0a2425432a 
								
							
								 
							
						 
						
							
							
								
								Rezzing multiple copies of a inventory prim should now work.  
							
							
							
						 
						
							2007-12-01 21:52:10 +00:00  
				
					
						
							
							
								 
						
							
							
								2852cd9d73 
								
							
								 
							
						 
						
							
							
								
								attempt to fix sitting-related bugs  #3  and  #67  
							
							
							
						 
						
							2007-12-01 21:45:43 +00:00  
				
					
						
							
							
								 
						
							
							
								96ac8f00c7 
								
							
								 
							
						 
						
							
							
								
								Due to popular demand, a rezzed prim should no longer delete the original inventory item. (hasn't been tested to make sure no conflicts happen if that new rezzed object is then taken back into inventory but don't think there will be any)  
							
							
							
						 
						
							2007-12-01 21:16:42 +00:00  
				
					
						
							
							
								 
						
							
							
								5c866bc6ff 
								
							
								 
							
						 
						
							
							
								
								as a Test, attempted to disable mysql inventory table auto creation.  
							
							
							
						 
						
							2007-12-01 21:03:10 +00:00  
				
					
						
							
							
								 
						
							
							
								4dee53c7fb 
								
							
								 
							
						 
						
							
							
								
								Attempt to fix mantis issue # 73  
							
							
							
						 
						
							2007-12-01 20:57:14 +00:00  
				
					
						
							
							
								 
						
							
							
								a274acc7b8 
								
							
								 
							
						 
						
							
							
								
								added the mysql table files for inventory. Thanks nebadon.  
							
							
							
						 
						
							2007-12-01 20:12:36 +00:00  
				
					
						
							
							
								 
						
							
							
								6c9e588acb 
								
							
								 
							
						 
						
							
							
								
								On login, if a set of inventory folders doesn't exist for the user then a new set is created in the inventory database. Most likely still better to use some other script to populate the inventory database instead of relaying on this.  
							
							
							
						 
						
							2007-12-01 19:57:23 +00:00  
				
					
						
							
							
								 
						
							
							
								5df851761a 
								
							
								 
							
						 
						
							
							
								
								Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people?  
							
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							To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml) 
							
						 
						
							2007-12-01 18:49:17 +00:00  
				
					
						
							
							
								 
						
							
							
								fff468dcfe 
								
							
								 
							
						 
						
							
							
								
								Attempt to fix mantis issue # 65, seems like it is a race condition between two regions trying to add a user to the AssetTransactionManager at the same time. So have placed a lock around the Dictionary add.  
							
							
							
						 
						
							2007-12-01 16:40:26 +00:00  
				
					
						
							
							
								 
						
							
							
								495cf040be 
								
							
								 
							
						 
						
							
							
								
								Attempted fix for mantis issue# 66  
							
							
							
						 
						
							2007-12-01 15:20:49 +00:00  
				
					
						
							
							
								 
						
							
							
								c28f505caa 
								
							
								 
							
						 
						
							
							
								
								small bit of refactoring  
							
							
							
						 
						
							2007-12-01 14:31:21 +00:00  
				
					
						
							
							
								 
						
							
							
								7bc28e0571 
								
							
								 
							
						 
						
							
							
								
								the fix, so that trunk works again  
							
							
							
						 
						
							2007-12-01 14:25:46 +00:00  
				
					
						
							
							
								 
						
							
							
								27f182ac54 
								
							
								 
							
						 
						
							
							
								
								Part 1 of a commit. This revision will not compile, part 2 will be added in a couple of minutes that should fix that.  
							
							... 
							
							
							
							Some work towards persisting Avatar Appearance (what is being worn).
Added OnAvatarNowWearing event to IClientAPI that is triggered by AgentIsNowWearing packets.
stub code to subscribe to this event in AvatarFactoryModule. 
Todo: code needs to be added to AvatarFactoryModule to save the uuids to a database and then read them back when that modules TryGetIntialAvatarAppearance() method is called.
Done some changes to Scene to make it easier to subclass it: including changed some private fields to protected and made some methods virtual. 
							
