UbitUmarov
e9a56d5e19
rename Ubit physics modules
2015-09-12 21:38:26 +01:00
UbitUmarov
064aade4c1
remove a silly and not necessary List i added
2015-09-12 17:20:07 +01:00
UbitUmarov
280780d3bc
let regionCache really find a varregion by a position
2015-09-12 15:27:36 +01:00
UbitUmarov
dfc142a50f
try to be more friendly to HG
2015-09-12 14:37:07 +01:00
UbitUmarov
0eba5d25c3
revert validating Library textures. Those need to be on a grid assets or will not work anyway
2015-09-12 12:51:47 +01:00
UbitUmarov
8e920ac59d
try to validate textures from library folder
2015-09-12 07:24:35 +01:00
UbitUmarov
118aff520e
try to better merge avn and os fetchinventory and fetchinvdescendents
2015-09-12 06:10:52 +01:00
UbitUmarov
61ad58310b
fix the typos that seem to matter so much to some :p
2015-09-12 02:21:27 +01:00
UbitUmarov
8621abf2b7
send a reply on UpdateInventoryItem with the transactionID viewer sent. Protocol seems to have also a callbackID on this, apparently ignored by viewers ( as possible the transactionID )
2015-09-12 02:05:52 +01:00
UbitUmarov
410ae96d04
put back diva's cache with her recent fix but also avoid duplicated InventoryService.UpdateItem call in case of m_uploadState is complete. In that case CompleteItemUpload will do it
2015-09-11 22:26:05 +01:00
UbitUmarov
08187cb599
inventory mess return to the state before divas cache issue
2015-09-11 20:40:10 +01:00
UbitUmarov
af0febf6a7
inventory mess
2015-09-11 19:55:38 +01:00
Diva Canto
a6012a3fae
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2015-09-11 09:49:33 -07:00
Diva Canto
29aaf5564f
Mantis #7720 : AssetXferUploader was setting AssetID to UUID.Zero. Before that wouldn't matter (item would be a terminal object) but with the introduction of the item cache, it matters, because the object in the cache was being modified to have AssetID=UUID.Zero. Also keeping the item cache consistent when item properties change.
2015-09-11 09:48:51 -07:00
UbitUmarov
7841628313
change to avn fecthinventory and webfecth.. code
2015-09-11 16:25:46 +01:00
UbitUmarov
6a0465b70a
remove diva's inventory cache since it seems to cause mantis 7720, broken items UUID. Guess it doesn't cover all paths
2015-09-11 04:46:15 +01:00
UbitUmarov
2bd8fb6b5a
add a few terminating / in LSLhttp uris as core
2015-09-10 13:17:50 +01:00
UbitUmarov
82785f559e
remove a avn thing before it gets into core
2015-09-10 13:00:30 +01:00
UbitUmarov
daf8a4d01d
fix lost sending of initial terrain to child agents
2015-09-10 01:02:52 +01:00
UbitUmarov
b93412972e
revert SynchronousRestObjectRequester timeout to miliseconds, and fix where it was wrong set in seconds
2015-09-09 23:17:18 +01:00
UbitUmarov
5e12bc452d
minor clean, letting small classes be own module class
2015-09-09 19:03:31 +01:00
UbitUmarov
47aa8107fd
let old ode also have a Module class
2015-09-09 18:53:24 +01:00
UbitUmarov
e1a8125b4f
found core hack to fix modules interdependencies RegionLoaded is not that obvius
2015-09-09 17:55:46 +01:00
UbitUmarov
8571736ff3
split Module from its scene, so if not enabled there is no scene memory allocation. All physics modules need this ( if not others)
2015-09-09 17:15:04 +01:00
UbitUmarov
9a919bac3f
demote ConvexDecompositionDotNet to a simple dll, i had made it a region module
2015-09-09 15:07:35 +01:00
UbitUmarov
52fb24ade5
retouch ubitode module
2015-09-09 14:27:21 +01:00
Melanie Thielker
e26d0ee40a
Make sure the chat module doesn't deactivate just because the section
...
heading is missing
2015-09-09 05:40:39 +02:00
UbitUmarov
ece4088a45
add missing llSetVelocity stub
2015-09-08 21:53:52 +01:00
UbitUmarov
254008cd1f
and now.. seems to work.. but does it really work?
2015-09-08 21:41:52 +01:00
UbitUmarov
6dc4c8321d
properties folders
2015-09-08 20:44:20 +01:00
UbitUmarov
40fd7cbf74
a mess with Modules and Module
2015-09-08 20:03:54 +01:00
UbitUmarov
3780e98d36
more on compile..
2015-09-08 18:54:40 +01:00
UbitUmarov
339f60e990
more on compile..
2015-09-08 18:45:53 +01:00
UbitUmarov
ecc1969857
more on compile..
2015-09-08 18:13:15 +01:00
UbitUmarov
e8d5f23fc4
opps my files?
2015-09-08 17:34:27 +01:00
UbitUmarov
5c619fe0ab
opps my files?
2015-09-08 17:21:45 +01:00
UbitUmarov
d2d34a473d
rename Ubitode
2015-09-08 17:17:09 +01:00
UbitUmarov
774c42e7fb
fix some compile
2015-09-08 17:02:44 +01:00
UbitUmarov
31afc76fcf
fix some compile
2015-09-08 16:51:42 +01:00
UbitUmarov
971b613d08
fix some compile
2015-09-08 16:47:31 +01:00
UbitUmarov
5b3e2ab9aa
Merge branch 'mbworknew1' into ubitworkvarnew
2015-09-08 15:03:22 +01:00
Robert Adams
4dd17c4117
More 'everything is a module' merging.
...
Have most of UbitOde converted.
There are compile errors in OpenSimBase as the new modules stuff is not all there.
Removed ChOdePlugin as it's connection to OdePlugin was tangled.
2015-09-08 06:15:46 -07:00
UbitUmarov
29d78f7e3a
add script events per sec stat, using the time report code, but ignoring the time for nowwq
2015-09-08 14:13:56 +01:00
Robert Adams
e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
...
This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.
Merge branch 'osmaster' into mbworknew1
2015-09-08 04:54:16 -07:00
UbitUmarov
c4c6fcf7ad
fix missing proprieties get, etc
2015-09-08 12:43:54 +01:00
UbitUmarov
2a84ef861a
improve old ODE prim region borders
2015-09-07 13:27:13 +01:00
UbitUmarov
7276a89ddd
recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival
2015-09-07 11:23:00 +01:00
UbitUmarov
abd6640453
allocate llRAW LookupHeightTable on demand and release it, saving a few 512KB of memory
2015-09-07 08:06:41 +01:00
UbitUmarov
3a8e76cdd1
restore terrain modifiers, left out earlier bc of merge errors, (untested)
2015-09-07 07:50:51 +01:00
Diva Canto
45046858a1
Typos in comments
2015-09-06 14:57:18 -07:00