Commit Graph

17645 Commits (e81e26498bf10e34887a80c9629d356016408242)

Author SHA1 Message Date
SignpostMarv cd2c5843a8 reduced-complexity implementation of function to get rezzing object key
Signed-off-by: Melanie <melanie@t-data.com>
2012-08-02 22:12:36 +01:00
Melanie ecffcf7f65 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Physics/Manager/PhysicsScene.cs
2012-08-01 23:03:03 +01:00
Melanie e36bc0d754 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2012-08-01 22:39:40 +01:00
Melanie cf16ca9bda Create the ability for physics modules to request assets on demand by
themselves. For that, the physics module simply calls RequestAssetMethod, which
in turn points to Scene.PhysicsRequestAsset. This gives physics access to
the asset system without introducing unwanted knowledge of the scene class.
2012-08-01 22:37:38 +01:00
Justin Clark-Casey (justincc) 5f500c89ce Fix a bug in pCampbot grabbing behaviour where an exception would be thrown if the bot was not yet aware of any objects. 2012-08-01 22:30:34 +01:00
Justin Clark-Casey (justincc) 69a5beeabc Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-08-01 00:40:31 +01:00
Justin Clark-Casey (justincc) 794363421d Look up the NPC module when the SensorRepeat class is created, rather than on every single sensor sweep. 2012-08-01 00:39:37 +01:00
Robert Adams c51ef38e2d BulletSim: fix problem where resizing a primary shape (cube or sphere) would not rebuild the physics mesh. Update the DLLs and SOs to latest version. 2012-07-31 16:23:52 -07:00
Robert Adams e38d26a2dc BulletSim: change boolean parameters in the shape data from int's to float's to be consistant with parameter data structure 2012-07-31 16:23:48 -07:00
Justin Clark-Casey (justincc) 04d8c6b4fe Change exception log messages in XInventoryService connector to error rather than debug, since these signal real problems.
Also outputs full exception instead of just the message to aid diagnostics.
2012-08-01 00:11:21 +01:00
Melanie 8114260946 Merge branch 'master' into careminster 2012-08-01 00:08:02 +01:00
Melanie 70996603e5 Merge branch 'avination' into careminster 2012-08-01 00:07:57 +01:00
Justin Clark-Casey (justincc) 7609daca38 Resolve a deadlock between INPCModule and SensorRepeat by replacing the SensorRepeat list with a new list on add/removes rather than locking it for the duration of the sensor sweep.
A deadlock was observed today where NPC removal on a script thread would lock the NPC list and then try to lock the sensor list via scripted attachment removal.
Concurrently, the sensor sweep thread would lock the sensor list and then try to lock the NPC list to check NPC status.
This commit resolves the deadlock by replacing the sensor list on update rather than locking it for the duration of the sweep.
2012-07-31 23:57:57 +01:00
Justin Clark-Casey (justincc) d89faa3c16 Fix bug in SoundModule.TriggerSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain.
This was making sound attenuate oddly when there were NPCs in the region, though it could also happen with ordinary avatars.
2012-07-31 22:52:17 +01:00
Melanie ef3166d4fe Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-07-31 23:38:47 +02:00
Melanie e40e1dc9e6 Reverse a senseless change in the prioritizer. Why I would want avatars to render according to their camera position is beyond me. 2012-07-31 23:38:01 +02:00
Mic Bowman a76a289d11 Adds support to ScriptModuleComms for region modules to export
constants to the script engine.
2012-07-31 10:45:37 -07:00
Robert Adams 50dbb9ffe4 BulletSim: add parameters and API calls for setting ERP and CFM.
Set ERP and CFM in linkset constraints.
Reorder rebuilding of object bodies so they are not rebuilt everytime
   something is linked and unlinked.
