Commit Graph

19176 Commits (13b1c5dfcef6e6e74709da8d588ed48d99d560d2)

Author SHA1 Message Date
Oren Hurvitz 83da582261 Removed unused code related to DNS lookups 2015-07-23 14:50:50 +03:00
Melanie Thielker 7342192223 Add quotes aroung LandFlags as PGSQL seems to choke on the word when
it's bare.
2015-07-23 01:59:33 +02:00
Oren Hurvitz 43c8e2396e Added locking to HypergridLinker, to prevent problems if multiple linking requests for the same region are handled simultaneously 2015-07-22 20:39:30 +03:00
Oren Hurvitz 3a2d4c8b05 Added logging in places where regions are searched for by their location
This commit also fixes the log message "Region already exists in coordinates <{0},{1}>": it was actually showing the *requested* coordinates, instead of the coordinates of the previously-existing link.
2015-07-22 20:13:53 +03:00
Robert Adams 8cc7433d68 BulletSim: fix cut-and-paste typo in constraint frame setting.
This code is in the XNA module so it does not affect the normal
Bullet configuration .
2015-07-21 20:11:59 -07:00
AliciaRaven 297d31b1c2 Prevent two maptiles being generated at startup, one for v1 and another for v2-3 service. * v1 Service (WorldMapModule) is called directly by scene on startup. This patch moves the initial map registration of the v2-3 service (MapImageServiceModule) to that point so they can share the bitmap instead of doubling the work of Warp3D and exasperate its memory leak issues.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-07-21 15:11:47 -04:00
Melanie Thielker c7f6e248e8 Correcting errors in previous change: MySQL needs int unsigned, not
unsigned int. PGSQL has no unsigned types, changing to bigint.
2015-07-14 21:22:53 +02:00
Melanie Thielker 7b571a928c Mantis #7629: Change LandFlags column to unsigned. Thanks, Jim! 2015-07-14 21:16:25 +02:00
AliciaRaven 248c0e18de Prevent multiple instances of the FSAssets service causing problems. Protect against secondary instances registering duplicate console commands Also prevents multiple instances each starting a writer thread which will cause major file access exceptions as they fight over the contents of the spool directory.
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-13 19:04:33 +02:00
Oren Hurvitz e174dc87fb Fixed the whitespace in Scene.cs
The whitespace in this file was fubared recently
2015-07-13 12:37:18 +03:00
AliciaRaven f3f748ed11 Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-12 04:03:08 +02:00
Melanie Thielker c59144ff13 More cleanup, add missing refs to prebuild, remove refs to stuff not
used. Will NOT compile.
2015-07-11 19:27:19 +02:00
Melanie Thielker a343c07d12 Some cleanup, add prebuild project, correct path 2015-07-11 19:21:32 +02:00
Melanie Thielker 2672637202 Rename for uniformity, add data module 2015-07-11 19:10:39 +02:00
Melanie Thielker db62e1ac3c Add main FSAssetsService 2015-07-11 19:07:42 +02:00
Melanie Thielker 987e7e4f84 Applying Gavin Hird's patch to correct PGSQL group notices. Thatk you,
Gavin
2015-06-26 19:08:51 +02:00
Robert Adams d750647fb1 BulletSim: fix two compiler warnings.
Mostly code left over from things that are not done that way anymore.
2015-06-25 22:02:12 -07:00
Diva Canto 0e401238e7 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-06-25 15:02:06 -07:00
Diva Canto c299414d50 Fixed bad-ish code in login patch 2015-06-25 15:01:43 -07:00
Quill Littlefeather 4131fbea0c Changes to Welcome Message sent to clients.
.gitignore                                        |  1 +
 OpenSim/Services/LLLoginService/LLLoginService.cs | 32 +++++++++++++++--------
 1 files changed, 22 insertions(+), 11 deletions(-)

Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-25 14:53:51 -07:00
dahlia 3aa9e786de Thanks Gavin Hird for a fix for Mantis 0007604: DeleteClassifiedRecord exception PGSQL 2015-06-24 04:08:34 -07:00
dahlia 2c5a3ff9f0 Thanks Gavin Hird for a fix for an exception when requesting an Estate Ban when using PGSQL. 2015-06-24 03:46:30 -07:00
Diva Canto b5ac0e1ab8 FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often. 2015-06-23 14:24:55 -07:00
Cinder a91f32e2c7 Guard against null AgentPrefs service in llGetAgentLanguage()
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-21 08:41:37 -07:00
Cinder 7edaf1d851 Add MaxMaterialsPerTransaction to SimFeatures
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-19 08:44:34 -07:00
AliciaRaven c37315da87 Warp3DImageModule. Reduce workload by not calling to render the root prim twice. When loading prims to draw the map, the Warp3D system first calls to load the root prim, followed by all the prims in the SOG. The initial call to load the root prim is not required because it is also in the parts list. The result of this was that all root prims were being loaded twice.
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-19 06:56:19 -07:00
Diva Canto 017d2cf417 Bug fix in inventory fetching: sometimes the caps request comes before there is a scene presence, and that's ok. 2015-06-17 15:55:07 -07:00
Diva Canto 4a516fa156 Removed the pgsql table for AgentPrefs, because it is not working. For now the Agent Preferences feature will not work with PGSQL installations -- someone who uses PGSQL needs to send a table that works. 2015-06-14 14:49:20 -07:00
Diva Canto be68f4852c Mantis #7610. Changed AgentPrefs table in PGSQL to use uuid instead of varchar(36), to be consistent with the otehr pgsql tables. Since the first commit on this was yesterday, there's no migration; instead, the version starts at 2. If anyone created the table yesterday, it will be dropped and recreated.
WARNING: untested. (I don't use pg)
2015-06-14 09:30:55 -07:00
Diva Canto f27ce66877 Squooshed a warning that could result in a runtime null pointer exception. It says that code is for debugging, but it was buggy. 2015-06-14 08:18:21 -07:00
Diva Canto 03f142730c Squoosh one more warning 2015-06-14 08:14:09 -07:00
Diva Canto 496f35b4e8 Removing the Store methods in the DB layer of AgentPreferences, as they were simply calling the base ones. 2015-06-14 08:04:25 -07:00
Cinder 3853904b80 Quell three new warnings I introduced with AgentPrefsData, return an empty llsd map instead of an empty llsd block when no AgentPrefs service is available to try and appease Firestorm
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-14 07:59:25 -07:00
Roger Kirkman 54c1659934 AgentPreferences SQLLite Migration update Mantis #7157
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 22:10:51 -07:00
Cinder 7635138c59 SQLite and PGSQL adapters for AgentPreferences
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 14:53:17 -07:00
Diva Canto 75baf6ce01 Added ':' to debug messages 2015-06-13 14:34:28 -07:00
Cinder d6dc782d75 Add optional GodNames region module
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 14:31:49 -07:00
Cinder 044654b5a9 Guard against scenes without an agent prefs service and a copy and paste fix
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 13:37:08 -07:00
Diva Canto 7f1a73cbda Fixed indentation 2015-06-13 10:27:48 -07:00
Diva Canto bcb8a7d7f9 A few bug fixes for Agent Preferences to actually work. Also added missing config for standalone. 2015-06-13 08:36:06 -07:00
Cinder 0fa94f222d Refactor AgentPreferences so that database operations happen centrally. the opensim way.
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:42 -07:00
Cinder c1ddb7f05e Relicense AgentPreferences files to BSD and OpenSimulator
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:26 -07:00
Cinder 6f71d5c2c6 Support for Linden AgentPreferences capability and friends (UpdateAgentLanguage and UpdateAgentInformation) and Mantis #7157
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:01 -07:00
dahlia 58972f65ac SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions. 2015-06-10 01:26:38 -07:00
Diva Canto a83d2247d4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-06-09 13:22:24 -07:00
Diva Canto b931f393a8 Avoid registering console commands in every single instance of GridUserService running on the same process. Only one registers them now. 2015-06-09 13:21:41 -07:00
Robert Adams 81ef7b586e Address Mantis 7592 (http://opensimulator.org/mantis/view.php?id=7592) by
disabling terrain patch sending by view distance for legacy sized regions.

