fbcf6ffc18 
								
							
								 
							
						 
						
							
							
								
								minor: provide updates on number of assets loaded while executing "load iar"  
							
							
							
						 
						
							2009-11-09 17:17:25 +00:00  
				
					
						
							
							
								 
						
							
							
								1afe5a528c 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-09 17:09:56 +00:00  
				
					
						
							
							
								 
						
							
							
								ae92bbcb95 
								
							
								 
							
						 
						
							
							
								
								refactor: break actual item load in iar into separate method  
							
							
							
						 
						
							2009-11-09 17:04:05 +00:00  
				
					
						
							
							
								 
						
							
							
								a0c1836fde 
								
							
								 
							
						 
						
							
							
								
								minor: remove some old commented out load iar code  
							
							
							
						 
						
							2009-11-09 16:43:35 +00:00  
				
					
						
							
							
								 
						
							
							
								678a74e4f7 
								
							
								 
							
						 
						
							
							
								
								Tell the user when a 'save iar' has failed because the inventory path could not be found  
							
							
							
						 
						
							2009-11-09 16:42:17 +00:00  
				
					
						
							
							
								 
						
							
							
								a3105a34ca 
								
							
								 
							
						 
						
							
							
								
								Implement human / escaping for inventory folders as well as items  
							
							
							
						 
						
							2009-11-09 16:12:13 +00:00  
				
					
						
							
							
								 
						
							
							
								6820cc93ec 
								
							
								 
							
						 
						
							
							
								
								refactor path delimiter in iar utils  
							
							
							
						 
						
							2009-11-09 16:08:17 +00:00  
				
					
						
							
							
								 
						
							
							
								a7af92d5d0 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-09 16:03:15 +00:00  
				
					
						
							
							
								 
						
							
							
								9b2592a960 
								
							
								 
							
						 
						
							
							
								
								refactor: make human iar escape char a constant rather than a magic char  
							
							
							
						 
						
							2009-11-09 15:54:43 +00:00  
				
					
						
							
							
								 
						
							
							
								668850b974 
								
							
								 
							
						 
						
							
							
								
								* for iars, allow item names/folders including "/" to be escaped using "\/"  
							
							... 
							
							
							
							* also, "\" has to be escaped as "\\"
* add item name unit test for escaped characters 
							
						 
						
							2009-11-09 15:49:09 +00:00  
				
					
						
							
							
								 
						
							
							
								f8bcbe5492 
								
							
								 
							
						 
						
							
							
								
								remove the debug stuff  
							
							
							
						 
						
							2009-11-08 22:39:00 +00:00  
				
					
						
							
							
								 
						
							
							
								aff5fe10b0 
								
							
								 
							
						 
						
							
							
								
								test commit with debug output per folder fetch. NOT FOR PRODUCTION, SPEWY  
							
							
							
						 
						
							2009-11-08 22:29:36 +00:00  
				
					
						
							
							
								 
						
							
							
								81c439bcaa 
								
							
								 
							
						 
						
							
							
								
								Patch from Snoopy2. Fixes Mantis  #4342  
							
							... 
							
							
							
							fixes problems when group owned land was abandoned by the land owner or reclaimed by the estate manager or by god.
Beside that this new patch makes it possible, that users can buy land directly for a group, if the buyer has the required permissions. 
							
						 
						
							2009-11-08 20:36:00 +00:00  
				
					
						
							
							
								 
						
							
							
								5300e8506d 
								
							
								 
							
						 
						
							
							
								
								Reintroduce AssetBase's old behavior. A Parameterless constructor is required  
							
							... 
							
							
							
							for .NET serialization and removing it breaks the OpenSim asset server
protocol. 
							
						 
						
							2009-11-06 10:33:49 +00:00  
				
					
						
							
							
								 
						
							
							
								1cddc85078 
								
							
								 
							
						 
						
							
							
								
								Fixing the build break  
							
							
							
						 
						
							2009-11-06 00:06:49 -08:00  
				
					
						
							
							
								 
						
							
							
								dfe4dc735a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-05 23:50:42 -08:00  
				
					
						
							
							
								 
						
							
							
								6ed57814c1 
								
							
								 
							
						 
						
							
							
								
								* Clamp the CoarseLocationUpdate packet at a maximum of 60 positions per packet. This is a limitation of LLUDP, nothing we can really do about it  
							
							... 
							
