gareth
0fcfff8b9b
Copied old trunk to archive
2007-03-07 18:47:10 +00:00
jhurliman
0b6f8a02a7
* Updating libsecondlife.dll to the latest version with a working LayerData function
...
* Reformatting some source files
* Adding a try/catch sanity check around a phoning home check to osgrid.org
* Updating the MSVC project file
* Converted LayerData generation to use the functions built in to libsecondlife
* Removing unused BitPack.cs and TerrainDecoder.cs files
* Added a basic terrain generator (hills algorithm)
2007-03-07 05:09:18 +00:00
gareth
5ebd471544
NEVER COMMIT WITHOUT A TEST COMPILE!
2007-03-07 01:21:24 +00:00
gareth
ac435dccec
< babblever> hey i think you need to add a "this.sandbox = cfg.sandbox" to the initconfig
2007-03-07 01:13:06 +00:00
gareth
01536d901a
Attempted to fix Db4o/world thing (and failed, but it still runs!) will need a new class for the world data
...
Removed excess debug output
2007-03-06 20:22:17 +00:00
gareth
d4cd213b32
Updated help message on console
2007-03-06 16:03:35 +00:00
gareth
d828af7036
Implemented local console and VERY rough skeleton for TCP/Worldchat console
...
Implemented seperate logging (but no packetlog or chat yet)
2007-03-06 15:57:36 +00:00
gareth
560b46357e
Added sandbox mode and setup facility
2007-03-05 17:44:59 +00:00
gareth
ea28985d05
Added MW's fix for smooth movement
2007-03-04 19:12:07 +00:00
gareth
c3d40feeb6
Implemented chat
...
Fixed "sticky borders" bug (avatar can hit side of sim and move away)
2007-03-04 03:36:08 +00:00
gareth
412d7e098c
Fixed up bugs from patch in PREV:
...
Slow movement of avatar FIXED
Constant TerseObjectUpdates FIXED
Moving out of sim FIXED
2007-03-04 01:57:52 +00:00
jhurliman
c3daab6434
Keeping the MSVC project file up to date
2007-03-04 01:35:56 +00:00
jhurliman
bb3087224c
Updating to a version of libsecondlife that isn't thousands of years old
2007-03-04 01:33:31 +00:00
gareth
572ab93936
Merged makomk's patch as per bug #61
...
Rescued my brain ready to implement animations and proper velocity encoding
2007-03-04 00:44:26 +00:00
gareth
b29618fc3c
Rollback to r117
2007-03-03 19:17:44 +00:00
gareth
b968ff83a9
Begun porting a (STABLE) version of MW's movement code
2007-03-03 01:49:56 +00:00
gareth
442036fa8e
Lock the world so we don't cause nastiness and crashes
2007-03-03 00:56:00 +00:00
gareth
0703b548c0
We have a main update loop!
2007-03-03 00:39:16 +00:00
gareth
808fdcc915
Added usersessions/delete function
2007-03-02 23:26:36 +00:00
gareth
0227f31cdd
Implemented logouts (so you can logout and then return later! woohoo)
2007-03-02 23:23:27 +00:00
gareth
cb55056e3b
Began implementing basic physics engine plugin framework
2007-03-02 22:17:39 +00:00
MW
acc98fca7b
r105 somehow got put in wrong place, so replacing files
2007-03-02 18:24:54 +00:00
MW
40a52b0f55
A example of how the physics plugins might work
2007-03-02 18:12:54 +00:00
jhurliman
91c11314ac
* Bind to IPAddress.Any instead of a hardcoded address
...
* Allow login if a connection can't be made to the grid auth server (instead of crashing)
* Brought the MSVC project file and solution up to speed
* Added a default VersionInfo.cs to allow compiling with MSVC
* Removed unnecessary .suo file
2007-03-02 08:36:57 +00:00
gareth
d68d8a4b0c
Missed these 2
2007-03-01 15:25:10 +00:00
gareth
eacb864749
Cleaned up legacy code (i.e deleted the old stuff)
2007-03-01 15:24:24 +00:00
gareth
417ea24b83
Lovely lovely flat island :)
2007-03-01 15:15:45 +00:00
MW
5239de16df
Fixed small bug in Terrain Encoding
2007-03-01 15:07:27 +00:00
gareth
ba299f4e10
Imported fixed OGS asset server
...
Fiddled with terrain data
2007-03-01 02:26:44 +00:00
gareth
1122aa3efe
WOOHOO! Avatar/Asset loading works!
2007-03-01 02:02:01 +00:00
gareth
0eabb4b98c
Broken asset code + ObjectUpdate FIXME
2007-03-01 01:38:41 +00:00
gareth
f40845db93
Brought in newer libsl
2007-02-28 22:59:59 +00:00
gareth
8f3c679c73
Half-working asset system, but avatar objectupdate stuff needs to be done by a non-Gareth
2007-02-28 22:21:33 +00:00
cw
07f715c3e6
Adding monodevelop project
2007-02-28 22:17:59 +00:00
gareth
b714801f41
Assets?
2007-02-28 19:47:05 +00:00
gareth
b9f7e6c69f
Got LayerData working, need asset management to get the avatar to display
2007-02-28 17:01:25 +00:00
gareth
93da2086a9
Imported MW's terrain encoder/decoder
2007-02-28 14:33:10 +00:00
gareth
ed4dc30dc2
Brought in other OGS server components and the all-important caffeine script
2007-02-27 23:31:14 +00:00
gareth
09dd4bd683
Brought in code from branches/gareth
2007-02-27 23:00:49 +00:00
gareth
5453580d55
Removed old trunk code
2007-02-27 22:59:35 +00:00
jmalthus
726b91d74d
Patch Applied regarding Bug #51
2007-02-14 02:36:25 +00:00
MW
2538e747ac
[0000050] Animations stop/start issue fixed
2007-02-13 20:27:14 +00:00
cw
1c87bdb464
[0000047] System.IO.Path combine path
2007-02-12 01:41:44 +00:00
cw
7322d41d81
[0000048] Animations
2007-02-12 01:38:21 +00:00
MW
6449e49ea7
2007-02-09 20:01:07 +00:00
MW
8c80d98252
Clean up
2007-02-04 11:36:35 +00:00
MW
dc2316de9c
Basic Inventory support and clean up
2007-02-03 21:09:54 +00:00
MW
c113086dcd
2007-02-03 19:56:19 +00:00
MW
3a157273da
Added Basic Inventory support
2007-02-03 19:51:52 +00:00
MW
f21990ea06
2007-02-02 17:59:51 +00:00