UbitUmarov
f4719cfe1b
fix db region search by a position, for varregions ( ignoring other that
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mysql for now )
2015-08-23 18:10:51 +01:00
UbitUmarov
ca53671691
add missing culture format on lslvector toString
2015-08-23 17:31:15 +01:00
Melanie Thielker
a9beee7050
Revert "Revert "Fix a possible nullref caused by accessing m_data rather than Data""
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Needed after all
This reverts commit 26094c21fe
.
2015-08-23 17:48:48 +02:00
Melanie Thielker
c4ea4ea000
Fix the nullref in scripts - the right way
2015-08-23 17:36:08 +02:00
Melanie Thielker
26094c21fe
Revert "Fix a possible nullref caused by accessing m_data rather than Data"
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My bad!
This reverts commit 20326e1947
.
2015-08-23 17:34:20 +02:00
UbitUmarov
e8a75151fa
more on world map
2015-08-23 04:55:18 +01:00
UbitUmarov
7f0201ffca
fix region range compare
2015-08-23 04:48:44 +01:00
UbitUmarov
24a093035b
more fixes on map
2015-08-23 01:42:51 +01:00
UbitUmarov
a916ef570e
fix mySQL ( ignoring other dbs )
2015-08-23 01:33:56 +01:00
UbitUmarov
5da9979024
Warp3D map now seems to work
2015-08-22 16:35:49 +01:00
UbitUmarov
d22d46ee96
update MapSearchModule
2015-08-22 13:41:45 +01:00
UbitUmarov
5b03a04fb0
fix worldMapModule
2015-08-22 11:56:01 +01:00
UbitUmarov
e3d82ad706
delay terrain sending if land queue is 2 busy
2015-08-22 04:08:30 +01:00
UbitUmarov
17082da0da
"uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or
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avatar position
2015-08-21 20:19:04 +01:00
Ai Austin
3a27b47593
Refine comments .ini file setup for new Standalone
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Helpful comment for setting [const] section of OpenSim.ini to allow for
standalone. Correction to StandaloneCommon.ini.example as
[GridInfoServices] welcome parameter does work and is also useful for
standalones.
2015-08-21 18:42:21 +02:00
UbitUmarov
4bb55cad67
dont use SendTerrainUpdatesByViewDistance option, code executes as true.
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the option will have other use
2015-08-21 03:04:52 +01:00
UbitUmarov
6555bbffaa
remove the noise part on the PinHeadIsland. why to want something that
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does not compress well on island?
2015-08-21 00:47:44 +01:00
UbitUmarov
f6a59f74ab
remove a 256m check
2015-08-21 00:35:55 +01:00
UbitUmarov
512c892d83
send regions size on map blocks
2015-08-20 20:18:15 +01:00
UbitUmarov
63f13b901a
ubitode a bit more friendly for megas (still disabled)
2015-08-20 18:15:58 +01:00
UbitUmarov
379362facf
make basic ode work with var regions for contribution back to CORE. ( avn
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partial compatibility code needs to be reverted). Cant fully test.
2015-08-20 17:04:37 +01:00
UbitUmarov
e312a0bc90
make it compatible with avn, no point making avn compatible with it
2015-08-20 14:18:17 +01:00
UbitUmarov
43a83da5ce
update old git to os core version
2015-08-20 13:45:45 +01:00
Melanie Thielker
17e920aacd
More plumbing on agent states
2015-08-20 00:40:49 +02:00
Jeff Kelley
e1a455eae5
Fix multiple moving_end and add moving_start to llSetKeyframedMotion
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Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-08-20 00:24:14 +02:00
Melanie Thielker
028506cf3c
Partial plumbing for the agent stateful module features negotiation
2015-08-20 00:18:45 +02:00
Melanie Thielker
35cbe76f27
Merge branch 'master' of opensimulator.org:/var/git/opensim
2015-08-19 23:34:13 +02:00
Melanie Thielker
20326e1947
Fix a possible nullref caused by accessing m_data rather than Data
2015-08-19 23:33:38 +02:00
Melanie
7633ebf36f
Add explicit initialization because mono 3 doesn't like what mono 2 allows
2015-08-19 23:18:40 +02:00
Melanie Thielker
662b59af83
Convert the lsl list type into a struct. EXPERIMENTAL! This may affect
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the llSetPrimitiveParams family of functions adversely. Please test!
2015-08-19 23:14:11 +02:00
UbitUmarov
9a0040d67c
put back entities remove from updates on SendKillObject.
2015-08-19 20:38:49 +01:00
UbitUmarov
ac83525bde
another funny bug (mine this time)
2015-08-19 19:55:24 +01:00
UbitUmarov
d2776ec645
funny bug
2015-08-19 17:14:29 +01:00
UbitUmarov
601914ecd8
find sending of initial terrain using PushTerrain as os core
2015-08-19 16:28:03 +01:00
UbitUmarov
7661366223
minor change
2015-08-19 15:24:12 +01:00
UbitUmarov
abeb2ec4b3
ubitode varsize ( Mega disabled till better checks )
2015-08-19 14:26:14 +01:00
UbitUmarov
2e15ed80cd
fixes on warp3D
2015-08-19 12:08:45 +01:00
UbitUmarov
0af2fafddf
add missing regionExtent setup and Scene physicsscene configuration ( not
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exactly as core)
2015-08-19 11:04:28 +01:00
UbitUmarov
0b105da626
Merge branch 'mbworkvar2' into ubitvar
2015-08-19 08:48:50 +01:00
UbitUmarov
f17b5c5985
Merge branch 'master' into ubitworkmaster
2015-08-19 02:47:14 +01:00
UbitUmarov
fd82a0a0b7
add a Retry-After response header to the 503 sent when we are 2 busy to do
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the request. just 503 could mean server down (?)
2015-08-19 00:26:43 +01:00
Melanie Thielker
25335b0707
Some unit tests are simply broken and create an API with a null m_item.
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This isn't supposed to be done and should be changed in the tests.
For now, add a protective check.
2015-08-19 01:19:25 +02:00
Melanie Thielker
72dba594af
Merge branch 'ubitworkmaster'
2015-08-19 01:09:24 +02:00
Melanie Thielker
c61aee12d4
Fix adding a scalar to the end of a list
2015-08-19 01:04:10 +02:00
Melanie Thielker
62f3399559
Try to address Mantis #7689 . When adding a scalar to a list, make a copy
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as is done when adding another list.
2015-08-19 01:00:42 +02:00
UbitUmarov
48ef22f62e
change pollService stop() to send 503 error and no keepalive. ( untested )
2015-08-18 23:59:55 +01:00
UbitUmarov
05d72f77ff
do keepalive on mesh and texture GET. Dont use reusecontext any where.
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setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors.
2015-08-18 21:32:03 +01:00
UbitUmarov
2cac56340a
try to serialize http requests from same connection, so they are processed
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in order. ( next commits will be about necessary keepAlive changes needed)
2015-08-18 21:03:34 +01:00
Melanie Thielker
c53f732163
Change the IScriptApi back to it's original form, removing XEngine
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specific additions that should not have been there in the first place.
Sleeping and time measurement are now completely internal to XEngine
2015-08-17 21:46:30 +02:00
Melanie Thielker
ee7debcca6
Revert "When scripts are sleeping, don't count that as execution time"
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The approach is good but the way it is written breaks the architecture.
Rewrite follows.
This reverts commit a568f06b7f
.
2015-08-17 18:11:45 +02:00