Commit Graph

966 Commits (5bb73793c73bfb40d90c99c0fd1f2f21425a2c0f)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management.
Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget.
Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
2014-11-25 23:56:32 +00:00
Justin Clark-Casey (justincc) b1fd0d35e5 Make small adjustment to JobEngine default from previous commit to enable it when [Startup] section is not present (though this is extremely unlikely). 2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc) 59b38f842a Add [Startup] JobEngineEnabled setting that allows the job engine to be disabled for testing purposes if necessary. 2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc) 281969093f Start JobEngine by default in simulator for now. 2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc) 5db3f08871 minor: add --default-user option to "load oar" help long description. Do other small tidies of "load oar" console command help. 2014-10-11 00:03:05 +01:00
BlueWall c7a11899f6 Give ability to define constants that may be used throught the configuration 2014-10-09 14:59:54 -04:00
Jak Daniels bde60cc92e Add persistent command history in console
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2014-09-23 10:36:00 -04:00
Justin Clark-Casey (justincc) 36f01dce2d Change MaxPoolThreads default in code as well from 15 to 300 2014-08-08 23:47:03 +01:00
Justin Clark-Casey (justincc) 3654ae8d8c Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread.
This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance.
2014-07-29 01:21:15 +01:00
Justin Clark-Casey (justincc) fea18a909f Fix bug in "show modules" comamnd that was showing shared modules as non-shared and non-shared as shared 2014-07-09 23:24:12 +01:00
Justin Clark-Casey (justincc) b019fd5a95 Show region size column in simulator version of "show regions" console command 2014-07-05 00:20:39 +01:00
Justin Clark-Casey (justincc) 889194db63 Actually call Close() for shared region modules when the simulator is being shutdown.
Adds regression test for this case.
2014-07-02 23:49:25 +01:00
Diva Canto 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
Also added more packing/unpacking code.
2014-06-01 10:06:26 -07:00
Dev Random 78015bbbdc Console commands for Estate Mgmt 2014-05-06 18:55:42 +01:00
Matt Lehmann 8b3c2f7d0c updated version of default user switch for load oar :q :q 2014-05-06 18:48:42 +01:00
Melanie a108fcac95 Restore overload mode accidentally disabled in a prior commit. Add a new
config option, LogOverloads, to log when a thread pool overload occurs.
This option defaults to "True" because the logging data is useful for
diagnosing threading issues.
2014-04-25 21:34:29 +01:00
Dev Random 4aa483777b Move new Estate commands to OpenSim.cs
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-04-03 12:45:43 -04:00
Oren Hurvitz 921f0052f4 Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field
Recent versions of Firestorm and Singularity have started sending the viewer name in the 'Channel' field, leaving only their version number in the 'Viewer' field. So we need to search both of these fields for the viewer name.

This resolves http://opensimulator.org/mantis/view.php?id=6952
2014-03-24 12:26:52 +01:00
Melanie a4d322dcd1 Allow the setting from the environment to take effect if no explicit setting is given.
This is done by calling the constructor only with a directory if one is actually given.
2014-03-22 01:47:48 +00:00
Dev Random 3d0778bcd6 Allow Mono Plugin Registry setting for Regions
Signed-off-by: Melanie <melanie@t-data.com>
2014-03-22 01:29:51 +00:00
Justin Clark-Casey (justincc) 4e6f7435d0 Add UUID and ready status (whether region has finished starting up) to "show regions" console output. 2014-03-05 01:23:48 +00:00
Dev Random 6955190c7d Add Util method to load OpSys env vars 2014-02-26 23:39:45 +00:00
Robert Adams 79200ed270 Fix displacement and location operations on legacy trees and grass in
the 'load oar' and 'scene' commands. Before they  were ignored but the
code now relies on the SOG.IsAttachment function for attachmentness.
2014-02-15 17:10:20 -08:00
Robert Adams 41b6602a77 Add "--no-objects" parameter to 'load oar'. 2014-02-02 22:16:01 -08:00
Robert Adams 2a4dd34616 Change new 'load oar' parameters to be hyphenated to be consistant with
existing parameters. ('--forceterrain' becomes '--force-terrain').
The old forms have been kept for downward compatiblity.
2014-02-02 12:21:18 -08:00
Robert Adams 8eec717f5f Merge branch 'master' into varregion 2014-01-28 08:50:28 -08:00
Justin Clark-Casey (justincc) f7172095e0 Convert tabs to spaces from previous commit 8c2b41b01 2014-01-28 00:04:55 +00:00
Dev Random 8c2b41b01d Make inidirectory files supercede distro files 2014-01-27 23:56:10 +00:00
Robert Adams 5e6a47f13f varregion: remove --noterrain and --noparcel parameters in 'load oar'.
Add --forceterrain and --forceparcel to 'load oar'. In order to not change
the operation of --merge (which does an object merge and suppresses terrain
and parcel information loading), added the --force* parameters to be used
when loading multiple oars to build up a varregion.