							
							
							* Marking CoarseLocationUpdate as *not* zerocoded. Zerocoding can only save space when a packet contains three or more contiguous zeroes, and will use more space if it contains single zeroes randomly scattered through the packet (which is what you see when you send a long list of UUIDs) 
							
						 
						
							2009-11-05 23:50:17 -08:00  
				
					
						
							
							
								 
						
							
							
								afef1ac191 
								
							
								 
							
						 
						
							
							
								
								Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen  
							
							
							
						 
						
							2009-11-05 13:10:58 -08:00  
				
					
						
							
							
								 
						
							
							
								e6d7303b29 
								
							
								 
							
						 
						
							
							
								
								Applying  #4332 , optional packet statistics logging  
							
							
							
						 
						
							2009-11-05 12:01:40 -08:00  
				
					
						
							
							
								 
						
							
							
								f8f1e94cf8 
								
							
								 
							
						 
						
							
							
								
								add unit test for iar & escaping  
							
							
							
						 
						
							2009-11-05 19:32:24 +00:00  
				
					
						
							
							
								 
						
							
							
								6f4a588397 
								
							
								 
							
						 
						
							
							
								
								minor test var name tweak  
							
							
							
						 
						
							2009-11-05 19:09:32 +00:00  
				
					
						
							
							
								 
						
							
							
								bae03dfcbd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-05 18:53:57 +00:00  
				
					
						
							
							
								 
						
							
							
								345ddcd0d8 
								
							
								 
							
						 
						
							
							
								
								* Escape / character when saving items and folders in an iar so that the loader doesn't barf  
							
							
							
						 
						
							2009-11-05 18:53:25 +00:00  
				
					
						
							
							
								 
						
							
							
								ec0d5b408a 
								
							
								 
							
						 
						
							
							
								
								Change the permissions module to use the friend list cache already in the  
							
							... 
							
							
							
							friends module instead of requesting the entire friends list over the
network each time a prim is touched. 
							
						 
						
							2009-11-05 17:29:52 +00:00  
				
					
						
							
							
								 
						
							
							
								b098572525 
								
							
								 
							
						 
						
							
							
								
								Remove a spammy debug message from friends list check in the perms module.  
							
							... 
							
							
							
							Replace the integer compares with proper bitflags checking from libOMV.
Friends rights are now functional. 
							
						 
						
							2009-11-05 16:46:39 +00:00  
				
					
						
							
							
								 
						
							
							
								83b4b4440b 
								
							
								 
							
						 
						
							
							
								
								Patch by revolution, thank you. Mantis  #1789  . Implement friends permissions.  
							
							... 
							
							
							
							Applied with major changes. Core functionality commented pending review
for possible rights escalation. No user functionality yet. 
							
						 
						
							2009-11-05 02:09:07 +00:00  
				
					
						
							
							
								 
						
							
							
								30a2411e58 
								
							
								 
							
						 
						
							
							
								
								Separate folder and item limit for UDP inventory packets. Folder limit is  
							
							... 
							
							
							
							now 6, as before, item limit is 5. This should avoid most, if not
all, oversized packets. 
							
						 
						
							2009-11-04 23:54:19 +00:00  
				
					
						
							
							
								 
						
							
							
								a431f346e7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2009-11-04 23:29:42 +00:00  
				
					
						
							
							
								 
						
							
							
								a13e25ebbe 
								
							
								 
							
						 
						
							
							
								
								Initialize SceneObjectPart.RotationOffset to Quaternion.Identity  
							
							
							
						 
						
							2009-11-04 16:19:56 -08:00  
				
					
						
							
							
								 
						
							
							
								f57a646638 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-04 16:08:23 -08:00  
				
					
						
							
							
								 
						
							
							
								ec2ebf2598 
								
							
								 
							
						 
						
							
							
								
								Removing EntityBase.Rotation  
							
							
							
						 
						
							2009-11-04 16:08:10 -08:00  
				
					
						
							
							
								 
						
							
							
								b6ea7c26ac 
								
							
								 
							
						 
						
							
							
								
								Refine oversized packet handling as per jhurliman. Reallocate the buffer to  
							
							... 
							
							
							
							actual packet size only for oversized packets. 
							
						 
						
							2009-11-04 23:12:56 +00:00  
				
					
						
							
							
								 
						
							
							
								58be90d2b1 
								
							
								 
							
						 
						
							
							
								
								Add some length to the backet buffer for packet sending so oversize  
							
							... 
							