2012-07-31 09:23:05 -07:00
Justin Clark-Casey (justincc) 6b1d12edcb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-07-30 23:25:54 +01:00
Justin Clark-Casey (justincc) b899d64dc1 If we're fetching active gestures via the XInventoryServiceConnector, then properly look at the ITEMS dictionary already returned rather than the level above this. 2012-07-30 23:14:20 +01:00
Melanie bd262fe3ed Correct StandUp position and rotation 2012-07-30 03:05:57 +02:00
Melanie e012c81d7c Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-29 16:11:20 +01:00
Melanie 277491d871 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-29 16:10:45 +01:00
Melanie 3f6dfa92ab Return world rotation on llGetObjectDetails()'s OBJECT_ROT 2012-07-29 16:05:35 +01:00
Melanie 88d68e68c1 Return world rotation on llGetObjectDetails()'s OBJECT_ROT 2012-07-29 15:40:31 +02:00
Melanie 30784ab9e1 Fix an exception while outputting a log message 2012-07-29 15:12:03 +02:00
Melanie 659be9dd50 When controls are released by script, don't drop the permission to
retake them.
2012-07-29 15:11:39 +02:00
Melanie 729046e1ad See that if controls are taken, those are released before taking new ones 2012-07-29 15:10:12 +02:00
Melanie 9163cdd7c1 Bump number of URLs to 15000 per region 2012-07-29 15:09:42 +02:00
Melanie 45b72bf01c Fix some merge issues and a functional issue in the scene manager 2012-07-28 01:06:28 +01:00
Melanie 771d79e83e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Monitoring/BaseStatsCollector.cs
	OpenSim/Region/Application/OpenSim.cs
	OpenSim/Region/Application/OpenSimBase.cs
	OpenSim/Region/Framework/Scenes/SceneManager.cs
	bin/OpenMetaverse.Rendering.Meshmerizer.dll
	bin/OpenMetaverse.StructuredData.dll
	bin/OpenMetaverse.dll
	bin/OpenMetaverseTypes.dll
	prebuild.xml
2012-07-28 00:39:36 +01:00
SignpostMarv 72d29bdb40 LSL/OSSL lacks Math.Min & Math.Max implementations. 2012-07-28 00:09:11 +01:00
Justin Clark-Casey (justincc) 7e89b99e6a Avoid a race condition between the scene shutdown thread and the update thread since commit c150320 (Thu Jul 26 15:27:18 2012)
c150320 started explicitly disposing of the physics scene and nulling it out on region shutdown.
However, the update loop may not have yet checked Scene.ShuttingDown, particularly if avatars were not in the scene, causing failure when it tried to lookup time dilation.
This commit moves the setting of m_shuttingDown above the existing 500ms pause to notify avatars that they are being kicked.
This should not affect the few other places that use this flag.
2012-07-27 23:58:53 +01:00
SignpostMarv adbdb220df making first run more resilient to bad input (loop until good input, rather than crash) 2012-07-27 23:40:19 +01:00
Justin Clark-Casey (justincc) d4f476c7ce Remove the LandGeom checks in OdeScene - these are pointless since LandGeom is always IntPtr.Zero and contacts returned always have a valid geometry.
Possibly this was for a feature that was never implemented or was otherwise removed.
Thanks to SignpostMarv for the spot of the warning that shows this parameter was never changed.
2012-07-27 23:31:19 +01:00
Justin Clark-Casey (justincc) f3c5ce1bbd minor: Comment out unused MemoryWatchdog.m_churnRatePerMillisecond - this is currently calculated dynamically 2012-07-27 22:20:43 +01:00
Justin Clark-Casey (justincc) 0d9afad3fe Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits.
No other code changes required.