The problem seems to be that people expect adjacent legacy sized regions
to just display like they always have. Limiting displayed terrain is
complicated by the camera position not being updated in child regions.
2015-06-06 07:09:20 -07:00
H-H-H 0c5facbd75 Typo Fix
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-05 16:48:16 -07:00
Diva Canto c4efeb0f7c Upgraded the Simian inventory connector with an item cache, too, so that it doesn't get awfully out of sync with the improvements I'm making to the robust service connectors, which are being fully leveraged by the simulator. This Simian connector needs more love... 2015-06-05 11:46:13 -07:00
Diva Canto 96f0c6f074 More on mantis #7567. Two things:
- Increase the inventory cache timeout to 20 secs, so that the items will still be there when they are needed by the sim for rezzing
- Before rezzing attachs, make a call to GetMultipleItems so to fetch them all at the same time
2015-06-05 10:07:50 -07:00
Diva Canto cc22d81b4d The only purpose of this commit is to remove an erroneous comment. It turns out that rezzing the attachments is necessary in modern viewers too. Proof: commenting the lines below the comment results in no attachments seen in the avatar. 2015-06-05 09:47:36 -07:00
Diva Canto 52d9ea1cee Mantis #7603 -- bad folders in inventory could produce null pointer exception. Thanks for the line numbers in the exception trace. 2015-06-04 19:57:01 -07:00
Diva Canto 83267e19f6 Mantis #7536. This may alleviate the side effects of broken SceneObjects XML. It doesn't (can't) fix the cause. 2015-06-04 16:17:45 -07:00
Diva Canto 51fccff235 Mantis #7600. The warning message was not a symptom of a problem, it was just that the HG client was trying to fetch folders that aren't in the Suitcase, so that fails. This should make the warning message go away in that situation. (fetching those folders will still fail, because they aren't available over HG) 2015-06-04 15:04:36 -07:00
Diva Canto f63e7ec46f Trivial: fix copy-paste typo in string 2015-06-04 09:30:41 -07:00
Diva Canto 2fff376762 More assertions in inventory client tests to check for assorted combinations of cached/non-cached/existing/non-existing items 2015-06-04 09:17:12 -07:00
Diva Canto 6f469ec0a5 Added tests that verify the absence of the bug fixed in the previous commits (cache issues). 2015-06-04 08:52:57 -07:00
Diva Canto a433a40980 Making the inventory cache static, so that there's less timers. 2015-06-04 07:10:06 -07:00
Diva Canto ea5aa82c2c Mantis #7567. Once again, avoiding prefetching linked items within linked folders. Also fixing the inventory connector GetMultipleItems, so that if everything is in the cache, it returns successfully rather than unsuccessfully. 2015-06-04 06:58:07 -07:00
Diva Canto bac53387a9 Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).
Other minor changes:
- added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called
- brought linked items in linked folders back to being prefetched
2015-06-03 17:42:41 -07:00
Diva Canto 3141664d6b I suspect the viewer doesn't need the target of linked items inside linked folders to go in the reply of the original request. At least my tests indicate that. Pushing this out, so that others who use linked folders a lot more can verify. 2015-06-02 16:31:56 -07:00
Diva Canto 0531448664 New unit tests for FetchInventory2 cap. 2015-06-02 15:48:16 -07:00
Diva Canto be6fb22d69 Mantis #7567. One of the reported log messages showed this:
09:38:40 - [LOGHTTP]: Slow handling of 15572 POST /CAPS/b12c7e98-8261-4953-b7d1-1c414c9893fc FetchInventory2 8acfbca3-13b5-434f-898c-5f4bbe8a76ff from 92.237.199.112:60083 took 62391ms
FetchInventory itself wasn't taking advantage of the new inventory API. This commit fixes that.
2015-06-02 15:40:13 -07:00
Diva Canto 8de65a8fb3 Mantis #7594: putting things as they were before regarding duplicate removal. Also added test to check that duplicates are being removed. The test passes. I have no idea how duplicates would not be removed, as reported in the mantis. 2015-06-01 20:05:51 -07:00
Diva Canto 442c025335 Mantis #7594. Fixing the broken code I just introduced. 2015-06-01 18:57:01 -07:00
Diva Canto 7b5e97f04f More on mantis #7594, this a=time addressing the reported exception, which seems to be a separate issue from the duplicate folders. 2015-06-01 16:37:04 -07:00
Diva Canto 7effd3b158 Mantis #7594. This should be functionally equivalent to what it was, but just in case mono has a bug in List<T>.Find, here is the Linq equivalent of distinct-ness. 2015-06-01 15:11:30 -07:00
Magnuz Binder dcf31ee762 Correct constant RCERR_CAST_TIME_EXCEEDED.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-06-01 13:09:05 -04:00
dahlia 5d3c327e93 Add a new os function "osGetGender()" 2015-05-29 23:02:12 -07:00
Cinder 0af17c9484 llListRandomize() wasn't very random
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-05-27 11:15:09 -07:00
AliciaRaven 5e09e52ee9 Attachments Module. Fix detach event not being fired until the next time the object is attached.
Not an ideal fix but this allows scripts such as AOs to remove animations when detached etc. The pause added does not affect other avatars or the scene in general and only pauses the avatar performing the detach for an extra 2 milliseconds.

Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-05-26 15:05:32 -07:00
Diva Canto 22ee1c30e3 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-25 15:19:27 -07:00
Diva Canto 35d58fe9d4 Minor change of statement order in unit test 2015-05-25 15:19:00 -07:00
Magnuz Binder abb3bb60a6 Fix mesh cache race condition in llCastRay V3.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-23 08:14:28 -04:00
Magnuz Binder fdc383a843 Use own mesh cache in llCastRay V3 after throttling.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-22 01:21:50 -04:00
Magnuz Binder 7d26815d0e Throttle llCastRay V3.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-22 01:21:18 -04:00
Melanie Thielker edcba95ab5 Merge branch 'master' into moses
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2015-05-20 23:40:52 +02:00
Talun d9afe354ac New values returned by llGetEnv
Implements recent changes to llGetEnv
region_cpu_ratio hardcoded to 1
region_product_sku hardcoded to OpenSim

Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-20 14:36:54 -04:00
Michael Heilmann 946a6622fe Removing duplicate definition 2015-05-19 15:52:13 -04:00
Michael Heilmann 140ea04b9d Merging Opensim upstream before generating patch 2015-05-19 15:18:45 -04:00
Glenn Martin 91a55c0794 Merge branch 'master' of https://github.com/M-O-S-E-S/opensim into moses.metricsPhase2
Fixed conflicts.

Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2015-05-19 14:07:44 -04:00
Glenn Martin 3efcef7d7e Merge branch 'moses.metricsPhase2' of git.irl.ucf.edu:/irl/git/opensim into moses.metricsPhase2 2015-05-18 16:36:06 -04:00
dahlia 6a48c87cd2 resolve possible nullref when sending appearance packet. Thanks to zadark for pointing this out. 2015-05-13 15:59:58 -07:00
BlueWall 3c2886cd75 Adding back command to clear region's user cache 2015-05-13 14:31:28 -05:00
AliciaRaven cb586d1158 Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position. This version fixes issues where scripts in child prims were not detected and also blocks grab for attachments.

