622cd3db8b 
								
							
								 
							
						 
						
							
							
								
								* Don't create ghost prim when rezzing objects from inventory  
							
							
							
						 
						
							2008-06-05 10:44:46 +00:00  
				
					
						
							
							
								 
						
							
							
								3b9fb61bde 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-06-05 05:43:22 +00:00  
				
					
						
							
							
								 
						
							
							
								78d7d6edb0 
								
							
								 
							
						 
						
							
							
								
								* minor: Yet another minor logging message tweak following on from the last commit  
							
							
							
						 
						
							2008-06-05 02:12:44 +00:00  
				
					
						
							
							
								 
						
							
							
								7f10e5f338 
								
							
								 
							
						 
						
							
							
								
								* minor: Increase verbosity of "new user request denied" incoming session warning for debugging purposes  
							
							
							
						 
						
							2008-06-05 01:55:45 +00:00  
				
					
						
							
							
								 
						
							
							
								677e2ca330 
								
							
								 
							
						 
						
							
							
								
								* refactor: rename now inaccurate textureUuids to assetUuids  
							
							... 
							
							
							
							* 5000 commits in this repository! 
							
						 
						
							2008-06-05 01:29:52 +00:00  
				
					
						
							
							
								 
						
							
							
								1f605da761 
								
							
								 
							
						 
						
							
							
								
								* If a client thread crashes, make an attempt to notify the client and clean up the resources  
							
							
							
						 
						
							2008-06-05 01:20:17 +00:00  
				
					
						
							
							
								 
						
							
							
								73c1157027 
								
							
								 
							
						 
						
							
							
								
								* exprimental: Export and reimport all items within a prim except Objects  
							
							... 
							
							
							
							* Not yet ready for public use 
							
						 
						
							2008-06-05 00:29:02 +00:00  
				
					
						
							
							
								 
						
							
							
								7352bd7b99 
								
							
								 
							
						 
						
							
							
								
								* Change archiver 'textures' dir back to 'assets'  
							
							
							
						 
						
							2008-06-05 00:01:38 +00:00  
				
					
						
							
							
								 
						
							
							
								168f9367cb 
								
							
								 
							
						 
						
							
							
								
								* Dearchive using assets metadata rather than assuming everything is a texture  
							
							... 
							
							
							
							* However, still not actually archiving anything except textures 
							
						 
						
							2008-06-04 23:57:27 +00:00  
				
					
						
							
							
								 
						
							
							
								ed19c429b1 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-06-04 22:31:47 +00:00  
				
					
						
							
							
								 
						
							
							
								1d745cca17 
								
							
								 
							
						 
						
							
							
								
								* Start writing out assets metadata file for archiver  
							
							... 
							
							
							
							* Ignoring it on reload as of yet 
							
						 
						
							2008-06-04 18:50:58 +00:00  
				
					
						
							
							
								 
						
							
							
								caee0288fb 
								
							
								 
							
						 
						
							
							
								
								* adding XmppPresenceStanza and deserialization/reification support  
							
							... 
							
							
							
							having reached the intermediate level of .NET's XmlSudoku, i've
  now figured out how to do deserialization using different 
  XmlSerializers (this stuff begins to grow on me, sigh).
  [still not used code, work-in-progress]
* adding convenience property on OSHttpRequest.cs (from awebb) 
							
						 
						
							2008-06-04 18:09:55 +00:00  
				
					
						
							
							
								 
						
							
							
								0cacdd370c 
								
							
								 
							
						 
						
							
							
								
								change clientCircuits_reverse to a synchronized hash table.  This  
							
							... 
							
							
							
							removes a lock on every SendPacketTo call, which was shown to have 
good performance benefits by the IBM China Research Lab. 
							
						 
						
							2008-06-04 17:43:07 +00:00  
				
					
						
							
							
								 
						
							
							
								6e2f3bd3fb 
								
							
								 
							
						 
						
							
							
								
								* Start recording abnormal client thread terminations  
							
							
							
						 
						
							2008-06-04 16:30:44 +00:00  
				
					
						
							
							
								 
						
							
							
								11246c284f 
								
							
								 
							
						 
						
							
							
								
								* Added a check for a non-finite heightfield array value passed to the ODEPlugin.  This may, or may not fix anything.  
							
