Justin Clark-Casey (justincc)
91ec1a572a
improve help information for "appearance show"
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at the moment, this just performs a baked avatar check for everybody in the region. If the check returns 'corrupt' then a baked texture is missing and other avatars will continue to see the gas ball.
2011-05-26 02:48:47 +01:00
Justin Clark-Casey (justincc)
3270f4353e
Add --noassets option for "save iar"
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Like "save oar", this saves an iar without assets
This can be useful for backup when you know the required assets will still be present (e.g. you're backing up the assets db separately).
This also bumps the iar format version to 0.3 and 1.2 respectively.
0.3 is backward compatible with previous opensim versions
1.2 is used if the --profile switch is specified. It is only compatible with 0.7.1 presently.
2011-05-26 02:22:52 +01:00
Justin Clark-Casey (justincc)
c7e46e8a51
Bump OAR file format version up to 0.7 for this development cycle.
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This adds a <assets_included>true|false</assets_included> element to the oar control file, though this is not used on reloading at this time.
This addition is backward compatible with previous opensim releases
2011-05-26 01:37:15 +01:00
Justin Clark-Casey (justincc)
d9889ae2e7
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-05-26 01:28:48 +01:00
Justin Clark-Casey (justincc)
6f4d079fc5
Add a --noassets option to "save oar".
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This switch stops any assets being saved in the oar.
This can be useful if you're using OAR to backup regions and you know you'll always have the original asset database available.
2011-05-26 01:27:01 +01:00
Diva Canto
5c2168cae7
HG: Instant Message working. Tested on HG standalones only. Needs a lot more testing.
2011-05-25 12:32:21 -07:00
Melanie
e398c33648
Add PayPrice to serialization format Xml2
2011-05-25 12:17:46 +01:00
BlueWall
ef3f6b4e63
Revert "Make client event handlers for money only work on root agents"
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This reverts commit a8913141c0
.
Pulling this back until some testing under various money
modules can be done. Need to be able to make purchases as
a child agent.
2011-05-24 16:33:51 -04:00
BlueWall
a8913141c0
Make client event handlers for money only work on root agents
2011-05-24 16:07:48 -04:00
Diva Canto
e19031849e
Added necessary code to drop inventory on hg friends using the profile window, but can't test because this mechanism doesn't seem to work without a profile service.
2011-05-24 09:38:03 -07:00
Melanie
28c25d8477
Allow disabling the legacy backup mechanism to avoid the object clone if
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backup is not used.
2011-05-24 04:03:51 +01:00
Diva Canto
24f28d3534
HG friends: Status notifications working. Also initial logins get the online friends in other grids.
2011-05-23 19:45:39 -07:00
Melanie
61d4291da5
Create a method to force the script engine to save state from outside
2011-05-24 03:17:12 +01:00
Melanie
178d541dca
Add an event for an orderly region shutdown that fires once per region before
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the SceneGraph is torn down.
2011-05-24 01:19:48 +01:00
Melanie
24c00acedc
Fix Mantis #4429 : Allow llGiveInventory to work across sim borders.