						 
						
							2007-12-01 14:20:37 +00:00  
				
					
						
							
							
								 
						
							
							
								6aef4a09f9 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							
							
						 
						
							2007-12-01 12:12:41 +00:00  
				
					
						
							
							
								 
						
							
							
								e36ddb0e8c 
								
							
								 
							
						 
						
							
							
								
								mod packetqueue to use the throttle class container  
							
							
							
						 
						
							2007-11-30 21:51:13 +00:00  
				
					
						
							
							
								 
						
							
							
								174a3d2ca1 
								
							
								 
							
						 
						
							
							
								
								the packet throttle stuff is duped enough that a  
							
							... 
							
							
							
							seperate container for this probably makes the limits easier to
understand 
							
						 
						
							2007-11-30 21:29:21 +00:00  
				
					
						
							
							
								 
						
							
							
								9c07a98831 
								
							
								 
							
						 
						
							
							
								
								starting to fill out PacketQueue, refactoring as I go.  This  
							
							... 
							
							
							
							doesn't link into the rest of the code yet, and won't until it
is complete. 
							
						 
						
							2007-11-30 21:09:49 +00:00  
				
					
						
							
							
								 
						
							
							
								b287015028 
								
							
								 
							
						 
						
							
							
								
								* Fixed a bug in my 'user already logged in' fix that could cause a null reference exception.  
							
							
							
						 
						
							2007-11-30 21:01:03 +00:00  
				
					
						
							
							
								 
						
							
							
								b167507e32 
								
							
								 
							
						 
						
							
							
								
								Patch for mantis 0000015: Textures don't display in the object  
							
							... 
							
							
							
							properties window
From Justin Casey (IBM) 
							
						 
						
							2007-11-30 20:16:40 +00:00  
				
					
						
							
							
								 
						
							
							
								95c68a316a 
								
							
								 
							
						 
						
							
							
								
								*Refactored the initial raytracer so it doesn't use the Parent reference.  
							
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							*Fixed a 'statement out of order' error in the setting of the permissions that are sent to the client. 
							
						 
						
							2007-11-30 16:29:23 +00:00  
				
					
						
							
							
								 
						
							
							
								d2fe290bb6 
								
							
								 
							
						 
						
							
							
								
								return of the inv-lib-root patch from Justin Casey (IBM)  
							
							... 
							
							
							
							Should fix libsl login ability.  No long breaks my login
to test environment. 
							
						 
						
							2007-11-30 15:27:56 +00:00  
				
					
						
							
							
								 
						
							
							
								0b2934a1b1 
								
							
								 
							
						 
						
							
							
								
								added support for a console command script to be ran every 20 minutes (will make that time changable in a future commit), to use add a entry under the Startup section of opensim.ini , with: timer_Script = "<filename>" (the filename being the console "script" you want to be ran every 20 minutes). This hasn't been tested very much so..  
							
							
							
						 
						
							2007-11-30 15:10:47 +00:00  
				
					
						
							
							
								 
						
							
							
								c1d66a8564 
								
							
								 
							
						 
						
							
							
								
								small change to OnSceneGroupMove event (in SceneEvents.cs)  
							
							
							
						 
						
							2007-11-30 12:10:12 +00:00  
				
					
						
							
							
								 
						
							
							
								6e22faf73e 
								
							
								 
							
						 
						
							
							
								
								* Refactored away permissions and physics flag duplications  
							
							
							
						 
						
							2007-11-30 09:42:36 +00:00  
				
					
						
							
							
								 
						
							
							
								0d5d111619 
								
							
								 
							
						 
						
							
							
								
								* Made RegionUp virtual  
							
							
							
						 
						
							2007-11-30 08:54:42 +00:00  
				
					
						
							
							
								 
						
							
							
								d2b1b54f49 
								
							
								 
							
						 
						
							
							
								
								* Removed permissions flag appliance from Xml deserialization  
							
							... 
							
							
							
							* Various code convention compliance 
							
						 
						
							2007-11-30 08:08:14 +00:00  
				
					
						
							
							
								 
						
							
							
								31cec30aa0 
								
							
								 
							
						 
						
							
							
								
								* Extended our semi-stupid implementation of in world object permissions to show a user's client that it can't edit a prim if it doesn't have permission.  
							
							... 
							
							
							
							* Permissions is due for a big revamp. The current way it's done is a hack at best. 
							
