Commit Graph

12604 Commits (baebefeb05f3bfb3ab44a93490649e55c659e66d)

Author SHA1 Message Date
Melanie Thielker a5728cc91c Fix prim returns I broke earlier 2010-06-01 02:10:53 +01:00
Melanie Thielker f29cb57bf1 Continuing refactor. Refactor DeRezObject to deal with multiple objects 2010-06-01 02:10:22 +01:00
Melanie Thielker bde01e26e1 Add a method to get the bounding box and root prim offsets within it for
a group of prims.
2010-06-01 02:10:11 +01:00
Melanie Thielker 2fce7d9bcf Split GetAxisAlignedBoundingBox into two methods to allow calculation of
combined bounding boxes and offsets
2010-06-01 02:10:08 +01:00
Melanie Thielker be69259981 Change the handling of CreateSelected. Only send it on real creation, not
for each prim coming into view.
2010-06-01 01:39:54 +01:00
Melanie Thielker e515467c5e Fix create selection getting overwritten by multiple updates for the same prim. 2010-05-31 17:55:56 +01:00
Melanie Thielker 8df9f272eb Fix a nullref in EventManager caused by RegionReady not setting the scene 2010-05-30 23:57:13 +01:00
Melanie Thielker f1a1d7a521 Changes osFunction permissions again. Allow_ with a list of UUIDs now again
refers to prim OWNERS. A new option set, Creators_, is added to allow
selection by script creator. For existing installs, this means no functional
change. The warning from my prior commit doesn't apply anymore.
2010-05-30 14:42:58 +01:00
Melanie Thielker bfcac0ede8 Changes OSSL Api permissions for the case of UUID list. In 0.6.9, the UUIDs
would be the IDs of the prim owners in whose prims these functions would
run. This changes it so the UUID is the SCRIPT CREATOR instead. Further,
osfunctions limited by uuid will not run if the creator and owner differ
and the owner has mod rights on the script.
There is still a danger in passing moodifiable scripts to others, as they
can insert a harmful function, then remove the mod rights to make it runnable.
As before, care needs to be taken, but where it was modable prims that were
the risk before, modable scripts are the weak spot now.
In cases where prim owner == script creator == script owner, nothing will
change.
2010-05-30 12:45:16 +01:00
Melanie Thielker cd77648f48 Get the user's DOB back from the server response properly. 2010-05-29 04:09:47 +01:00
Justin Clark-Casey (justincc) 191db0e6a4 get TestSaveIarV0_1() uncommented but not running as a test yet since I didn't get the authentication server to work and my brain is about to fizzle out my ears 2010-05-28 23:14:24 +01:00
Justin Clark-Casey (justincc) a60ca5236c restore InventoryArchiverTests.TestReplicateArchivePathToUserInventory() to work with the new UserAccountService/InventoryService 2010-05-28 21:37:48 +01:00
Justin Clark-Casey (justincc) 0ef41e62bc minor: move a method so that the #regions make more sense 2010-05-28 21:18:55 +01:00
Justin Clark-Casey (justincc) 505cb82dee fission UserAccountService.HandleCreateUser() into two methods, one which handles user command parsing and another which actually does the work 2010-05-28 21:14:15 +01:00
Justin Clark-Casey (justincc) 3c0f34bc2b If a command has descriptive help, add a line above and below the print out for readability 2010-05-28 20:51:02 +01:00
Justin Clark-Casey (justincc) 2e2f73bdd5 minor: remove mono compiler warning 2010-05-28 20:12:06 +01:00
Justin Clark-Casey (justincc) fff5459f4d Add ability to load IARs directly from URIs
So, something like

load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar

Will load my IAR directly from the web.
2010-05-28 20:07:15 +01:00
Justin Clark-Casey (justincc) 14c39461c2 minor: remove mono compiler warning 2010-05-28 19:41:13 +01:00
Justin Clark-Casey (justincc) b1298fca0a tidy up help information on load oar and save oar 2010-05-28 19:36:30 +01:00
Justin Clark-Casey (justincc) d72435693b refactor: move GetStream and URI methods from ArchiveReadRequest -> ArchiveHelpers 2010-05-28 19:21:00 +01:00
Justin Clark-Casey (justincc) 6b568af565 Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.
This is going to be the right behaviour in all cases, I should think.
This means that avatars in region when an oar is loaded do not lose their attachments
2010-05-28 18:49:32 +01:00
Justin Clark-Casey (justincc) 1042ce7283 comment out large chunks of appearance/inventory region access services to eliminate warnings that this code is unused 2010-05-28 18:42:25 +01:00
Justin Clark-Casey (justincc) 565db4635f add a smidgen more log debug information in the form of the operating system version 2010-05-28 18:30:33 +01:00
Justin Clark-Casey (justincc) 877fe774ef Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the object's corresponding single avatar update method, rather than calling the sceneviewer directly 2010-05-28 17:58:51 +01:00
Justin Clark-Casey (justincc) 596001632b remove redundant ScenePresence.QueuePartForUpdate() - every place in the code calls SceneViewer.QueuePartForUpdate() directly 2010-05-28 17:53:57 +01:00
Justin Clark-Casey (justincc) d53057c2c7 hopefully get "nant test" passing again by replacing data.sqlite/mysql references in .nant/local.include with OpenSim.Data.Tests.dll 2010-05-28 16:26:14 +01:00
Melanie Thielker 8fb706716b Prevent a null ref 2010-05-27 19:09:06 +01:00
Melanie Thielker ecc77e3886 Comment noisy "CONNECTION DEBUGGING" messages, because they push more
important stuff off screen too fast. Clean this time
2010-05-27 19:09:00 +01:00
Melanie a48d7f62a7 Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"
Some other stuff snuck in.

