UbitUmarov
08659811c7
put back opensim 32bit launcher, renamed as OpenSim32.exe. This allows opensim to run in 32bit mode on 64bit machines. Possible most opensim regions should be running like this. 2GB of Virtual memory is still a lot on memory
2017-06-11 13:04:34 +01:00
UbitUmarov
be975d1e89
add a adicional in transit flag to signal HG tps, and use it to ignore usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap )
2017-06-09 23:27:33 +01:00
UbitUmarov
e8165a7b51
only silent remove threads from watch list if they stopped ( ie still consider aborted etc )
2017-06-09 20:14:56 +01:00
UbitUmarov
f69e48bedc
make SendCoarseLocations async, since it is http. Make some actions use thread from pool and not a new one. Threading does need a deep cleanup one of this days. This stops mantis 8183 warnings, but as side effect only
2017-06-09 17:32:07 +01:00
Kevin Cozens
3cddfddc3f
Minor changes to commented text in bin/OpenSim.ini.example
2017-06-09 10:14:09 -04:00
Kevin Cozens
0ac6b74c5e
Fixed typo in log message
2017-06-09 10:14:09 -04:00
UbitUmarov
d12957dc2c
still losing time with of halcyon incompatibile oars... cathch exceptions of the function that actually throws; Reduce log spam; don't let a broken MOAP stop all object deserialization. Fixing MOAP does not mean halcyon oars issues are fixed, just one. And really we should not even try to go against halcyon decison to be incompatible.(our MOAP encoding did not change since 2010)
2017-06-09 12:14:13 +01:00
Robert Adams
5bfe8b18fe
Another attempt at parsing MOAP <Media> elements in OAR files.
...
Seems there are multiple interpretations of the format of the content of the
<Media> element in OAR files. OpenSimulator (for reasons lost in the mist of time)
escapes the XML in the element and then reparses it was a separate XmlReader.
Other simulators fill the <Media> element with regular XML.
This patch parses the <Media> escaped XML content as it always has and, if
the parsing fails, falls back to trying to parse the pure XML.
2017-06-08 21:41:34 -07:00
UbitUmarov
1e3a19e673
bug fix plus some cleanup
2017-06-09 00:15:53 +01:00
UbitUmarov
ef2fd8fcea
keep the reverted code, that does work. Our code likes to have pbs.Media == null when there is no MOAD defined, so handle possible odd oars that may have llsd <array /> on that case
2017-06-08 20:47:51 +01:00
UbitUmarov
29f2421d4f
revert fa5bf4fd0b
for test
2017-06-08 11:45:33 +01:00
UbitUmarov
02b51b84f4
so no real need for Maintenance thread.. so removed
2017-06-07 19:09:16 +01:00
UbitUmarov
2d93008bd9
course locations is a also heartbeat job (for now sync)
2017-06-07 18:52:56 +01:00
UbitUmarov
eca89c6e61
remove some more dead scene options
2017-06-07 18:15:15 +01:00
UbitUmarov
c8b3925085
remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then a lot is broken. Remove duplicated CleanTempObjects() call, rename BackupWaitCallback thread as BackupWorker ( still didn't found cause for mantis 8783)
2017-06-07 18:04:02 +01:00
UbitUmarov
9011ca8461
set optional group position and rotation before attach to scene
2017-06-06 20:38:17 +01:00
UbitUmarov
a23f99366f
bug fix: handle current region on GetChildAgentsToClose
2017-06-06 03:22:11 +01:00
Robert Adams
fa5bf4fd0b
Correct parsing of 'Media' XML element in PrimitiveBaseShape when reading an OAR file.
...
The code used to call Serializer.ReadElementContentAsString() and then expected to
pass the XML to PrimitiveBaseShape.FromXml to parse. This would throw as
ReadElementContentAsString does not allow any children of the element.
Reading with Serializer.ReadInnerXml() was the fix.
This was only not a problem because most often shapes don't have media and
most simulators don't output anything if the media array is empty.