2011-05-23 02:52:28 +01:00
Diva Canto
336665e035
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
2011-05-22 16:51:03 -07:00
BlueWall
dc95e38e42
Add stubs for unimplemented lsl functions
2011-05-22 14:59:18 -04:00
Diva Canto
58c53c41de
Fixed permissions bug related to friends in PermissionsModule. Added FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
2011-05-21 16:48:00 -07:00
Diva Canto
80457111e0
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-05-21 14:07:30 -07:00
Justin Clark-Casey (justincc)
bb9b317f15
Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead
2011-05-21 01:05:20 +01:00
Justin Clark-Casey (justincc)
94553d4753
rename UserInventoryTestsUtils -> UserInventoryHelpers for consistency
2011-05-21 00:48:01 +01:00
Justin Clark-Casey (justincc)
d7e5b76d73
refactor: rename AddSceneObjectItem to AddSceneObject
2011-05-21 00:39:42 +01:00
Justin Clark-Casey (justincc)
084059319c
refactor: move scene object item creation code into TaskInventoryHelpers
2011-05-21 00:37:20 +01:00
Justin Clark-Casey (justincc)
9103fe84d5
move test task inventory notecard item creation into a new TastInventoryHelpers class
2011-05-21 00:25:58 +01:00
Justin Clark-Casey (justincc)
0050bb438c
refactor: use SceneSetupHelpers.CreateSceneObject()
2011-05-21 00:15:22 +01:00
Justin Clark-Casey (justincc)
534ee52a12
rename UserProfileTestUtils to UserAccountHelpers to be consistent with other test helper names
2011-05-21 00:11:52 +01:00
Justin Clark-Casey (justincc)
3fed61a5d5
refactor: in TaskInventoryTests, use UserProfileTestUtils.CreateUserWithInvetory()
2011-05-21 00:07:24 +01:00
Justin Clark-Casey (justincc)
bc43cef581
minor: remove mono compiler warning
2011-05-21 00:05:00 +01:00
Justin Clark-Casey (justincc)
90567a9eaa
refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pasting code with small differences
2011-05-21 00:02:53 +01:00
Justin Clark-Casey (justincc)
f2095ea279
refactor TestRezObjectFromInventoryItem()
2011-05-20 23:45:39 +01:00
Justin Clark-Casey (justincc)
4b0fc4faef
implement Scene.GetSceneObjectGroup(string name) to match the equivalent GetSOP method
2011-05-20 23:41:14 +01:00
Justin Clark-Casey (justincc)
91a9f30b16
implement Scene.GetSceneObjectGroup(UUID fullID) using existing index
2011-05-20 23:34:34 +01:00
Justin Clark-Casey (justincc)
7ed419217f
add test for rezzing an object from a prim item
2011-05-20 23:22:27 +01:00
Justin Clark-Casey (justincc)
9fc29e1595
Implement llGetLinKNumberOfSides().
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Based on code in http://opensimulator.org/mantis/view.php?id=5489 Thanks onesong.
2011-05-20 20:19:32 +01:00
Justin Clark-Casey (justincc)
6e7b588235
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-05-20 20:06:51 +01:00
Kim King
a2c19847b4
ScriptEngine/Shared: Fix bug 5473 (v2).
2011-05-20 20:00:55 +01:00
Diva Canto
d21e9c755f
HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
2011-05-19 16:54:46 -07:00
BlueWall
926a100652
Add stub for llGetLinkNumberOfSides(integer link)
2011-05-19 01:34:11 -04:00
Justin Clark-Casey (justincc)
c562b9ef19
correct small mistake in "delete object name <name>" usage summary
2011-05-18 00:22:09 +01:00
Justin Clark-Casey (justincc)
784f70f704
don't throw a null reference if an inventory link target doesn't exist when we're inspecting in order to send the required inventory folders
2011-05-17 02:25:05 +01:00
Justin Clark-Casey (justincc)
4232b1a89b
convert tabs to spaces
2011-05-17 01:57:18 +01:00
Kim King
901448a8eb
Fixup documentation for AutoBackupModule.
2011-05-17 01:55:54 +01:00
Justin Clark-Casey (justincc)
e3b8d42bbc
refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code
2011-05-14 02:51:29 +01:00
Justin Clark-Casey (justincc)
340e3ccf16
refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves.
2011-05-14 02:42:47 +01:00
Justin Clark-Casey (justincc)
bef1ffa7db
simplify code in llGetParcelMaxPrims() to use existing code in LandObject rather than duping the algo
2011-05-14 02:34:46 +01:00
Justin Clark-Casey (justincc)
1d86079141
Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere instead of the old 0.22 prims/meter squared fudge factor.
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Thanks to tglion for this.
2011-05-14 01:26:04 +01:00
Justin Clark-Casey (justincc)
26ce1d27d0
Minor doc change to see if this provokes a good panda build
2011-05-14 01:07:06 +01:00
Oren Hurvitz
64d868fb64
When loading an OAR that doesn't have parcels, create a default parcel
2011-05-14 00:41:32 +01:00
Makopoppo
7a54638b57
Swapped the two restart command descriptions each other
2011-05-14 00:25:31 +01:00
Justin Clark-Casey (justincc)
5573fcfa93
Fix adding/removing/replacing outfits in viewer 2
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To get this to work, I had to disable the dupe link check I put in a couple of commits ago.