2012-07-27 22:15:25 +01:00
Justin Clark-Casey (justincc) 1133f81dce Remove a couple of compiler warnings pointed out by SignpostMarv 2012-07-27 20:40:25 +01:00
Melanie 9f6236f5bf Implement the linefeed URL hack for ShoutCast and other services 2012-07-27 12:10:04 +02:00
Melanie be22e3599c Change the stair fudge factor so steps of 0.5m can be climbled to match inworldz claims and SL's realities 2012-07-27 03:24:45 +02:00
Justin Clark-Casey (justincc) 5f741143fd Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-07-27 00:30:04 +01:00
Justin Clark-Casey (justincc) 21b1fec32d Fix issue where RegionCombinerModule was not removing regions from its dictionary on RemoveRegion(), causing a later issue if regions were restarted (removed then readded). 2012-07-27 00:28:23 +01:00
Robert Adams ce812c88cc BulletSim: fix a recursive loop when fetching the mass of the root of a linkset. 2012-07-26 16:06:00 -07:00
Robert Adams 7d30637d51 BulletSim: refactor all the linkset logic out of the prim class
and into its own class. The BulletSim data structures track
individual prims as linksets of 1 so most of the prim code is not
different between a linked and unlinked object.
2012-07-26 16:05:57 -07:00
Robert Adams d4a667a918 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-07-26 16:04:11 -07:00
Robert Adams 9e914f5c32 Add check so Ode does not try to simulate after it has been Dispose()'ed. Fixes exception that happens when shutting down region (improvements from last patch) 2012-07-26 16:03:15 -07:00
Justin Clark-Casey (justincc) 0aaf52fca4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-07-26 23:46:54 +01:00
Justin Clark-Casey (justincc) 66824dd18c When copying items, copy the item description field instead of the asset description field.
If we copy the asset description then we will only ever replicate the very first description, if there was one, not any subsequent changes.
Thanks to Oren Hurvitz of Kitely for this patch from http://opensimulator.org/mantis/view.php?id=6107
I have adapted it slightly to change the order of arguments (name before description rather than vice-versa) and slightly improve some method doc.
2012-07-26 23:44:29 +01:00
Robert Adams c1503205c0 Add a Dispose() of the physics engine when a scene is being shutdown. 2012-07-26 15:27:18 -07:00
Robert Adams 9ca1075e7e BulletSim: remove unused, commented out code in BSConstraint 2012-07-25 16:31:17 -07:00
Robert Adams 0a4c080e63 BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? Only it's hairdresser knows for sure) 2012-07-25 16:31:12 -07:00
Robert Adams d7add2940a BulletSim: add parameters for setting linkset constraint factors 2012-07-25 16:31:08 -07:00
Robert Adams 75f7721b0c BulletSim: small change to use the pointer to the bullet object for zeroing forces. 2012-07-25 16:31:04 -07:00
Robert Adams bf6529db32 BulletSim: Redo parameter specification so only one place has
to change to have a parameter show up in the ini file and
command line. Will make it much easier for the next person.
2012-07-25 16:30:59 -07:00
Robert Adams 2d05e16f7e BulletSim: Add C# classes for storing and tracking constraints. 2012-07-25 16:30:55 -07:00
Robert Adams 5707e171f4 BulletSim: Move constraint tracking from C++ code to C# code
for more flexibility.
2012-07-25 16:30:50 -07:00
Justin Clark-Casey (justincc) 5aec0ff207 Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework 2012-07-25 23:27:00 +01:00
Justin Clark-Casey (justincc) 35efa88c26 Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
This better reflects the long-term purpose of that project and matches Monitoring modules.
2012-07-25 23:11:50 +01:00
Justin Clark-Casey (justincc) 227126adb7 Add MemoryWatchdog class missing from git master a1e9964 2012-07-25 22:38:28 +01:00
Justin Clark-Casey (justincc) 22aa436648 Correct churn stat from MB/s from KB/s 2012-07-25 22:33:24 +01:00
Justin Clark-Casey (justincc) a1e99642c1 Add experimental "OpenSim object memory churn" statistics to output of region console "show stats" command
This aims to capture the amount of memory that OpenSim turns over whilst operating a region.
This memory is not lost - apart from leaks it is reclaimed by the garbage collector.
However, the more memory that gets turned over the more work the GC has to do to reclaim it.
2012-07-25 22:29:40 +01:00
Justin Clark-Casey (justincc) 31304c222d Make SceneManager.OnRegionsReadyStatusChange event available.
