The code also sets the target avatar as wearing whatever the template avatar was wearing (including attachments). The idea is to allow the use of this to give new avatars a more interesting avatar (and inventory set) than the current default.
I have include a console command that will clone the inventory from one existing user (template avatar) to another existing avatar (target avatar). The format of the command is : "clone avatar <templateAvatarFirstName> <templateAvatarLastName> <targetAvatarFirstName> <targetAvatarLastName>" (to use this console command on new accounts, the "create user" command will need to be used first)
While the code was designed for hooking up to a remote call from a web interface, I have left the hookup code out of this commit, as I believe most use cases will want to handle it differently.
Also added a "trusted handler" to the inventory server to allow the user server to create new folders in a user's inventory.
All this is in the old UGAIM servers so will need porting to the new servers.
* unfortunately, while the client requires uuids and we want to be able to have arbitrary string ids, these cannot be kept in sync
* I think the problems last time were due to a serialization change
* So the major inteface version has been bumped to take care of any lingering issues here.
* This means that region servers beyond this revision can only connect to similarly uptodate grid services, and vice versa
* If you have something using XmlRpc that isn't in core, change your method signature from:
(XmlRpcRequest request)
to:
(XmlRpcRequest request, IPEndPoint remoteClient)
This is to handle the changes in the v1.23 viewer
of LL regarding the adult rating. With this patch
a region can be changed to the adult rating from
LL viewer v1.23 and above.
console capable of processing commands. Create LocalConsole as a console
that uses cursor control and context help. Precursor to a distributed
console system for the new grid services. No functional change intended :)
* Make OGS1UserServices inherit from UserManagerBase
* This allows grid mode regions to use the same user data plugin infrastructure as grid servers and standalone OpenSims
Added support for loading bare asset binaries (as opposed to
xml encoded asset base) to both sandbox asset service and cable beach.
* Added support for enabling region asset service when mxp is enabled.
* Moved base http server content type defaulting before invocation of
request handle method to allow for variable content type in the response.
Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
* Sometimes, null is a valid return value to indicate 'none found'. doh.
* Sometimes, the Grid server does not send simURI - this you need to reconstruct yourself. Euw.
(I believe) this solves mantis issue #3287
- move a couple constants from InventoryArchiveConstants to
ArchiveConstants, now only one of these is needed
- change InventoryArchiveConstants references to ArchiveConstants
- remove InventoryArchive AssetInventoryServer plugin dependency on
OpenSim.Region.CodeModules
- trim trailing whitespace
This plugin exposes an HTTP handler on the AssetInventoryServer which
serves a gzipped tar file containing the contents of a user's inventory.
The assets referenced by the inventory are not yet archived. At the
moment only export functionality is implemented, restore functionality
is missing.
prebuild.xml had to be shuffled around a bit in order for the plugin to
build, as it has a dependency on OpenSim.Region.CoreModules.
Also, close a MemoryStream in a few places.
* Finally got to the point where I could pull up the CustomiseResponse function. Major de-duplication.
* Introduced FromRegionInfo on RegionProfileData
* This revision needs both grid and standalone testing galore.
Work in progress!
This method fetches metadata for a subset of the entries in the assets
database. This functionality is used in the ForEach calls in the asset
storage providers in AssetInventoryServer. With this implemented,
frontends such as the BrowseFrontend should now work.
- MySQL: implemented, sanity tested
- SQLite: implemented, sanity tested
- MSSQL: implemented, not tested
- NHibernate: not implemented
Casting from base class to inherited class is a no-no, and we must
preserve the folder type when moving folders, otherwise it gets set to a
Texture folder (type 0).
This class handles all the initialising of the grid server.
And made GridServer into basically a generic server that just loads plugins.
So this is a step towards having a generic server that loads service modules.
* introduced new IRegionProfileService that is going to be _one_ profileService
* Had GridDBService inherit the IRegionProfileService
(preparing for re-wiring things and de-duplicating eventually)
- handle GetUser request for nonexistent user gracefully
- include throttle levels in ClientInfo
- code to save/restore throttles in client stack
- only update/send updates to active clients
- make animation classes serializable
Added OpenSim.Grid.UserServer.Modules project/dll which now contains the components of the userserver. With the OpenSim.Grid.UserServer being the setup and initiate exe.
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.