9456bb77fb 
								
							
								 
							
						 
						
							
							
								
								Upgrade nunit.framework.dll to version 2.5.9.  Fix up tests appropriately.  
							
							... 
							
							
							
							This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement. 
							
						 
						
							2011-03-09 23:25:24 +00:00  
				
					
						
							
							
								 
						
							
							
								20aeace8d7 
								
							
								 
							
						 
						
							
							
								
								Add log messages on teleport failure to better pin down the cause.  
							
							
							
						 
						
							2011-03-09 22:03:12 +00:00  
				
					
						
							
							
								 
						
							
							
								3e5b1a1de5 
								
							
								 
							
						 
						
							
							
								
								Update MySql.Data.dll to version 6.3.6.  
							
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							This version fixes a bug so that MySqlCommand.CommandTimeout = 0 now correctly sets an infinite command timeout.  This might help with failures on long-running migrations.
The mysql.data.dll v2 is used from the mysql package (as opposed to v4).  The v4 version (probably standing for NET 4.0) does not work under mono 2.6.7, which is still commonly used. 
							
						 
						
							2011-03-09 20:55:44 +00:00  
				
					
						
							
							
								 
						
							
							
								ae507bb060 
								
							
								 
							
						 
						
							
							
								
								Split out path tests from InventoryArchiveTests.  Factor common code into test case parent  
							
							
							
						 
						
							2011-03-09 01:53:27 +00:00  
				
					
						
							
							
								 
						
							
							
								2fa8fc5052 
								
							
								 
							
						 
						
							
							
								
								remove inventory service preserving code from SceneSetupHelpers too  
							
							
							
						 
						
							2011-03-09 01:37:31 +00:00  
				
					
						
							
							
								 
						
							
							
								f375a5e9cb 
								
							
								 
							
						 
						
							
							
								
								Simplify SceneSetupHelpers class by removing all code which was originally preserving service instances between tests.  This wasn't being used anyway and just leads to hard to diagnose test failures.  
							
							
							
						 
						
							2011-03-09 01:31:47 +00:00  
				
					
						
							
							
								 
						
							
							
								8a2360bf81 
								
							
								 
							
						 
						
							
							
								
								Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup.  Make static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests  
							
							
							
						 
						
							2011-03-09 01:21:31 +00:00  
				
					
						
							
							
								 
						
							
							
								743a6b0da5 
								
							
								 
							
						 
						
							
							
								
								Make -m shortcut option for --merge on load iar specific.  Correct some log message origins.  
							
							
							
						 
						
							2011-03-08 22:44:02 +00:00  
				
					
						
							
							
								 
						
							
							
								d514c31cc2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' into syncstats  
							
							
							
						 
						
							2011-03-08 14:23:41 -08:00  
				
					
						
							
							
								 
						
							
							
								e0f28ac5ba 
								
							
								 
							
						 
						
							
							
								
								Basic SyncConnector status for ssync status  
							
							
							
						 
						
							2011-03-08 12:59:46 -08:00  
				
					
						
							
							
								 
						
							
							
								ae258a21e4 
								
							
								 
							
						 
						
							
							
								
								Added code to propogate event OnChatBroadcast (llOwnerSay is handled by this), and consolidate code  
							
							... 
							
							
							
							with events OnChatFromClient and OnChatFromWorld. 
							
						 
						
							2011-03-08 11:00:52 -08:00  
				
					
						
							
							
								 
						
							
							
								9923a2ff10 
								
							
								 
							
						 
						
							
							
								
								Pull up Assembly of the MySQL classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever.  
							
							
							
						 
						
							2011-03-08 09:02:29 -08:00  
				
					
						
							
							
								 
						
							
							
								052af34a52 
								
							
								 
							
						 
						
							
							
								
								Added Shape as one of the properties just updated in MoapModule.SetMediaEntry.  
							
							
							
						 
						
							2011-03-07 16:24:48 -08:00  
				
					
						
							
							
								 
						
							
							
								b1114dcb98 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim into dev  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs 
							
						 
						
							2011-03-07 16:03:50 -08:00  
				
					
						
							
							
								 
						
							
							
								e21176f974 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev  
							
							
							
						 
						
							2011-03-07 15:58:36 -08:00  
				
					
						
							
							
								 
						
							
							
								7210b7f517 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim into dev  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2011-03-07 15:57:31 -08:00  
				
					
						
							
							
								 
						
							
							
								3fe31ad457 
								
							
								 
							
						 
						
							
							
								
								Added back the LocalFlags as one of the SOP properties to be synced, so that script events such as touch is propogated properly.  
							
