f7172095e0 
								
							
								 
							
						 
						
							
							
								
								Convert tabs to spaces from previous commit  8c2b41b01 
							
							
							
						 
						
							2014-01-28 00:04:55 +00:00  
				
					
						
							
							
								 
						
							
							
								8c2b41b01d 
								
							
								 
							
						 
						
							
							
								
								Make inidirectory files supercede distro files  
							
							
							
						 
						
							2014-01-27 23:56:10 +00:00  
				
					
						
							
							
								 
						
							
							
								a4017ee1eb 
								
							
								 
							
						 
						
							
							
								
								Reinsert attachments list taking code in SP.MakeRootAgent()  
							
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							Locking attachments then launching script instances on a separate thread will not work, attachments will simply be unlocked and vulnerable to race conditions. 
							
						 
						
							2014-01-27 23:47:43 +00:00  
				
					
						
							
							
								 
						
							
							
								1b86239f79 
								
							
								 
							
						 
						
							
							
								
								refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occur no matter which branch of the conditional is executed  
							
							
							
						 
						
							2014-01-27 23:17:09 +00:00  
				
					
						
							
							
								 
						
							
							
								e2fbc88d98 
								
							
								 
							
						 
						
							
							
								
								Re-enabled NPCModuleTests.TestCreate()  
							
							
							
						 
						
							2014-01-27 22:56:51 +00:00  
				
					
						
							
							
								 
						
							
							
								49af6b53e7 
								
							
								 
							
						 
						
							
							
								
								varregion: enable teleporting to a varregion by clicking on the map and  
							
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							pressing the 'teleport' button.
This commit adds returning region map info for all the subregions of a
varregion. This also handles the selection of the extra region and then
the displacement of the postion so the teleport is to the correct location. 
							
						 
						
							2014-01-26 19:32:28 -08:00  
				
					
						
							
							
								 
						
							
							
								13a9d5409c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into varregion  
							
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							Conflicts:
	OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
	OpenSim/Region/CoreModules/World/LegacyMap/ShadedMapTileRenderer.cs
	OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs 
							
						 
						
							2014-01-26 07:56:47 -08:00  
				
					
						
							
							
								 
						
							
							
								6831e58616 
								
							
								 
							
						 
						
							
							
								
								varregion: modify MapImageModule structure so it will better merge  
							
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							with changes made in master. 
							
						 
						
							2014-01-26 07:38:28 -08:00  
				
					
						
							
							
								 
						
							
							
								0eda7dd1c7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'justincc-master'  
							
							
							
						 
						
							2014-01-24 19:41:41 +00:00  
				
					
						
							
							
								 
						
							
							
								fea8345f56 
								
							
								 
							
						 
						
							
							
								
								minor: remove long unused state queue from "show queues" console reports  
							
							
							
						 
						
							2014-01-24 19:40:14 +00:00  
				
					
						
							
							
								 
						
							
							
								c9b5ba78d9 
								
							
								 
							
						 
						
							
							
								
								minor: correct the usage statement on the "show image queues" console command - should not have been "image queues show"  
							
							
							
						 
						
							2014-01-24 19:36:12 +00:00  
				
					
						
							
							
								 
						
							
							
								4a9796a506 
								
							
								 
							
						 
						
							
							
								
								Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) from the "show queues" console report to stop screwing up formatting.  
							
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							"show pquques" already did this 
							
						 
						
							2014-01-24 19:31:31 +00:00  
				
					
						
							
							
								 
						
							
							
								afb2e07111 
								
							
								 
							
						 
						
							
							
								
								varregion: pass region size in more HG services.  
							
							
							
						 
						
							2014-01-24 06:30:38 -08:00  
				
					
						
							
							
								 
						
							
							
								674a3a5639 
								
							
								 
							
						 
						
							
							
								
								Enable the simulator to handle region size information returned from  
							
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							a hypergrid gatekeeper. Fields are "size_x" and "size_y". Server side
will be updated separately. 
							
						 
						
							2014-01-23 16:20:18 -08:00  
				
					
						
							
							
								 
						
							
							
								966ab21839 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'justincc-master'  
							
							
							
						 
						
							2014-01-24 00:17:39 +00:00  
				
					
						
							
							
								 
						
							
							
								a2d5d810e0 
								
							
								 
							
						 
						
							
							
								
								Properly dispose of drawing objects to reduce/stop memory leakage on generating map tiles with the MapImageModule and TexturedMapTileRenderer (the current defaults)  
							
							
							
						 
						
							2014-01-24 00:14:58 +00:00  
				
					
						
							
							
								 
						
							
							
								a859464e91 
								
							
								 
							
						 
						
							
							
								
								Add "generate map" console command to allow manual regeneration and storage of maptiles  
							
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							Primarily for test purposes though could be useful if one prefers to manually update the map tile 
							
						 
						
							2014-01-23 23:44:21 +00:00  
				
					
						
							
							
								 
						
							
							
								4c362a83f9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into varregion  
							
							
							
						 
						
							2014-01-21 11:31:51 -08:00  
				
					
						
							
							
								 
						
							
							
								83626e60e6 
								
							
								 
							
						 
						
							
							
								
								Adds a configuration option to cannibalize bandwidth from the  
							
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							udp texture throttle and move it to the task throttle. Since most
viewers are using http textures, the udp texture throttle is holding
onto bw that could be used for more responsive prims updates. See
the documentation for CannibalizeTextureRate in OpenSimDefaults.ini.
Option is disabled by default. 
							