This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
2010-05-27 19:02:20 +01:00
Melanie Thielker 6b6425aa5e Comment noisy "CONNECTION DEBUGGING" messages, because they push more
important stuff off screen too fast
2010-05-27 18:44:15 +01:00
Melanie Thielker 9ac8d2de79 Just because there is an agent update handler, that doesn't mean there is
a pre agent update handler. Null check these separately.
2010-05-26 18:25:53 +01:00
Melanie a69c1c7898 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-05-26 10:56:37 +01:00
Melanie 1c7f60ab49 Merge branch 'unitests'
Signed-off-by: Melanie <melanie@t-data.com>
2010-05-26 10:56:24 +01:00
AlexRa 5d65ef2db3 Minor correction to AssetTests.cs
(forgot to change test descriptions, has no effect on running the tests)
2010-05-26 10:25:56 +03:00
dahlia 5e719d13ef fix sculpt normal direction for mirrored plane sculpts 2010-05-24 19:15:04 -07:00
Melanie 7d9b316ce6 Change the way alpha is interpreted on prim text. Manris #4723 2010-05-24 23:37:47 +01:00
Justin Clark-Casey (justincc) c7c9edd049 minor: expand upon comments about not scheduling two full updates for attachments 2010-05-24 20:11:06 +01:00
Diva Canto 30e94cd075 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2010-05-23 12:23:16 -07:00
Diva Canto 1ab826d67c The 8th migration statement in AssetStore.migrations didn't look right. 2010-05-23 12:22:47 -07:00
AlexRa 57f4729eea Ensured that tests are skipped for wrong conn string, also m_log chng
The base test class now tries to connect to DB, ignores all tests in the
class if unable to.

Also m_log changed to instance field (which in this case shouldn't cause
any problems),  to avoid having to define it separately in each derived
class.  Here I touched things that I don't understand well (using log4net),
so please review this commit.
2010-05-23 12:46:33 +03:00
AlexRa b9b6d9c4ea Removed (unused?) empty SQL files from MSSQL resource dir
There was a whole bunch of these SQL files, all empty and apparently
unused.  Removing them is just a clean-up, if anybody has a reason for these
files to be there, feel free to revert.
2010-05-23 11:48:30 +03:00
AlexRa 05d9ca1b26 MySQL Migrations: Minor correcton to Region/Estate split
(some Estate SQL left behind in the Region migration)
2010-05-23 11:48:28 +03:00
AlexRa 52a3dbd076 MSSQL Migration: CreatorID in InventoryItems changed to VARCHAR(36)
Again, the same thing about potentially having non-GUID CreatorID.
2010-05-23 11:48:25 +03:00
AlexRa 89b7c64b6f Various minor changes in the data tests 2010-05-23 11:48:22 +03:00
AlexRa 9976cb93ce Further corrections to MS SQL stores (now passes all tests)
Besides, AssetData is slightly optimized to StoreAsset in one request
("IF EXISTS() UPDATE ... ELSE INSERT ...")

The main change in the MS SQL Inventory implem. is that it now return
empty list (or whatever) when called with UUID.Zero, which is consistent
with how the code for other DBs work.

I did no changes at all in XInventory, as there is no test set for them.
2010-05-23 11:48:19 +03:00
AlexRa ebc2b6d4f6 Split migrations for RegionStore and EstateStore (see WARNING!)
ok, so the estate stores now want their own migration files, but as it
happened the SQL definition were inside the Region migrations.
It seems better/cleaner to keep each 'store' separately updatable.

WARNING: any editing in the middle of the migration scripts (as opposite
to just appending to them) has the potential of messing up updates of
existing databases.  As far as I can see, this one is (probably) safe,
the worst that could happen is the EstateStore migration silently fail
if the estate the tables are already there.
2010-05-23 11:48:16 +03:00
AlexRa 724305c37b Prebuild: removed DB-specific test projects, added refs to Data.Tests 2010-05-23 11:48:13 +03:00
AlexRa 2537acc04d Unitests: Asset, Estate, Region (the "legacy" one), Inventory
The tests have been modified to work under NUnit 2.4.6
(the one currently used in the project).

They will also work with NUnit 2.5+ as is, but will look better
if you #define NUNIT25 for them.
2010-05-23 11:48:10 +03:00
AlexRa 330ad501a5 Added MS SQL test conn to INI - only as an example, modify before use!!!
NOTE that this INI file is currently loaded as a embedded RESOURCE, which is weird and has a
disadvantage of having to rebuild the Tests whenever the conn strings are changed.
The only reason is that I couldn't figure out a reliable way to put this INI into the correct
dir at runtime. If somebody can do it, that would be cool.
2010-05-23 11:48:08 +03:00
AlexRa 40031e6d37 Removed MySql and SQLite-specific asset test files 2010-05-23 11:48:05 +03:00