Commit Graph

18735 Commits (764f6dd5e9b4eef93d064d0da46ab3be64c78329)

Author SHA1 Message Date
Robert Adams 764f6dd5e9 BulletSim: remove unused reference to BulletXNA in prebuild.xml. 2013-07-08 12:39:02 -07:00
Robert Adams 5444b3b1a5 BulletSim: fix problem with walking up stairs that are oriented
in certain directions. The problem was really that the avatar capsule
orientation was being set incorrectly.
2013-05-22 16:14:05 -07:00
Robert Adams cfbb4f52e4 Eliminate race condition where SimStatsReporter starts reporting
stats before the region is completely initialized.
2013-05-14 18:45:27 -07:00
Vegaslon 00d125dada BulletSim: Fix for mantis 6487, also minor adjustment to fix flying while you are running.
Signed-off-by: Robert Adams <Robert.Adams@intel.com>
2013-05-14 18:45:17 -07:00
Robert Adams 5b3e7156a3 BulletSim: add a lock to try and catch a native shape creation/destruction
race condition.
2013-05-14 18:45:06 -07:00
Robert Adams 783e8e4bab BulletSim: add adjustment for avatar capsule height scaling. Makes
avatar standing on ground view better and enables tuning.
2013-05-14 18:44:53 -07:00
Robert Adams 921f911b21 vh: remove unused and error generating BulletXNA DLLs 2013-05-12 20:06:30 -07:00
Robert Adams bd9b5927d8 BulletSim: fix CPU loop that occurs when any 'degenerate' sculptie
is in a region. This fixes the high CPU usage for regions with nothing
else going on.
2013-05-11 16:13:54 -07:00
Robert Adams d48c9b433a vh: Update physics parameter get/set to string based from old float
value based.
2013-05-09 22:16:32 -07:00
Robert Adams 43f3459c3a vh: add material physical property definitions to PhysicsActor 2013-05-09 22:16:26 -07:00
Robert Adams e8c01eff40 vh: make a vertex fetching method in Mesher public for BulletSim reference. 2013-05-09 22:14:32 -07:00
Robert Adams 10a1a6ad3c vh: Remove BulletXNA from sources. 2013-05-09 22:13:39 -07:00
Robert Adams 90bdb36e89 vh: add BulletSPlugin/Tests/* 2013-05-08 06:05:28 -07:00
Robert Adams eb0687f5af vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
and DLL/SO) to ac6dcd35fb
(Mon May 6 21:10:02 2013 -0400) on top of 0.7.5-postfixes.
2013-05-08 06:02:12 -07:00
Justin Clark-Casey (justincc) aeb5ccaa0a Add regression test for inventory item give, reject and subsequent trash folder purge by receiver.
This commit also actually adds the InventoryTransferModuleTests file which I previously forgot
2013-05-03 22:47:52 +01:00
Justin Clark-Casey (justincc) 6b06157126 Add regression test for offer, accept and subsequent receiver delete of an item offered via instant message. 2013-05-03 22:41:14 +01:00
Justin Clark-Casey (justincc) 326522dc3d Fix bug where an agent that declined an inventory offer and subsequently emptied their trash would make the item invalid in the giver's inventory
This was because the original item/folder ID was sent in the session slot of the offer IM rather than the copy.
2013-05-03 22:41:09 +01:00
Justin Clark-Casey (justincc) 40ed5433bd Fix issue in the mesh upload flag module where the ID of the last agent to request the capability was always used instead of the original requesting agent for each cap.
Should address http://opensimulator.org/mantis/view.php?id=6556
2013-04-23 22:31:53 +01:00
Justin Clark-Casey (justincc) a6722abbed Merge branch '0.7.5-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.7.5-post-fixes 2013-03-29 23:39:51 +00:00
Kevin Cozens 8b1ca7b35e Added missing functionality (mainly custom headers) to llHTTPRequest. 2013-03-29 23:35:12 +00:00
Diva Canto 00904a0b56 Bug fix in DataSnapshot, where a var was being used before being initialized. 2013-02-28 14:29:06 -08:00
Diva Canto a830e09bad Replaced Ionic.Zip.dll with a new one that fixes a bug in it. DotNetZip (from which Ionic.Zip.dll is derived) is now a fork in opensim-libs, forked from 1.9.1.8 and added that simple bug fix. 2013-02-12 14:48:16 -08:00
Justin Clark-Casey (justincc) 685a3c3c73 Change 0.7.5 flavour to post-fixes 2013-02-09 00:29:45 +00:00
Justin Clark-Casey (justincc) a2d327b70b Merge branch '0.7.5-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.7.5-post-fixes 2013-02-08 21:43:42 +00:00
Justin Clark-Casey (justincc) 30638317ab Bump 0.7.5 flavour to Release 2013-02-08 21:37:14 +00:00
Justin Clark-Casey (justincc) 689da0f14d If a component of a coalesced object fails to deserialization, do not add a null where the object should be.
This prevents a later load IAR failure.
This code is currently only used by IAR loading.
2013-02-08 21:33:08 +00:00
Justin Clark-Casey (justincc) 6d3b2d2cf7 On IAR loading, if loading of a coaleseced item entirely fails, then continue with the IAR load rather than failing completely. 2013-02-08 21:32:59 +00:00
teravus 78debc981f * the root prim was being given an OffsetPosition in addition to setting the position when creating the root prim. The offset position caused the positioning code to re-move the root prim when you selected it and released it. 2013-02-08 21:31:51 +00:00
Melanie e3f01f23af Try to fix uploaded mesh rotations - code from Avination code base. 2013-02-08 21:31:38 +00:00
Dan Lake f28a592310 Added option for UUID as command parameters. This lets the command handle the UUID parsing and type checking before the command is executed. 2013-02-08 21:30:41 +00:00
Justin Clark-Casey (justincc) 4c4cc917b4 minor: Tidy up disabled logging on AssetTransactionModule for future use. Make it clear that transaction parameter to HandleUDPUploadRequest is an ID. 2013-02-08 21:29:56 +00:00
Justin Clark-Casey (justincc) 430000ad24 minor: remove some mono compile warnings in XEngine.cs 2013-02-08 21:29:43 +00:00
Melanie eab57cdd13 Prevent items being destroyed by rename operations. Renaming of a wearable also
sends an asset transaciton but it is empty. So we can't ignore name data
when a transaction is present and can't treat every transaction as valid.

