1de68b34d9 
								
							
								 
							
						 
						
							
							
								
								refactor: migrate DropObject handling fully into AttachmentsModule from Scene  
							
							
							
						 
						
							2011-08-30 22:25:38 +01:00  
				
					
						
							
							
								 
						
							
							
								37a5cf5783 
								
							
								 
							
						 
						
							
							
								
								minor: comment out friends number logging from login for now  
							
							
							
						 
						
							2011-08-30 22:08:43 +01:00  
				
					
						
							
							
								 
						
							
							
								953611af53 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-08-30 22:07:32 +01:00  
				
					
						
							
							
								 
						
							
							
								e7a515bab0 
								
							
								 
							
						 
						
							
							
								
								Fix bug where attachments were remaining on the avatar after being dropped.  
							
							... 
							
							
							
							If the inventory service is configured not to allow deletion then these will not disappear from inventory 
							
						 
						
							2011-08-30 22:06:24 +01:00  
				
					
						
							
							
								 
						
							
							
								b705ad477e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update values in OpenSimDefaults.ini to the same as defaults in the source.  
							
							
							
						 
						
							2011-08-30 13:49:50 -07:00  
				
					
						
							
							
								 
						
							
							
								b281163457 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add .so for 64 bit Linux. Move .config file to where it will be read.  
							
							
							
						 
						
							2011-08-30 13:19:53 -07:00  
				
					
						
							
							
								 
						
							
							
								17dab7245f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bulletsim  
							
							
							
						 
						
							2011-08-30 08:44:28 -07:00  
				
					
						
							
							
								 
						
							
							
								be357f8fee 
								
							
								 
							
						 
						
							
							
								
								Fix bug in persisting saved appearances for npcs  
							
							... 
							
							
							
							Assets have to be marked non-local as well as non-temporary to persist.  This is now done.
Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660  
							
						 
						
							2011-08-30 01:58:32 +01:00  
				
					
						
							
							
								 
						
							
							
								96dce3e16c 
								
							
								 
							
						 
						
							
							
								
								Use GetMeshKey from PrimitiveBaseShape.  
							
							
							
						 
						
							2011-08-29 10:10:48 -07:00  
				
					
						
							
							
								 
						
							
							
								648866b597 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bulletsim  
							
							
							
						 
						
							2011-08-29 09:55:34 -07:00  
				
					
						
							
							
								 
						
							
							
								18037d41c4 
								
							
								 
							
						 
						
							
							
								
								Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2011-08-28 16:50:54 -04:00  
				
					
						
							
							
								 
						
							
							
								80a2b81d52 
								
							
								 
							
						 
						
							
							
								
								Add level of detail specification to optionally reduce the number of vertices in generated prim meshes  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2011-08-28 16:49:25 -04:00  
				
					
						
							
							
								 
						
							
							
								795b56e695 
								
							
								 
							
						 
						
							
							
								
								Related to  #4689  - Adding missing null check for SceneObjectPart  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2011-08-27 07:45:02 -04:00  
				
					
						
							
							
								 
						
							
							
								d4d894c20f 
								
							
								 
							
						 
						
							
							
								
								Stop avatars returning from neighbouring regions from stalling on the border crossing.  
							
							... 
							
							
							
							On making a root agent, we need to reset the ScenePresence.m_movement_flag so that it doesn't remember the
movement registered to the client when it exited the initial region.
If this is remember, then the client avatar movement isn't updated and it appears to stall in mid-air, though this is resolved with a prod/release of any other direction key.
This bug was probably introduced a few weeks ago.  Surprised that nobody brought it up. 
							
						 
						
							2011-08-27 01:28:33 +01:00  
				
					
						
							
							
								 
						
							
							
								1615e7d29f 
								
							
								 
							
						 
						
							
							
								
								Eliminate duplicate AttachmentPoint properties by always using the one stored in the root part's state field.  
							
