764f6dd5e9 
								
							
								 
							
						 
						
							
							
								
								BulletSim: remove unused reference to BulletXNA in prebuild.xml.  
							
							
							
						 
						
							2013-07-08 12:39:02 -07:00  
				
					
						
							
							
								 
						
							
							
								5444b3b1a5 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix problem with walking up stairs that are oriented  
							
							... 
							
							
							
							in certain directions. The problem was really that the avatar capsule
orientation was being set incorrectly. 
							
						 
						
							2013-05-22 16:14:05 -07:00  
				
					
						
							
							
								 
						
							
							
								cfbb4f52e4 
								
							
								 
							
						 
						
							
							
								
								Eliminate race condition where SimStatsReporter starts reporting  
							
							... 
							
							
							
							stats before the region is completely initialized. 
							
						 
						
							2013-05-14 18:45:27 -07:00  
				
					
						
							
							
								 
						
							
							
								00d125dada 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Fix for mantis 6487, also minor adjustment to fix flying while you are running.  
							
							... 
							
							
							
							Signed-off-by: Robert Adams <Robert.Adams@intel.com> 
							
						 
						
							2013-05-14 18:45:17 -07:00  
				
					
						
							
							
								 
						
							
							
								5b3e7156a3 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add a lock to try and catch a native shape creation/destruction  
							
							... 
							
							
							
							race condition. 
							
						 
						
							2013-05-14 18:45:06 -07:00  
				
					
						
							
							
								 
						
							
							
								783e8e4bab 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add adjustment for avatar capsule height scaling. Makes  
							
							... 
							
							
							
							avatar standing on ground view better and enables tuning. 
							
						 
						
							2013-05-14 18:44:53 -07:00  
				
					
						
							
							
								 
						
							
							
								921f911b21 
								
							
								 
							
						 
						
							
							
								
								vh: remove unused and error generating BulletXNA DLLs  
							
							
							
						 
						
							2013-05-12 20:06:30 -07:00  
				
					
						
							
							
								 
						
							
							
								bd9b5927d8 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix CPU loop that occurs when any 'degenerate' sculptie  
							
							... 
							
							
							
							is in a region. This fixes the high CPU usage for regions with nothing
else going on. 
							
						 
						
							2013-05-11 16:13:54 -07:00  
				
					
						
							
							
								 
						
							
							
								d48c9b433a 
								
							
								 
							
						 
						
							
							
								
								vh: Update physics parameter get/set to string based from old float  
							
							... 
							
							
							
							value based. 
							
						 
						
							2013-05-09 22:16:32 -07:00  
				
					
						
							
							
								 
						
							
							
								43f3459c3a 
								
							
								 
							
						 
						
							
							
								
								vh: add material physical property definitions to PhysicsActor  
							
							
							
						 
						
							2013-05-09 22:16:26 -07:00  
				
					
						
							
							
								 
						
							
							
								e8c01eff40 
								
							
								 
							
						 
						
							
							
								
								vh: make a vertex fetching method in Mesher public for BulletSim reference.  
							
							
							
						 
						
							2013-05-09 22:14:32 -07:00  
				
					
						
							
							
								 
						
							
							
								10a1a6ad3c 
								
							
								 
							
						 
						
							
							
								
								vh: Remove BulletXNA from sources.  
							
							
							
						 
						
							2013-05-09 22:13:39 -07:00  
				
					
						
							
							
								 
						
							
							
								90bdb36e89 
								
							
								 
							
						 
						
							
							
								
								vh: add BulletSPlugin/Tests/*  
							
							
							
						 
						
							2013-05-08 06:05:28 -07:00  
				
					
						
							
							
								 
						
							
							
								eb0687f5af 
								
							
								 
							
						 
						
							
							
								
								vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin  
							
							... 
							
							
							
							and DLL/SO) to ac6dcd35fb 
							
						 
						
							2013-05-08 06:02:12 -07:00  
				
					
						
							
							
								 
						
							
							
								aeb5ccaa0a 
								
							
								 
							
						 
						
							
							
								
								Add regression test for inventory item give, reject and subsequent trash folder purge by receiver.  
							
