UbitUmarov
b6af41ec11
dont standup avatar on crossing
2014-07-26 05:59:38 +01:00
UbitUmarov
4aa55204a2
allow reset default animation to default as core does
2014-07-26 05:27:36 +01:00
UbitUmarov
70890e211a
add queue transition code needs review/more testing
2014-07-25 17:33:01 +01:00
UbitUmarov
fa59cddc28
remove old and dead code that its only making it hard to understand
2014-07-25 13:03:40 +01:00
UbitUmarov
86a9710e77
change previus code, send a NoEvents response back to http server, even
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if we know there is no one there, so that the server finishes handling
it.
2014-07-24 23:32:39 +01:00
UbitUmarov
ee951f7a10
EventQueueGetModule: dont reuse queues, we dont know whats there; make
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pool silently loose requests for unknown avatars, or they will stay active
until timeout after close ( possible not a big problem after not reusing
queues ? )
2014-07-24 17:14:14 +01:00
UbitUmarov
05d071a430
let BlockingQueue timeout work as its suposed to and not wait for ever
2014-07-24 05:37:56 +01:00
UbitUmarov
6c3e08e18d
revert my change of not adding physcis to a failed avatar transfer. This
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may need a better fix later ( doing a stand elsewhere?)
2014-07-24 00:58:23 +01:00
UbitUmarov
9936f13c1b
on transfer fail of sited avatars, only do
2014-07-24 00:56:48 +01:00
UbitUmarov
46695ddbfe
fix line ending
2014-07-24 00:30:38 +01:00
UbitUmarov
8808549669
on sit use root prim camera at and eye if child as neither
2014-07-23 23:09:13 +01:00
UbitUmarov
f6af5f4996
change last commit setting intransit without messing flight
2014-07-23 22:28:51 +01:00
UbitUmarov
f9ae7ea2e6
do CompleteMovement with InTransit set as core
2014-07-23 21:14:35 +01:00
UbitUmarov
237075ce21
cleanup a bit presence CheckForBorderCrossing removing dead code
2014-07-23 20:31:54 +01:00
UbitUmarov
d64a50ac9b
changed locations of m_originRegionID setting to where current core has
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them. Changed avatar AbsolutePosition, it still didnt assume m_pos as
relative to root prim. ( forgot to commit before) ( this sit may still
have loose ends, specially around the use of OffsetPosition that is now
relative to root prim and was relative to prim)
2014-07-23 19:56:06 +01:00
UbitUmarov
f236b2e5d3
request.DoHTTPGruntWork(..) is now identical to our version, so use
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those again, getting code closer to os
again
2014-07-23 02:14:15 +01:00
UbitUmarov
0331159d2c
clamp avatar standup position within region
2014-07-22 21:34:21 +01:00
UbitUmarov
f394fabfc0
if sited avatar cross fails, dont add it to physics and dont mess scripts
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(?)
2014-07-22 16:28:30 +01:00
UbitUmarov
fe900b28c6
CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, so
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revert previus change assuming it didnt. remove a no longer needed else {}
2014-07-22 15:56:20 +01:00
UbitUmarov
ed905418b3
consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE and
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RETURN_AT_EDGE from simulation
2014-07-22 15:47:42 +01:00
UbitUmarov
f9fdf26ec3
make ResetChildPrimPhysicsPositions only do what it is supposed to do and
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not what AbsolutePosition does
2014-07-22 15:13:37 +01:00
UbitUmarov
cf132430ae
tell scripts about positions changes after they are actually changed
2014-07-22 14:50:17 +01:00
UbitUmarov
5269511339
dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sog
2014-07-22 14:31:47 +01:00
UbitUmarov
0e4a9e35c7
bug fix. Child position got broken because first prim i parts array may
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not be the root prim
2014-07-22 04:10:51 +01:00
UbitUmarov
3e73e96bef
fix HUD attachment update filter to allow avatar center etc
2014-07-22 01:49:42 +01:00
UbitUmarov
243499ea4e
send updates on selected attachments as sl ( warinin if reverted then a
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fix is needed elsewhere since the changes are never sent)
2014-07-22 01:11:18 +01:00
UbitUmarov
0239c7ba1c
avatar collisions fix
2014-07-21 23:54:53 +01:00
UbitUmarov
5cdd205ee7
change presence movetotarget avoiding trying to go undergroud or fly when
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it can walk. ( still needs better code )
2014-07-21 21:31:48 +01:00