							
							
						 
						
							2011-08-27 00:33:24 +01:00  
				
					
						
							
							
								 
						
							
							
								b7700428ec 
								
							
								 
							
						 
						
							
							
								
								refactor: camel case AttachmentPoint method arg as per code standards  
							
							
							
						 
						
							2011-08-27 00:20:15 +01:00  
				
					
						
							
							
								 
						
							
							
								33a894f3d2 
								
							
								 
							
						 
						
							
							
								
								refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values  
							
							
							
						 
						
							2011-08-27 00:15:21 +01:00  
				
					
						
							
							
								 
						
							
							
								21708b832b 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects.  
							
							
							
						 
						
							2011-08-26 15:51:21 -07:00  
				
					
						
							
							
								 
						
							
							
								23f10f1d22 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bulletsim  
							
							
							
						 
						
							2011-08-26 15:23:46 -07:00  
				
					
						
							
							
								 
						
							
							
								15a514fcbc 
								
							
								 
							
						 
						
							
							
								
								refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar  
							
							... 
							
							
							
							This does a tiny bit to reduce code complexity, memory requirement and the cpu time of pointlessly setting this field to the same value in every SOP 
							
						 
						
							2011-08-26 23:06:41 +01:00  
				
					
						
							
							
								 
						
							
							
								5f3ffc195f 
								
							
								 
							
						 
						
							
							
								
								refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToGround() and remove redundant code  
							
							
							
						 
						
							2011-08-26 22:49:11 +01:00  
				
					
						
							
							
								 
						
							
							
								ae614c1264 
								
							
								 
							
						 
						
							
							
								
								refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene object group direct  
							
							
							
						 
						
							2011-08-26 22:37:53 +01:00  
				
					
						
							
							
								 
						
							
							
								040ad11e61 
								
							
								 
							
						 
						
							
							
								
								refactor: remove common presence set up in attachments tests  
							
							
							
						 
						
							2011-08-26 22:24:51 +01:00  
				
					
						
							
							
								 
						
							
							
								dc61bf4b1f 
								
							
								 
							
						 
						
							
							
								
								comment out verbose test logging from last commit  
							
							
							
						 
						
							2011-08-26 22:17:27 +01:00  
				
					
						
							
							
								 
						
							
							
								1dba047e4d 
								
							
								 
							
						 
						
							
							
								
								add regression test for detaching an attachment to the scene  
							
							
							
						 
						
							2011-08-26 22:17:05 +01:00  
				
					
						
							
							
								 
						
							
							
								002313bf13 
								
							
								 
							
						 
						
							
							
								
								refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingleAttachmentToInv()  
							
							
							
						 
						
							2011-08-26 22:02:23 +01:00  
				
					
						
							
							
								 
						
							
							
								fcbed6479a 
								
							
								 
							
						 
						
							
							
								
								Downgrade warning about not saving unchanged attachment to debug instead, and change text to better indicate what it's saying  
							
							
							
						 
						
							2011-08-26 21:46:12 +01:00  
				
					
						
							
							
								 
						
							
							
								6c692d2e21 
								
							
								 
							
						 
						
							
							
								
								Fix a very recent regression from llAttachToAvatar() fix where I accidentally stopped normal script state persistence on login/logout and attach/detach  
							
							
							
						 
						
							2011-08-26 21:26:29 +01:00  
				
					
						
							
							
								 
						
							
							
								04d42860fe 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/src/opensim  
							
							
							
						 
						
							2011-08-25 07:01:57 -04:00  
				
					
						
							
							
								 
						
							
							
								cf42fcd978 
								
							
								 
							
						 
						
							
							
								
								llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2011-08-25 06:50:55 -04:00  
				
					
						
							
							
								 
						
							
							
								4b4c5e69e5 
								
							
								 
							
						 
						
							
							
								
								Remove forcing of phantom on ground attached objects - attachments can be both non-phantom and flagged as physical.  
							
							... 
							