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-05-13 12:16:14 -05:00
Magnuz Binder d348f87161 Patch llCastRay fully simplified to V3. 2015-05-12 15:40:42 -07:00
Justin Clark-Casey (justincc) d52f58a733 Disable the "show threadpool calls active" console command for now.
Whilst this can be very useful to identify threads held too long by incoming packet processing,
it can also be very misleading as the count updates are not atomic (race conditions lead to growth in numbers over time).
This could be solved by making the counts volatile but I don't currently have time to assess the performance impact, though it's almost certainly negligible.
If anybody else wants to do that and re-enable this command then please feel free.
2015-05-12 19:54:25 +01:00
Diva Canto aefed57158 One more test in UserAccountsClient. 2015-05-12 08:55:32 -07:00
Diva Canto 923a57a91f Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface. 2015-05-11 19:55:23 -07:00
Diva Canto c20a5dd75a Trivial change just to trigger jenkins to build again 2015-05-11 09:05:09 -07:00
Diva Canto 3df472f10d Added inventory tests to Robust.Tests. 2015-05-11 08:52:12 -07:00
Diva Canto 3c596e47c6 Knocked off a few compiler warnings regarding unused variables. 2015-05-10 21:54:24 -07:00
Diva Canto eb9b16d284 Added simple test for IM in Robust too.
Changed Inventory data to use the mock one in Common Tests. (but still not inventory tests)
2015-05-10 21:49:24 -07:00
Diva Canto 4b94fb8443 Added this form that comes handy for testing the grid service in Robust. 2015-05-10 21:16:12 -07:00
Diva Canto 811b026ed5 Deleted OpenSim.Tests.Client.GridClient and PresenceClient, as they have been subsumed by the new testing framework. 2015-05-10 21:15:22 -07:00
Diva Canto c2cf22ea4f Added the beginning of a new test framework for robust connectors and services. For now, just Grid and Presence. This framework starts a robust server (as a thread) listening on a port in localhost, then the tests are client code. 2015-05-10 21:04:46 -07:00
Diva Canto 05737a1010 Improved comments on fetch inventory tests 2015-05-10 08:59:33 -07:00
Diva Canto cd12ecd44e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-10 08:48:04 -07:00
Diva Canto f992ed0f40 Added unit tests for FetchInventoryDescendents http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents
Also, consolidated the location of the files that handle inventory capabilities.
2015-05-10 08:44:21 -07:00
Dev Random f20728fc86 Constrain 'terrain modify' to selected Region
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-09 15:25:33 -04:00
Diva Canto adf0f49a69 Fix mantis #7054: AO in Firestorm and Kokua stopped loading after new inventory code in place. Cause: # of descendants was wrong. 2015-05-09 08:58:59 -07:00
Diva Canto 0bf1209f90 Another major overhaul of inventory downloading, this time pertaining to inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item. 2015-05-08 20:53:28 -07:00
Diva Canto e5cf6a29fb Restore handling of bad folders. I'm not entirely sure this is part of the protocol -- I don't see it here: http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_inventory_descendents
But who knows!
2015-05-08 17:02:02 -07:00
Diva Canto 3110b1661f Apparently Firestorm sometimes sends duplicate folder ids on the same request (see http://opensimulator.org/mantis/view.php?id=7054#c28297). This was throwing the new inventory download code off.
Firestorm also sends requests for folder UUID.Zero, which doesn't exist, but doesn't cause any problems either -- it just fails. I'm leaving the warning message for now, just to keep an eye on which folders can't be found, but may remove it in the future.
2015-05-08 08:37:31 -07:00
Diva Canto 3548e39f9a I shouldn't write code this early in the morning... Fixing a 'duh' on previous commit. 2015-05-08 07:36:30 -07:00
Diva Canto a68aab14fa Additional debug message to help diagnose a warning message and exception related to previous commit.
See http://opensimulator.org/mantis/view.php?id=7054#c28282
2015-05-08 06:57:06 -07:00
Diva Canto c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. 2015-05-07 19:24:08 -07:00
Diva Canto ca4569eeb4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-07 12:38:40 -07:00
Diva Canto cc1fc400d8 pCampbot: added behavior that mimic initial inventory download. It's not exactly what the viewer does, but it's close enough, and the elapsed time can be measured. 2015-05-07 12:37:49 -07:00
Michael Cerquoni dc4c9b1bb0 Minor whitespace removal 2015-05-07 14:09:29 -04:00
Dev Random a9dd3028b9 Add 'terrain modify noise' and code cleanup
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-07 14:07:50 -04:00
Dev Random 4bf62e11b6 'terrain modify' command for area-of-effect operations
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-06 13:55:22 -04:00
Diva Canto 8676b017b2 Attempt at fixing mantis #7054. The two inventory threads are stepping on each other's feet. This needs real-world testing, as I'm not sure of all the consequences of reducing the number of worker threads to 1. 2015-05-05 21:28:27 -07:00
Diva Canto 1abbad71b4 Refactored some code that is used in two different dlls related to SOP rewriting. Also added some unit tests that relate to mantis #7514 2015-05-05 20:59:09 -07:00
Michael Cerquoni 44b8b9fef6 Revert "Patch llCastRay fully-simplified to V2." for further review.
This reverts commit c96ee68953.
2015-05-04 16:23:16 -04:00
Michael Cerquoni dfb73c1464 fix a minor whitespace issue 2015-05-04 15:56:12 -04:00
H-H-H 49991d055a Adding the command <dobackup>to opensim console which requires a region name as an argument and will do an oar of that region if the autobackup module is enabled
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 15:53:31 -04:00
Talun 382e05df14 Missing constants for llGetObjectDetails
OBJECT_BODY_SHAPE_TYPE
OBJECT_HOVER_HEIGHT
OBJECT_LAST_OWNER_ID
OBJECT_RENDER_WEIGHT

Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 13:18:52 -04:00
Steven Zielinski 96a86e7d5a Fixed a bug that would cause the sim extra stats reporter to fail in reporting stats. The bug was caused by the current process threads which can return null references.
Test Plan: Tested on windows using opensim standalone and the json stats.

Reviewers: rlouden, ssirigam, clattin, martin, kboswell

Reviewed By: rlouden, ssirigam, clattin, martin, kboswell

Differential Revision: http://cr.irl.ucf.edu/D277
2015-05-04 13:17:11 -04:00
Magnuz Binder 5a2440dfdf Implement llGetGeometricCenter correctly.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 13:14:09 -04:00
Magnuz Binder c96ee68953 Patch llCastRay fully-simplified to V2.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 12:44:58 -04:00
Steven Zielinski cb517839e9 Fixed vocabulary in a comment to match the code. 2015-05-04 10:05:36 -04:00
Magnuz Binder 43b8bd0c35 Implement llCastRay fully, simplified. 2015-05-03 23:41:11 -07:00
Robert Adams 30f9e5372e Only send parcel layer data around the point of interest. Can be disabled
by setting [LandManagement]LimitParcelLayerUpdateDistance=false
New parameters added to OpenSimDefaults for the distance and enablement.
2015-05-03 21:56:41 -07:00
dahlia 73efb1633f lock collision mesh cache when accessing 2015-05-03 19:54:03 -07:00
dahlia 60e719286b Make Meshmerizer mesh cache static so it can be shared across class instances 2015-05-03 17:05:48 -07:00
Diva Canto 877371411a Mantis #7514
I think this is it -- a bug introduced back in October, where the prefix and name space were being added twice on HG asset posts bu simulators.
2015-05-02 22:18:58 -07:00
Diva Canto 09edc9619a It wasn't that. Revert "Mantis #7514"
This reverts commit 365f46bfa9.
2015-05-02 22:15:26 -07:00
Diva Canto 365f46bfa9 Mantis #7514
Mono bug introduces double xmlns attribute names when rewriting the asset in HGAssetService, e.g.  <SceneObjectPart xmlns:xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xmlns:xsd="http://www.w3.org/2001/XMLSchema">.
Solution: remove all attributes before saving.
2015-05-02 20:40:37 -07:00
Diva Canto 4211309ec7 Corrected typo in namespace 2015-05-02 10:27:57 -07:00
Steven Zielinski c4a3c93097 Fixed a bug that would cause the sim extra stats reporter to fail in reporting stats. The bug was caused by the current process threads which can return null references.
Test Plan: Tested on windows using opensim standalone and the json stats.

