b4d128c811 
								
							
								 
							
						 
						
							
							
								
								From: Alan M Webb <awebb@vnet.ibm.com>  
							
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							This patch just tightens up console handling in BasOpenSimServer
and removes (or redirects) a couple of messages that were being issued
using Console.Writeline. 
							
						 
						
							2008-05-12 13:39:46 +00:00  
				
					
						
							
							
								 
						
							
							
								b34d5716a8 
								
							
								 
							
						 
						
							
							
								
								Thanks Melanie for a patch to stop sending unnecessary animation updates (bug  #1239 ).  
							
							
							
						 
						
							2008-05-12 09:07:07 +00:00  
				
					
						
							
							
								 
						
							
							
								dc67264f6d 
								
							
								 
							
						 
						
							
							
								
								Refactoring animation handling in ScenePresence.  
							
							
							
						 
						
							2008-05-12 04:31:28 +00:00  
				
					
						
							
							
								 
						
							
							
								2382342c65 
								
							
								 
							
						 
						
							
							
								
								Formatting cleanup.  
							
							
							
						 
						
							2008-05-12 01:23:03 +00:00  
				
					
						
							
							
								 
						
							
							
								71f074839c 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-05-11 23:48:40 +00:00  
				
					
						
							
							
								 
						
							
							
								6cda15a53f 
								
							
								 
							
						 
						
							
							
								
								* Un-break the NPC avatar..    you know..  the one that sits in your sim and shouts, 'This is my sim, get out!'  
							
							
							
						 
						
							2008-05-11 22:03:01 +00:00  
				
					
						
							
							
								 
						
							
							
								a01b415d6c 
								
							
								 
							
						 
						
							
							
								
								0001199: [PATCH] Add support for default animations  
							
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							From Melanie...   Thanks Melanie!  
. 
							
						 
						
							2008-05-11 21:27:12 +00:00  
				
					
						
							
							
								 
						
							
							
								8f26427055 
								
							
								 
							
						 
						
							
							
								
								* Fixed null reference exception when rezzing an object from inventory with a rootpart that isn't found.   Added a way to tell if it's an attachment.  
							
							
							
						 
						
							2008-05-11 13:30:47 +00:00  
				
					
						
							
							
								 
						
							
							
								efc680f45b 
								
							
								 
							
						 
						
							
							
								
								* Changed implicit string conversion to LSL_Types.LSLString in money event of the key of the payer to an Explicit one.  
							
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							* Fixes Mantis: #1045  
							
						 
						
							2008-05-11 12:01:12 +00:00  
				
					
						
							
							
								 
						
							
							
								0c831a0c2e 
								
							
								 
							
						 
						
							
							
								
								* Mantis  #1127  - Patch to implement depreciated patches. Thanks middlelink!  
							
							
							
						 
						
							2008-05-11 04:38:02 +00:00  
				
					
						
							
							
								 
						
							
							
								ee352ebc79 
								
							
								 
							
						 
						
							
							
								
								* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow them out.  
							
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							* Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.)
* Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this]) 
							
						 
						
							2008-05-11 04:32:43 +00:00  
				
					
						
							
							
								 
						
							
							
								05de723e51 
								
							
								 
							
						 
						
							
							
								
								* Refactored two more OutPackets.  ObjectPropertiesFamily, and Object Properties.  
							
							
							
						 
						
							2008-05-10 20:25:40 +00:00  
				
					
						
							
							
								 
						
							
							
								1ba51dd2fd 
								
							
								 
							
						 
						
							
							
								
								* More OutPacket refactors.  
							
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							* Added back a sleep to the kick routine so users get a 'you have been logged off message' when they get kicked from the simulator for various reasons (like 'the simulator is going down') 
							
						 
						
							2008-05-10 13:11:09 +00:00  
				
					
						
							
							
								 
						
							
							
								b67f88a3a2 
								
							
								 
							
						 
						
							
							
								
								* Two more OutPacket refactors.  TextureSender.  
							
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							* The split image packet sender doesn't like to be refactored (images don't load after it's been refactored), so left that as is for the moment. 
							
