Commit Graph

27151 Commits (master)

Author SHA1 Message Date
lbsa71 9b6b6d05d4 * Optimized usings (the 'LL ate my scripts' commit)
* added some licensing info
2007-07-03 14:37:29 +00:00
lbsa71 73a5ec391a * Completed conceptual LlsdMethod - everything resides in SimpleApp pending guru approval. 2007-07-03 07:06:08 +00:00
Adam Frisby 315a49e7fd You can now substitute %name% in the filename argument for terrain save & load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion) 2007-07-02 23:52:18 +00:00
Adam Frisby 96dfb33bca Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly 2007-07-02 23:42:38 +00:00
mingchen 67af17fdd1 *OGS1 Key2Name/Name2Key works
*OGS1 doesnt crash on startup anymore
2007-07-02 21:02:11 +00:00
lbsa71 71f1b2d878 * Added conceptual LlsdMethod Demo to SimpleApp (work in progress) 2007-07-02 20:44:39 +00:00
MW d1d38f2ede Applied Darok's PhysicsVector ToString patch 2007-07-02 17:48:34 +00:00
Adam Frisby 858e232cec * Added "HiRAW" mode export for generating as precise outputs as possible in the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead. 2007-07-02 16:04:50 +00:00
lbsa71 fcabdab7bc * Started working on LlsdMethod for BaseHttpServer
*Renamed IRestHandler.cs to RestMethod.cs which is the correct name.
2007-07-02 16:03:58 +00:00
Adam Frisby c25a2fea59 * Added support for SL-style RAW export similar to the official simulators operation (low resolution) 2007-07-02 15:45:09 +00:00
lbsa71 686f6a8331 * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene
* Hid NullPhysicsScene for great justice
* Fixed broken Grid build
2007-07-02 08:03:11 +00:00
lbsa71 9ff5bb9873 * Applied Weathros/tedd's IP v6 patch 2007-07-02 06:57:42 +00:00
lbsa71 d78f6505e3 * worked some more on the RegionInfo attr fuggliness 2007-07-02 06:55:36 +00:00
MW 7f18f494f1 Just committing this because I want my commit to be on the front page of www.opensimulator.org rather than lbsa71's being there. 2007-07-01 21:45:47 +00:00
lbsa71 2d34caabb9 * removed try-catchall from scene constructor
* added reference server-side addnewprim prototype to Scene - not implementet yet though.
2007-07-01 21:16:45 +00:00
MW 2852cda727 More work on SceneObject/Primitive and building (Linking is a work in progress as is all). Committing now as I've finished for the night and will be continued tomorrow. 2007-07-01 21:04:33 +00:00
lbsa71 97d441fca4 * replaced some more of those butt-fuggly attr constructs with nice Get<> calls; somebody should finish the job. 2007-07-01 20:30:02 +00:00
MW 54ef77f0fd Can change the name and description of a prim. 2007-07-01 18:33:44 +00:00
MW 9800c05c1b Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. 2007-07-01 17:26:33 +00:00
lbsa71 7cafe7f6d9 * now saves ExternalHostName in config 2007-07-01 16:19:47 +00:00
lbsa71 06a8c13200 MAJOR IP RESTRUCTURING
* moving towards IPEndPoints all over the place
* trying to make the internal/external division
2007-07-01 16:07:41 +00:00
lbsa71 5e805656db Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
  * handle is calculated
  * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
2007-07-01 13:17:27 +00:00
Adam Frisby bacf90b5d8 * Project files fixed for OGS. 2007-07-01 11:40:48 +00:00
Adam Frisby 31649aa1d5 * Fixed scripting engine with a few minor updated namespace issues. 2007-07-01 11:24:50 +00:00
Adam Frisby b8b701fabb * Small bugfix comparing equal UUIDs 2007-06-29 22:10:55 +00:00
Adam Frisby e4df6ea08e * Created new "UUID" class to override LLUUID in general. (Unable to inherit from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement. 2007-06-29 22:09:52 +00:00
Adam Frisby 72cd28be1b * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") to force IPv4 2007-06-29 20:09:29 +00:00
Adam Frisby cc1c4c034c * Applying Danx0r's BasicPhysics update. 2007-06-29 18:37:26 +00:00
mingchen 6b3777d3db *Deleted Logger.cs from OpenSim.Framework 2007-06-29 16:43:48 +00:00
lbsa71 b2883faddf * just making sure build files are latest 2007-06-29 16:28:03 +00:00
mingchen 90b01ba80c *Hopefully fixed the empty dialog box error on client when logging in on sandbox mode 2007-06-29 01:58:16 +00:00
Adam Frisby 135e9b1f53 * Removed J# language support because it has issues with Mono. 2007-06-28 19:35:20 +00:00
mingchen fe0528b98c *Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode)
*Various small renamings
2007-06-28 19:09:50 +00:00
MW 41f26668d9 enabled physics plugin flying flags. 2007-06-28 17:48:45 +00:00
mingchen d3363bbc28 *Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal -- its sandbox mode counterpart 2007-06-28 17:03:09 +00:00
mingchen 108d89f894 *Master User is now set up
*Added support for getting user profile information from remote grid server (untested)
*Updated prebuild.xml
2007-06-28 16:17:20 +00:00
MW e1ebfaef63 Applied ScenePresence movement patch from Darok. 2007-06-28 15:56:24 +00:00
mingchen bee543300f *User Profile requests on OGS UserServer now uses XMLRPC instead of REST
*Added base support for setting up a master user
2007-06-28 14:45:46 +00:00
MW 561db23e5f Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Framework.Interfaces.Scripting. 2007-06-28 14:10:05 +00:00
MW 3456d951d8 Imported the scripting changes, so now should be up to date with sugilite. 2007-06-28 13:13:17 +00:00
MW 14ea54b441 should now work. 2007-06-28 11:54:51 +00:00
mingchen 440bb4a358 *Fixed UserServer and OpenSim so now they start without crashing. 2007-06-28 02:07:59 +00:00
mingchen 0232f01a58 *Moved all the classes into their own file from LLSDHelpers.cs
*Some folder renaming to follow project Name
*Updated prebuild.xml
2007-06-27 19:43:46 +00:00
mingchen 9eaecabdd0 *Moved VersionInfo.cs to its correct place in OpenSim.csproj
*Added OpenSim.Region.Caps
*Updated prebuild.xml and ran prebuild
2007-06-27 19:04:23 +00:00
mingchen 1a6f58f337 *Fixed OpenGridServices.sln and prebuild.xml
*NameSpaceChanges branch now fully compiles!
2007-06-27 18:28:45 +00:00
mingchen 2261e4ec2a *Fixed all renaming for OpenGridServices.sln, still a reference issue in prebuild.xml though 2007-06-27 18:04:07 +00:00
mingchen 1dcc814b70 *More compile fixes (should be it on OpenSim.sln) 2007-06-27 17:20:45 +00:00
mingchen fe120533ef *Updated prebuild.xml and ran prebuild again
*Removed .user, .suo, and unneccessary files in /bin/Physics/
*OpenSim.sln should compile with nant and on windows now
2007-06-27 17:12:32 +00:00
mingchen e392e222a8 *Added some missing files I forgot to add...OpenSim.sln should compile now 2007-06-27 16:55:27 +00:00
mingchen e41eedc9ae *Some more restructuring/fixing -- should compile, but high chance I forgot to add/remove something 2007-06-27 16:39:11 +00:00
MW 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. 2007-06-27 15:28:52 +00:00