							... 
							
							
							
							This commit also actually adds the InventoryTransferModuleTests file which I previously forgot 
							
						 
						
							2013-05-03 22:47:52 +01:00  
				
					
						
							
							
								 
						
							
							
								6b06157126 
								
							
								 
							
						 
						
							
							
								
								Add regression test for offer, accept and subsequent receiver delete of an item offered via instant message.  
							
							
							
						 
						
							2013-05-03 22:41:14 +01:00  
				
					
						
							
							
								 
						
							
							
								326522dc3d 
								
							
								 
							
						 
						
							
							
								
								Fix bug where an agent that declined an inventory offer and subsequently emptied their trash would make the item invalid in the giver's inventory  
							
							... 
							
							
							
							This was because the original item/folder ID was sent in the session slot of the offer IM rather than the copy. 
							
						 
						
							2013-05-03 22:41:09 +01:00  
				
					
						
							
							
								 
						
							
							
								40ed5433bd 
								
							
								 
							
						 
						
							
							
								
								Fix issue in the mesh upload flag module where the ID of the last agent to request the capability was always used instead of the original requesting agent for each cap.  
							
							... 
							
							
							
							Should address http://opensimulator.org/mantis/view.php?id=6556  
							
						 
						
							2013-04-23 22:31:53 +01:00  
				
					
						
							
							
								 
						
							
							
								a6722abbed 
								
							
								 
							
						 
						
							
							
								
								Merge branch '0.7.5-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.7.5-post-fixes  
							
							
							
						 
						
							2013-03-29 23:39:51 +00:00  
				
					
						
							
							
								 
						
							
							
								8b1ca7b35e 
								
							
								 
							
						 
						
							
							
								
								Added missing functionality (mainly custom headers) to llHTTPRequest.  
							
							
							
						 
						
							2013-03-29 23:35:12 +00:00  
				
					
						
							
							
								 
						
							
							
								00904a0b56 
								
							
								 
							
						 
						
							
							
								
								Bug fix in DataSnapshot, where a var was being used before being initialized.  
							
							
							
						 
						
							2013-02-28 14:29:06 -08:00  
				
					
						
							
							
								 
						
							
							
								a830e09bad 
								
							
								 
							
						 
						
							
							
								
								Replaced Ionic.Zip.dll with a new one that fixes a bug in it. DotNetZip (from which Ionic.Zip.dll is derived) is now a fork in opensim-libs, forked from 1.9.1.8 and added that simple bug fix.  
							
							
							
						 
						
							2013-02-12 14:48:16 -08:00  
				
					
						
							
							
								 
						
							
							
								685a3c3c73 
								
							
								 
							
						 
						
							
							
								
								Change 0.7.5 flavour to post-fixes  
							
							
							
						 
						
							2013-02-09 00:29:45 +00:00  
				
					
						
							
							
								 
						
							
							
								a2d327b70b 
								
							
								 
							
						 
						
							
							
								
								Merge branch '0.7.5-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.7.5-post-fixes  
							
							
							
						 
						
							2013-02-08 21:43:42 +00:00  
				
					
						
							
							
								 
						
							
							
								30638317ab 
								
							
								 
							
						 
						
							
							
								
								Bump 0.7.5 flavour to Release  
							
							
							
						 
						
							2013-02-08 21:37:14 +00:00  
				
					
						
							
							
								 
						
							
							
								689da0f14d 
								
							
								 
							
						 
						
							
							
								
								If a component of a coalesced object fails to deserialization, do not add a null where the object should be.  
							
							... 
							
							
							
							This prevents a later load IAR failure.
This code is currently only used by IAR loading. 
							
						 
						
							2013-02-08 21:33:08 +00:00  
				
					
						
							
							
								 
						
							
							
								6d3b2d2cf7 
								
							
								 
							
						 
						
							
							
								
								On IAR loading, if loading of a coaleseced item entirely fails, then continue with the IAR load rather than failing completely.  
							
