mingchen
fc3aa3e193
*Fix for loginuri issue in MassTestClient
2007-06-21 17:42:53 +00:00
Adam Frisby
5498ce108e
* Fixed solution to it points at ../../bin rather than ../../../bin
2007-06-21 17:10:43 +00:00
Adam Frisby
e93869c7a7
* Importing Ming's mass test client
2007-06-21 17:08:21 +00:00
MW
dfb22716b9
Fixed the struct and null compare bug.
2007-06-21 16:18:29 +00:00
MW
596b3690fc
Some refactoring.
2007-06-21 16:13:06 +00:00
Adam Frisby
5688c67914
* Attempted fix for Mono bug.
2007-06-21 15:31:37 +00:00
MW
d42483af3d
Very Preliminary teleporting between regions added.
2007-06-21 14:34:45 +00:00
MW
e647d9ec51
Fixed problem of not being able to move out of the first 3X3 block of regions. (Code Needs cleaning up).
2007-06-21 13:55:28 +00:00
Adam Frisby
cc75a6c83e
* Added MySQL license to ThirdPartyLicenses/MySQL and FOSS Exemption for BSD projects.
2007-06-20 22:03:49 +00:00
Adam Frisby
8194d82230
* Terrain modification more robust, uses area sizes matching those employed by the client display.
...
* Terrain tools now account for the duration the cursor was held for.
* Terrain tools now support new brushes (completing the common set)
** Smooth brush
** Flatten brush
** Revert brush
** Noise brush
2007-06-20 21:57:22 +00:00
Adam Frisby
e4c915eebc
* Bonus commit: "terrain save" now supports a 'PNG' method.
2007-06-20 21:25:45 +00:00
Adam Frisby
4301d0f075
* Added support for "revert" and "bake" commands on terrain console
...
* Implemented "IMG" load method for "terrain load" - supports PNG, BMP, TIFF, TGA and probably a handful of other formats.
2007-06-20 21:24:00 +00:00
Adam Frisby
b4bb74653c
* Adding a bunch of region xml files.
2007-06-20 18:00:38 +00:00
MW
97afe4ea42
Protip: don't commit when you have debug in ClientView set to true.
2007-06-20 17:47:15 +00:00
MW
3e484d1aaf
Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
...
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
2007-06-20 17:32:21 +00:00
Adam Frisby
a9e9bc83ef
* and done the same for OGS..
2007-06-20 15:52:45 +00:00
Adam Frisby
29053589bf
* Replaced old logging mechanism with new shiny logging mechanism
...
* Console, I bid thee farewall. Use "Log" now where console used to exist.
2007-06-20 15:50:06 +00:00
lbsa71
64ed1e1b3b
* Removed ClientThreads from avatar
...
* Deleted SimpleApp2 as it's getting wonkier and wonkier by the minute
* Added avatar handling to SimpleApp, still don't have any avatar out on the playing field
* Removed some warnings
* Went from IWorld to Scene
*
2007-06-20 15:18:54 +00:00
lbsa71
8edcc844c4
* re-added SimpleApp projects
...
* made them work (yay!)
* some cleanup
2007-06-20 11:41:45 +00:00
MW
70d6cbdffd
Deleted some bin/obj Directories.
2007-06-19 10:45:47 +00:00
MW
320fbcb7b4
Made a base class from the Grid mode UserServer.UserManager and included that in the OpenSim solution.
...
Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O).
Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
2007-06-19 10:40:20 +00:00
Adam Frisby
b34d1c210e
* Cleaning up unused zircon branch.
...
* Removed releng from sugilite.
2007-06-19 04:04:28 +00:00
mingchen
78af287448
*Added some missing files from last commit
...
*LoginService is now only used in LocalCommunications and not as a interface in RegionCommunications
2007-06-19 00:18:06 +00:00
mingchen
56c4a3df5b
*Updated/Added the base classes and interfaces for user and login servers
...
*Not yet usable, but I'm working on it
2007-06-18 20:10:19 +00:00
lbsa71
2f072d1e10
* example soft logger by delegate
2007-06-18 15:55:30 +00:00
MW
82d309d007
Fixed the flashing when crossing a border.
2007-06-18 14:41:38 +00:00
MW
99a308007c
Fixed inverted map texture problem.
...
Added(from trunk) the loading of terrain files defined in the region.xml files.
2007-06-17 19:25:04 +00:00
MW
ef494fdf9c
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00
lbsa71
45d407c7b5
* SimpleApp:
...
* fixed build errors
* still not working though...
2007-06-17 17:58:19 +00:00
lbsa71
5d59ffe99d
* Added the two Sample Apps to the solution
...
* Made them build
* They don't work though, gotta have a look see at that later.
* ignored a shitload of bins
2007-06-17 16:49:33 +00:00
MW
ef0e5e913e
Very Preliminary local teleporting added (currently only can teleport within the current region).
...
Now need to add teleporting between regions and use of the dynamic texture for the terrain.
2007-06-17 14:10:19 +00:00
lbsa71
c6b99fbca5
* Added 'LogFilename' attribute to simconfig.xml - in order to specify log name
...
* removed some greedy try-catch
* ignored some bins
2007-06-17 09:44:39 +00:00
MW
3c8daee510
Some Rearranging of CommsManager.
2007-06-16 14:29:11 +00:00
MW
17b4818b8e
Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't have any backend ogs communication support yet so everything is Sandbox mode only )
2007-06-15 16:03:02 +00:00
MW
95676b2988
Preliminary movement added to sugilite, forwards walking only and no animations.
2007-06-15 13:11:26 +00:00
MW
2bcd37aa94
and some more
2007-06-15 10:34:13 +00:00
MW
3697408fae
some more rearranging
2007-06-15 10:29:49 +00:00
MW
841ae288e4
trying to clean up the namespaces.
2007-06-14 12:49:28 +00:00
MW
9ef4bffe0c
trying to clean up the namespaces.
2007-06-14 12:41:42 +00:00
MW
3aecb54379
Deleted IGridServer interface (and classes implementing that).
2007-06-14 12:27:36 +00:00
lbsa71
3a20a7b5d1
* Applied Prebuild fixes to Sugilite
...
* Rebuilt project files
* ignored some bins
2007-06-14 11:01:38 +00:00
MW
1fef45bc2b
Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
...
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
2007-06-14 10:36:19 +00:00
MW
fd8ead61f6
Fixed the bug that makes a region use its water height as its name (in regionhandshake), which lead to most regions being called "20". (applied fix to sugilite)
...
Rearranged some of the methods in ClientView.API.
2007-06-14 10:16:28 +00:00
Adam Frisby
62c6c9fe8b
* Added experimental RegionHandle class to Framework.Types - see email posted to mailing list for technical details. Not actually enabled anywhere and could be helpful for ordinary RegionHandles as well.
2007-06-14 08:32:59 +00:00
Adam Frisby
93eaddd583
* Applying patches to sugilite too.
2007-06-13 01:31:53 +00:00
Adam Frisby
46381da9ab
* Importing libTerrain-BSD into libraries folder
2007-06-12 23:48:03 +00:00
MW
d8f232c8b0
2007-06-12 18:11:14 +00:00
MW
a143cf8180
Renamed World class to Scene class
2007-06-12 17:45:11 +00:00
MW
bb13b4df73
Renamed OpenSim.Region/World folder to Scene (classes renaming will follow)
2007-06-12 17:36:49 +00:00
MW
13e4d83d2a
some more rearranging.
2007-06-12 17:30:59 +00:00