Melanie
0fd17c08ae
Massive console refactor. Greatly simplify interface.
2019-08-20 23:28:59 +01:00
Melanie
c9b7ec2af9
Make the DNS cache timeout configurable.
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In containerized environments, DNS is simulated. It can change several
times per second as containers move around. The hardcoded timeout was
too long for a container environment.
2019-08-09 12:06:33 +01:00
UbitUmarov
d90b68c2a6
change wrong watchdog stopped thread check code, and don't log it
2017-05-26 00:05:35 +01:00
UbitUmarov
8195cd5153
another one
2017-05-25 02:24:15 +01:00
UbitUmarov
07e614a32c
dont log timeouts on stopped threads
2017-05-23 06:38:19 +01:00
UbitUmarov
731510c305
let .net decide GC mode from its defaults on the platform
2017-05-09 18:27:06 +01:00
UbitUmarov
957ca41b13
remove file bin/Mono.Posix.dll that causes problems with mono
2017-05-09 11:58:07 +01:00
Melanie Thielker
5ceb315e34
Secure sim stats with an (optional) password.
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There is way too much in these stats to expose them to the world, at
least for some of us.
2017-02-01 15:30:17 +00:00
Melanie Thielker
b16abc8166
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Mandarinka Tasty
aee3f273f0
Serving robots.txt from bin Idea of solution for http://opensimulator.org/mantis/view.php?id=7392
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Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-12-29 22:32:08 +00:00
Melanie Thielker
cdfdf6322d
Applying a modified version of TomTheDragon's patch to prevent the sim
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from crashing when signals are unavailable.
2016-12-12 09:26:12 +00:00
UbitUmarov
da2c1e8aad
don't do unix signals on windows
2016-12-12 00:54:41 +00:00
Melanie Thielker
4d1536f1ec
Allow OpenSim to respond to Unix signals. This may need work to be
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properly ignoed on Windows.
Windows devs, please test and check for platform flags if this causes
issues in Windows
2016-12-12 00:07:36 +00:00
Mandarinka Tasty
d2bbd7ef2b
Fix in cmdparams.Length for: SavePrimsXml2 and SaveXml
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Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-26 04:14:32 +00:00
Mandarinka Tasty
1e90417ac2
Fix in descriptions of: load xml, load xml2, save xml, save xml2
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Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-26 04:11:31 +00:00
Jak Daniels
0b216c37df
Changes to Load Oar options and new code to support importing OARs with different Region sizes to the destination region.
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Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 01:32:48 +00:00
UbitUmarov
7bfa311e32
fix a old bug i added: MaxWearables can't be changed in runtime
2015-09-03 20:51:30 +01:00
UbitUmarov
a11edceb00
seems to compile ( tests comented out)
2015-09-02 19:54:53 +01:00
UbitUmarov
371c9dd2af
bad merge?
2015-09-01 14:54:35 +01:00
UbitUmarov
3829df1059
try to implement core load oar options
2015-08-24 17:05:16 +01:00
Justin Clark-Casey (justincc)
45dd0cc363
Actually start a region created via the "create region" console command.
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Addresses http://opensimulator.org/mantis/view.php?id=7478
2015-03-13 23:50:00 +00:00
Shy Robbiani
78258a0fa1
help restart message corrected
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The "restart" console command restarts the currently selected region or
all regions in this instance if root is selected. Changed the message
accordingly.
2015-03-11 23:30:05 +00:00
Melanie Thielker
b5ac2eb1e1
Allow setting the size of the wearables array from config, for core compatibility
2015-03-10 01:04:04 +01:00
UbitUmarov
a301bad8ad
on util thread pool reduce the min number of threads, increase the
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maximum and increase the idle time before release to OS
2014-10-13 12:10:13 +01:00
Justin Clark-Casey (justincc)
5db3f08871
minor: add --default-user option to "load oar" help long description. Do other small tidies of "load oar" console command help.
2014-10-11 00:03:05 +01:00
Jak Daniels
bde60cc92e
Add persistent command history in console
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2014-09-23 10:36:00 -04:00
UbitUmarov
538a95ff1e
in show connections show also if it is a childagent connection
2014-08-14 21:05:17 +01:00
UbitUmarov
8c657e4837
add a estimator of client ping time, and painfully make it visible in show
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connections console command
2014-08-14 20:41:36 +01:00
Justin Clark-Casey (justincc)
36f01dce2d
Change MaxPoolThreads default in code as well from 15 to 300
2014-08-08 23:47:03 +01:00
Justin Clark-Casey (justincc)
fea18a909f
Fix bug in "show modules" comamnd that was showing shared modules as non-shared and non-shared as shared
2014-07-09 23:24:12 +01:00
Justin Clark-Casey (justincc)
b019fd5a95
Show region size column in simulator version of "show regions" console command
2014-07-05 00:20:39 +01:00
Diva Canto
2ff9ea3f80
Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
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Also added more packing/unpacking code.