							... 
							
							
							
							Also removed some debug messages. 
							
						 
						
							2011-03-07 15:51:59 -08:00  
				
					
						
							
							
								 
						
							
							
								9b345ebf73 
								
							
								 
							
						 
						
							
							
								
								factor out SetPartMediaFlags() function in MoapModule.  
							
							
							
						 
						
							2011-03-05 02:42:47 +00:00  
				
					
						
							
							
								 
						
							
							
								2e46027c14 
								
							
								 
							
						 
						
							
							
								
								Construct test load iar only once and reuse for each test, rather than recreating it every time  
							
							
							
						 
						
							2011-03-05 02:34:44 +00:00  
				
					
						
							
							
								 
						
							
							
								9e579a7891 
								
							
								 
							
						 
						
							
							
								
								Fold ClearMediaEntry() back into SetMediaEntry()  
							
							
							
						 
						
							2011-03-05 02:21:53 +00:00  
				
					
						
							
							
								 
						
							
							
								9f85ee29ac 
								
							
								 
							
						 
						
							
							
								
								Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to false  
							
							... 
							
							
							
							Implement test for ClearMediaEntry() 
							
						 
						
							2011-03-05 02:18:03 +00:00  
				
					
						
							
							
								 
						
							
							
								12d5a20094 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-03-04 17:18:49 -08:00  
				
					
						
							
							
								 
						
							
							
								3c0d607f45 
								
							
								 
							
						 
						
							
							
								
								Changed order of checks for local regions when processing  
							
							... 
							
							
							
							AgentUpdate messages. Should improve throttles and reprioritization
when an avatar is moving. 
							
						 
						
							2011-03-04 17:17:53 -08:00  
				
					
						
							
							
								 
						
							
							
								8efb01b3df 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2011-03-05 01:15:27 +00:00  
				
					
						
							
							
								 
						
							
							
								72cb498fd0 
								
							
								 
							
						 
						
							
							
								
								minor: Make MoapModule namespace consistent with other modules  
							
							
							
						 
						
							2011-03-05 01:13:59 +00:00  
				
					
						
							
							
								 
						
							
							
								481ca910da 
								
							
								 
							
						 
						
							
							
								
								add test for MoapModule.SetMediaUrl()  
							
							
							
						 
						
							2011-03-05 01:07:05 +00:00  
				
					
						
							
							
								 
						
							
							
								3c89527b22 
								
							
								 
							
						 
						
							
							
								
								Fix bug where llSetPrimMediaParams() reported success but never set the media texture.  
							
							... 
							
							
							
							We weren't setting the TextureEntryFace.MediaFlags = true when a media texture was set directly via a script.  This was being done when the viewer was setting them directly. 
							
						 
						
							2011-03-05 00:06:51 +00:00  
				
					
						
							
							
								 
						
							
							
								59fbb9cbef 
								
							
								 
							
						 
						
							
							
								
								Restore physics bucket serialization that was lost in previous commit  
							
							
							
						 
						
							2011-03-03 11:37:24 -08:00  
				
					
						
							
							
								 
						
							
							
								b76c233db3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev_kitty' into physbucket  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/SymmetricSync/RegionSyncModule.cs 
							
						 
						
							2011-03-03 08:54:01 -08:00  
				
					
						
							
							
								 
						
							
							
								91e8fc50d3 
								
							
								 
							
						 
						
							
							
								
								Change Constants.RegionSize back to 256.  
							
							
							
						 
						
							2011-03-01 14:50:33 -08:00  
				
					
						
							
							
								 
						
							
							
								6b9d58b99b 
								
							
								 
							
						 
						
							
							
								
								Make PECharacter sync PhysActor info back to physics actor. Remove some chatty debug messages. Add checks to warn if PhysicsActor synchronization is acting on a prim rather than a character.  
							
							
							
						 
						
							2011-03-01 12:42:05 -08:00  
				
					
						
							
							
								 
						
							
							
								b82b0b1677 
								
							
								 
							
						 
						
							
							
								
								Normalizing comparison to lower case, just in case ppl set their config vars inconsistently. (maybe related to mantis  #5386 )  
							
							
							
						 
						
							2011-03-01 09:20:50 -08:00  
				
					
						
							
							
								 
						
							
							
								400c9b5293 
								
							
								 
							
						 
						
							
							
								
								Using PhysActor sync for avatars and bucket sync for prims. Working with avatars kicking physical objects  
							
							
							
						 
						
							2011-02-28 14:09:19 -08:00  
				
					
						
							
							
								 
						
							
							
								cea47491de 
								
							
								 
							
						 
						
							
							
								