When the viewer adds wearables to an existing outfit, it first requests deletes of all the existing links before creating a new set.
Since these messages are async, the creates were being received before the deletes had a chance to complete, resulting in missing current outfit links.
However, the dupe check shouldn't be as important now that broken links have been fixed - it was the broken links that were causing the client to create dupes.
Tested on kokua 0.1.0 WIP and SL 2.6.3. I now have no problems managing outfits on my standalone.
2011-05-14 00:10:27 +01:00
Melanie
59d8588ae1
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-05-13 12:03:16 +01:00
Melanie
eceedba23b
Fix the cert validation handler so that it will not block other parts of
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the server doing ssl successfully.
2011-05-13 12:02:49 +01:00
Diva Canto
84f2a779b2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-05-12 19:57:15 -07:00
Diva Canto
301321c853
Instrument the heck out of offline messages. THIS IS VERY VERBOSE.
2011-05-12 19:56:59 -07:00
Justin Clark-Casey (justincc)
5f9edd195c
Fix broken inventory links on viewer 2.
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It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first.
This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s
2011-05-13 03:24:19 +01:00
Justin Clark-Casey (justincc)
9988bff9e3
Add a smidgen of method doc about the fact that item links reuse the asset id item slot
2011-05-12 03:18:53 +01:00
Justin Clark-Casey (justincc)
ac12ace6f1
Prevent viewer 2 from creating a duplicate outfit inventory links.
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I believe this is safe since there is a 1-1 correspondence between link item and worn item (i.e. you can't be wearing the same item at two spots simultaneously in one outfit).
This should stop lots of duplicate links being created when viewer 2 is used.
However, this doesn't prevent broken inventory links, which I believe is timing related since the effect is not consistent (e.g. keep relogging and the viewer should end up seeing them correctly) . I think we actually see this problem on viewer 1 as well.
It might be easier just to implement the Fetch*2 inventory caps which are documented at http://wiki.secondlife.com/wiki/Inventory_API . WebFetch* has been deprecated by Linden Lab since viewer 2.5.1 and according to the sl wiki, "has numerous bugs".
2011-05-12 02:46:13 +01:00
Diva Canto
47735468d2
Somewhat reverting the last commit. The viewer ignores 255's on tiles that were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker.
2011-05-10 09:02:25 -07:00
Diva Canto
e1a4a8d857
Changed the Access flag on HGMap to 255 (does not exist) and clarified the other value 254 too. Meanings taken from libomv.
2011-05-09 18:28:16 -07:00
Diva Canto
7e2b35bbb3
Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects regions above 4096 primarily.
2011-05-09 11:35:41 -07:00
Diva Canto
8a5f6dc7a5
Fixes gray tiles on map search for viewers 1.
2011-05-09 10:25:42 -07:00
Diva Canto
c0a69bfaab
The map is seriously broken. This doesn't fix it, but at least provides one more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI.
2011-05-08 22:50:04 -07:00
Melanie
fd66903f74
Convert the prim count module into a permissionsmodule
2011-05-09 03:16:01 +01:00
E. Allen Soard
527b4e7c7e
Incremental - Just did some cleanup of comments and class name change to clean up from using BareBonesNonShared as a template.
2011-05-09 03:14:54 +01:00
E. Allen Soard
279ed08de1
Incremental patch to add config options to enable/disable the prim limits module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior.
2011-05-09 03:14:48 +01:00
E. Allen Soard
65d595597d
Adds an optional module to enforce prim limits on a given parcel Takes into account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script
2011-05-09 03:14:41 +01:00
Melanie
2b88d8f93f
Add commands to delete objects by name, UUID, creator or owner
2011-05-09 01:28:23 +01:00
Melanie
e345f03895
Remove a spammy debug I left in. Disable TP cancel button at the point
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of no return.
2011-05-08 22:05:33 +01:00
Melanie
1be67914fa
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-05-08 20:20:40 +01:00
Melanie
9688db2f68
Enable compressed (gzip) fatpack transfers.
2011-05-08 20:20:00 +01:00
Diva Canto
25809caaeb
Mantis #5472
2011-05-08 09:28:15 -07:00
Justin Clark-Casey (justincc)
d4fcba08af
Add module with "appearance show" command.
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At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt".