						 
						
							2007-11-30 04:54:15 +00:00  
				
					
						
							
							
								 
						
							
							
								3ab3392def 
								
							
								 
							
						 
						
							
							
								
								* This extends my first hack to clear out the useragent table for that specific user.  
							
							... 
							
							
							
							* This helps people who have multiple records in their useragent table.
* This update should be looked at..  because really what it should be doing is initiating a grid wide logoff. 
							
						 
						
							2007-11-30 02:14:29 +00:00  
				
					
						
							
							
								 
						
							
							
								57e6b51639 
								
							
								 
							
						 
						
							
							
								
								* Here's the issue, on log-off, the routine sets up a null useragent member and then tries to save it to the database..   where it was going wrong, is the database had a check to do *nothing* when it got a null useragent.   I made it delete the userAgent row.  This should be a good enough fix to solve the problem.  It still needs to be looked at by a DB guy  
							
							
							
						 
						
							2007-11-30 02:01:12 +00:00  
				
					
						
							
							
								 
						
							
							
								5eb091ceee 
								
							
								 
							
						 
						
							
							
								
								* Temporary fix for 'User already online' issue in standalone mode.  
							
							... 
							
							
							
							* Revert this once we get a working logoff. 
							
						 
						
							2007-11-30 01:20:31 +00:00  
				
					
						
							
							
								 
						
							
							
								d3ab5ad506 
								
							
								 
							
						 
						
							
							
								
								revert r2510, this seems to break normal logins, at least from  
							
							... 
							
							
							
							Linux clients. 
							
						 
						
							2007-11-29 20:20:11 +00:00  
				
					
						
							
							
								 
						
							
							
								af9eb87ad1 
								
							
								 
							
						 
						
							
							
								
								return an appropriate inv_lib_root, which the libsl folks have  
							
							... 
							
							
							
							identified as the reason libsl can't currently connect to OpenSim.
Patch from Justin Casey (IBM) 
							
						 
						
							2007-11-29 17:14:06 +00:00  
				
					
						
							
							
								 
						
							
							
								641e541967 
								
							
								 
							
						 
						
							
							
								
								add a few more parens to make sure that throttling condition  
							
							... 
							
							
							
							is really happening the way we want it to. 
							
						 
						
							2007-11-29 16:32:19 +00:00  
				
					
						
							
							
								 
						
							
							
								7704bb6f63 
								
							
								 
							
						 
						
							
							
								
								* Fixed neighbour range bug  
							
							... 
							
							
							
							* Various refactorings 
							
						 
						
							2007-11-29 15:27:57 +00:00  
				
					
						
							
							
								 
						
							
							
								4bd38fc65a 
								
							
								 
							
						 
						
							
							
								
								* Thanks to _SomeOne_, Server side permissions on object editing.  Be aware, that if you're editing an object on your client that you're not allowed to, it'll appear that it's moving to you, but won't actually be moving on the sim.  
							
							
							
						 
						
							2007-11-29 15:24:31 +00:00  
				
					
						
							
							
								 
						
							
							
								0619451ea6 
								
							
								 
							
						 
						
							
							
								
								*Added more information about the sim that you're connecting to in remoting during the sim, regionup message.  
							
							... 
							
							
							
							*Added the main cause for the remoting error to the console display.
*This will make it easier to debug future remoting issues. 
							
						 
						
							2007-11-29 14:08:34 +00:00  
				
					
						
							
							
								 
						
							
							
								4738fead21 
								
							
								 
							
						 
						
							
							
								
								* Added a 50 second restart notify timer that gets reset when new regions come up to give servers that host a lot of sims a long time to start listening.  
							
							
							
						 
						
							2007-11-29 07:25:58 +00:00  
				
					
						
							
							
								 
						
							
							
								6d7ce67db1 
								
							
								 
							
						 
						
							
							
								
								fixed duplicate login in standalone mode (mostly untested in grid mode)  
							
							
							
						 
						
							2007-11-29 07:22:11 +00:00  
				
					
						
							
							
								 
						
							
							
								a32bb91675 
								
							
								 
							
						 
						
							
							
								
								* minor refactorings  
							
							
							
						 
						
							2007-11-29 06:07:48 +00:00  
				
					
						
							
							
								 
						
							
							
								d05b121dff 
								
							
								 
							
						 
						
							
							
								
								* Locking on local scope variable does not make sense - every thread will have its own  
							
							... 
							
