Commit Graph

28300 Commits (c7e4b14a26c2c3a265b268a9e6c43e6c93db205e)

Author SHA1 Message Date
UbitUmarov 018d855f28 turn off KeepAlive 2015-08-24 07:38:33 +01:00
Robert Adams 062ec0efbd BulletSim: delay adding a scene presence to the list of presences
until it is fully configured. Another addition to fixing the
collisions stopping problem.
2015-08-23 21:15:04 -07:00
Robert Adams 11209c72f5 In ScenePresence, when removing from the physical scene, unsubscribe
from collisions before removing the collision callbacks.
Should not make operational differences.
2015-08-23 21:13:40 -07:00
lillith xue 722d00903b Add Culture.FormatProvider to String.Format, like it is done for LSLFloat
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-08-24 01:21:33 +02:00
dahlia 1dae36ff7b Revert "update libomv managed dlls to 49a5cf05c32e - fresh clone default settings release mode VS 2015 community edition"
This reverts commit 4f8e18e31c.
2015-08-23 15:31:25 -07:00
dahlia c30c7da15b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-08-23 15:19:58 -07:00
dahlia 4f8e18e31c update libomv managed dlls to 49a5cf05c32e - fresh clone default settings release mode VS 2015 community edition 2015-08-23 15:16:31 -07:00
Melanie Thielker 87247dc2c9 Just replace all m_data accesses with accesses to Data, which is
protected against nullrefs
2015-08-24 00:08:08 +02:00
UbitUmarov c3e5519bf3 fix db region find by range for varregions ( ignoring others than Mysql) 2015-08-23 18:25:15 +01:00
UbitUmarov f4719cfe1b fix db region search by a position, for varregions ( ignoring other that
mysql for now )
2015-08-23 18:10:51 +01:00
UbitUmarov ca53671691 add missing culture format on lslvector toString 2015-08-23 17:31:15 +01:00
Melanie Thielker a9beee7050 Revert "Revert "Fix a possible nullref caused by accessing m_data rather than Data""
Needed after all

This reverts commit 26094c21fe.
2015-08-23 17:48:48 +02:00
Melanie Thielker c4ea4ea000 Fix the nullref in scripts - the right way 2015-08-23 17:36:08 +02:00
Melanie Thielker 26094c21fe Revert "Fix a possible nullref caused by accessing m_data rather than Data"
My bad!

This reverts commit 20326e1947.
2015-08-23 17:34:20 +02:00
UbitUmarov e8a75151fa more on world map 2015-08-23 04:55:18 +01:00
UbitUmarov 7f0201ffca fix region range compare 2015-08-23 04:48:44 +01:00
UbitUmarov 24a093035b more fixes on map 2015-08-23 01:42:51 +01:00
UbitUmarov a916ef570e fix mySQL ( ignoring other dbs ) 2015-08-23 01:33:56 +01:00
UbitUmarov 5da9979024 Warp3D map now seems to work 2015-08-22 16:35:49 +01:00
UbitUmarov d22d46ee96 update MapSearchModule 2015-08-22 13:41:45 +01:00
UbitUmarov 5b03a04fb0 fix worldMapModule 2015-08-22 11:56:01 +01:00
UbitUmarov e3d82ad706 delay terrain sending if land queue is 2 busy 2015-08-22 04:08:30 +01:00
UbitUmarov 17082da0da "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or
avatar position
2015-08-21 20:19:04 +01:00
Ai Austin 3a27b47593 Refine comments .ini file setup for new Standalone
Helpful comment for setting [const] section of OpenSim.ini to allow for
standalone. Correction to StandaloneCommon.ini.example as
[GridInfoServices] welcome parameter does work and is also useful for
standalones.
2015-08-21 18:42:21 +02:00
UbitUmarov 4bb55cad67 dont use SendTerrainUpdatesByViewDistance option, code executes as true.
the option will have other use
2015-08-21 03:04:52 +01:00
UbitUmarov 6555bbffaa remove the noise part on the PinHeadIsland. why to want something that
does not compress well on island?
2015-08-21 00:47:44 +01:00
UbitUmarov f6a59f74ab remove a 256m check 2015-08-21 00:35:55 +01:00
UbitUmarov 512c892d83 send regions size on map blocks 2015-08-20 20:18:15 +01:00
UbitUmarov 63f13b901a ubitode a bit more friendly for megas (still disabled) 2015-08-20 18:15:58 +01:00
UbitUmarov 379362facf make basic ode work with var regions for contribution back to CORE. ( avn
partial compatibility code needs to be reverted). Cant fully test.
2015-08-20 17:04:37 +01:00
UbitUmarov e312a0bc90 make it compatible with avn, no point making avn compatible with it 2015-08-20 14:18:17 +01:00
UbitUmarov 43a83da5ce update old git to os core version 2015-08-20 13:45:45 +01:00
Melanie Thielker 17e920aacd More plumbing on agent states 2015-08-20 00:40:49 +02:00
Jeff Kelley e1a455eae5 Fix multiple moving_end and add moving_start to llSetKeyframedMotion
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-08-20 00:24:14 +02:00
Melanie Thielker 028506cf3c Partial plumbing for the agent stateful module features negotiation 2015-08-20 00:18:45 +02:00
Melanie Thielker 35cbe76f27 Merge branch 'master' of opensimulator.org:/var/git/opensim 2015-08-19 23:34:13 +02:00
Melanie Thielker 20326e1947 Fix a possible nullref caused by accessing m_data rather than Data 2015-08-19 23:33:38 +02:00
Melanie 7633ebf36f Add explicit initialization because mono 3 doesn't like what mono 2 allows 2015-08-19 23:18:40 +02:00
Melanie Thielker 662b59af83 Convert the lsl list type into a struct. EXPERIMENTAL! This may affect
the llSetPrimitiveParams family of functions adversely. Please test!
2015-08-19 23:14:11 +02:00
UbitUmarov 9a0040d67c put back entities remove from updates on SendKillObject. 2015-08-19 20:38:49 +01:00
UbitUmarov ac83525bde another funny bug (mine this time) 2015-08-19 19:55:24 +01:00
UbitUmarov d2776ec645 funny bug 2015-08-19 17:14:29 +01:00
UbitUmarov 601914ecd8 find sending of initial terrain using PushTerrain as os core 2015-08-19 16:28:03 +01:00
UbitUmarov 7661366223 minor change 2015-08-19 15:24:12 +01:00
UbitUmarov abeb2ec4b3 ubitode varsize ( Mega disabled till better checks ) 2015-08-19 14:26:14 +01:00
UbitUmarov 2e15ed80cd fixes on warp3D 2015-08-19 12:08:45 +01:00
UbitUmarov 0af2fafddf add missing regionExtent setup and Scene physicsscene configuration ( not
exactly as core)
2015-08-19 11:04:28 +01:00
UbitUmarov 0b105da626 Merge branch 'mbworkvar2' into ubitvar 2015-08-19 08:48:50 +01:00
UbitUmarov f17b5c5985 Merge branch 'master' into ubitworkmaster 2015-08-19 02:47:14 +01:00
UbitUmarov fd82a0a0b7 add a Retry-After response header to the 503 sent when we are 2 busy to do
the request. just 503 could mean server down (?)
2015-08-19 00:26:43 +01:00