UbitUmarov
|
092d4fb9ff
|
fix typo in table name, thx tglion
|
2016-09-18 20:00:47 +01:00 |
UbitUmarov
|
188b5030f7
|
restore sqlite fixes from commit 0e6874..that got lost
|
2016-09-17 19:46:40 +01:00 |
UbitUmarov
|
4dc787eb32
|
store all terrain in Variable2DGzip format
|
2016-09-17 19:13:46 +01:00 |
UbitUmarov
|
592a915d8d
|
add rest of wiring for terrain bake persistent store (mantis 8024 but not
using its code). Only did minor testing in MySQL
|
2016-09-17 17:56:56 +01:00 |
UbitUmarov
|
47ce0f8641
|
add load baked terrain methods. missing file
|
2016-09-17 16:47:12 +01:00 |
UbitUmarov
|
71bd3ce49f
|
add load baked terrain methods
|
2016-09-17 16:42:40 +01:00 |
UbitUmarov
|
3f9f105295
|
add to databases a table to store baked terrain.
|
2016-09-17 15:45:11 +01:00 |
UbitUmarov
|
0cdad0faf4
|
stop using legacy storeterrain in scene.cs
|
2016-09-17 14:54:41 +01:00 |
UbitUmarov
|
2338d3d2e5
|
change spinobject math, and a few minor things
|
2016-09-16 22:10:36 +01:00 |
UbitUmarov
|
1b18711205
|
move SpinObject funtions from Scenegraph to PacketHandlers, close to grab handles, since they are related operations (possible should be moving to graph, not clear this files roles)
|
2016-09-16 19:33:49 +01:00 |
UbitUmarov
|
fb46eb3344
|
pass touch_end as other touchs, make blockgrab work on nonphysical also
|
2016-09-16 19:23:56 +01:00 |
AliciaRaven
|
7c4c3f0d10
|
Minor. Remove unused integer arrays from TerrainModule
|
2016-09-15 22:46:59 +01:00 |
AliciaRaven
|
733782f214
|
Minor. Make email module log message format consistent with other modules
|
2016-09-15 18:45:42 +01:00 |
AliciaRaven
|
f8ac3d9464
|
Minor, remove unused OSDMap declaration in MySQL profiles
|
2016-09-15 18:42:28 +01:00 |
UbitUmarov
|
f2dfd0a01a
|
make login to default regions be flaged also as login via RegionID, so landpoints can work on those default regions
|
2016-09-15 01:56:38 +01:00 |
UbitUmarov
|
c4f30a3c31
|
add skeleton on handle revoke permissions packet ( non funtional still ) ( do it not using a multidelegate event )
|
2016-09-12 18:26:24 +01:00 |
UbitUmarov
|
38fb28bd68
|
avoid siting a avatar at 0,0,0
|
2016-09-12 18:19:01 +01:00 |
UbitUmarov
|
34dce801b2
|
put a lock back in ubOde character :(
|
2016-09-12 18:10:11 +01:00 |
UbitUmarov
|
b9380c033d
|
move region comands out of LocalGridServiceConnector where they do not belong
|
2016-09-10 12:43:48 +01:00 |
UbitUmarov
|
b8d97ff37d
|
mantis 8021: fix show regionsinview help text
|
2016-09-07 12:43:38 +01:00 |
UbitUmarov
|
d5dbcc8ad7
|
ubMeshmerizer: add a few more try{} guards in file operations, etc
|
2016-09-05 15:59:33 +01:00 |
UbitUmarov
|
02ecff255d
|
in show regionsinview display the name of the config option (MaxRegionViewDistance) that controls the regions View range
|
2016-09-05 14:51:54 +01:00 |
UbitUmarov
|
4f80c52509
|
add console comand show regionsinview lists the regions that can be seen from a region so may also get child agents from it
|
2016-09-05 14:26:52 +01:00 |
UbitUmarov
|
ed06bfb585
|
fix console comand Show Neighbours and enable it
|
2016-09-05 13:41:06 +01:00 |
UbitUmarov
|
49c579ec71
|
suspend httpdos on mapimge, fix image not been updated after first Get till restart
|
2016-09-05 12:30:25 +01:00 |
tglion
|
0e68742afc
|
Fix some wrong handling of booleans for SeeAVs, AnyAVSounds and GroupAVSounds fields in sqlite3-database
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
|
2016-09-05 08:39:16 +01:00 |
UbitUmarov
|
b5e7816b77
|
try to reduce the amount of assets created editing materials
|
2016-09-04 07:25:55 +01:00 |
UbitUmarov
|
6526de04cb
|
make sure materials are cached. Split POST and PUT handlers for better readability
|
2016-09-04 04:19:10 +01:00 |
UbitUmarov
|
c37877ed34
|
tests making sure evering thing is coerently wrong..