This is fired when all regions are ready or when at least one region becomes not ready.
Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
2012-07-25 21:00:59 +01:00
Melanie 6930d696e9 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
2012-07-25 18:19:12 +01:00
Melanie af05aaaf36 Remove support for the OS_NPC constant. That one seems to be overly paranoid
to have and confuses the issue.
2012-07-25 01:28:11 +01:00
Justin Clark-Casey (justincc) 3cf8edfd68 Rename "image queues clear" console command to "clear image queues"
There is less justification for this word arrangement (verb after noun) now that command help is categorized.
Also removes "image queues show" in favour of existing alias "show image queues".
2012-07-24 23:51:04 +01:00
Justin Clark-Casey (justincc) 1427430b7b Add information about each column to "show queues" region console command help. 2012-07-24 23:48:53 +01:00
Justin Clark-Casey (justincc) ef8570f789 Extend region console "show queues" command to show already collected time since last packeted received by the simulator from a viewer. 2012-07-24 23:39:31 +01:00
Justin Clark-Casey (justincc) c846a5461c Remove bad using statement in AttachmentsModuleTests.
It seems that the mono 2.10.8.1 doesn't choke on this but for some reason 2.4.3 fails.
2012-07-24 22:46:22 +01:00
Justin Clark-Casey (justincc) c992629576 extend regression TestRezScriptedAttachmentFromInventory() to check actual start of script rather than just the script status reported by SOG.ContainsScripts() 2012-07-24 22:40:06 +01:00
Justin Clark-Casey (justincc) bc13c52c98 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-07-24 22:38:26 +01:00
Justin Clark-Casey (justincc) 2858b1b1f4 extend regression TestDetachScriptedAttachementToInventory() to check correct running status on a re-rezzed attachment 2012-07-24 22:33:54 +01:00
Melanie 0993af0871 Allow load and save of IAR without a password. The password must still be
present on the command line for compatibility, but is ignored.
Avination's IAR operations are administratively done and the staff doesn't
have the passwords of the users.
2012-07-24 11:38:30 +02:00
Robert Adams bf6547be01 BulletSim: change how prim mass is saved so it is always calculated but zero is given if not physical. 2012-07-23 16:32:47 -07:00
Robert Adams dda681515b BulletSim: small optimizations for link and unlink code 2012-07-23 16:32:41 -07:00
Robert Adams 8a574395c7 BulletSim: add Dispose() code to free up resources and close log files. 2012-07-23 16:32:36 -07:00
Robert Adams 85c6eb7c50 BulletSim: add all the new functions to BulletSimAPI.
Modify ZeroMotion() to not make tainting calls and to use new API calls.
2012-07-23 16:32:30 -07:00
Robert Adams 73f9e14b43 BulletSim: improve linking to add each link individually rather than rebuilding the object each time. Makes it an O(n) operation rather than O(n\!). 2012-07-23 16:32:24 -07:00
Melanie d69f186f5a Merge branch 'avination' into careminster 2012-07-23 21:55:18 +01:00
Melanie e126915bc1 Change attachment handling to remove object from the scene first as per
justincc's original work. Sample scripts before doing so. Also refactor some
crucial common code and eliminate parameters that were only ever used with
the same constant value.
2012-07-23 21:39:26 +01:00
Melanie 9e00e2ddec Change attachment handling to remove object from the scene first as per
justincc's original work. Sample scripts before doing so. Also refactor some
crucial common code and eliminate parameters that were only ever used with
the same constant value.
2012-07-23 21:08:02 +02:00
Melanie fc77bca936 Committing Avination's memleak fix-a-thon, installment #3
When linking, detach the no longer used SOG's from backup so they can be
collected. Since their Children collection is never emptied, they prevent
their former SOPs from being collected as well.
