Commit Graph

61 Commits (c75eacd7d1499e6847d5d670dbd8e7932b0ea1f4)

Author SHA1 Message Date
Christopher Latza c75eacd7d1 add lock 2020-06-19 20:12:22 +02:00
Christopher Latza 182e7c7234 use try 2020-06-19 20:10:23 +02:00
Christopher f74b953983 get object uuids 2020-06-19 12:57:05 +02:00
Christopher a773c28a73 try to fix line 2020-06-19 12:45:28 +02:00
Christopher 1c19deb736 return as object[] 2020-06-19 11:05:12 +02:00
Christopher 06495ab3e6 add osSetPathLineData 2020-06-19 10:53:59 +02:00
Christopher 362a49c0ed add osGetSearchableObjectList() 2020-06-19 09:13:47 +02:00
Christopher Latza 7997f206af remove use of size 2020-06-19 02:23:43 +02:00
Christopher Latza db977ad30f remove all targets then a new one will set 2020-06-19 02:20:49 +02:00
Christopher Latza c0028e3ba9 remove file dir 2020-06-19 02:16:09 +02:00
Christopher Latza 3ea48dfc4a fix typo at debug image 2020-06-19 02:15:37 +02:00
Christopher Latza 6c5f57690f add to list 2020-06-19 02:11:51 +02:00
Christopher Latza 5f912b9882 add requestID 2020-06-19 02:05:03 +02:00
Christopher Latza 796c45bbea rework 2020-06-19 01:52:18 +02:00
Christopher Latza 6730366897 add debug 2020-06-11 13:02:56 +02:00
Christopher Latza 2e730ca934 change XY 2020-06-11 12:58:20 +02:00
Christopher Latza 0638784765 reverse position 2020-06-11 12:48:53 +02:00
Christopher Latza f89af08c59 setPosition 2020-06-11 12:42:36 +02:00
Christopher Latza ed93951ab4 reverse highmap 2020-06-11 12:35:37 +02:00
Christopher Latza 9e9f3dacba fill the bitmap black 2020-06-11 12:33:29 +02:00
Christopher Latza 28df1f23d0 remove nodes and use bitmap 2020-06-11 12:24:03 +02:00
Christopher Latza fc2c870e05 add debug 2020-06-11 12:09:32 +02:00
Christopher Latza ff97551e68 default to true 2020-06-11 11:58:11 +02:00
Christopher Latza 682b5b253e use int 2020-06-11 11:53:19 +02:00
Christopher Latza 22fe9c2b2e change from bitmap to NodeList 2020-06-11 11:47:24 +02:00
Christopher Latza 6b2c7f2a04 add pixelInfo 2020-06-10 22:49:04 +02:00
Christopher Latza e7e0d0013f black white 2020-06-10 22:46:58 +02:00
Christopher Latza 413dd571ee add answer to script 2020-06-10 22:32:49 +02:00
Christopher Latza fea47de571 bitmap overflow 2020-06-10 22:19:25 +02:00
Christopher Latza ceeac217d6 reverse XY 2020-06-10 22:14:59 +02:00
Christopher Latza 8642a3dcce move debug pixel 2020-06-10 22:08:35 +02:00
Christopher Latza 4b787ca0e5 set debug pixel 2020-06-10 22:04:56 +02:00
Christopher Latza ab24cbc073 change terrain XY 2020-06-10 21:52:15 +02:00
Christopher Latza 301f156830 change X Y 2020-06-10 21:44:08 +02:00
Christopher Latza b09c0ec839 commend out 2020-06-10 21:40:14 +02:00
Christopher Latza f111094d30 change collor 2020-06-10 21:35:28 +02:00
Christopher Latza 728a07475e add correct interface 2020-06-10 21:26:18 +02:00
Christopher Latza 124707f7f9 use interfaces 2020-06-10 21:21:00 +02:00
Christopher Latza a2cd7d4496 use framwork 2020-06-10 21:19:44 +02:00
Christopher Latza f0fca22ecc clean 2020-06-10 21:13:25 +02:00
Christopher Latza 4e86ff2a47 cleanup 2020-06-10 21:13:06 +02:00
Christopher Latza 09bd26c00e return image name 2020-06-10 21:01:17 +02:00
Christopher Latza 8d7a69b962 add try 2020-06-10 20:56:28 +02:00
Christopher Latza c171f0e739 request scriptengine 2020-06-10 20:46:06 +02:00
Christopher Latza ad3d94cbe8 use SceneObjectPart 2020-06-10 20:33:34 +02:00
Christopher Latza 629d1bcb30 add hostID 2020-06-10 20:24:02 +02:00
Christopher Latza 4eefa52033 add asyn command 2020-06-10 20:21:19 +02:00
Christopher Latza bc15406d8f use the mapImageModule to generate the scene. 2020-06-10 20:15:00 +02:00
Christopher Latza 4c30705e5b draw water blue 2020-06-10 19:39:49 +02:00
Christopher Latza 4a47b2ab35 dont draw outsite the image 2020-06-10 19:31:20 +02:00