|
2016-09-03 07:29:42 +01:00 |
UbitUmarov
|
16cec3041f
|
<0,0,0,0> is not a rotation
|
2016-09-03 07:09:05 +01:00 |
UbitUmarov
|
d9572bdf4e
|
ConvexDecomposition remove a copy of vertices not needed for ubOde
|
2016-09-02 11:55:59 +01:00 |
UbitUmarov
|
ea686058c9
|
ConvexDecomposition fix some incorrect convexhull mesh generation for ubOde
|
2016-09-02 10:37:18 +01:00 |
UbitUmarov
|
054cc8f08e
|
Xengine only do GC.Collect if logins disabled
|
2016-09-01 20:49:07 +01:00 |
UbitUmarov
|
f6eac5aa7a
|
remove some MegaRegions code from ubOde
|
2016-09-01 17:25:29 +01:00 |
UbitUmarov
|
6c6a965320
|
remove some MegaRegions code from physics
|
2016-09-01 16:15:51 +01:00 |
UbitUmarov
|
fced64aef5
|
change asset upload retry timer AutoReset back to true
|
2016-09-01 16:00:21 +01:00 |
UbitUmarov
|
bc1f5ebbb9
|
change MAXSENDRETRIESLEN from test value to normal
|
2016-09-01 13:03:47 +01:00 |
UbitUmarov
|
04351cc1c2
|
asset tests that still need UploadAttempts
|
2016-09-01 13:01:18 +01:00 |
UbitUmarov
|
924aaedfce
|
assets uploads to grid. Change the retry code. Stop using asset.UploadAttempts field that should be removed
|
2016-09-01 12:45:09 +01:00 |
UbitUmarov
|
2a0df34087
|
Xengine: and fix line count again
|
2016-08-31 14:36:07 +01:00 |
UbitUmarov
|
2cbacbfb82
|
Xengine: put back a newline on scripts preamble, and the ugly filename prefix, for now
|
2016-08-31 12:47:56 +01:00 |
UbitUmarov
|
96ee7e4c2c
|
Xengine: if option AppDomainLoading = true, create script domains for each SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts still loaded.