						 
						
							2014-01-20 18:59:43 -08:00  
				
					
						
							
							
								 
						
							
							
								7bd42fc42f 
								
							
								 
							
						 
						
							
							
								
								Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAttrs. This is unfortunately still necessary until a better solution for handling existing legacy materials can be implemented  
							
							
							
						 
						
							2014-01-20 15:01:18 -08:00  
				
					
						
							
							
								 
						
							
							
								af58631f00 
								
							
								 
							
						 
						
							
							
								
								rather than converting existing materials to assets, just retrieve them and make them available for viewing. Any new materials added to the scene will become assets.  
							
							
							
						 
						
							2014-01-20 13:57:14 -08:00  
				
					
						
							
							
								 
						
							
							
								719810e9d8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2014-01-20 11:54:36 -08:00  
				
					
						
							
							
								 
						
							
							
								1cae3664a5 
								
							
								 
							
						 
						
							
							
								
								add null texture entry face check before converting legacy materials  
							
							
							
						 
						
							2014-01-20 11:53:33 -08:00  
				
					
						
							
							
								 
						
							
							
								5fc871027e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2014-01-20 19:38:47 +00:00  
				
					
						
							
							
								 
						
							
							
								2cf7478b9a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'justincc-master'  
							
							
							
						 
						
							2014-01-20 19:34:55 +00:00  
				
					
						
							
							
								 
						
							
							
								2e78e89c36 
								
							
								 
							
						 
						
							
							
								
								Clean up orphaned json stores. This can happen when an object is  
							
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							removed, when a script is removed, or when a script is reset. Also
added a stats command to track the number of json stores used by
a region. Will probably add some more commands later. 
							
						 
						
							2014-01-20 11:33:49 -08:00  
				
					
						
							
							
								 
						
							
							
								8e72b53edc 
								
							
								 
							
						 
						
							
							
								
								Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.  
							
							
							
						 
						
							2014-01-20 19:16:19 +00:00  
				
					
						
							
							
								 
						
							
							
								4800303abd 
								
							
								 
							
						 
						
							
							
								
								update OpenMetaverse.StructuredData to git master (bf4e9f654ff99c85e20b53e56faac38e307dd8c2) which fixes JSON OSD serialization to a standards compliant means of encoding floating point NaN and Infinity  
							
							
							
						 
						
							2014-01-20 03:18:36 -08:00  
				
					
						
							
							
								 
						
							
							
								36d8a24a86 
								
							
								 
							
						 
						
							
							
								
								force SOG update when converting legacy materials to ensure changes are persisted  
							
							
							
						 
						
							2014-01-20 03:11:01 -08:00  
				
					
						
							
							
								 
						
							
							
								95c926b2cd 
								
							
								 
							
						 
						
							
							
								
								delay texture entry parsing until absolutely necessary while converting legacy materials  
							
							
							
						 
						
							2014-01-20 03:02:30 -08:00  
				
					
						
							
							
								 
						
							
							
								28723beb0c 
								
							
								 
							
						 
						
							
							
								
								Add code to convert legacy materials stored in DynAttrs to new asset format and store them as assets  
							
							
							
						 
						
							2014-01-20 02:57:08 -08:00  
				
					
						
							
							
								 
						
							
							
								d1f16c4b4b 
								
							
								 
							
						 
						
							
							
								
								Check agent permissions before modifying an object's materials. Also, when creating a Material asset, set the current agent as the Creator.  
							
							
							
						 
						
							2014-01-20 00:38:44 -08:00  
				
					
						
							
							
								 
						
							
							
								68d83425c6 
								
							
								 
							
						 
						
							
							
								
								When asked to change the Material for one face, change only that face; not the default material  
							
							
							
						 
						
							2014-01-20 00:38:43 -08:00  
				
					
						
							
							
								 
						
							
							
								3018b2c5d7 
								
							
								 
							
						 
						
							
							
								
								Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default  
							
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							Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'. 
							