Conflicts:

	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2013-02-08 21:29:15 +00:00
Justin Clark-Casey (justincc) 5b60f632c9 Fix issue where the "set terrain texture" console command did not tell the viewers that textures had updated (hence they did not display the changes).
Addresses http://opensimulator.org/mantis/view.php?id=6513
2013-02-08 21:29:01 +00:00
Talun d1320993a4 Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParams
Correction so that scripts can turn Flexi off as well as on.
2013-02-08 21:28:48 +00:00
Oren Hurvitz 319069d193 Assign the SmartThreadPool name in the constructor
This is required because some threads are created in the constructor, so assigning the name afterwards would be too late.
2013-02-08 21:26:05 +00:00
Justin Clark-Casey (justincc) 82268d715e Explicitly stop PollServiceRequestManager() rather than relying on its destructor.
Hopes to address occasional shutdown failures from http://opensimulator.org/mantis/view.php?id=6503
2013-02-08 21:25:57 +00:00
Talun efcbae372b Mantis 6507 keys returned by llGetAgentList incorrect for llList2Key
The type of the keys returned by llGetAgentList corrected to LSL_Key
2013-02-08 21:25:47 +00:00
Diva Canto 6e5d352bf6 Changed protection of CreateDefaultAppearanceEntries to protected, so extensions of the UserAccountService can reuse this. 2013-02-05 16:29:25 -08:00
Justin Clark-Casey (justincc) 8f32e16497 minor: Fix full scene part console report to show proper Light* names rather than all wrongly FlexiDrag 2013-01-26 00:33:28 +00:00
Justin Clark-Casey (justincc) c42e2c6906 minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable any enabled logging from previous tests 2013-01-26 00:33:19 +00:00
Justin Clark-Casey (justincc) 6bd57f2455 Bump version up to 0.7.5-rc2 2013-01-26 00:09:43 +00:00
Justin Clark-Casey (justincc) af5a3f2d73 Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so.
This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327
and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483
Animations may still exhibit different behaviour if both scripts and clients are adjusting animations.
A change in the behaviour of client AO to not remove all animations may be a better long term approach.
2013-01-25 23:54:53 +00:00
Justin Clark-Casey (justincc) 0ba01ce699 Check the existing ScenePresence.ParentPart to make sure we're not trying to sit on a prim we're already sat upon, rather than looking up the part from scratch.
An adaptation of commit 055b8a2
Having both ParentID and ParentPart references now is redundant.  ParentID should probably be eliminated.
2013-01-25 23:53:16 +00:00
Talun 70e1dd54fa New constants for llGetObjectDetails
New constants for llGetObjectDetails OBJECT_CHARACTER_TIME,
OBJECT_ROOT, OBJECT_ATTACHED_POINT, OBJECT_PATHFINDING_TYPE,
OBJECT_PHYSICS, OBJECT_PHANTOM and OBJECT_TEMP_ON_REZ
also Pathfining constants, 3 of which are used by llGetObjectDetails
2013-01-25 23:52:55 +00:00
Justin Clark-Casey (justincc) c42bff5388 Fix use of scene debug commands when region is set to root or a specific region where there is more than one region on the simulator. 2013-01-25 23:52:36 +00:00
Justin Clark-Casey (justincc) 10b3c6b5aa Add "debug set set animations true|false" region console command.
Setting this logs extra information about animation add/remove, such as uuid and animation name
Unfortunately cannot be done per client yet
2013-01-25 23:52:25 +00:00
Robert Adams 8ecf6ed08e Add utility function to clamp a vector to a maximum magnitude. 2013-01-25 23:51:50 +00:00
Diva Canto 09450448b0 Changed a couple of debug messages at the request of osgrid. 2013-01-25 23:51:36 +00:00
dahlia e2823bfefe move resit fix to ScenePresence.cs and allow for requesting sit on objects other than the object currently sat on 2013-01-25 23:51:17 +00:00