|
2016-08-31 12:03:06 +01:00 |
UbitUmarov
|
a2a84dea49
|
Xengine: coment out tests too dependent on precise characters and lines generated on code convertion, viewer error position is what matters
|
2016-08-31 11:17:30 +01:00 |
UbitUmarov
|
0f993a1278
|
Xengine: also missed a few newlines account
|
2016-08-31 10:39:01 +01:00 |
UbitUmarov
|
eca0ebab9d
|
Xengine: forgot to do the indent on map too
|
2016-08-31 10:25:19 +01:00 |
UbitUmarov
|
3db81d87d6
|
Xengine: fix intermediate csharpe source identation. Not sure why i care, compiler sure doesn't and only we bother to create this files on code gen debug
|
2016-08-31 09:42:03 +01:00 |
UbitUmarov
|
5afc5fe343
|
Xengine: try to reduce memory pressure of scripts compile. Still ugly code, possible mistakes, but i need to share it before i loose it :) )
|
2016-08-31 09:15:08 +01:00 |
UbitUmarov
|
4e1784d069
|
Xengine: remove a no thread safe locking, don't allocate a few objects only needed if creating a new domain
|
2016-08-30 08:56:35 +01:00 |
UbitUmarov
|
ed555801a4
|
mantis 8013: change attachment group to active group on attach from inventory
|
2016-08-29 19:41:26 +01:00 |
UbitUmarov
|
2b1b013404
|
ubOde add a missing decimal dot :)
|
2016-08-29 16:25:46 +01:00 |
UbitUmarov
|
155a861a4f
|
ubOde mouse look steer with some MOUSELOOK_BANK action
|
2016-08-29 16:22:16 +01:00 |
UbitUmarov
|
d96c05a121
|
change my previus fix, change xengine to expect SOG and not attachments module, this way not breaking other script engines or modules out there for no valid reason
|
2016-08-29 12:18:01 +01:00 |
UbitUmarov
|
a4bf78fa19
|
mantis 8006: AttachmentModule triggered OnAttach by SOG xengine expects by SOP
|
2016-08-29 11:53:07 +01:00 |
UbitUmarov
|
9a67c9fd78
|
disable AttachmentModule tests again :(
|
2016-08-29 10:19:02 +01:00 |
UbitUmarov
|
2ab7248e31
|
allow AttachmentModule tests, some may now work
|
2016-08-29 10:09:59 +01:00 |
UbitUmarov
|
832758df2b
|
mantis: 8006 restrict the suspention of Trigger OnAttach to the problematic case where scripts are created, and not always as i incorrectly did before. This is still a temporary fix, other modules will not get the notification in that case. But that needs a deeper fix possible in xengine
|
2016-08-29 10:03:06 +01:00 |
UbitUmarov
|
90d88f2df5
|
disable AttacmentsModule tests because they depend on OnAttach event currently not avaiable
|
2016-08-28 15:11:22 +01:00 |
UbitUmarov
|
386a13d5d6
|
mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong
|
2016-08-28 14:59:02 +01:00 |
UbitUmarov
|
b2021cf83a
|
mantis: 8006 remove duplication of attach script events. This is a temporary fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core).
|
2016-08-28 11:28:49 +01:00 |
UbitUmarov
|
ddc2f2ccd3
|
mantis: 8008 unscripted child prim collisions didn't trigger scripted root prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing
|
2016-08-28 08:45:09 +01:00 |
UbitUmarov
|
03dba18bb6
|
let mouse steer work on crossings; some cleanup
|
2016-08-28 04:43:44 +01:00 |
UbitUmarov
|
0628671d69
|
missing file
|
2016-08-28 03:54:47 +01:00 |
UbitUmarov
|
804d4971e2
|
my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)
|
2016-08-28 03:51:20 +01:00 |
UbitUmarov
|
e7b0963db8
|
reduce math on use of camerarotation (need to add a lock there). Fix a bug on sits AToffset for some reason ATaxis got in there (needs testing)
|
2016-08-27 22:33:16 +01:00 |
UbitUmarov
|
9128c88d9b
|
remove excess data
|
2016-08-27 22:10:31 +01:00 |
Vegaslon
|
c918dd74da
|
Import plumbing from Halcyon for camera data to physics engine.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
|
2016-08-27 22:02:03 +01:00 |
UbitUmarov