								Fix a few little things  
							
							
							
						 
						
							2011-02-27 19:49:23 +00:00  
				
					
						
							
							
								 
						
							
							
								11db34313d 
								
							
								 
							
						 
						
							
							
								
								Restore old PhysicsActor sync code. Not tested yet  
							
							
							
						 
						
							2011-02-25 16:54:04 -08:00  
				
					
						
							
							
								 
						
							
							
								319c48f112 
								
							
								 
							
						 
						
							
							
								
								Restore old PhysActor synchronization routines  
							
							
							
						 
						
							2011-02-25 16:30:52 -08:00  
				
					
						
							
							
								 
						
							
							
								a5c55a19ef 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' into dev_kitty  
							
							
							
						 
						
							2011-02-25 16:23:57 -08:00  
				
					
						
							
							
								 
						
							
							
								f7de4f37ce 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev  
							
							
							
						 
						
							2011-02-25 16:22:51 -08:00  
				
					
						
							
							
								 
						
							
							
								9d613a20c0 
								
							
								 
							
						 
						
							
							
								
								Relocate functions within RegionSyncModule.cs: the IRegionSyncModule region now  
							
							... 
							
							
							
							only contains functions defined in IRegionSyncModule. 
							
						 
						
							2011-02-25 16:20:58 -08:00  
				
					
						
							
							
								 
						
							
							
								153fd02f0f 
								
							
								 
							
						 
						
							
							
								
								Add SimianGridServiceConnector::LookupEndpoint to get info on a particular sync server endpoint  
							
							
							
						 
						
							2011-02-25 16:03:35 -08:00  
				
					
						
							
							
								 
						
							
							
								784cb6c95c 
								
							
								 
							
						 
						
							
							
								
								Changed some less important messages from Warn to Debug  
							
							
							
						 
						
							2011-02-25 15:21:07 -08:00  
				
					
						
							
							
								 
						
							
							
								2b04cab1ee 
								
							
								 
							
						 
						
							
							
								
								change some log messages from info to debug  
							
							
							
						 
						
							2011-02-25 02:15:06 +00:00  
				
					
						
							
							
								 
						
							
							
								0f545abfc1 
								
							
								 
							
						 
						
							
							
								
								Make the file expiration defaults the same whether the whole [FLOTSAM ASSET CACHE] section is missing or just the particular config values  
							
							
							
						 
						
							2011-02-25 01:31:38 +00:00  
				
					
						
							
							
								 
						
							
							
								939c47ac52 
								
							
								 
							
						 
						
							
							
								
								instead of using different default memory expiration depending on whether there is a [FLOTSAM ASSET CACHE] section present at all, use the same default all the time  
							
							... 
							
							
							
							this simplifies the code 
							
						 
						
							2011-02-25 01:25:38 +00:00  
				
					
						
							
							
								 
						
							
							
								beff0ac32f 
								
							
								 
							
						 
						
							
							
								
								log actual cache directory for FlotsamAssetCache instead of always logging the default  
							
							
							
						 
						
							2011-02-25 01:18:43 +00:00  
				
					
						
							
							
								 
						
							
							
								197cc3883f 
								
							
								 
							
						 
						
							
							
								
								Fix bug where having no maximum memory cache timeout would cause the flotsam asset cache to try using Double.MaxValue, which would cause the underlying OpenMetaverse.ExpiringCache to choke.  
							
							... 
							
							
							
							There is probably an underlying bug to fix in ExpiringCache. 
							
						 
						
							2011-02-25 01:16:47 +00:00  
				
					
						
							
							
								 
						
							
							
								f212a60067 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev_kitty' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into physbucket  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/RegionSyncAvatar.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs 
							
						 
						
							2011-02-24 14:48:11 -08:00  
				
					
						
							
							
								 
						
							
							
								2335968271 
								
							
								 
							
						 
						
							
							
								
								Adding SOG/SOP to ScenePresence working more but confusion on UUID of presence vs SOG  
							
							
							
						 
						
							2011-02-24 14:41:16 -08:00  
				
					
						
							
							
								 
						
							
							
								2f5394e70d 
								
							
								 
							
						 
						
							
							
								
								Fix bug where avatars in other regions would not always show up on the mini-map  
							
							
							
						 
						
							2011-02-24 22:33:54 +00:00  
				
					
						
							
							
								 
						
							
							
								db7c758b7f 
								
							
								 
							
						 
						
							
							
								
								On a Grid Handler exception, explicitly log the exception message and stack trace so that we get somewhat better diagnostics on windows  
							
							
							
						 
						
							2011-02-24 00:55:50 +00:00