UbitUmarov
d9797b6478
change ava to ava collisions a bit
2014-07-21 19:16:23 +01:00
UbitUmarov
726490a994
bug fix
2014-07-21 19:15:51 +01:00
Melanie Thielker
72cead2920
Remove extremely spammy error message that isn't an actual error - user
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ids queried may not exist, since LSL can use this as well, with
arbitrary ids
2014-07-20 23:58:46 +02:00
Melanie Thielker
34c40a1e1a
Remove some already commented lines
2014-07-20 23:58:16 +02:00
Melanie Thielker
c37a88d4f1
Fix LSL portions of sit positioning
2014-07-20 23:54:06 +02:00
UbitUmarov
719880a6ff
make sittarget camera relative to root prim
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Please enter the commit message for your changes. Lines starting
2014-07-20 20:20:59 +01:00
UbitUmarov
5f364dbed5
another change to standup
2014-07-20 16:09:34 +01:00
UbitUmarov
d6f56a4f99
change avatar standup code
2014-07-20 16:03:05 +01:00
UbitUmarov
a5fcc0c0c0
remove avn hack on sitted avatars positions
2014-07-20 14:47:35 +01:00
UbitUmarov
79aea3e588
physicsSit SendSitResponse also relative to parent prim
2014-07-20 09:21:00 +01:00
UbitUmarov
931434de87
fix physics sit for physical child prims
2014-07-20 09:15:29 +01:00
UbitUmarov
32b060a608
physics engine cannot change internal positions of linksets, at least not
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in teaseupdates
2014-07-20 05:54:51 +01:00
Melanie Thielker
b3068355bc
Merge branch 'ubitworkmaster'
2014-07-20 02:27:08 +02:00
UbitUmarov
dc717303d4
replace old Attachoffset by AttachedPos. Comented out possible merge
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artifacts
2014-07-20 01:15:33 +01:00
Melanie Thielker
bef76bf3c5
Fix duplicate attach message being sent to objects picked up from the ground
2014-07-20 01:52:26 +02:00
Melanie Thielker
5000a5c038
Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
2014-07-20 00:17:35 +02:00
Melanie Thielker
07c0ee1fbf
Fix taking objects
2014-07-19 23:17:26 +02:00
Melanie Thielker
e1b2ecdfdc
Merge branch 'avination-current'
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
2014-07-19 22:32:07 +02:00
UbitUmarov
95b89dd450
fix attachments
2014-07-19 22:18:12 +02:00
UbitUmarov
9654b81b2d
revert to capsule representation of avatar collider
2014-07-19 16:16:13 +01:00
UbitUmarov
748fc66ef1
reduce avatar hover in basic ode plugin
2014-07-18 13:19:24 +01:00
UbitUmarov
d5e0437465
fix Xengine script instance load
2014-07-18 11:43:31 +01:00
UbitUmarov
19d33c571d
Merge branch 'avination-current' into ubitwork
2014-07-16 16:22:32 +01:00
UbitUmarov
fc1bd4567d
Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster into avination-current
2014-07-16 16:16:37 +01:00
Melanie Thielker
159fcbf150
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2014-06-21 00:39:55 +02:00
Melanie Thielker
527c2cdb1e
Merge commit '68c8633ba18f0a11cfc0ed04d1d0c7c59e6cec76'
2014-06-21 00:23:11 +02:00
Melanie Thielker
5908e7d0c2
Merge commit '69bc37acd66e9ac9938d4a657dc6b9a0ba9f021e'
2014-06-21 00:22:51 +02:00
Melanie Thielker
e0f360e495
Merge commit '4153cfbf14132931b981168b7b3e7c5b8d5be8b5'
2014-06-21 00:22:29 +02:00
Melanie Thielker
711441f922
Merge commit '84eb25da23765b3a4f7ae5513e8a238680bb99f2'
2014-06-21 00:21:29 +02:00
Melanie Thielker
94650c43cd
Add forgotten file
2014-06-21 00:08:39 +02:00
Melanie Thielker
d97896d39a
Differentiate between requests only the owner should be able to do and those
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that managers can do when setting parcel data
2014-04-26 20:32:27 +02:00
Melanie Thielker
1d1e444aed
Convert region loading to new format
2014-04-26 02:43:13 +02:00
Melanie Thielker
5c661baf6c
Allow opening a https port using only http so that nginx can be used for ssl
2014-04-26 02:42:30 +02:00
Justin Clark-Casey (justincc)
c77cd6adc7
minor: Remove unused System.Linq reference and use ParcelFlags.None instead of 0 from previous commit cb1f28
2014-04-23 22:59:28 +01:00
Dev Random
fb321a0573
Prevent sending Land Properties for unprivileged users
2014-04-23 22:59:13 +01:00
Melanie Thielker
f93dac9239
Implement Oren's fix to prevent a privilege escalation with groups
2014-04-20 10:47:31 +02:00
Melanie Thielker
bb841ea9ce
Change OfflineMessageModule to support more differentiated return values and allow support for mobile devices and other non-viewer logins
2014-04-06 23:22:37 +02:00
Melanie Thielker
a30ad71651
Guard against Scene being null in attachments it the wearing avatar is in the process of logging out.