							
							
						 
						
							2008-06-04 16:27:35 +00:00  
				
					
						
							
							
								 
						
							
							
								994932bb60 
								
							
								 
							
						 
						
							
							
								
								Mantis#1447. Thank you kindly, Kinoc for a patch that:  
							
							... 
							
							
							
							llKey2Name fix to show avatar name instead of "Basic Entity"
One line fix. Replaces "presence.Name" => 
"presence.ControllingClient.Name" to return avatar's name. 
							
						 
						
							2008-06-04 14:47:12 +00:00  
				
					
						
							
							
								 
						
							
							
								687090f79a 
								
							
								 
							
						 
						
							
							
								
								Mantis#1441. Thank you kindly, Kinoc for a patch that:  
							
							... 
							
							
							
							This patch adds the prolog interperter helper object ONLY for YP code, 
and not every script compiled. 
Mirrors the other languages like JS and VB more closely. 
							
						 
						
							2008-06-04 14:40:17 +00:00  
				
					
						
							
							
								 
						
							
							
								e75cccec76 
								
							
								 
							
						 
						
							
							
								
								Mantis#1440. Thank you kindly, Melanie for a patch that  
							
							... 
							
							
							
							"Hooks up the plumbing from previous patch" 
							
						 
						
							2008-06-04 14:37:16 +00:00  
				
					
						
							
							
								 
						
							
							
								bc32395775 
								
							
								 
							
						 
						
							
							
								
								Mantis#1446. Thank you kindly, Grumly57 for a patch  
							
							... 
							
							
							
							that solves "trees are too small when rezzed" 
							
						 
						
							2008-06-04 14:34:35 +00:00  
				
					
						
							
							
								 
						
							
							
								d635b526e5 
								
							
								 
							
						 
						
							
							
								
								Mantis#1439. Thank you kindly, Melanie for a patch that  
							
							... 
							
							
							
							plumbs in the events for on_rez. 
							
						 
						
							2008-06-04 14:31:36 +00:00  
				
					
						
							
							
								 
						
							
							
								67dee6410d 
								
							
								 
							
						 
						
							
							
								
								* fleshing out XMPP entities, adding XmppWriter and XmppSerializer  
							
							... 
							
							
							
							having spent the last couple of days wrestling with .NET XmlSerializer
  and trying to get it to do what is required by XMPP (RFC 3920 & 3921)
  this is the preliminary result of that wrestling (you should see the
  other guy!): XmppSerializer allows us to serialize Xmpp stanza (and
  theoretically deserialize [or reify] them), XmppWriter helps avoiding
  various gratuitous crap added in by off-the-shelf XmlSerializer.
  this is currently not used anywhere but the plan is to use it for 
  at least an XMPPBridgeModule. 
							
						 
						
							2008-06-04 13:06:24 +00:00  
				
					
						
							
							
								 
						
							
							
								964ce083ff 
								
							
								 
							
						 
						
							
							
								
								applied patch from mantis  #1268  , thanks mikem  
							
							
							
						 
						
							2008-06-04 12:16:26 +00:00  
				
					
						
							
							
								 
						
							
							
								99e7a2a380 
								
							
								 
							
						 
						
							
							
								
								* From Dahlia  
							
							... 
							
							
							
							* Committing : 0001449: Patch implements X and Y Top Shear parameters for torus prim physical mesh generation (PATCH attached) 
* The included patch implements the X and Y Top Shear parameter adjustments to the mesh generator for the torus prim physical mesh. These are approximations as I was unable to determine their exact function but they appear to generate meshes which quite closely duplicate their counterparts in the viewer. 
* Thanks Dahlia!!!! 
							
						 
						
							2008-06-04 10:57:05 +00:00  
				
					
						
							
							
								 
						
							
							
								4ec4e16c80 
								
							
								 
							
						 
						
							
							
								
								Formatting cleanup, minor refactoring, svn properties.  
							