							
							
							* Locking on value, then changing it does not make sense - lock will happen on old reference
* Taking a local copy of the shared resource then locking on the copy does not make sense - lock will happen on copy 
							
						 
						
							2007-11-29 06:06:42 +00:00  
				
					
						
							
							
								 
						
							
							
								b0c5693c02 
								
							
								 
							
						 
						
							
							
								
								Changed to doing only 1 request to the grid server from main map. Hopefully we are not requesting too much in one gulp.  
							
							
							
						 
						
							2007-11-29 02:30:11 +00:00  
				
					
						
							
							
								 
						
							
							
								81ba94fde8 
								
							
								 
							
						 
						
							
							
								
								* Fixed about 7 issues with restarting sims and resolved interRegion comms issues.   This includes the issue that MW described this morning.  
							
							... 
							
							
							
							There's a lot of little nit picky changes that make a world of difference. 
							
						 
						
							2007-11-29 02:07:19 +00:00  
				
					
						
							
							
								 
						
							
							
								2364e6779b 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							
							
						 
						
							2007-11-29 01:57:59 +00:00  
				
					
						
							
							
								 
						
							
							
								40dc1ac3b0 
								
							
								 
							
						 
						
							
							
								
								I believe this turns throttling back on.  I had expected  
							
							... 
							
							
							
							that the Queue would come in by reference, but it didn't
appear to be. 
							
						 
						
							2007-11-28 18:39:07 +00:00  
				
					
						
							
							
								 
						
							
							
								4c28554d88 
								
							
								 
							
						 
						
							
							
								
								update prebuild  
							
							... 
							
							
							
							Nant files now obey the target out of prebuild.xml, so Linux users will be able to build as Debug
Nant clean target now does the right thing (doesn't wipe out all of bin/)
Prebuild's own prebuild system is broken due to the .exe workaround added a while ago, will
register a bug for that seperately. 
							
						 
						
							2007-11-28 16:24:28 +00:00  
				
					
						
							
							
								 
						
							
							
								5fb81ab881 
								
							
								 
							
						 
						
							
							
								
								merged ClientView into a non partial class.  Will  
							
							... 
							
							
							
							make it easier to start breaking this up into 
more discreet functional classes 
							
						 
						
							2007-11-28 13:33:57 +00:00  
				
					
						
							
							
								 
						
							
							
								ac77c50ba9 
								
							
								 
							
						 
						
							
							
								
								Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorldMap and into its own public method (which is called during region creation). We shouldn't have things like that in methods like LoadWorldMap as some regions might not being having a worldmap loaded via the LoadWorldMap method (like in custom applications).  
							
							... 
							
							
							
							Deleted the CreateTerrainTextureInitial Method which was a 99% duplicate of CreateTerrainTexture, with just a bool field setting difference. That bool is now passed to CreateTerrainTexture as a param. 
							
						 
						
							2007-11-28 12:36:09 +00:00  
				
					
						
							
							
								 
						
							
							
								c021bfe191 
								
							
								 
							
						 
						
							
							
								
								* Disambiguation in the 'sim is restarting message' that tells you 'which' sim is restarting in the area.  
							
							
							
						 
						
							2007-11-28 06:31:27 +00:00  
				
					
						
							
							
								 
						
							
							
								b7d596a6af 
								
							
								 
							
						 
						
							
							
								
								* Restaring the sim works fine in grid mode now.  Sims announce themselves to their neighbors when they start up.  Neighbors get this message and tell their agents that there's a new sim up.  
							
							... 
							
							
							
							* Certain unrecoverable physics based crashes in ODE are now hooked up to the 'restart the sim' routine. 
							
						 
						
							2007-11-28 06:18:07 +00:00  
				
					
						
							
							
								 
						
							
							
								f3895c1e01 
								
							
								 
							
						 
						
							
							
								
								build ThrottleCheck function to clear up bits of the throttle  
							
							... 
							
							
							
							code.
Fix typo on throttling Task packets incorrectly 
							
						 
						
							2007-11-27 21:27:32 +00:00