gareth
b29618fc3c
Rollback to r117
2007-03-03 19:17:44 +00:00
gareth
b968ff83a9
Begun porting a (STABLE) version of MW's movement code
2007-03-03 01:49:56 +00:00
gareth
442036fa8e
Lock the world so we don't cause nastiness and crashes
2007-03-03 00:56:00 +00:00
gareth
0703b548c0
We have a main update loop!
2007-03-03 00:39:16 +00:00
gareth
808fdcc915
Added usersessions/delete function
2007-03-02 23:26:36 +00:00
gareth
0227f31cdd
Implemented logouts (so you can logout and then return later! woohoo)
2007-03-02 23:23:27 +00:00
gareth
cb55056e3b
Began implementing basic physics engine plugin framework
2007-03-02 22:17:39 +00:00
MW
acc98fca7b
r105 somehow got put in wrong place, so replacing files
2007-03-02 18:24:54 +00:00
MW
40a52b0f55
A example of how the physics plugins might work
2007-03-02 18:12:54 +00:00
jhurliman
91c11314ac
* Bind to IPAddress.Any instead of a hardcoded address
...
* Allow login if a connection can't be made to the grid auth server (instead of crashing)
* Brought the MSVC project file and solution up to speed
* Added a default VersionInfo.cs to allow compiling with MSVC
* Removed unnecessary .suo file
2007-03-02 08:36:57 +00:00
gareth
d68d8a4b0c
Missed these 2
2007-03-01 15:25:10 +00:00
gareth
eacb864749
Cleaned up legacy code (i.e deleted the old stuff)
2007-03-01 15:24:24 +00:00
gareth
417ea24b83
Lovely lovely flat island :)
2007-03-01 15:15:45 +00:00
MW
5239de16df
Fixed small bug in Terrain Encoding
2007-03-01 15:07:27 +00:00
gareth
ba299f4e10
Imported fixed OGS asset server
...
Fiddled with terrain data
2007-03-01 02:26:44 +00:00
gareth
1122aa3efe
WOOHOO! Avatar/Asset loading works!
2007-03-01 02:02:01 +00:00
gareth
0eabb4b98c
Broken asset code + ObjectUpdate FIXME
2007-03-01 01:38:41 +00:00
gareth
f40845db93
Brought in newer libsl
2007-02-28 22:59:59 +00:00
gareth
8f3c679c73
Half-working asset system, but avatar objectupdate stuff needs to be done by a non-Gareth
2007-02-28 22:21:33 +00:00
cw
07f715c3e6
Adding monodevelop project
2007-02-28 22:17:59 +00:00
gareth
b714801f41
Assets?
2007-02-28 19:47:05 +00:00
gareth
b9f7e6c69f
Got LayerData working, need asset management to get the avatar to display
2007-02-28 17:01:25 +00:00
gareth
93da2086a9
Imported MW's terrain encoder/decoder
2007-02-28 14:33:10 +00:00
gareth
ed4dc30dc2
Brought in other OGS server components and the all-important caffeine script
2007-02-27 23:31:14 +00:00
gareth
09dd4bd683
Brought in code from branches/gareth
2007-02-27 23:00:49 +00:00
gareth
5453580d55
Removed old trunk code
2007-02-27 22:59:35 +00:00
jmalthus
726b91d74d
Patch Applied regarding Bug #51
2007-02-14 02:36:25 +00:00
MW
2538e747ac
[0000050] Animations stop/start issue fixed
2007-02-13 20:27:14 +00:00
cw
1c87bdb464
[0000047] System.IO.Path combine path
2007-02-12 01:41:44 +00:00
cw
7322d41d81
[0000048] Animations
2007-02-12 01:38:21 +00:00
MW
6449e49ea7
2007-02-09 20:01:07 +00:00
MW
8c80d98252
Clean up
2007-02-04 11:36:35 +00:00
MW
dc2316de9c
Basic Inventory support and clean up
2007-02-03 21:09:54 +00:00
MW
c113086dcd
2007-02-03 19:56:19 +00:00
MW
3a157273da
Added Basic Inventory support
2007-02-03 19:51:52 +00:00
MW
f21990ea06
2007-02-02 17:59:51 +00:00
MW
ade41c677f
2007-02-02 17:41:51 +00:00
MW
a7a1e85da0
Fixed missing files
2007-02-02 17:24:44 +00:00
MW
e75e6f426b
Clean up. Added GridManager and teleport between regions/sims.
2007-02-02 17:23:56 +00:00
MW
f5398c7260
Clean up
2007-02-02 17:22:04 +00:00
cw
89d242d246
Cleanup
2007-02-01 00:15:47 +00:00
cw
a829506728
Making trunk; applying appropriate license to each file
2007-01-31 22:09:20 +00:00