Commit Graph

  • d3d8eb1d45 add try master Christopher Latza 2020-06-23 17:19:45 +0200
  • 4ac5da4ee2 return 19850 Christopher Latza 2020-06-23 17:12:06 +0200
  • 054c8dc459 move start and target to env Christopher 2020-06-23 16:24:33 +0200
  • ddad4d9370 add last node Christopher 2020-06-23 08:30:32 +0200
  • 3af153a320 return only the waypoints with changing directorn Christopher Latza 2020-06-23 07:23:32 +0200
  • 962d491def discornect node Christopher Latza 2020-06-23 02:29:38 +0200
  • ccfa5a38ed add PATH_ENV_ERR_TARGET_NOT_REACHABLE Christopher Latza 2020-06-23 02:27:17 +0200
  • 4830bbddd6 remove all not coneccted nodes Christopher Latza 2020-06-23 00:58:09 +0200
  • 6dc278323a add 3 party A* libery Christopher Latza 2020-06-23 00:51:24 +0200
  • 73ef87366a use <= Christopher Latza 2020-06-19 21:27:29 +0200
  • 7d2f9289f8 fix (int) Christopher Latza 2020-06-19 21:17:16 +0200
  • 767e7c48b1 change use of lock Christopher Latza 2020-06-19 20:44:56 +0200
  • e3c230c2f8 add lock and try to debug image Christopher Latza 2020-06-19 20:27:33 +0200
  • c75eacd7d1 add lock Christopher Latza 2020-06-19 20:12:22 +0200
  • 182e7c7234 use try Christopher Latza 2020-06-19 20:10:23 +0200
  • f74b953983 get object uuids Christopher 2020-06-19 12:57:05 +0200
  • a773c28a73 try to fix line Christopher 2020-06-19 12:45:28 +0200
  • 1c19deb736 return as object[] Christopher 2020-06-19 11:05:12 +0200
  • 06495ab3e6 add osSetPathLineData Christopher 2020-06-19 10:53:59 +0200
  • 362a49c0ed add osGetSearchableObjectList() Christopher 2020-06-19 09:13:47 +0200
  • 7997f206af remove use of size Christopher Latza 2020-06-19 02:23:43 +0200
  • db977ad30f remove all targets then a new one will set Christopher Latza 2020-06-19 02:20:49 +0200
  • c0028e3ba9 remove file dir Christopher Latza 2020-06-19 02:16:09 +0200
  • 3ea48dfc4a fix typo at debug image Christopher Latza 2020-06-19 02:15:37 +0200
  • 6c5f57690f add to list Christopher Latza 2020-06-19 02:11:51 +0200
  • 5f912b9882 add requestID Christopher Latza 2020-06-19 02:05:03 +0200
  • 796c45bbea rework Christopher Latza 2020-06-19 01:52:18 +0200
  • 6730366897 add debug Christopher Latza 2020-06-11 13:02:56 +0200
  • 2e730ca934 change XY Christopher Latza 2020-06-11 12:58:20 +0200
  • 0638784765 reverse position Christopher Latza 2020-06-11 12:48:53 +0200
  • f89af08c59 setPosition Christopher Latza 2020-06-11 12:42:36 +0200
  • ed93951ab4 reverse highmap Christopher Latza 2020-06-11 12:35:37 +0200
  • 9e9f3dacba fill the bitmap black Christopher Latza 2020-06-11 12:33:29 +0200
  • 28df1f23d0 remove nodes and use bitmap Christopher Latza 2020-06-11 12:24:03 +0200
  • fc2c870e05 add debug Christopher Latza 2020-06-11 12:09:32 +0200
  • ff97551e68 default to true Christopher Latza 2020-06-11 11:58:11 +0200
  • 682b5b253e use int Christopher Latza 2020-06-11 11:53:19 +0200
  • 22fe9c2b2e change from bitmap to NodeList Christopher Latza 2020-06-11 11:47:24 +0200
  • 6b2c7f2a04 add pixelInfo Christopher Latza 2020-06-10 22:49:04 +0200
  • e7e0d0013f black white Christopher Latza 2020-06-10 22:46:58 +0200
  • 413dd571ee add answer to script Christopher Latza 2020-06-10 22:32:49 +0200
  • fea47de571 bitmap overflow Christopher Latza 2020-06-10 22:19:25 +0200
  • ceeac217d6 reverse XY Christopher Latza 2020-06-10 22:14:59 +0200
  • 8642a3dcce move debug pixel Christopher Latza 2020-06-10 22:08:35 +0200
  • 4b787ca0e5 set debug pixel Christopher Latza 2020-06-10 22:04:56 +0200
  • ab24cbc073 change terrain XY Christopher Latza 2020-06-10 21:52:15 +0200
  • 301f156830 change X Y Christopher Latza 2020-06-10 21:44:08 +0200
  • b09c0ec839 commend out Christopher Latza 2020-06-10 21:40:14 +0200
  • f111094d30 change collor Christopher Latza 2020-06-10 21:35:28 +0200
  • 728a07475e add correct interface Christopher Latza 2020-06-10 21:26:18 +0200
  • 124707f7f9 use interfaces Christopher Latza 2020-06-10 21:21:00 +0200
  • a2cd7d4496 use framwork Christopher Latza 2020-06-10 21:19:44 +0200
  • f0fca22ecc clean Christopher Latza 2020-06-10 21:13:25 +0200
  • 4e86ff2a47 cleanup Christopher Latza 2020-06-10 21:13:06 +0200
  • 09bd26c00e return image name Christopher Latza 2020-06-10 21:01:17 +0200
  • 8d7a69b962 add try Christopher Latza 2020-06-10 20:56:28 +0200
  • c171f0e739 request scriptengine Christopher Latza 2020-06-10 20:46:06 +0200
  • ad3d94cbe8 use SceneObjectPart Christopher Latza 2020-06-10 20:33:34 +0200
  • 629d1bcb30 add hostID Christopher Latza 2020-06-10 20:24:02 +0200
  • 4eefa52033 add asyn command Christopher Latza 2020-06-10 20:21:19 +0200
  • bc15406d8f use the mapImageModule to generate the scene. Christopher Latza 2020-06-10 20:15:00 +0200
  • 4c30705e5b draw water blue Christopher Latza 2020-06-10 19:39:49 +0200
  • 4a47b2ab35 dont draw outsite the image Christopher Latza 2020-06-10 19:31:20 +0200
  • dd4e1677f9 dont draw Christopher Latza 2020-06-10 19:30:22 +0200
  • 6556c68668 rename command Christopher Latza 2020-06-10 19:26:28 +0200
  • 9274e315d0 rename Christopher Latza 2020-06-10 19:22:30 +0200
  • 15e2bb570b calc object size Christopher Latza 2020-06-10 19:18:40 +0200
  • d2d9973b0a remove debug Christopher Latza 2020-06-10 18:36:01 +0200
  • 0878b99a2d change XY Christopher Latza 2020-06-10 18:31:03 +0200
  • 095797dc5c use uuid as image name Christopher Latza 2020-06-10 18:25:56 +0200
  • 380d71511c only then smaler then region Christopher Latza 2020-06-10 18:24:03 +0200
  • a1ca6409dd add to thread Christopher Latza 2020-06-10 18:03:33 +0200
  • 7737270894 first version Christopher Latza 2020-06-10 17:44:15 +0200
  • 1b326fe133 Initial commit Chris 2020-06-10 07:32:07 +0000