Commit Graph

17613 Commits (efc6c6db7ce3602660c566f4beaf529d5ea9ec71)

Author SHA1 Message Date
Melanie 063920e0a2 Fix misaligned sit animation on scripted sit caused by the default sit
animation being run after the scripted one.
2011-11-10 20:26:14 +01:00
Melanie a1426739a2 Merge branch 'master' into bigmerge 2011-11-10 17:35:35 +00:00
BlueWall ce4560bf8f Add GuduleLapointe to list of contributors
Thanks for the patches!
2011-11-10 07:26:16 -05:00
GuduleLapointe 37583063ee Allow custom setting for the console prompt
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-11-10 06:56:32 -05:00
Justin Clark-Casey (justincc) 4f6915bad5 minor: Correct misleading method doc on SOG.UpdateRootRotation() 2011-11-09 21:49:08 +00:00
Justin Clark-Casey (justincc) bbab7b6b4d Use IsConnected status to determine whether all pCampBots have disconnected, rather than maintaining a separate count
Checking IsConnected is more reliable.
2011-11-09 21:23:23 +00:00
Justin Clark-Casey (justincc) 674b521fdd In pCampBot, don't try and pull down Primitive faces or sculpts set to null 2011-11-09 20:21:48 +00:00
Melanie d40d0e4596 Fix the ability to move the seated avatar via LSL 2011-11-08 23:15:09 +01:00
nebadon d9b0d7e752 one final attempt and then im giving up on panda!!!!! 2011-11-07 19:03:09 -07:00
nebadon 4f7fe58af8 yet another feeble attempt at understanding panda shmanda! 2011-11-07 18:15:21 -07:00
nebadon 554d2ddc03 another shot at making panda use mono 2.4.3!! 2011-11-07 17:49:05 -07:00
nebadon 5d8205f170 another panda test for good measure! 2011-11-07 17:39:08 -07:00
nebadon c081d7b7dd This is a test to make sure new mono is being used with panda! 2011-11-07 17:09:32 -07:00
Justin Clark-Casey (justincc) 7e488cd635 Remove unused avariable in PollServiceRequestManager 2011-11-07 23:24:13 +00:00
Justin Clark-Casey (justincc) 39b967e214 Correct test failure in sit position check of TestSitAndStandWithNoTarget()
Curiously, a Vector3.ToString() will not display the last two places of the float.  In this case, the failure of
the assertion would confusingly report Expected: <0, 0, 0.8454993> But was:  <0, 0, 0.8454993> when actual Z figure is 0.845499337
Should fully address http://opensimulator.org/mantis/view.php?id=5779
2011-11-07 22:53:52 +00:00
Melanie adbc69bb07 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
2011-11-07 02:41:56 +00:00
Melanie 6d92d65140 That such a trivial change can be so difficult to get right. Fix it this time. 2011-11-07 02:40:35 +00:00
Melanie e775b3fc47 Fix build break 2011-11-07 02:03:17 +00:00
Melanie 67780b00f0 Fix up failing test to compensate for changed sit target offset 2011-11-06 21:47:12 +00:00
Melanie 69322b84ce Fix up failing test to compensate for changed sit target offset 2011-11-06 21:46:03 +00:00
Melanie 323b76cee4 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2011-11-06 20:54:13 +00:00
Melanie 84a61cd00b Merge branch 'bigmerge' of ssh://melanie@3dhosting.de/var/git/careminster into bigmerge 2011-11-06 20:45:07 +00:00
Melanie 559e6e52f5 Make the AsyncSceneObjectDeleter send a list of kills. This will make large
marquee-selected deletions of single prims or small link sets nearly
instantaneous
2011-11-06 20:43:49 +00:00
Melanie c7dd7b13a2 Convert SendKillObject to take a list of uint rather than sending one
packet per prim. More to come as we change to make use of this.
2011-11-06 20:38:07 +00:00
Melanie 51bad0f8ae Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2011-11-06 20:12:57 +00:00
Melanie fa992a020c Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2011-11-06 20:00:47 +00:00
Melanie 0bf757e42b Allow HG and other scene presences not linked to a user account to function. 2011-11-06 20:00:03 +00:00
Melanie c9179be1ed Small preformance tweak 2011-11-06 20:16:24 +01:00
Snoopy Pfeffer 927561383e HUD attachments: Removes some more messages sent to wrong clients. 2011-11-06 17:43:39 +01:00
Snoopy Pfeffer dfbfc9826a Damaged assets, especially appearance textures, could crash the region server with a fatal exception.
Now, such excpetions are caught by an exception handler and just an error message is shown.
This was the kind of exception causing these fatal server crashes:

  APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs^M
  ^M
  Exception: System.ArgumentOutOfRangeException: Argument is out of range.
  Parameter name: offset exceeds the size of buffer
    at System.Net.Sockets.NetworkStream.BeginRead (System.Byte[] buffer, Int32 offset, Int32 size, System.AsyncCallback callback, System.Object state) [0x00000] in <filename unknown>:0
    at HttpServer.HttpClientContext.OnReceive (IAsyncResult ar) [0x00000] in <filename unknown>:0 ^M
  ^M
  Application is terminating: True^M
2011-11-06 15:05:19 +01:00
Melanie 89a1d7c37c Break out the parts of ScenePresence that differ from core 2011-11-05 23:37:43 +00:00
Melanie 1abb381c7a Merge branch 'master' into bigmerge 2011-11-05 23:12:23 +00:00
Melanie bd10d14bbd Fix build break 2011-11-05 23:12:00 +00:00
Melanie 57194facdc Fix up with core changes 2011-11-05 23:06:59 +00:00
Melanie facdc9c46e Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-11-05 22:56:08 +00:00
Melanie bbbcdaa462 Remove spammy autopilot debug 2011-11-05 22:54:47 +00:00
Melanie 9bded61ca4 Whitespace fix from core 2011-11-05 22:48:32 +00:00
Melanie 01b6a4b62e Remove some left over debug and reverse experimental reordering of ifs 2011-11-05 22:46:45 +00:00
Melanie 4d3926694d Remove enableprejump config option and associated code as this is now
fully functional and cannot be disabled because that would break timings.
2011-11-05 22:43:45 +00:00
Melanie 71388fc02a Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work
properly.
2011-11-05 22:41:00 +00:00
Melanie 5517e21068 Harmonize with core and remove extraneous comments with no information in them 2011-11-05 22:34:36 +00:00
Melanie 534560df8c Remove backup optimization that was causing prim contents to poof 2011-11-05 23:31:20 +01:00
Melanie 8fb6ae379a Change m_falling public to a getter property. 2011-11-05 22:05:27 +00:00
Melanie 9c6025f928 Adapt to the core SP rework 2011-11-05 21:53:05 +00:00
Melanie ac3254a5f5 Change puvlic m_ variable to a getter property 2011-11-05 21:43:35 +00:00
Melanie 2dc452b4a7 ScenePresence part of the Avination animator fixes. 2011-11-05 21:41:16 +00:00
Melanie b6df9e9fe4 Chnaging the sit target adjustment to a more precise approximation of SL. Some small
fixes ported from Avination. Some white space fixes.
2011-11-05 21:24:36 +00:00
Melanie 0f279b1187 Some more changes to catch up with core 2011-11-05 21:23:25 +00:00
Melanie cc8e693fb9 Remove unused and broken OffsetRotation from ScenePresence 2011-11-05 20:39:43 +00:00
Melanie 506653ff00 Some trivial changes to get closer to core 2011-11-05 20:32:20 +00:00