This is for debugging purposes
2011-05-07 01:06:55 +01:00
dahlia
eaa33cf478
adjust avatar terse update packet filter distance error threshold based on avatar speed
2011-05-06 16:56:54 -07:00
Justin Clark-Casey (justincc)
04ecd748d9
remove further mono compiler warnings
2011-05-06 22:47:41 +01:00
Justin Clark-Casey (justincc)
3d095e84d6
minor: remove mono compiler warnings
2011-05-06 22:45:03 +01:00
Justin Clark-Casey (justincc)
f5ec332474
remove obsolete [StandAlone] config section parsing, none of which was actually used since being superseded by the connector architecture in 0.7
2011-05-06 22:41:07 +01:00
Justin Clark-Casey (justincc)
2ef8e03773
Change command help text for "show capabilities" to "show caps", as this is the actual command that has to be typed on the console.
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Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467
2011-05-06 21:21:02 +01:00
Justin Clark-Casey (justincc)
7c3e8a106b
Merge branch 'master' of https://github.com/allquixotic/opensim-autobackup
2011-05-06 20:51:55 +01:00
Diva Canto
74e981e796
One more bug fix concerning library items that weren't being copied to user's inventory. Also commented verbose debug message.
2011-05-06 09:56:27 -07:00
Diva Canto
50c0069f7d
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-05-06 09:09:13 -07:00
Diva Canto
eafc01cf8f
Bug fix: iars under Library weren't being loaded.
2011-05-06 09:08:24 -07:00
BlueWall
68bb0f81e2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-05-05 20:07:19 -04:00
Justin Clark-Casey (justincc)
fd44540c02
add descriptive explanations for region restart functionality
2011-05-06 01:06:28 +01:00
BlueWall
e4e95706d5
Add support for llRequestSecureURL() if ssl is enabled
2011-05-05 19:57:10 -04:00
BlueWall
8ca7938753
Adding ssl support
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Adding ssl support for "Out of Band" applications such as the remote
admin module or Robust services
2011-05-05 19:56:54 -04:00
Justin Clark-Casey (justincc)
8755a48cde
fix command display for debugging 'emergency-monitoring'
2011-05-06 00:34:04 +01:00
Diva Canto
e8944d6c31
Test m_Enabled on RemoveRegion.
2011-05-04 20:40:25 -07:00
Diva Canto
6d34932775
Merge branch 'master' into caps
2011-05-04 20:30:33 -07:00
Diva Canto
6c503e75ac
Put the previous state back in the attachments in case the agent transfer fails.
2011-05-04 12:04:35 -07:00
Diva Canto
df7dacd004
Fixes mantis #5461 .
2011-05-04 11:34:18 -07:00
Diva Canto
a0f3b23065
Merge branch 'master' into caps
2011-05-04 07:31:32 -07:00
dahlia
4c59d57596
use getters instead of member variables in velocity network filter code and add some more descriptive comments.
2011-05-04 03:29:06 -07:00
dahlia
13ab00e45a
adjust terse avatar update filtering to send updates when distance traveled does not match expected distance, rather than at a fixed time period. this should smooth avatar motion somewhat when moving in a straight line and velocity is constant.
2011-05-03 19:47:50 -07:00
Diva Canto
98b84802e4
Changed the defaults, so that it behaves exactly is it has been behaving (no WebFetch cap by default).
2011-05-02 20:19:36 -07:00
Diva Canto
ac9697edbe
Fixed: EventQueueGet and other caps were being wrongly deregistered. Also CapabilitiesModule was being instantiated twice (damn Mono.Addins).
2011-05-02 19:45:47 -07:00
Diva Canto
883f21dd02
WebFetchInventoryDescendents working. Tested with robust.
2011-05-02 14:33:34 -07:00
Diva Canto
aba9ffdbd0
Refactored the GetMesh module into a handler and a module, to be the same as GetTexture.
2011-05-02 11:56:40 -07:00
Diva Canto
10180760b7
Works!
2011-05-02 08:48:55 -07:00
Sean McNamara
0995fedcac
AutoBackupModule: Implement per-region settings in Regions.ini.
2011-05-02 04:32:31 -04:00
Sean McNamara
fffd42f5cb
Merge git://opensimulator.org/git/opensim
2011-05-02 02:23:18 -04:00