							
							
							inventory packets don't make us barf 
							
						 
						
							2009-11-04 22:47:40 +00:00  
				
					
						
							
							
								 
						
							
							
								9dd5d63495 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-04 19:44:28 +00:00  
				
					
						
							
							
								 
						
							
							
								535f4597c1 
								
							
								 
							
						 
						
							
							
								
								Add an overload to OutPacket as per jhurliman. Switch hacky workaround  
							
							... 
							
							
							
							for InventoryDescendents to the proper way 
							
						 
						
							2009-11-04 04:36:19 +00:00  
				
					
						
							
							
								 
						
							
							
								cfcb5faa4e 
								
							
								 
							
						 
						
							
							
								
								Bounce the pacjet items limit back up to 6  
							
							
							
						 
						
							2009-11-04 04:09:46 +00:00  
				
					
						
							
							
								 
						
							
							
								5bcc02c97b 
								
							
								 
							
						 
						
							
							
								
								Prevent autosplitting of inventory descendents packets. Also reduces the  
							
							... 
							
							
							
							number of items per packet to 5 to prevent asserts 
							
						 
						
							2009-11-04 03:56:31 +00:00  
				
					
						
							
							
								 
						
							
							
								4d2ecd1236 
								
							
								 
							
						 
						
							
							
								
								Correctly set the totall number of descendents in inventory retrieval  
							
							
							
						 
						
							2009-11-04 03:07:21 +00:00  
				
					
						
							
							
								 
						
							
							
								c72f78215b 
								
							
								 
							
						 
						
							
							
								
								Backport the fixes to WebFetchInventoryDescendents to the UDP  
							
							... 
							
							
							
							InventoryDescendents packet. Testing has shown that UDP inventory now
works flawlessly and, unlike CAPS inventory, doesn't download the entire
agent inventory on start. Neither does it incessantly re-request folder
NULL_KEY. Therefore, I have disabled CAPS inventory. 
							
						 
						
							2009-11-04 01:56:19 +00:00  
				
					
						
							
							
								 
						
							
							
								00130841db 
								
							
								 
							
						 
						
							
							
								
								Remove parallel loading from XEngine, but retain the new design where  
							
							... 
							
							
							
							all scripts are loaded from the same thread, rather than launching a
new one for each script. This is only marginally slower, but avoids the
race condition that led to script engine failure. 
							
						 
						
							2009-11-03 20:23:50 +00:00  
				
					
						
							
							
								 
						
							
							
								865d3f4b09 
								
							
								 
							
						 
						
							
							
								
								minor: remove a few mono compiler warnings  
							
							
							
						 
						
							2009-11-03 19:35:18 +00:00  
				
					
						
							
							
								 
						
							
							
								af0e5d0974 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-03 19:11:09 +00:00  
				
					
						
							
							
								 
						
							
							
								1d737b010c 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-03 18:52:20 +00:00  
				
					
						
							
							
								 
						
							
							
								9e6f01321e 
								
							
								 
							
						 
						
							
							
								
								Fixed a couple of NREs in corner cases.  
							
							
							
						 
						
							2009-11-03 10:24:02 -08:00  
				
					
						
							
							
								 
						
							
							
								82554e9a89 
								
							
								 
							
						 
						
							
							
								
								Delete depricated extrusion methods and redirect to universal extrude method.  
							
							... 
							
							
							
							Sync with PrimMesher.cs r47 on forge. 
							
						 
						
							2009-11-02 22:24:58 -08:00  
				
					
						
							
							
								 
						
							
							
								1927945053 
								
							
								 
							
						 
						
							
							
								
								Another race condition fix in SceneObjectGroup  
							
							
							
						 
						
							2009-11-02 15:09:07 -08:00  
				
					
						
							
							
								 
						
							
							
								2ec022cf13 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into vehicles  
							
							
							
						 
						
							2009-11-02 21:53:51 +01:00  
				
					
						
							
							
								 
						
							
							
								de71d23e14 
								
							
								 
							
						 
						
							
							
								
								Removing Console.WriteLine()s that were brought in with the revert  
							
							
							
						 
						
							2009-11-02 11:54:39 -08:00  
				
					
						
							
							
								 
						
							
							
								0e8b5c7ffa 
								
							
								 
							
						 
						
							
							
								
								Fixing race conditions in the SceneObjectPart properties  
							
							
							
						 
						
							2009-11-02 11:40:57 -08:00  
				
					
						
							
							
								 
						
							
							
								67ac9881fa 
								
							
								 
							
						 
						
							
							
								
								Removing duplicate SceneObjectPart.RotationalVelocity property  
							
							
							
						 
						
							2009-11-02 11:28:35 -08:00