Added --rotation and --rotationcenter parameters to 'load oar' which apply a rotation to
the loaded oar objects before displacing. The rotation is in degrees (pos or neg)
and the center defaults to "<128, 128, 0>".
2014-01-19 12:45:16 -08:00
Robert Adams 6fbfb47b92 varregion: add --noterrain and --noparcel to 'load oar'.
--noterrain suppresses the loading of the terrain from the oar.
--noparcels suppresses the loading of parcel information from the oar.
2014-01-19 11:03:08 -08:00
Robert Adams dd6db72939 varregion: add --displacement parameter to 'load oar'.
Adds displacment to all objects and terrain loaded from the oar.
As an example, if you have a 512x512 region and an old 256x256 oar, doing
  load oar --displacement "<128,128,0>" oarFile.oar
will load the object (and terrain) into the middle of the 512x512 region.
If displacement is not specified, 'load oar' works like it always has.
If you have a 5
2014-01-19 10:09:43 -08:00
Robert Adams 6937eec258 Merge branch 'master' into varregion
Add new region crossing code to varregion

Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-17 06:18:13 -08:00
Robert Adams 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
2013-12-14 07:53:01 -08:00
dahlia 0875050161 Add console utility commands "scale scene" and "translate scene". Note that repeated use of these commands will induce floating point accumulation errors. Please back up your region before using. 2013-12-10 13:57:18 -08:00
Robert Adams 31bacfbb63 Merge branch 'master' into varregion 2013-12-01 15:51:42 -08:00
dahlia e52a8d388f "rotate scene" command now uses Constants.RegionSize / 2 to pick the center of rotation and center can be optionally overridden in the command line 2013-11-26 21:07:37 -08:00
dahlia 5a9ec0748b add a "rotate scene" console command. Seems to work for prims/sculpts/mesh but not for foliage, don't know why. Also doesn't work on terrain. Successive use of this command will likely introduce floating point error accumulation. Back up your region before using it :) 2013-11-26 17:18:44 -08:00
Robert Adams 3193bcaae1 Merge branch 'master' into varregion 2013-11-24 07:23:12 -08:00
Justin Clark-Casey (justincc) b44c69807d Fix bug where "show modules" would accidentally list all the shared modules again as "non-shared"
Addresses http://opensimulator.org/mantis/view.php?id=6860
2013-11-19 23:53:15 +00:00
Robert Adams 604b39cea9 Merge branch 'master' into varregion 2013-11-15 14:56:13 -08:00
Justin Clark-Casey (justincc) 7cab41f422 refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
2013-11-15 21:45:08 +00:00
Robert Adams c931b16c1f Merge branch 'master' into varregion 2013-11-04 22:12:57 -08:00
Robert Adams f2810bf03a varregion: add plumbing to pass region size from Scene down to the
physics engine.
Older physics engines will default to the legacy region size.
Update BulletSim to use the new region size information.
2013-11-04 22:10:54 -08:00
Justin Clark-Casey (justincc) 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
These are long unused but confusingly will be seen in the [Startup] section on a "config save".
2013-10-28 18:03:34 +00:00
Robert Adams 317c04fe17 VarRegion: change RegionInfo storage of region coordinates from region
count number to integer world coordinates.
Added new methods RegionWorldLoc[XY].
Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim.
Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability
of external region management packages.
2013-09-28 07:33:52 -07:00
Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
Adds IScene.CloseAgent() to replace RemoveClient()
2013-09-27 19:14:21 +01:00
dahlia b704de9bf8 minor code formatting for the sake of consistency and readability 2013-09-26 16:27:11 -07:00
BlueWall a97f6f8668 Fix configuration/ini expansion issue. Thanks to smxy for testing. 2013-09-07 13:11:31 -04:00
BlueWall a8c0e16e47 Initialization: move key expansion out to operate on all sources and not just environment variables 2013-08-29 14:35:56 -04:00
Justin Clark-Casey (justincc) 23ca1f859e minor: Consistently log IOCP for IO completion thread startup log information instead of mixing this with "IO Completion Threads" 2013-08-09 18:27:26 +01:00