Sean Dague
1e447478b8
refactoring of PrimitiveBaseShape to properties
2008-07-16 14:41:57 +00:00
Sean Dague
e2d02cbf65
further property refactoring of PrimitiveBaseShape
2008-07-16 14:41:53 +00:00
Sean Dague
c6b1a190bc
refactoring primitive base shape to use properties
2008-07-16 14:41:49 +00:00
Sean Dague
309e479ac4
work in progress on nhibernate
2008-07-16 14:40:19 +00:00
Charles Krinke
0106f96716
Mantis#1755. Thank you kindly, Matth for a patch that solves:
...
When using math operators +,-,*,/ in an LSL script with an LSLFloat
and an integer literal the wrong result is returned. This patch
adds operators to the LSLFloat type to handle this case.
2008-07-16 14:30:22 +00:00
Dr Scofield
1e39bfb036
squashing warnings critters
2008-07-16 09:42:14 +00:00
Charles Krinke
4350613f1d
Mantis#1746. Thank you kindly, nlin for pointing out that
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I needed to apply the patch a little better then last night
for: Dot product operator in LSL_Types.cs incorrectly returns
a component-wise vector multiplication; it should return a
scalar dot product. Thanks to M. Igarashi for the patch.
2008-07-16 03:07:54 +00:00
Johan Berntsson
337a46474a
Updated files for the loadbalancer web interface
2008-07-16 03:04:45 +00:00
Mike Mazur
18aa58c63b
Fix issue 1582. The maximum allowable length for a string passed to SimChat is 1500. If it was longer than 1500, it was being truncated to 1501 characters. This caused an exception and prevented the errors from reaching the console and the user in-world.
2008-07-16 01:19:32 +00:00
Charles Krinke
620f7926f3
Mantis#1753. Thank you kindly, Kinoc for a patch that:
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Brings Yield Prolog up to date with sourceforge version 0.9.10
Patched applies to both DotNet and XEngine.
2008-07-16 01:00:40 +00:00
Sean Dague
2f46ab5096
add migration for SceneGroupID to char(36) plus add an index. This
...
should actually speed up deletes substantially, especially for large
regions, as this was a table scan before.
2008-07-15 20:06:58 +00:00
Sean Dague
b5efb49d74
added new ParentUUID property to map out from SOP.
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Updated some nhibernate parts, started in on migration.
2008-07-15 18:57:18 +00:00
Justin Clarke Casey
d75cacb050
* Expose client statistics to the console via 'show stats'
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* Potentially useful for diagnostics without needing to log in a client
* Packet queue statistics commented out for now pending a better way to cope with the information overload
2008-07-15 18:07:23 +00:00
Dr Scofield
00c15eb0c4
cleanup: fixing CamelCase issue with RestDeserialiseHandler.
2008-07-15 13:33:31 +00:00
Dr Scofield
8b933e53c0
fixes handler scoring method. XmlRpc code path now fully working with
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HttpServer. :-)
2008-07-15 13:06:30 +00:00
Dr Scofield
788c3c497b
removes a Console.WriteLine(...) remnant.
2008-07-15 13:02:10 +00:00
Dr Scofield
5d0b6343a0
killing a lonesome warning that managed to creep in...
2008-07-15 12:02:49 +00:00
Dr Scofield
b77bcb6660
fixes a couple of issues i introduced yesterday, one of them MapBlock queries crashing.
2008-07-15 11:46:13 +00:00
Charles Krinke
4848dcf0e3
I had to revert the Mantis#1746 patch as although the local build
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with Windows compiled, the automated build failed.
2008-07-15 03:17:45 +00:00
Charles Krinke
ff16a886c1
Mantis#1746. Thank you kindly, nlin & M.Igarashi for a patch that:
...
Dot product operator in LSL_Types.cs incorrectly returns a
component-wise vector multiplication; it should return a scalar
dot product. Thanks to M. Igarashi for the patch.
2008-07-15 03:06:38 +00:00
Charles Krinke
8fcd9532ab
Mantis#1745. Thank you kindly, Lulurun for a patch that:
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Fixes simulator webmap functionality.
2008-07-15 02:59:23 +00:00
Sean Dague
edbf997e29
added RegionID get property
2008-07-14 21:39:30 +00:00
Justin Clarke Casey
8e3f83b1c8
* Change load-oar/save-oar status to highly experimental.
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* See http://opensimulator.org/wiki/OpenSim_Archives for more details.
* These commands can now be used on an experimental basis. save-oar saves the entire current region (prim data, assets, prim inventory items, terrain) to a single tar.gz file.
* load-oar loads an opensim archive and entirely replaces the current region (at the moment).
