UbitUmarov
5ef48c5980
temporary debug code
2012-10-09 02:57:51 +01:00
UbitUmarov
4c512ada58
fire a extra terseupdate when stopping (like in loosing physics). In some
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cases things seem not to stop
2012-10-09 01:04:29 +01:00
UbitUmarov
2e223c8ce2
Change ray to land colision range limitation so it has no impact on other
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geom types
2012-10-09 00:44:02 +01:00
UbitUmarov
3bf7201fd4
move terrain geom to own ode space. Limit range on raycast if includes
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terrain until ode doesn't eat all stack. Add a pre-simulation method to do
pending actors changes (except mesh assets still not ready to use), to be
optionaly called before firing heartbeat. [UNTESTED]
2012-10-09 00:18:39 +01:00
UbitUmarov
a1fcfe8677
a few changes/fix (?)
2012-10-07 23:54:15 +01:00
UbitUmarov
48d8fbc9ae
bug fix + make costs visible for testing
2012-10-07 08:53:55 +01:00
UbitUmarov
a0b4e68060
refix so we can compile it, loosing alpha scultps fix on core meshmerizer
2012-10-07 06:33:13 +01:00
UbitUmarov
c42df1259f
fix wrong file commited
2012-10-07 06:16:47 +01:00
UbitUmarov
03ef125ba0
Merge branch 'avination' into ubitwork
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Conflicts:
OpenSim/Region/Physics/Meshing/Meshmerizer.cs
2012-10-07 06:13:24 +01:00
UbitUmarov
4a87a8f3b9
comment out a spam coment on core Meshmerizer
2012-10-07 06:11:51 +01:00
UbitUmarov
4efc90ef37
i update core ode plugin and make it load is meshs (i hope)
2012-10-07 05:53:52 +01:00
UbitUmarov
78ce7a0a04
[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
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now
2012-10-07 01:20:52 +01:00
UbitUmarov
5254c0de8f
Merge branch 'avination' into ubitwork
2012-10-05 06:00:45 +01:00
UbitUmarov
db00402fa8
make sure a buffer is closed, and changed a misleading log msg
2012-10-05 00:14:49 +01:00
Melanie
d5ea203f93
Fix threading in remote asset connector
2012-10-05 00:15:55 +02:00
Melanie
efb9b7014e
Allow default animation to be stopped to be replaced with another one.
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Fixes Mantis #6327
2012-10-04 15:20:04 +02:00
UbitUmarov
89d342b5ce
more changes and more non active code
2012-10-04 08:14:52 +01:00
UbitUmarov
113549c2e9
apply cmic fix to multi layer wearables
2012-10-04 05:29:32 +01:00
UbitUmarov
893b44497d
Merge branch 'avination' into ubitwork
2012-10-04 05:05:57 +01:00
UbitUmarov
51e1830f86
more changes. Most code not in use
2012-10-04 04:55:53 +01:00
UbitUmarov
a9f2bc150f
missing changed file
2012-10-03 23:18:35 +01:00
UbitUmarov
9988558ec1
meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled
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for all physics engines)
2012-10-03 23:14:56 +01:00
UbitUmarov
4f51cc325c
making meshworker have more work..
2012-10-03 20:36:41 +01:00
UbitUmarov
7137b234b4
introduce a ODEMeshWorker class, should be pure cosmetic changes for now
2012-10-03 19:33:28 +01:00
Melanie
fdacb88b29
Fix a viewer crash issue
2012-10-03 17:11:02 +02:00
Melanie
f433ee317b
Attempt to fix Mantis #6311 . Honor a destination folder if one is given
2012-10-02 23:03:52 +01:00
Melanie
f05ca1a0fe
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-09-28 00:15:58 +02:00
Melanie
7e21ddeeff
Fix a possible NRE
2012-09-28 00:15:14 +02:00
UbitUmarov
58e55ae075
make some forgotten changes be done by simulation thread not by caller
2012-09-27 23:14:42 +01:00
Melanie
285039949c
Update the Http server with a few additional properties. Adapt the test
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server code to match.
2012-09-27 18:27:49 +01:00
UbitUmarov
a0065ad616
create a new PollServiceHttpRequest req per loop since they can be sent to
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another working thread
2012-09-27 00:14:50 +01:00
Melanie
6cf51c329a
Merge branch 'ubitwork' into avination
2012-09-26 23:49:02 +02:00
Melanie
2998a2df6a
Streamline and improve llGetMass
2012-09-26 22:30:09 +02:00
UbitUmarov
a70352db17
don't send a partial contents report if we are sending all data
2012-09-26 21:03:31 +01:00
UbitUmarov
c3ea00f16e
add assettype mesh to list of binary assets
2012-09-26 20:31:34 +01:00
UbitUmarov
9a04269644
fix GetTextureHandler range
2012-09-26 16:49:39 +01:00
UbitUmarov
be9cef8682
missing file
2012-09-26 16:20:26 +01:00
UbitUmarov
617f1b9223
just remove the damm thing
2012-09-26 16:17:49 +01:00
UbitUmarov
7e3eba1064
Seems nothing actually need the request body for getevents. so change
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control flag to false
2012-09-26 15:41:57 +01:00
UbitUmarov
abb4b9fcae
UriModule GetEvents also doesn't need a request body
2012-09-26 15:11:59 +01:00
UbitUmarov
67fa657746
keep watchdog happy using it to kill his threads
2012-09-26 04:52:19 +01:00
UbitUmarov
654dd289f2
more changes to PollService
2012-09-26 03:05:27 +01:00
UbitUmarov
5d986002fd
fix priorityQueue to correctly use the fairness counts starting at 8 for
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nonimediate queues. Imediate queues where not taken into account so it
was unused.
2012-09-26 00:17:54 +01:00
UbitUmarov
ef3d44240e
missed change
2012-09-25 04:03:15 +01:00
UbitUmarov
4d681bfde6
do the same to webFecthInvDescModule
2012-09-25 03:59:19 +01:00
UbitUmarov
2cb17d6fbb
change GetTextureModule processing
2012-09-25 03:38:45 +01:00
Melanie
421071bd8a
Text changes for upload messages
2012-09-24 23:19:57 +02:00
UbitUmarov
a1a0a90720
more upload changes (plus untouch prebuild.xml)
2012-09-24 22:57:33 +01:00
UbitUmarov
7ae0b5e605
touch prebuild.xml
2012-09-24 21:28:03 +01:00
UbitUmarov
ca67ee60ac
add missing transactionID in SendInventoryItemCreateUpdate. and make use
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of it on inventoryAccessModule, etc. Most likelly it's needs where there
is a transactionID not zero
2012-09-24 21:22:08 +01:00