							
							
						 
						
							2008-06-04 09:59:27 +00:00  
				
					
						
							
							
								 
						
							
							
								0a2d399cad 
								
							
								 
							
						 
						
							
							
								
								* If a ThreadAbortException reaches AuthUser() then let it pass through unmolested  
							
							... 
							
							
							
							* These are only thrown on client shutdown anyway
* This stops the console (harmlessly) spewing stack traces when a client logs off 
							
						 
						
							2008-06-04 01:25:31 +00:00  
				
					
						
							
							
								 
						
							
							
								8983877664 
								
							
								 
							
						 
						
							
							
								
								* minor: Remove my own stupidity in the last doc comment - it wouldn't actually be all that tricky to try better clean up on a client thread crash.  Haven't actually implemented  
							
							... 
							
							
							
							this, though 
							
						 
						
							2008-06-03 21:00:37 +00:00  
				
					
						
							
							
								 
						
							
							
								723c9eccad 
								
							
								 
							
						 
						
							
							
								
								* minor: Change comment on last commit.  My English - not so good.  
							
							
							
						 
						
							2008-06-03 20:55:56 +00:00  
				
					
						
							
							
								 
						
							
							
								a987840191 
								
							
								 
							
						 
						
							
							
								
								* Stop the crash to bash of the entire region server when a client thread fails by catching the exception in AuthUser() instead of letting it propogate out of the thread  
							
							
							
						 
						
							2008-06-03 20:27:52 +00:00  
				
					
						
							
							
								 
						
							
							
								48322cec96 
								
							
								 
							
						 
						
							
							
								
								* experimental: archive out and reload textures within a prim's inventory  
							
							... 
							
							
							
							* no other prim items are archived yet 
							
						 
						
							2008-06-03 17:17:24 +00:00  
				
					
						
							
							
								 
						
							
							
								4106b2a601 
								
							
								 
							
						 
						
							
							
								
								* Change single assets/ archiver directory to be textures/ instead  
							
							
							
						 
						
							2008-06-03 16:52:44 +00:00  
				
					
						
							
							
								 
						
							
							
								afd59e862e 
								
							
								 
							
						 
						
							
							
								
								temporarily disable the last bit of code as it prevents startup on  
							
							... 
							
							
							
							mono.  Need to sort that out with DJ shortly. 
							
						 
						
							2008-06-03 13:58:54 +00:00  
				
					
						
							
							
								 
						
							
							
								e713a3c62a 
								
							
								 
							
						 
						
							
							
								
								From: Dong Jun Lan <landj@cn.ibm.com>  
							
							... 
							
							
							
							Set udp flags correctly to prevent "Socket forcibly closed by host"
errors. 
							
						 
						
							2008-06-03 13:49:58 +00:00  
				
					
						
							
							
								 
						
							
							
								1a60fe7a4e 
								
							
								 
							
						 
						
							
							
								
								* minor: Attempted method documentation clarifications related to last two commits  
							
							
							
						 
						
							2008-06-03 08:34:38 +00:00  
				
					
						
							
							
								 
						
							
							
								512c0c67a6 
								
							
								 
							
						 
						
							
							
								
								* Remove what should be unnecessary locking in InnerScene.GetEntitites()  
							
							
							
						 
						
							2008-06-03 08:17:33 +00:00  
				
					
						
							
							
								 
						
							
							
								f45fa84905 
								
							
								 
							
						 
						
							
							
								
								* Remove what should be unnecessary locking of GetScenePresences()  
							
							... 
							
							
							
							* May help with mantis 1434 though I doubt it 
							
						 
						
							2008-06-03 08:11:04 +00:00  
				
					
						
							
							
								 
						
							
							
								61e2254be2 
								
							
								 
							
						 
						
							
							
								
								* This should fix presence issues.  
							