|
78fa544f0d
|
experimental function. Results still too volatile to be usefull
|
2016-08-27 19:25:47 +01:00 |
UbitUmarov
|
abadad47d3
|
stack overflow is (not)funny :)
|
2016-08-27 18:03:21 +01:00 |
UbitUmarov
|
b2386b8d0d
|
llCollisionSound(,value) back to disable all sounds. new osCollisionSound(..). allows defualt sounds with volume
|
2016-08-27 16:38:29 +01:00 |
UbitUmarov
|
38ba839eb3
|
watchdog timeouts: replace a silly List copy i added doing it a better way
|
2016-08-25 23:31:18 +01:00 |
UbitUmarov
|
d5f376a4b1
|
send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request
|
2016-08-25 09:51:34 +01:00 |
UbitUmarov
|
90fc4183dc
|
suspend the use of SelectedObjects list. It is not threadSafe and is not in use (possible cant even be used)
|
2016-08-25 07:12:50 +01:00 |
UbitUmarov
|
991dd5f471
|
first step changing Object Select code
|
2016-08-25 06:56:25 +01:00 |
UbitUmarov
|
e33c2f0d7c
|
fix missing PhysicsProprieties sending on Object select. This is a temporary Fix, entire Object select code needs to be changed
|
2016-08-25 06:32:04 +01:00 |
UbitUmarov
|
7ce6430a86
|
put back the console comand i remove since it is not a repetion
|
2016-08-25 04:55:01 +01:00 |
UbitUmarov
|
c0f7e1edba
|
why did u used RunInThread? change to RunInThreadPool
|
2016-08-25 03:55:56 +01:00 |
UbitUmarov
|
2853c12135
|
respect landpoint Z position also on the ugly LandingPointBehavior_OS option (default one)
|
2016-08-24 21:59:39 +01:00 |
UbitUmarov
|
387d564aad
|
do similar changes to unused checksManager
|
2016-08-24 07:41:11 +01:00 |
UbitUmarov
|
fc45942026
|
remove redundate console comand add, change stat deregister
|
2016-08-24 06:57:21 +01:00 |
UbitUmarov
|
32396742f8
|
reduce unnecessary allocation of new items
|
2016-08-24 06:26:31 +01:00 |
UbitUmarov
|
99c3b61bd9
|
dont request a workjob if we can see there is nothing to do
|
2016-08-24 06:20:04 +01:00 |
UbitUmarov
|
8f509af1f4
|
fix the conditions to do parcel objects autoreturn
|
2016-08-24 04:37:21 +01:00 |
UbitUmarov
|
c05ee23d3d
|
minor change on warp3d lib
|
2016-08-24 04:10:35 +01:00 |
UbitUmarov
|
09e8289c68
|
potencial null ref
|
2016-08-24 02:21:33 +01:00 |
UbitUmarov
|
f9f35e5049
|
potencial null ref
|
2016-08-24 02:10:34 +01:00 |
UbitUmarov
|
fdea8fc96b
|
potencial null ref
|
2016-08-24 02:00:50 +01:00 |
UbitUmarov
|
3c30223c77
|
potencial null ref
|
2016-08-24 01:40:35 +01:00 |
UbitUmarov
|
55680c9cd6
|
potencial null ref
|
2016-08-24 01:34:21 +01:00 |
UbitUmarov
|
517064121d
|
estate handleTerrainRequest memory leaks
|
2016-08-24 01:22:50 +01:00 |
UbitUmarov
|
6744ec95a9
|
DynamicTextureModule memory leaks
|
2016-08-24 01:05:01 +01:00 |
UbitUmarov
|
35cc0420c8
|
fix a use of string Trim()
|
2016-08-24 00:20:45 +01:00 |
UbitUmarov
|
4dbd353110
|
remove some dead code
|
2016-08-24 00:13:54 +01:00 |
UbitUmarov
|
95970d7788
|
use known name a group ejetee if its local client
|
2016-08-24 00:06:47 +01:00 |
UbitUmarov
|
7a2256a8cd
|
change odd condition on groupsV2 add to role
|
2016-08-23 23:48:07 +01:00 |
UbitUmarov
|
ed6d9199ce
|
coment some debug messages
|
2016-08-23 11:52:52 +01:00 |
UbitUmarov
|
8eacc6b207
|
replace warp3D.dll by a newer modified version. (only minor testing done :(
|
2016-08-23 10:58:34 +01:00 |
UbitUmarov
|
08c1dff86c
|
change strange rotation in legacy MapImageModule (untested)
|
2016-08-22 20:43:47 +01:00 |
UbitUmarov
|
133fce98e7
|
change ODEs topcolliders code ( still bad), plus a few memory leaks
|
2016-08-22 20:28:15 +01:00 |
UbitUmarov
|
a2c80b20d7
|
try to make mono happy
|
2016-08-22 08:35:39 +01:00 |
UbitUmarov
|
9953dad3a9
|
workaround potencial memory leak
|
2016-08-22 08:16:06 +01:00 |