2012-07-23 19:53:26 +01:00
Melanie 112df30ea3 Merge branch 'avination' into careminster 2012-07-23 19:32:08 +01:00
Melanie 55c1c10c0d Committing Avination's memleak fix-a-thon, installment #2
Ensure items coming off the lockless queue are released. Also ensure this
is done when the queue is cleared.
2012-07-23 19:26:21 +01:00
Melanie 7d16d0664e Commiting Avination's memleak fix-a-thon, installment #1
As the MinHeap shrinks, free object references that have been sent. Also,
free the last item when it empties.
2012-07-23 19:21:59 +01:00
Melanie fb8e92c90b Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Helpers.cs
	prebuild.xml
2012-07-23 18:54:12 +01:00
Melanie b1b3057adc Fix double-ping on logout by not sending a stop packet to the client
if the client told us it wants to log out in the first place.
2012-07-21 20:56:19 +02:00
Robert Adams b25d874afa BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempting to fix a mono compile error. 2012-07-20 15:34:19 -07:00
Melanie 03ff782c3c Merge branch 'master' into careminster 2012-07-20 22:12:02 +01:00
Robert Adams ca3b6b1f90 BulletSim: more detail logging for vehicle and general physics debugging.
Physical linksets are fully functional.
Tweeking of the vehicle code to make it semi-work.
Utilize the new API2 for some setting operations.
Add GetOrientation() API call for proper reporting of children of linksets.
Changes the interface between C# and C++ code so old DLLs won't work!
2012-07-20 14:08:29 -07:00
Robert Adams 7451bb1613 BulletSim: fix compile errors from last commit. Clean up passing of physics scene into vehicle dynamics code. 2012-07-20 14:02:29 -07:00
Robert Adams cda67a68de BulletSim: Add very detailed logging to BSDynamics for vehicle debugging 2012-07-20 14:02:27 -07:00
Robert Adams e9c437ed0e Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a simple, high performance logger for high frequency logging (physics sub-operations, for instance). 2012-07-20 14:02:26 -07:00
Robert Adams c400918c84 BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.
Cleaned up code and got rid of compile warnings.
2012-07-20 14:02:24 -07:00
Robert Adams f9913b6ef7 BulletSim: Add detailed and voluminous debug logging that is enabled
with an ini configuration parameter.
Correct computation of relative offsets of children in a linkset.
Remove a prim from any link relationship before deleting it.
Minor code flow cleanups.
2012-07-20 14:02:22 -07:00
Justin Clark-Casey (justincc) ecf7bb268c As per opensim-dev mailing list discussion, extend llGetDetectedType() to return OS_NPC if an OS npc is detected.
The detection will also return agent is the NPC has been created with the OS_NPC_SENSE_AS_AGENT option.
2012-07-20 21:36:33 +01:00
Justin Clark-Casey (justincc) bcfc392edf As per opensim-dev mailing list conversation, introduce OS_NPC constant for use with llSensor()
This same constant will later be used with llGetDetectedType().
This constant has a different name from NPC to avoid possible conflict with future LSL changes.
This constant has a different value to try and avoid unnecessary conflict with future constants that may use the same value.
Using the 'NPC' constant with llSensor() will remain valid but is deprecated.
2012-07-20 21:08:04 +01:00
Mic Bowman a4281ca014 Enables support for UUIDs to be returned in lists from
modInvoke commands.

Thanks SignpostMarv!!!
2012-07-20 10:48:51 -07:00
Mic Bowman 644fb6b013 Implements a very useful OSSL function to test a string to see
if it is a UUID. The function is osIsUUID().

Thanks SignpostMarv!
2012-07-20 10:25:50 -07:00
Melanie 1598f9d179 Fix the order of operations on detach. The object must always be serialized
while still in the scene to avoid losing important script state.
DeleteSceneObject can not be called before doing this!
2012-07-20 16:45:24 +02:00
Melanie fe99948c58 Fix the order of operations on detach. The object must always be serialized
while still in the scene to avoid losing important script state.
DeleteSceneObject can not be called before doing this!
2012-07-20 11:54:59 +02:00