2014-03-25 03:17:44 +01:00
Melanie Thielker
075cf2baa3
Remove the spammy "voice not enabled" message some viewers trigger in non voice parcels
2014-03-25 03:17:04 +01:00
Melanie Thielker
17aeec8860
Reinstate the timed region change signal
2014-03-25 03:16:37 +01:00
Melanie Thielker
c0cdc6b74f
Add delete maptile ability to MapImageService - yet untested
2014-03-18 02:16:00 +01:00
Melanie
c6e9db5866
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/RegionSettings.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
OpenSim/Region/Framework/Interfaces/IInterregionComms.cs
OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
2014-01-28 21:02:20 +00:00
Melanie
4ccb15290e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2014-01-28 20:47:36 +00:00
Justin Clark-Casey (justincc)
cd35d298fa
Merge branch 'justincc-master'
2014-01-28 00:23:10 +00:00
Oren Hurvitz
2cf224166f
Added osGetRegionSize(), which returns the region size in meters and recognizes megaregions
2014-01-28 00:11:50 +00:00
Justin Clark-Casey (justincc)
f7172095e0
Convert tabs to spaces from previous commit 8c2b41b01
2014-01-28 00:04:55 +00:00
Dev Random
8c2b41b01d
Make inidirectory files supercede distro files
2014-01-27 23:56:10 +00:00
Justin Clark-Casey (justincc)
a4017ee1eb
Reinsert attachments list taking code in SP.MakeRootAgent()
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Locking attachments then launching script instances on a separate thread will not work, attachments will simply be unlocked and vulnerable to race conditions.
2014-01-27 23:47:43 +00:00
Justin Clark-Casey (justincc)
1b86239f79
refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occur no matter which branch of the conditional is executed
2014-01-27 23:17:09 +00:00
Justin Clark-Casey (justincc)
e2fbc88d98
Re-enabled NPCModuleTests.TestCreate()
2014-01-27 22:56:51 +00:00
Justin Clark-Casey (justincc)
0eda7dd1c7
Merge branch 'justincc-master'
2014-01-24 19:41:41 +00:00
Justin Clark-Casey (justincc)
fea8345f56
minor: remove long unused state queue from "show queues" console reports
2014-01-24 19:40:14 +00:00
Justin Clark-Casey (justincc)
c9b5ba78d9
minor: correct the usage statement on the "show image queues" console command - should not have been "image queues show"
2014-01-24 19:36:12 +00:00
Justin Clark-Casey (justincc)
4a9796a506
Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) from the "show queues" console report to stop screwing up formatting.
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"show pquques" already did this
2014-01-24 19:31:31 +00:00
Justin Clark-Casey (justincc)
966ab21839
Merge branch 'justincc-master'
2014-01-24 00:17:39 +00:00
Justin Clark-Casey (justincc)
a2d5d810e0
Properly dispose of drawing objects to reduce/stop memory leakage on generating map tiles with the MapImageModule and TexturedMapTileRenderer (the current defaults)
2014-01-24 00:14:58 +00:00
Justin Clark-Casey (justincc)
a859464e91
Add "generate map" console command to allow manual regeneration and storage of maptiles
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Primarily for test purposes though could be useful if one prefers to manually update the map tile
2014-01-23 23:44:21 +00:00
Mic Bowman
83626e60e6
Adds a configuration option to cannibalize bandwidth from the
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udp texture throttle and move it to the task throttle. Since most
viewers are using http textures, the udp texture throttle is holding
onto bw that could be used for more responsive prims updates. See
the documentation for CannibalizeTextureRate in OpenSimDefaults.ini.
Option is disabled by default.
2014-01-20 18:59:43 -08:00
dahlia
7bd42fc42f
Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAttrs. This is unfortunately still necessary until a better solution for handling existing legacy materials can be implemented
2014-01-20 15:01:18 -08:00
dahlia
af58631f00
rather than converting existing materials to assets, just retrieve them and make them available for viewing. Any new materials added to the scene will become assets.
2014-01-20 13:57:14 -08:00
dahlia
719810e9d8
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-01-20 11:54:36 -08:00
dahlia
1cae3664a5
add null texture entry face check before converting legacy materials
2014-01-20 11:53:33 -08:00
Justin Clark-Casey (justincc)
5fc871027e
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-01-20 19:38:47 +00:00
Justin Clark-Casey (justincc)
2cf7478b9a
Merge branch 'justincc-master'
2014-01-20 19:34:55 +00:00
Mic Bowman
2e78e89c36
Clean up orphaned json stores. This can happen when an object is
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removed, when a script is removed, or when a script is reset. Also
added a stats command to track the number of json stores used by
a region. Will probably add some more commands later.
2014-01-20 11:33:49 -08:00
Justin Clark-Casey (justincc)
8e72b53edc
Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.
2014-01-20 19:16:19 +00:00
dahlia
36d8a24a86
force SOG update when converting legacy materials to ensure changes are persisted
2014-01-20 03:11:01 -08:00
dahlia
95c926b2cd
delay texture entry parsing until absolutely necessary while converting legacy materials
2014-01-20 03:02:30 -08:00
dahlia
28723beb0c
Add code to convert legacy materials stored in DynAttrs to new asset format and store them as assets
2014-01-20 02:57:08 -08:00
Oren Hurvitz
d1f16c4b4b
Check agent permissions before modifying an object's materials. Also, when creating a Material asset, set the current agent as the Creator.
2014-01-20 00:38:44 -08:00
Oren Hurvitz
68d83425c6
When asked to change the Material for one face, change only that face; not the default material
2014-01-20 00:38:43 -08:00
Oren Hurvitz
3018b2c5d7
Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
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Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'.
2014-01-20 00:38:42 -08:00