Reviewers: rlouden, kboswell, clattin, martin, ssirigam

Differential Revision: http://cr.irl.ucf.edu/D277
2015-05-01 17:09:18 -04:00
Glenn Martin 72e17b0219 Merge remote-tracking branch 'upstream/master' into moses.metricsPhase2
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
2015-05-01 14:11:16 -04:00
Steven Zielinski 625452b84b Updated phase 2 to have the changes originally done in phase 1 for the defaultNumberFramesStored.
Test Plan: Tested using opensim standalone on windows with json stats.

Reviewers: rlouden

Reviewed By: rlouden

Differential Revision: http://cr.irl.ucf.edu/D275
2015-04-30 16:02:45 -04:00
Diva Canto da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") 2015-04-29 18:47:17 -07:00
Steven Zielinski 59778cfc2a Added in all metrics for Phase 1 except for Time Dilation.
Test Plan:
Tested on local opensim and firestorm. Not tested with JSON stats
reporter.

Reviewers: rlouden

Reviewed By: rlouden

Differential Revision: http://cr.irl.ucf.edu/D269

Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-04-29 18:22:24 -07:00
Steven Zielinski cb3c6038af Changed the 10 value to be a constant value inside of the Scene called m_DefaultNumberFramesStored.
Test Plan: Tested on windows with the json stats reporter.

Reviewers: rlouden, kboswell, clattin, ssirigam, martin

Reviewed By: rlouden, kboswell, clattin, ssirigam, martin

Differential Revision: http://cr.irl.ucf.edu/D273
2015-04-29 16:20:03 -04:00
BlueWall e171ae899d Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"
We found that linksets can move if the root prim is unscripted. Will revert this until a fix can be implemented.
2015-04-28 17:24:54 -05:00
Steven Zielinski bebdc29eff Changed the 10 value to be a constant value inside of the Scene called m_DefaultNumberFramesStored.
Test Plan: Tested on windows with the json stats reporter.

Reviewers: rlouden, ssirigam, martin, kboswell, clattin

Differential Revision: http://cr.irl.ucf.edu/D273
2015-04-28 16:56:53 -04:00
BlueWall 38459104eb Revert "Revert "Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL.""
This brings back the fix for recent viewer click to buy prim dialog which was reverted after some reports of objects being altered when touched.
2015-04-28 09:36:56 -05:00
BlueWall d80230adcd Revert "Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL."
See: http://opensimulator.org/mantis/view.php?id=7426#c28089

Reverting this commit due to unwanted effects.
2015-04-27 15:46:09 -05:00
AliciaRaven cde4e7ec86 Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL.
Recent viewer changes by linden lab now require more information when requesting prim tooltip data. The object properties must now be sent when the viewer requests the object family properties used to display the tool tip. Thanks to Liru for finding the viewer commit that broke this feature in OS.

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-25 00:06:48 -05:00
Steven Zielinski 0b3adc961b Added in all metrics for Phase 1 except for Time Dilation.
Test Plan:
Tested on local opensim and firestorm. Not tested with JSON stats
reporter.

Reviewers: rlouden

Reviewed By: rlouden

Differential Revision: http://cr.irl.ucf.edu/D269
2015-04-21 17:33:26 -04:00
Robert Louden c3138f9f38 Phase 2 additons with Frame Dilation metric. 2015-04-21 16:15:48 -04:00
Glenn Martin 1959eb8372 Moved over metrics from previous OpenSim 0.8.0.3 repository (this new repository is now the master branch from OpenSim). 2015-04-21 14:29:17 -04:00
Magnuz Binder e855c8e711 Allow setting profilecut diff to 0.02 from scripts just like from viewer.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20 16:42:06 -04:00
AliciaRaven f11720d71f Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged now. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position.

Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20 16:38:37 -04:00
Magnuz Binder 263db44129 Implement llGetBoundingBox fully.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20 16:23:34 -04:00
Robert Adams 7d699514a5 Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"
This change sees to enable general moving of objects with touch scripts.
Reverting until the move permissions are understood.

This reverts commit 28ce323802.
2015-04-19 20:22:55 -07:00
tglion b4347cf214 Avoid deadlock in NPCModule between DeleteNPC and GetNPC on m_avatars
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-18 08:08:33 -05:00
AliciaRaven 28ce323802 Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-17 19:37:18 -05:00