						 
						
							2014-01-20 00:38:42 -08:00  
				
					
						
							
							
								 
						
							
							
								ca0336d834 
								
							
								 
							
						 
						
							
							
								
								Renamed MaterialsDemoModule to MaterialsModule  
							
							
							
						 
						
							2014-01-20 00:38:41 -08:00  
				
					
						
							
							
								 
						
							
							
								e8273fa8ad 
								
							
								 
							
						 
						
							
							
								
								- Materials: support the viewer removing the material (in which case matsMap["Material"] is missing) - Reduced logging  
							
							
							
						 
						
							2014-01-20 00:37:26 -08:00  
				
					
						
							
							
								 
						
							
							
								90fa3202c6 
								
							
								 
							
						 
						
							
							
								
								varregion: remove debugging splat file saving that fills up the  
							
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							maptile dir and causes errors. 
							
						 
						
							2014-01-19 13:37:51 -08:00  
				
					
						
							
							
								 
						
							
							
								5e6a47f13f 
								
							
								 
							
						 
						
							
							
								
								varregion: remove --noterrain and --noparcel parameters in 'load oar'.  
							
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							Add --forceterrain and --forceparcel to 'load oar'. In order to not change
the operation of --merge (which does an object merge and suppresses terrain
and parcel information loading), added the --force* parameters to be used
when loading multiple oars to build up a varregion.
Added --rotation and --rotationcenter parameters to 'load oar' which apply a rotation to
the loaded oar objects before displacing. The rotation is in degrees (pos or neg)
and the center defaults to "<128, 128, 0>". 
							
						 
						
							2014-01-19 12:45:16 -08:00  
				
					
						
							
							
								 
						
							
							
								6fbfb47b92 
								
							
								 
							
						 
						
							
							
								
								varregion: add --noterrain and --noparcel to 'load oar'.  
							
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							--noterrain suppresses the loading of the terrain from the oar.
--noparcels suppresses the loading of parcel information from the oar. 
							
						 
						
							2014-01-19 11:03:08 -08:00  
				
					
						
							
							
								 
						
							
							
								dd6db72939 
								
							
								 
							
						 
						
							
							
								
								varregion: add --displacement parameter to 'load oar'.  
							
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							Adds displacment to all objects and terrain loaded from the oar.
As an example, if you have a 512x512 region and an old 256x256 oar, doing
  load oar --displacement "<128,128,0>" oarFile.oar
will load the object (and terrain) into the middle of the 512x512 region.
If displacement is not specified, 'load oar' works like it always has.
If you have a 5 
							
						 
						
							2014-01-19 10:09:43 -08:00  
				
					
						
							
							
								 
						
							
							
								f127e4b4ee 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into varregion  
							
							
							
						 
						
							2014-01-19 07:38:53 -08:00  
				
					
						
							
							
								 
						
							
							
								4fb3d314b8 
								
							
								 
							
						 
						
							
							
								
								Fix casting error for float type INI file parameter parsing.  
							
							
							
						 
						
							2014-01-19 07:37:14 -08:00  
				
					
						
							
							
								 
						
							
							
								54a4b9eab4 
								
							
								 
							
						 
						
							
							
								
								varregion: Update Warp3D to properly handle varregions.  
							
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							This includes additions to Warp3D:
   Optional rendering of mesh and scupltie prims (INI parameter. Off by default)
   Texturing of large prims (INI parameter. On by default)
   Better garbage collection 
							
						 
						
							2014-01-19 07:33:56 -08:00  
				
					
						
							
							
								 
						
							
							
								813f0da00b 
								
							
								 
							
						 
						
							
							
								
								Add J2K decoder routine that converts directly to an image.  
							
							
							
						 
						
							2014-01-19 07:32:41 -08:00  
				
					
						
							
							
								 
						
							
							
								08fa0a6a8a 
								
							
								 
							
						 
						
							
							
								
								Fix casting error for float type INI file parameter parsing.  
							
							
							
						 
						
							2014-01-19 07:26:55 -08:00  
				
					
						
							
							
								 
						
							
							
								60de0bc3c2 
								
							
								 
							
						 
						
							
							
								
								varregion: split up generated maptile images for storage in map. This  
							
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							makes maps for varregions show up properly. 
							
						 
						
							2014-01-19 05:09:03 -08:00  
				
					
						
							
							
								 
						
							
							
								d466446df3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'justincc-master'  
							
							
							
						 
						
							2014-01-18 01:39:45 +00:00  
				
					
						
							
							
								 
						
							
							
								e9454d4672 
								
							
								 
							
						 
						
							
							
								
								Following on from  50ea2e0, only fetch scene presence for check if lightscript function has failed initial IsEstateManagerOrOwner() check  
							
							
							
						 
						
							2014-01-18 01:36:40 +00:00  
				
					
						
							
							
								 
						
							
							
								50ea2e0d67 
								
							
								 
							
						 
						
							
							
								
								Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene  
							
							
							
						 
						
							2014-01-18 01:26:30 +00:00  
				
					
						
							
							
								 
						
							
							
								0cbe5f8424 
								
							
								 
							
						 
						
							
							
								
								Remove redundant methods in FlotsamAssetCache  
							
							
							
						 
						
							2014-01-18 00:55:49 +00:00