							
							
						 
						
							2013-02-08 21:32:59 +00:00  
				
					
						
							
							
								 
						
							
							
								78debc981f 
								
							
								 
							
						 
						
							
							
								
								* the root prim was being given an OffsetPosition in addition to setting the position when creating the root prim.   The offset position caused the positioning code to re-move the root prim when you selected it and released it.  
							
							
							
						 
						
							2013-02-08 21:31:51 +00:00  
				
					
						
							
							
								 
						
							
							
								e3f01f23af 
								
							
								 
							
						 
						
							
							
								
								Try to fix uploaded mesh rotations - code from Avination code base.  
							
							
							
						 
						
							2013-02-08 21:31:38 +00:00  
				
					
						
							
							
								 
						
							
							
								f28a592310 
								
							
								 
							
						 
						
							
							
								
								Added option for UUID as command parameters. This lets the command handle the UUID parsing and type checking before the command is executed.  
							
							
							
						 
						
							2013-02-08 21:30:41 +00:00  
				
					
						
							
							
								 
						
							
							
								4c4cc917b4 
								
							
								 
							
						 
						
							
							
								
								minor: Tidy up disabled logging on AssetTransactionModule for future use.  Make it clear that transaction parameter to HandleUDPUploadRequest is an ID.  
							
							
							
						 
						
							2013-02-08 21:29:56 +00:00  
				
					
						
							
							
								 
						
							
							
								430000ad24 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compile warnings in XEngine.cs  
							
							
							
						 
						
							2013-02-08 21:29:43 +00:00  
				
					
						
							
							
								 
						
							
							
								eab57cdd13 
								
							
								 
							
						 
						
							
							
								
								Prevent items being destroyed by rename operations. Renaming of a wearable also  
							
							... 
							
							
							
							sends an asset transaciton but it is empty. So we can't ignore name data
when a transaction is present and can't treat every transaction as valid.
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs 
							
						 
						
							2013-02-08 21:29:15 +00:00  
				
					
						
							
							
								 
						
							
							
								5b60f632c9 
								
							
								 
							
						 
						
							
							
								
								Fix issue where the "set terrain texture" console command did not tell the viewers that textures had updated (hence they did not display the changes).  
							
							... 
							
							
							
							Addresses http://opensimulator.org/mantis/view.php?id=6513  
							
						 
						
							2013-02-08 21:29:01 +00:00  
				
					
						
							
							
								 
						
							
							
								d1320993a4 
								
							
								 
							
						 
						
							
							
								
								Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParams  
							
							... 
							
							
							
							Correction so that scripts can turn Flexi off as well as on. 
							
						 
						
							2013-02-08 21:28:48 +00:00  
				
					
						
							
							
								 
						
							
							
								319069d193 
								
							
								 
							
						 
						
							
							
								
								Assign the SmartThreadPool name in the constructor  
							
							... 
							
							
							
							This is required because some threads are created in the constructor, so assigning the name afterwards would be too late. 
							
						 
						
							2013-02-08 21:26:05 +00:00  
				
					
						
							
							
								 
						
							
							
								82268d715e 
								
							
								 
							
						 
						
							
							
								
								Explicitly stop PollServiceRequestManager() rather than relying on its destructor.  
							
							... 
							
							
							
							Hopes to address occasional shutdown failures from http://opensimulator.org/mantis/view.php?id=6503  
							
						 
						
							2013-02-08 21:25:57 +00:00  
				
					
						
							
							
								 
						
							
							
								efcbae372b 
								
							
								 
							
						 
						
							
							
								
								Mantis 6507 keys returned by llGetAgentList incorrect for llList2Key  
							
							... 
							
							
							
							The type of the keys returned by llGetAgentList corrected to LSL_Key 
							
						 
						
							2013-02-08 21:25:47 +00:00  
				
					
						
							
							
								 
						
							
							
								6e5d352bf6 
								
							
								 
							
						 
						
							
							
								
								Changed protection of CreateDefaultAppearanceEntries to protected, so extensions of the UserAccountService can reuse this.  
							