2017-06-04 20:51:56 -07:00
UbitUmarov
4320758d97
remove redundant UpdateMovementAnimations();
2017-06-03 07:19:20 +01:00
UbitUmarov
f26ad07ce1
add a delayed stop so fast tap on move keys does not stop the avatar in some cases
2017-06-03 07:01:07 +01:00
UbitUmarov
67e540e05c
cross mouse buttons state
2017-06-03 04:28:43 +01:00
UbitUmarov
12a6625dc7
fix MouseDown in case it gets any use
2017-06-03 03:48:49 +01:00
UbitUmarov
7310b7625e
move a execution overlap guard to end of job
2017-06-02 12:58:04 +01:00
UbitUmarov
b920f784ea
avoi null refs on tests simple clients
2017-06-01 00:14:59 +01:00
UbitUmarov
c68e7b6621
change child agents close control; disablesimulator is not a caps event message
2017-05-31 23:31:02 +01:00
UbitUmarov
5c156508e2
mantis 8182: update/fix GenerateRandomAnimation(). not updating libomv avatar data bc have no idea why do do have it, so leave it to who does know
2017-05-31 12:33:35 +01:00
UbitUmarov
7217c20291
we don't need to keep refs to baked textures assets
2017-05-31 07:12:03 +01:00
UbitUmarov
f5f0fa5d1f
we don't need to keep refs to baked textures assets
2017-05-31 06:18:05 +01:00
UbitUmarov
74da81890c
oops..
2017-05-31 06:04:59 +01:00
UbitUmarov
720a69a49b
remove the option to store baked textures on assets service, thats suicide use xbakes
2017-05-31 04:47:59 +01:00
UbitUmarov
b1c585718c
remove debug messages
2017-05-31 04:30:00 +01:00
UbitUmarov
e5991124dd
merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector in single NeighbourServicesOutConnector
2017-05-31 01:29:38 +01:00
UbitUmarov
0fa3af96a4
remove anoying crossing messages on open borders
2017-05-30 16:51:49 +01:00
UbitUmarov
79b2926ce1
do another dns request via new cache. My problems bf wheren't mono after all, but ubuntu systemd.resolver and google public dns, killing one and not using other did improve dns a lot
2017-05-30 15:34:22 +01:00
UbitUmarov
90da5280af
put back soft http close
2017-05-30 09:01:39 +01:00
UbitUmarov
e5bebe3a32
webrequests serialiazation per endpoint its now ServicePointManager job
2017-05-30 08:20:58 +01:00
UbitUmarov
91caf98308
change servicePoint dns expire also to 5min, let the endpoints expire slide. This should reduce impact of absurd dns fails observed on my test ubuntu VM
2017-05-29 07:48:09 +01:00
UbitUmarov
a317bba8cf
cache endpoints (and other paths) dns requests for 5min, this delay should be acceptable in all cases ?
2017-05-29 07:11:13 +01:00
UbitUmarov
0f0673552c
remove a unnecessary dns check
2017-05-29 06:50:55 +01:00
UbitUmarov
8f86de265c
some cleanup and assume Linux/mono DNS is just broken...
2017-05-29 05:22:21 +01:00
UbitUmarov
7be6e16555
no.. still a fail
2017-05-29 03:41:09 +01:00
UbitUmarov
27afe136d4
mono is a total crap
2017-05-29 03:13:56 +01:00
UbitUmarov
2c19d08448
cleanup util.cs get dns
2017-05-29 02:07:53 +01:00
UbitUmarov
6d23e0bc31
add temporary debug msgs
2017-05-29 01:27:02 +01:00
UbitUmarov
d94b2e6f6d
remove a now anoying message..
2017-05-29 00:20:14 +01:00
UbitUmarov
5274a3181e
enclose GetRequestStream on try/catch
2017-05-28 23:54:43 +01:00
UbitUmarov
99111e5052
enclose GetRequestStream on try/catch
2017-05-28 23:51:13 +01:00
UbitUmarov
687c01b29e
need to delay even more agent close after teleport to compensate for slow machines and user connections. This one of current tp teleport protocol flaws
2017-05-28 03:17:34 +01:00
UbitUmarov
d1306c8976
a null ref check left behind on previus commits
2017-05-28 02:11:40 +01:00
UbitUmarov
572e84c822
make use of a rare thing called StringBuilder on LSL_List. LSL_List uses may need a revision to make sure they are passed by ref and not by value, with necessary adjustments. This does not have much impact on AppDomains, since if they cross, they are always serialized. Since lists are important parts of LSL, the AppDomainLoading option needs to be replaced by something else
2017-05-28 01:56:52 +01:00