| .. | 
		
		
			
			
			
			
				| AssetLoader/Filesystem | Changed asset CreatorID to a string | 2010-02-22 14:18:59 -08:00 | 
		
			
			
			
			
				| Client | Fix script error messages not showing up in viewer 3 and associated viewers. | 2012-11-28 02:54:31 +00:00 | 
		
			
			
			
			
				| Communications | Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function. | 2010-11-29 08:43:33 -08:00 | 
		
			
			
			
			
				| Configuration | Revert "remove long unused OpenSim/Framework/Configuration/* projects" | 2010-08-04 01:10:01 +01:00 | 
		
			
			
			
			
				| Console | minor: Remove unnecessary commented out code from last commit c28a2f05and fix up code comment | 2013-01-24 01:27:49 +00:00 | 
		
			
			
			
			
				| Monitoring | revert accidental change to MemoryWatchdog stat calculation in previous b1b4687 | 2013-01-24 01:28:16 +00:00 | 
		
			
			
			
			
				| RegionLoader | Added a setting to [Startup] section of config that will allow the simulator to start up with no regions configured. | 2011-09-24 01:59:02 +01:00 | 
		
			
			
			
			
				| Serialization | Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests | 2012-11-28 03:46:33 +00:00 | 
		
			
			
			
			
				| Servers | In BaseHttpServer.HandleRequest(), use Culture.SetCurrentCulture() rather than creating a new CultureInfo separately | 2012-12-12 00:22:24 +00:00 | 
		
			
			
			
			
				| Tests | minor: tidy up spacing at bottom of MundaneFrameworkTests | 2012-12-06 00:29:49 +00:00 | 
		
			
			
			
			
				| AgentCircuitData.cs | Extend "show circuits" to show circuit code, ip and viewer name. | 2012-07-12 23:09:36 +01:00 | 
		
			
			
			
			
				| AgentCircuitManager.cs | Improve locking in AgentCircuitManager | 2011-12-03 16:19:11 +00:00 | 
		
			
			
			
			
				| AgentUpdateArgs.cs | add an agent position field to AgentUpdateArgs for use by some non-LL clients | 2010-01-14 02:16:40 -08:00 | 
		
			
			
			
			
				| Animation.cs | minor:comments | 2009-08-12 23:34:12 -04:00 | 
		
			
			
			
			
				| AssemblyInfo.cs | … |  | 
		
			
			
			
			
				| AssetBase.cs | Fix avatar parameter updating for viewer 3 and maybe 2. | 2011-09-23 02:59:33 +01:00 | 
		
			
			
			
			
				| AssetLandmark.cs | HG Landmarks now working. | 2011-06-03 10:26:58 -07:00 | 
		
			
			
			
			
				| AssetRequestToClient.cs | … |  | 
		
			
			
			
			
				| AuthenticateResponse.cs | … |  | 
		
			
			
			
			
				| AvatarAppearance.cs | Add TestOsNpcLoadAppearance() | 2012-11-28 02:53:55 +00:00 | 
		
			
			
			
			
				| AvatarAttachment.cs | Stop NPCs losing attachments when the source avatar takes them off. | 2011-09-03 01:11:16 +01:00 | 
		
			
			
			
			
				| AvatarPickerAvatar.cs | minor:comments | 2009-08-12 23:34:12 -04:00 | 
		
			
			
			
			
				| AvatarPickerReplyAgentDataArgs.cs | minor:comments | 2009-08-12 23:34:12 -04:00 | 
		
			
			
			
			
				| AvatarPickerReplyDataArgs.cs | … |  | 
		
			
			
			
			
				| AvatarWearable.cs | Drop the static from default wearables. It isn't | 2010-12-27 12:43:54 -08:00 | 
		
			
			
			
			
				| AvatarWearingArgs.cs | … |  | 
		
			
			
			
			
				| BlockingQueue.cs | Formatting cleanup. | 2009-10-19 08:58:03 +09:00 | 
		
			
			
			
			
				| Cache.cs | Tighten up OpenSim.Framework.Cache locking to avoid race conditions. | 2012-08-24 21:52:30 +01:00 | 
		
			
			
			
			
				| CapsUtil.cs | Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll | 2011-04-30 11:03:22 -07:00 | 
		
			
			
			
			
				| ChatTypeEnum.cs | … |  | 
		
			
			
			
			
				| ChildAgentDataUpdate.cs | Commented a couple of verbose debug messages. | 2011-12-16 17:23:30 -08:00 | 
		
			
			
			
			
				| ClientInfo.cs | One less [Serializable] -- ClientInfo. | 2011-04-28 09:06:57 -07:00 | 
		
			
			
			
			
				| ClientManager.cs | * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode | 2009-10-27 00:26:56 -07:00 | 
		
			
			
			
			
				| CnmMemoryCache.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| CnmSynchronizedCache.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| ColliderData.cs | … |  | 
		
			
			