						 
						
							2008-05-10 12:45:41 +00:00  
				
					
						
							
							
								 
						
							
							
								536a92ca84 
								
							
								 
							
						 
						
							
							
								
								Refactored out a few warnings related to Adam's bane OutPacket  
							
							
							
						 
						
							2008-05-10 12:01:36 +00:00  
				
					
						
							
							
								 
						
							
							
								e8478dadc8 
								
							
								 
							
						 
						
							
							
								
								* Experiment in Zerocoding.  
							
							
							
						 
						
							2008-05-10 10:28:49 +00:00  
				
					
						
							
							
								 
						
							
							
								893d40639c 
								
							
								 
							
						 
						
							
							
								
								* Resolve mantis 1182.  Doesn't actually implement llGiveInventoryList - merely corrects the signature so that "not implemented" message is displayed rather than a script  
							
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							compile failure 
							
						 
						
							2008-05-09 22:45:40 +00:00  
				
					
						
							
							
								 
						
							
							
								57fea65c82 
								
							
								 
							
						 
						
							
							
								
								* Revert caps fetch inventory service back to UDP for now  
							
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							* Linden client 1.19.1.4 appears to be happy using UDP for this request again, and Linden's own servers (1.21) don't appear to be supplying the CAPS version currently
* This should for now fix the bug where texture selection in the edit window both shows only already open textures, and later stops subsequent inventory requests from working. 
							
						 
						
							2008-05-09 21:50:22 +00:00  
				
					
						
							
							
								 
						
							
							
								3f345bf685 
								
							
								 
							
						 
						
							
							
								
								* Removing polling delay for non-CAPS inventory fetch if the client has not yet received data from the inventory service  
							
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							* Replaced instead with the system now used by other requests where the fetch request is placed on a queue and service when the data comes in 
							
						 
						
							2008-05-09 21:33:19 +00:00  
				
					
						
							
							
								 
						
							
							
								835e44b987 
								
							
								 
							
						 
						
							
							
								
								m_logs always need to be private static readonly otherwise we  
							
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							get close errors. 
							
						 
						
							2008-05-09 18:57:19 +00:00  
				
					
						
							
							
								 
						
							
							
								3900a165bc 
								
							
								 
							
						 
						
							
							
								
								*Land/Parcel upates are now correct with a significant movement by the Client  
							
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							*Moved OnSignificantClientMovement to where it is supposed to be - SceneEvents and not ScenePresence 
							
						 
						
							2008-05-09 17:40:39 +00:00  
				
					
						
							
							
								 
						
							
							
								87a519837e 
								
							
								 
							
						 
						
							
							
								
								* Removing console notifications of missing texture request sending (which ironically, was disabled, though it wasn't making much difference).  
							
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							* These messages keep getting confused with other problems - just going to have to try to remember to add these to stats or something so at least they don't completely disappear 
							
						 
						
							2008-05-09 17:32:26 +00:00  
				
					
						
							
							
								 
						
							
							
								d9dffc4a9a 
								
							
								 
							
						 
						
							
							
								
								From: Michael Osias <mosias@us.ibm.com>  
							
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							Stop .net generating ambiguous operator errors when two integers are compared for equality in LSL 
							
						 
						
							2008-05-09 17:23:27 +00:00  
				
					
						
							
							
								 
						
							
							
								93ec7f0c3c 
								
							
								 
							
						 
						
							
							
								
								* Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trimesh collisions should now work relatively efficiently. BulletX plugin should now be functional - feedback would be appreciated as to how it performs vs ODE.  
							