							
							
						 
						
							2008-06-03 07:12:09 +00:00  
				
					
						
							
							
								 
						
							
							
								52491d4fca 
								
							
								 
							
						 
						
							
							
								
								* It's probably safe to remove the 'Warning Duplicate packet detected Packet Dropping.' message  
							
							
							
						 
						
							2008-06-03 05:44:28 +00:00  
				
					
						
							
							
								 
						
							
							
								5f6b26d9ba 
								
							
								 
							
						 
						
							
							
								
								provide slightly more sane defaults in the file based asset loader  
							
							
							
						 
						
							2008-06-02 20:28:26 +00:00  
				
					
						
							
							
								 
						
							
							
								7f6fcdc77b 
								
							
								 
							
						 
						
							
							
								
								remove the prolog parser from all LSL/C# scripts (it was adding overhead  
							
							... 
							
							
							
							to every script in most environments).  This will break prolog
support.  Prolog code needs to generate it's template script more like 
how javascript does. 
							
						 
						
							2008-06-02 20:27:40 +00:00  
				
					
						
							
							
								 
						
							
							
								1f2ad8c525 
								
							
								 
							
						 
						
							
							
								
								* Fixed default ports on the MessagingServer config.  
							
							
							
						 
						
							2008-06-02 18:22:15 +00:00  
				
					
						
							
							
								 
						
							
							
								3703034511 
								
							
								 
							
						 
						
							
							
								
								* minor: doc tweak on last commit  
							
							
							
						 
						
							2008-06-02 18:20:30 +00:00  
				
					
						
							
							
								 
						
							
							
								c61b779e97 
								
							
								 
							
						 
						
							
							
								
								* Add information and documentation about web region loading to OpenSim.ini.example  
							
							... 
							
							
							
							* Also a very little bit of tidying up of this file - it's becoming a bit of a junkyard 
							
						 
						
							2008-06-02 18:18:20 +00:00  
				
					
						
							
							
								 
						
							
							
								615e64696f 
								
							
								 
							
						 
						
							
							
								
								* experimental: Once we've received all the required assets from the asset service, launch the actual writing of the archive on a separate thread (to stop tieing up the asset cache received notifier thread)  
							
							
							
						 
						
							2008-06-02 17:54:43 +00:00  
				
					
						
							
							
								 
						
							
							
								4453c8bc5c 
								
							
								 
							
						 
						
							
							
								
								* experimental: Make OpenSim archiver save and reload all prim textures when not all faces have the same texture  
							
							
							
						 
						
							2008-06-02 17:23:13 +00:00  
				
					
						
							
							
								 
						
							
							
								f6ac7f7f61 
								
							
								 
							
						 
						
							
							
								
								* Submitting 3 files for the messagingserver that I've kept to myself.  
							
							
							
						 
						
							2008-06-02 16:37:28 +00:00  
				
					
						
							
							
								 
						
							
							
								a1395b90be 
								
							
								 
							
						 
						
							
							
								
								* Add 'show version' help information into base OpenSim server  
							
							
							
						 
						
							2008-06-02 16:28:04 +00:00  
				
					
						
							
							
								 
						
							
							
								3991908db5 
								
							
								 
							
						 
						
							
							
								
								* This update enables grid wide presence updates.  
							
							... 
							
							
							
							* You'll need to start-up the MessageingServer and set it up.   It sets up like any of the other grid servers.
* All user presence data is kept in memory for speed, while the agent is online.   That means if you shutdown the messaging server or the messaging server crashes, it forgets who's online/offline.
* Occasionally the region-cache will get stale if regions move around a lot. if it gets stale, run clear-cache on the messaging server console to clear the region cache. 
							
						 
						
							2008-06-02 16:16:07 +00:00  
				
					
						
							
							
								 
						
							
							
								89fa5fd67e 
								
							
								 
							
						 
						
							
							
								
								Fixed half completed comment in OpenSim.ini.example.  
							
							
							
						 
						
							2008-06-02 10:19:22 +00:00  
				
					
						
							
							
								 
						
							
							
								42c5dca989 
								
							
								 
							
						 
						
							
							
								
								* Fixes a bug saving the current sun phase to the estate_settings file.  
							
							
							
						 
						
							2008-06-02 10:01:02 +00:00  
				
					
						
							
							
								 
						
							
							
								1fb16688d1 
								
							
								 
							
						 
						
							
							
								
								cleanup: uncommenting null-op else tree in TaskInventoryItem.cs  
							
							
							
						 
						
							2008-06-02 08:43:05 +00:00