			
			
				| ConfigSettings.cs | move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others | 2011-10-15 03:03:05 +01:00 | 
		
			
			
			
			
				| ConfigurationMember.cs | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. | 2011-10-25 20:24:21 +01:00 | 
		
			
			
			
			
				| ConfigurationOption.cs | … |  | 
		
			
			
			
			
				| Constants.cs | 4096 is used in various places as the maximum height of a region, refactoring to be a constant | 2012-09-27 23:16:25 +01:00 | 
		
			
			
			
			
				| Culture.cs | Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 | 2010-02-12 23:13:35 +00:00 | 
		
			
			
			
			
				| DoubleDictionaryThreadAbortSafe.cs | Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. | 2012-12-12 00:40:16 +00:00 | 
		
			
			
			
			
				| EstateBan.cs | … |  | 
		
			
			
			
			
				| EstateSettings.cs | refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. | 2012-04-17 01:25:41 +01:00 | 
		
			
			
			
			
				| EventData.cs | … |  | 
		
			
			
			
			
				| ForeignUserProfileData.cs | … |  | 
		
			
			
			
			
				| FriendListItem.cs | Change a member of the friendslist module to better reflect the client side | 2010-01-19 11:33:42 +00:00 | 
		
			
			
			
			
				| GcNotify.cs | If "debug scene updates true" then print out to log when a garbage collection occurs. | 2012-03-21 02:02:14 +00:00 | 
		
			
			
			
			
				| GridInstantMessage.cs | … |  | 
		
			
			
			
			
				| GroupData.cs | replace recent IModule.GetGroup() with better GetGroupRecord(string name) | 2010-03-26 00:10:29 +00:00 | 
		
			
			
			
			
				| IAssetLoader.cs | … |  | 
		
			
			
			
			
				| IClientAPI.cs | Fix script error messages not showing up in viewer 3 and associated viewers. | 2012-11-28 02:54:31 +00:00 | 
		
			
			
			
			
				| ICnmCache.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| ICommandConsole.cs | factor out common HandleShow code for "show uptime" | 2012-11-28 03:27:43 +00:00 | 
		
			
			
			
			
				| IConsole.cs | factor out common HandleShow code for "show uptime" | 2012-11-28 03:27:43 +00:00 | 
		
			
			
			
			
				| IGenericConfig.cs | … |  | 
		
			
			
			
			
				| IImprovedAssetCache.cs | … |  | 
		
			
			
			
			
				| ILandChannel.cs | remove now unused individual LandData prim counts. | 2011-04-05 21:25:54 +01:00 | 
		
			
			
			
			
				| ILandObject.cs | Rework Diva's patch to simplify it | 2012-03-22 20:25:20 +00:00 | 
		
			
			
			
			
				| IMoneyModule.cs | Remove IClientAPI from the money module. It was only used to pass in the | 2012-01-28 00:18:12 +00:00 | 
		
			
			
			
			
				| IPlugin.cs | … |  | 
		
			
			
			
			
				| IPrimCounts.cs | (re)implement selected prim count. | 2011-03-30 00:13:07 +01:00 | 
		
			
			
			
			
				| IRegionCreator.cs | … |  | 
		
			
			
			
			
				| IRegionLoader.cs | … |  | 
		
			
			
			
			
				| IRegistryCore.cs | … |  | 
		
			
			
			
			
				| IScene.cs | Make SceneManager.OnRegionsReadyStatusChange event available. | 2012-07-25 21:00:59 +01:00 | 
		
			
			
			
			
				| ISceneAgent.cs | OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id | 2012-06-12 02:43:33 +01:00 | 
		
			
			
			
			
				| ISceneEntity.cs | Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. | 2011-12-17 02:23:24 +00:00 | 
		
			
			
			
			
				| ISceneObject.cs | Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. | 2011-12-17 02:23:24 +00:00 | 
		
			
			
			
			
				| InventoryCollection.cs | … |  | 
		
			
			
			
			
				| InventoryFolderBase.cs | Fix regression introduced in a0d178b2(Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders. | 2012-08-31 16:29:57 +01:00 | 
		
			
			
			
			
				| InventoryFolderImpl.cs | Remove manually permissions settings on all current library items so that they use the defaults instead. | 2011-07-23 02:13:11 +01:00 | 
		
			
			
			
			
				| InventoryItemBase.cs | Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid | 2012-11-28 03:21:23 +00:00 | 
		
			
			
			
			
				| InventoryNodeBase.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| LandData.cs | Enable voice by default on parcels to weaken effects of viewer 2/3 ParcelVoiceInfoRequest bug | 2012-03-28 23:30:28 +01:00 | 
		
			
			
			
			
				| LandStatReportItem.cs | … |  | 
		
			
			
			
			
				| LandUpdateArgs.cs | Formatting cleanup. | 2010-09-12 13:43:49 -04:00 | 
		
			
			