2014-06-01 10:06:26 -07:00
Dev Random
78015bbbdc
Console commands for Estate Mgmt
2014-05-06 18:55:42 +01:00
Matt Lehmann
8b3c2f7d0c
updated version of default user switch for load oar :q :q
2014-05-06 18:48:42 +01:00
Dev Random
4aa483777b
Move new Estate commands to OpenSim.cs
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-04-03 12:45:43 -04:00
Oren Hurvitz
921f0052f4
Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field
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Recent versions of Firestorm and Singularity have started sending the viewer name in the 'Channel' field, leaving only their version number in the 'Viewer' field. So we need to search both of these fields for the viewer name.
This resolves http://opensimulator.org/mantis/view.php?id=6952
2014-03-24 12:26:52 +01:00
Justin Clark-Casey (justincc)
4e6f7435d0
Add UUID and ready status (whether region has finished starting up) to "show regions" console output.
2014-03-05 01:23:48 +00:00
Robert Adams
79200ed270
Fix displacement and location operations on legacy trees and grass in
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the 'load oar' and 'scene' commands. Before they were ignored but the
code now relies on the SOG.IsAttachment function for attachmentness.
2014-02-15 17:10:20 -08:00
Robert Adams
41b6602a77
Add "--no-objects" parameter to 'load oar'.
2014-02-02 22:16:01 -08:00
Robert Adams
2a4dd34616
Change new 'load oar' parameters to be hyphenated to be consistant with
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existing parameters. ('--forceterrain' becomes '--force-terrain').
The old forms have been kept for downward compatiblity.
2014-02-02 12:21:18 -08:00
Robert Adams
5e6a47f13f
varregion: remove --noterrain and --noparcel parameters in 'load oar'.
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Add --forceterrain and --forceparcel to 'load oar'. In order to not change
the operation of --merge (which does an object merge and suppresses terrain
and parcel information loading), added the --force* parameters to be used
when loading multiple oars to build up a varregion.
Added --rotation and --rotationcenter parameters to 'load oar' which apply a rotation to
the loaded oar objects before displacing. The rotation is in degrees (pos or neg)
and the center defaults to "<128, 128, 0>".
2014-01-19 12:45:16 -08:00
Robert Adams
6fbfb47b92
varregion: add --noterrain and --noparcel to 'load oar'.
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--noterrain suppresses the loading of the terrain from the oar.
--noparcels suppresses the loading of parcel information from the oar.
2014-01-19 11:03:08 -08:00
Robert Adams
dd6db72939
varregion: add --displacement parameter to 'load oar'.
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Adds displacment to all objects and terrain loaded from the oar.
As an example, if you have a 512x512 region and an old 256x256 oar, doing
load oar --displacement "<128,128,0>" oarFile.oar
will load the object (and terrain) into the middle of the 512x512 region.
If displacement is not specified, 'load oar' works like it always has.
If you have a 5
2014-01-19 10:09:43 -08:00
Melanie
31279a3308
Merge commit '08750501617ca332ab196b2f25030e3c635c9dd6' into careminster
2014-01-05 20:03:48 +00:00
dahlia
0875050161
Add console utility commands "scale scene" and "translate scene". Note that repeated use of these commands will induce floating point accumulation errors. Please back up your region before using.
2013-12-10 13:57:18 -08:00
Melanie
6d6b9ab791
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-07 01:08:49 +00:00
dahlia
e52a8d388f
"rotate scene" command now uses Constants.RegionSize / 2 to pick the center of rotation and center can be optionally overridden in the command line
2013-11-26 21:07:37 -08:00
dahlia
5a9ec0748b
add a "rotate scene" console command. Seems to work for prims/sculpts/mesh but not for foliage, don't know why. Also doesn't work on terrain. Successive use of this command will likely introduce floating point error accumulation. Back up your region before using it :)
2013-11-26 17:18:44 -08:00
Melanie
3589acdab1
Merge branch 'master' into careminster
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Conflicts:
.gitignore
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
prebuild.xml
runprebuild.bat
2013-11-23 19:13:22 +00:00
Justin Clark-Casey (justincc)
b44c69807d
Fix bug where "show modules" would accidentally list all the shared modules again as "non-shared"
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Addresses http://opensimulator.org/mantis/view.php?id=6860
2013-11-19 23:53:15 +00:00