains a workaround while 
the main problem is not solved.
2008-10-08 14:51:55 +00:00