			
			
				| Lazy.cs | Add copyright headers. | 2010-09-12 12:54:31 -04:00 | 
		
			
			
			
			
				| Location.cs | * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change | 2009-10-20 10:56:15 -07:00 | 
		
			
			
			
			
				| LocklessQueue.cs | Committing Avination's memleak fix-a-thon, installment #2 | 2012-07-23 19:26:21 +01:00 | 
		
			
			
			
			
				| Login.cs | … |  | 
		
			
			
			
			
				| MainConsole.cs | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. | 2011-10-25 20:24:21 +01:00 | 
		
			
			
			
			
				| MapAndArray.cs | Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman | 2010-09-18 01:57:13 +01:00 | 
		
			
			
			
			
				| MapBlockData.cs | … |  | 
		
			
			
			
			
				| MapItemReplyStruct.cs | … |  | 
		
			
			
			
			
				| MinHeap.cs | Commiting Avination's memleak fix-a-thon, installment #1 | 2012-07-23 19:21:59 +01:00 | 
		
			
			
			
			
				| MultipartForm.cs | Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). | 2012-03-12 10:07:04 -07:00 | 
		
			
			
			
			
				| NetworkServersInfo.cs | Get rid of some traces of the old pre-ROBUST grid architecture config | 2011-10-12 21:51:34 +01:00 | 
		
			
			
			
			
				| NetworkUtil.cs | Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. | 2010-08-19 19:54:40 -07:00 | 
		
			
			
			
			
				| OSChatMessage.cs | Mantis 5977 Corrections to llRegionSayTo | 2012-04-23 07:16:33 -04:00 | 
		
			
			
			
			
				| ParcelMediaCommandEnum.cs | … |  | 
		
			
			
			
			
				| PluginLoader.cs | * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system | 2009-10-23 13:14:29 -07:00 | 
		
			
			
			
			
				| Pool.cs | Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled.  Add count stats for existing LLUDP pool. | 2012-11-28 02:52:46 +00:00 | 
		
			
			
			
			
				| PresenceType.cs | Don't try to save changed attachment states when an NPC with attachments is removed from the scene. | 2011-08-18 00:53:05 +01:00 | 
		
			
			
			
			
				| PrimeNumberHelper.cs | … |  | 
		
			
			
			
			
				| PrimitiveBaseShape.cs | Remove very probably unused PrimitiveBaseShape(bool) constructor to reduce code complexity | 2012-12-12 00:22:56 +00:00 | 
		
			
			
			
			
				| PriorityQueue.cs | minor: remove mono compiler warnings | 2011-05-06 22:45:03 +01:00 | 
		
			
			
			
			
				| RegionHandshakeArgs.cs | … |  | 
		
			
			
			
			
				| RegionInfo.cs | making first run more resilient to bad input (loop until good input, rather than crash) | 2012-07-27 23:40:19 +01:00 | 
		
			
			
			
			
				| RegionInfoForEstateMenuArgs.cs | Plumb the region type through to the ProductName field in estate messages | 2010-08-24 12:41:21 +01:00 | 
		
			
			
			
			
				| RegionSettings.cs | Save the Telehub and its Spawn Points in the OAR | 2012-05-14 19:59:45 +01:00 | 
		
			
			
			
			
				| RegistryCore.cs | … |  | 
		
			
			
			
			
				| RequestAssetArgs.cs | … |  | 
		
			
			
			
			
				| SLUtil.cs | Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. | 2012-04-26 22:49:14 +01:00 | 
		
			
			
			
			
				| SimStats.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| SurfaceTouchEventArgs.cs | … |  | 
		
			
			
			
			
				| TaskInventoryDictionary.cs | Make "show object part" command correctly display script status. | 2012-11-28 02:59:30 +00:00 | 
		
			
			
			
			
				| TaskInventoryItem.cs | Make "show object part" command correctly display script status. | 2012-11-28 02:59:30 +00:00 | 
		
			
			
			
			
				| TextureRequestArgs.cs | … |  | 
		
			
			
			
			
				| ThrottleOutPacketType.cs | * Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue | 2009-10-21 18:03:41 -07:00 | 
		
			
			
			
			
				| UntrustedWebRequest.cs | Formatting cleanup.  Add copyright notices. | 2010-03-10 13:15:36 +09:00 | 
		
			
			
			
			
				| UpdateShapeArgs.cs | … |  | 
		
			
			
			
			
				| UserAgentData.cs | … |  | 
		
			
			
			
			
				| UserProfileData.cs | Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql. | 2009-12-06 03:57:15 +00:00 | 
		
			
			
			
			
				| Util.cs | minor: Assign names to the different SmartThreadPools for debugging purposes. | 2013-01-24 01:21:17 +00:00 | 
		
			
			
			
			
				| ViewerEffectEventHandlerArg.cs | … |  | 
		
			
			
			
			
				| WebUtil.cs | minor: Make slow outgoing request log messages consistent with other log messages | 2012-10-10 23:35:45 +01:00 |