							
							
						 
						
							2008-05-09 17:17:54 +00:00  
				
					
						
							
							
								 
						
							
							
								f9c6cc36e1 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-05-09 16:24:28 +00:00  
				
					
						
							
							
								 
						
							
							
								6e2c7da018 
								
							
								 
							
						 
						
							
							
								
								* Minor: Insert utility function to format raw xml strings into indented xml for debugging purposes  
							
							
							
						 
						
							2008-05-09 15:51:02 +00:00  
				
					
						
							
							
								 
						
							
							
								fe8f9a4b25 
								
							
								 
							
						 
						
							
							
								
								* Restoring some initial inventory lookup polling delays in order to deal with situations seen on osgrid  
							
							
							
						 
						
							2008-05-09 13:36:08 +00:00  
				
					
						
							
							
								 
						
							
							
								313a635d1e 
								
							
								 
							
						 
						
							
							
								
								* Fix opensim region server shutdown.  
							
							
							
						 
						
							2008-05-09 13:21:12 +00:00  
				
					
						
							
							
								 
						
							
							
								b7baa3cd2a 
								
							
								 
							
						 
						
							
							
								
								* Valid Sculpted prim now collide properly.  
							
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							* The first time you set the sculpted texture of a prim you might have to futz with it to get it to generate a sculpted physics proxy
* Note that there are already issues in Trunk, (such as the prim scaling issue and prim jumping issue.  Essentially editing is difficult right now)
* This just adds to the experimental nature of trunk. :D 
							
						 
						
							2008-05-09 07:50:00 +00:00  
				
					
						
							
							
								 
						
							
							
								74df815630 
								
							
								 
							
						 
						
							
							
								
								Thank you, Melanie for a patch that helps conversion  
							
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							from a string to a vector in OSSL. 
							
						 
						
							2008-05-09 03:23:52 +00:00  
				
					
						
							
							
								 
						
							
							
								6ce00ce460 
								
							
								 
							
						 
						
							
							
								
								Thank you, Melanie for a patch that:  
							
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							Patch fixes the pesky "Cannot implicitly convert to bool" issue for function returns 
							
						 
						
							2008-05-09 03:20:29 +00:00  
				
					
						
							
							
								 
						
							
							
								9f1c033757 
								
							
								 
							
						 
						
							
							
								
								* Minor tweak to TerrainChannel  
							
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							* Minor tweak to Permissions/PermissionsModule.cs 
							
						 
						
							2008-05-09 03:19:20 +00:00  
				
					
						
							
							
								 
						
							
							
								6bb4ab0563 
								
							
								 
							
						 
						
							
							
								
								* Applying Dahlia's Triangular hole in a cube peg patch.  Fixes the hollow orientation in a cube in the meshmerizer.  Thanks Dahlia!  
							
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							* See mantis 0001203 for more details! 
							
						 
						
							2008-05-09 02:00:55 +00:00  
				
					
						
							
							
								 
						
							
							
								7e275bfa37 
								
							
								 
							
						 
						
							
							
								
								* Wrote a method to get the OpenJpeg data of a sculpt texture asset and save it to the prim shape.  
							
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							* Added some stuff around sculpted prim meshes..   but it's just there so the project compiles now. 
							
						 
						
							2008-05-09 01:28:54 +00:00  
				
					
						
							
							
								 
						
							
							
								646df0dc2c 
								
							
								 
							
						 
						
							
							
								
								* remove 2 warnings.  
							
							
							
						 
						
							2008-05-08 20:45:50 +00:00  
				
					
						
							
							
								 
						
							
							
								6c71a04da8 
								
							
								 
							
						 
						
							
							
								
								*Added all the permission checks to the sceneexternalchecks and modified permission module to follow this.  
							
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							*This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module 
							
						 
						
							2008-05-08 19:37:57 +00:00  
				
					
						
							
							
								 
						
							
							
								4b924f2eb6 
								
							
								 
							
						 
						
							
							
								
								* Committing an extra bit of permissions for attaching to ensure that the perms are in line with project goals.  
							
							
							
						 
						
							2008-05-08 19:22:20 +00:00  
				
					
						
							
							
								 
						
							
							
								08ec34e4d3 
								
							
								 
							
						 
						
							
							
								
								* Removed ODELock message since it wasn't telling us anything important and people seemed to think it was the cause of their issues rather then a message to help locate a situation where physics stalls for a second and then kicks.  
							
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							* This was simply a message added when an avatar was added/removed from the scene. 
							