							
							
						 
						
							2013-02-05 16:29:25 -08:00  
				
					
						
							
							
								 
						
							
							
								8f32e16497 
								
							
								 
							
						 
						
							
							
								
								minor: Fix full scene part console report to show proper Light* names rather than all wrongly FlexiDrag  
							
							
							
						 
						
							2013-01-26 00:33:28 +00:00  
				
					
						
							
							
								 
						
							
							
								c42e2c6906 
								
							
								 
							
						 
						
							
							
								
								minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable any enabled logging from previous tests  
							
							
							
						 
						
							2013-01-26 00:33:19 +00:00  
				
					
						
							
							
								 
						
							
							
								6bd57f2455 
								
							
								 
							
						 
						
							
							
								
								Bump version up to 0.7.5-rc2  
							
							
							
						 
						
							2013-01-26 00:09:43 +00:00  
				
					
						
							
							
								 
						
							
							
								af5a3f2d73 
								
							
								 
							
						 
						
							
							
								
								Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so.  
							
							... 
							
							
							
							This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327 
and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483 
Animations may still exhibit different behaviour if both scripts and clients are adjusting animations.
A change in the behaviour of client AO to not remove all animations may be a better long term approach. 
							
						 
						
							2013-01-25 23:54:53 +00:00  
				
					
						
							
							
								 
						
							
							
								0ba01ce699 
								
							
								 
							
						 
						
							
							
								
								Check the existing ScenePresence.ParentPart to make sure we're not trying to sit on a prim we're already sat upon, rather than looking up the part from scratch.  
							
							... 
							
							
							
							An adaptation of commit 055b8a2 
							
						 
						
							2013-01-25 23:53:16 +00:00  
				
					
						
							
							
								 
						
							
							
								70e1dd54fa 
								
							
								 
							
						 
						
							
							
								
								New constants for llGetObjectDetails  
							
							... 
							
							
							
							New constants for llGetObjectDetails OBJECT_CHARACTER_TIME,
OBJECT_ROOT, OBJECT_ATTACHED_POINT, OBJECT_PATHFINDING_TYPE,
OBJECT_PHYSICS, OBJECT_PHANTOM and OBJECT_TEMP_ON_REZ
also Pathfining constants, 3 of which are used by llGetObjectDetails 
							
						 
						
							2013-01-25 23:52:55 +00:00  
				
					
						
							
							
								 
						
							
							
								c42bff5388 
								
							
								 
							
						 
						
							
							
								
								Fix use of scene debug commands when region is set to root or a specific region where there is more than one region on the simulator.  
							
							
							
						 
						
							2013-01-25 23:52:36 +00:00  
				
					
						
							
							
								 
						
							
							
								10b3c6b5aa 
								
							
								 
							
						 
						
							
							
								
								Add "debug set set animations true|false" region console command.  
							
							... 
							
							
							
							Setting this logs extra information about animation add/remove, such as uuid and animation name
Unfortunately cannot be done per client yet 
							
						 
						
							2013-01-25 23:52:25 +00:00  
				
					
						
							
							
								 
						
							
							
								8ecf6ed08e 
								
							
								 
							
						 
						
							
							
								
								Add utility function to clamp a vector to a maximum magnitude.  
							
							
							
						 
						
							2013-01-25 23:51:50 +00:00  
				
					
						
							
							
								 
						
							
							
								09450448b0 
								
							
								 
							
						 
						
							
							
								
								Changed a couple of debug messages at the request of osgrid.  
							
							
							
						 
						
							2013-01-25 23:51:36 +00:00  
				
					
						
							
							
								 
						
							
							
								e2823bfefe 
								
							
								 
							
						 
						
							
							
								
								move resit fix to ScenePresence.cs and allow for requesting sit on objects other than the object currently sat on  
							
							
							
						 
						
							2013-01-25 23:51:17 +00:00