2008-07-14 20:56:53 +00:00
Charles Krinke
b100b841b3
Mantis#1739. Thank you kindly, Grumly57 for an additional patch that:
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Changed code to include Melanie's advice about X-SecondLife-Region,
then put the exact same content format as a llHTTPRequest issued by
other grids.
2008-07-14 17:47:12 +00:00
Justin Clarke Casey
177001cdfc
* On an archive load, make the master avatar the owner of all scene objects for now
2008-07-14 16:44:50 +00:00
Justin Clarke Casey
9cb4ba9d6b
* For now, when loading an archive all the existing scene objects get deleted by default
2008-07-14 16:23:59 +00:00
Dr Scofield
31e5d348f6
adding support for Xml2 serialization format to XmlRpcLoadXMLMethod.
2008-07-14 14:40:39 +00:00
Charles Krinke
00791594ad
Mantis#1739. Thank you kindly, Grumly57 for a patch that:
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Implements X-SecondLife-* HTTP Headers for llHTTPRequest
2008-07-14 13:51:54 +00:00
Dr Scofield
4476d484c3
fixing warning in IRCBridgeModule and logging the exception cause now.
2008-07-14 12:32:34 +00:00
Dr Scofield
7692f3e18f
further work in progress on the HttpServer side: XmlRpc handler path
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almost complete and soon to be ready for testing; OSHttpResponse code
out.
2008-07-14 12:18:32 +00:00
Dahlia Trimble
d262fb5650
adds a default value of true to the new IRC bridge configuration option "nicknum" to provide backwards compatibility for existing OpenSim.ini files
2008-07-14 09:16:07 +00:00
Jeff Ames
8258c320db
Update svn properties.
2008-07-14 03:27:53 +00:00
Melanie Thielker
07bd749ac5
Patch #9150
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Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
2008-07-14 01:39:36 +00:00
Melanie Thielker
eaf9383b59
Patch #9149
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Make all of the toggles go live. Utilizes the new database table for almost everything. Remove lots of now unneeded settings from the EstateSettings class
2008-07-14 01:32:16 +00:00
Melanie Thielker
12173034d9
Patch #9148
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Patch 5 in the region settings series. Adds a migration to ensure corrupted
data is purged and re-read from defaults. Some changes. Still no full
functionality
2008-07-14 01:29:48 +00:00
Melanie Thielker
e712678689
Patch #9147
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Patch #4 of the region settings series. Partial functionality of the new
storage system. More patches to follow.
2008-07-14 01:27:47 +00:00
Charles Krinke
476e08286e
Mantis#1728. Thank you kindly, Mikem for a patch that solves:
...
The compiler was missing grammar rules for += etc. operators on
vector.member variables, which the attached patch implements.
2008-07-14 01:07:21 +00:00
Charles Krinke
d0fb5e8c90
Mantis#1638. Thank you kindly, Salahzar for a patch that:
...
Addresses an unused field in the asset server but never get filled up.
It also makes working the recent items tab in inventory :))))
2008-07-13 18:57:13 +00:00
Justin Clarke Casey
92cac0c6de
* minor: make scene closing log message info rather than warn
2008-07-13 00:21:23 +00:00
Justin Clarke Casey
eb63b9bbc1
* Actually persist restored archives to the database - wasn't actually doing this before (doh)
...
* Not quite perfect yet
2008-07-13 00:18:29 +00:00
Justin Clarke Casey
bd9736c9f8
* Elminate most of the debugging log output from the archive commands
2008-07-12 22:31:46 +00:00
Justin Clarke Casey
da55f4d2ae
* minor: comment out a couple of lines to eliminate nhibernate compile warnings for now
2008-07-12 22:18:54 +00:00
Justin Clarke Casey
a89385818d
* On archive loading, tell the user how many objects we are ignoring because they already exist in the scene
...
* (ability to give objects new uuids will come later)
2008-07-12 22:14:38 +00:00
Justin Clarke Casey
23c4a409b7
minor: method documentation
2008-07-12 21:43:35 +00:00
Justin Clarke Casey
7d97169351
* minor: thought up a better name for the last allocated local id
2008-07-12 21:07:42 +00:00
Justin Clarke Casey
000d5e8b93
* minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser
2008-07-12 21:03:12 +00:00
Justin Clarke Casey
e30ca523ae
* refactor: Move xml/archive loading and saving code into separate methods ready for future modularization
2008-07-12 20:14:17 +00:00
Justin Clarke Casey
b835b1d7ec
* refactor: collapse scene debug settings into same format as packet debug settings
2008-07-12 20:04:31 +00:00
Justin Clarke Casey
91a208b6a5
* Refactor: Minor cleanup of Debug method in OpenSim.cs
2008-07-12 19:47:45 +00:00
Justin Clarke Casey
451c3d1dd7
* Hive off ConsolePluginCommand into its own framework class
2008-07-12 19:29:49 +00:00