						 
						
							2008-05-08 16:07:41 +00:00  
				
					
						
							
							
								 
						
							
							
								afd08c7477 
								
							
								 
							
						 
						
							
							
								
								* Proper fix for 1191 - Missing TypeData in ViewerEffectEventHandlerArg.  
							
							
							
						 
						
							2008-05-08 14:09:12 +00:00  
				
					
						
							
							
								 
						
							
							
								2eecc9756a 
								
							
								 
							
						 
						
							
							
								
								* Attempted Fix for 1191 - Crash on ViewerEffectHandler. We are missing typedata data however it seems.  
							
							
							
						 
						
							2008-05-08 14:06:48 +00:00  
				
					
						
							
							
								 
						
							
							
								31c4d599a0 
								
							
								 
							
						 
						
							
							
								
								* Applying patch  #1156  - More implementation work on llGetPrimitiveParams (Thanks middlelink!)  
							
							
							
						 
						
							2008-05-08 13:49:19 +00:00  
				
					
						
							
							
								 
						
							
							
								dc21e8d5e2 
								
							
								 
							
						 
						
							
							
								
								* Applying patch  #1121  - Fixes for llListen() (Thanks Middlelink!)  
							
							
							
						 
						
							2008-05-08 13:41:10 +00:00  
				
					
						
							
							
								 
						
							
							
								cf7560d1aa 
								
							
								 
							
						 
						
							
							
								
								* Commit from Jed Zhu (DeepThink)  - Initial implementation of mesh collision into BulletX plugin. Additional work to come in the next few days.  
							
							
							
						 
						
							2008-05-08 13:32:15 +00:00  
				
					
						
							
							
								 
						
							
							
								8bd1924aaa 
								
							
								 
							
						 
						
							
							
								
								From: Michael Osias <mosias@us.ibm.com>  
							
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							Patch to schedule terse update on deselect, specifically so llTargetOmega
sets rotational velocity on deselect.
This should complete our llTargetOmega support and fix: 
http://opensimulator.org/mantis/view.php?id=1178  
							
						 
						
							2008-05-08 12:48:29 +00:00  
				
					
						
							
							
								 
						
							
							
								a1f1c7f5c2 
								
							
								 
							
						 
						
							
							
								
								From: Alan M Webb <awebb@vnet.ibm.com>  
							
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							Introduce time dilation in scripts. 
							
						 
						
							2008-05-08 12:23:47 +00:00  
				
					
						
							
							
								 
						
							
							
								4fa0cbdfbb 
								
							
								 
							
						 
						
							
							
								
								* You can haz more spring cleaning.  
							
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							* Eventually this codebase will be clean. >_> 
							
						 
						
							2008-05-08 05:35:01 +00:00  
				
					
						
							
							
								 
						
							
							
								872af8e04d 
								
							
								 
							
						 
						
							
							
								
								* Reduced major-ass ugly code in LoadBalancer/TcpClient.cs  
							
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							* Still more needs to be done. 
							
						 
						
							2008-05-08 05:18:38 +00:00  
				
					
						
							
							
								 
						
							
							
								8a48516bcf 
								
							
								 
							
						 
						
							
							
								
								* Spring cleaning, round 3029  
							
							
							
						 
						
							2008-05-08 05:09:35 +00:00  
				
					
						
							
							
								 
						
							
							
								92c03978e1 
								
							
								 
							
						 
						
							
							
								
								* Fixes Prim ExtraParams  
							
							... 
							
							
							
							* Fixes Sculpty handling
* Fixes Light handling
* Fixes Flexi handling
* Fixes Sculpty + Flexi handling
* Fixes handling of Flexi type
* Fixes Changing prim type after changing to sculpty corrupting prim.
* Ugly code. 
							
						 
						
							2008-05-08 04:58:44 +00:00  
				
					
						
							
							
								 
						
							
							
								ba8ff761c0 
								
							
								 
							
						 
						
							
							
								
								* Reduced sleep durations in a number of files.  
							
							
							
						 
						
							2008-05-08 04:47:38 +00:00