							
							
							As per Melanie 
							
						 
						
							2011-08-24 22:45:51 +01:00  
				
					
						
							
							
								 
						
							
							
								d5dc8133fc 
								
							
								 
							
						 
						
							
							
								
								remove pointless IsDeleted check on SP.RezAttachments()  
							
							... 
							
							
							
							IsDeleted is never set for an SP, even though it's on EntityBase.
It might be an idea to set it in the future 
							
						 
						
							2011-08-24 22:37:08 +01:00  
				
					
						
							
							
								 
						
							
							
								6d4432f440 
								
							
								 
							
						 
						
							
							
								
								refactor: simplify EntityBase.IsDeleted property  
							
							
							
						 
						
							2011-08-24 22:34:26 +01:00  
				
					
						
							
							
								 
						
							
							
								21f1b68fdf 
								
							
								 
							
						 
						
							
							
								
								extend initial rez regression test to check that attachment is phantom  
							
							
							
						 
						
							2011-08-24 22:25:23 +01:00  
				
					
						
							
							
								 
						
							
							
								73d913dad2 
								
							
								 
							
						 
						
							
							
								
								Make objects attached from the ground phantom  
							
							
							
						 
						
							2011-08-24 22:12:51 +01:00  
				
					
						
							
							
								 
						
							
							
								9ba4511d3e 
								
							
								 
							
						 
						
							
							
								
								add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readability  
							
							... 
							
							
							
							use these in some sog methods 
							
						 
						
							2011-08-24 21:53:12 +01:00  
				
					
						
							
							
								 
						
							
							
								801b7f18a7 
								
							
								 
							
						 
						
							
							
								
								return InventoryItemBase from AddSceneObjectAsAttachment()  
							
							
							
						 
						
							2011-08-24 21:40:36 +01:00  
				
					
						
							
							
								 
						
							
							
								5eeee480d4 
								
							
								 
							
						 
						
							
							
								
								refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModule.AddSceneObjectAsAttachment()  
							
							
							
						 
						
							2011-08-24 21:35:44 +01:00  
				
					
						
							
							
								 
						
							
							
								274e354006 
								
							
								 
							
						 
						
							
							
								
								get rid of pointless grp null check in attachObjectAssetStore()  
							
							
							
						 
						
							2011-08-24 21:23:10 +01:00  
				
					
						
							
							
								 
						
							
							
								0e0d40c810 
								
							
								 
							
						 
						
							
							
								
								minor: remove hardcoded region numbers with the region size constant and a currently hardcoded offset  
							
							
							
						 
						
							2011-08-24 21:18:11 +01:00  
				
					
						
							
							
								 
						
							
							
								ccf07f6ae3 
								
							
								 
							
						 
						
							
							
								
								refactor: remove pointless AgentId argument from attachObjectAssetStore()  
							
							
							
						 
						
							2011-08-24 21:14:57 +01:00  
				
					
						
							
							
								 
						
							
							
								b9ec625dbf 
								
							
								 
							
						 
						
							
							
								
								add TestAddAttachmentFromGround() regression test  
							
							
							
						 
						
							2011-08-24 21:07:46 +01:00  
				
					
						
							
							
								 
						
							
							
								cf3ffe5bb4 
								
							
								 
							
						 
						
							
							
								
								Fix llAttachToAvatar()  
							
							... 
							
							
							
							Apart from one obvious bug, this was failing because attempting to serialize the script from inside the script (as part of saving the attachment as an inventory asset) was triggering an extremely long delay.
So we now don't do this.  The state will be serialized anyway when the avatar normally logs out.
The worst that can happen is that if the client/server crashes, the attachment scripts start without previous state. 
							
						 
						
							2011-08-24 20:49:23 +01:00  
				
					
						
							
							
								 
						
							
							
								97b207240e 
								
							
								 
							
						 
						
							
							
								
								rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmentToInv() for consistency and to reflect it's actual behaviour  
							
							
							
						 
						
							2011-08-23 22:05:22 +01:00  
				
					
						
							
							
								 
						
							
							
								014cd4f8bb 
								
							
								 
							
						 
						
							
							
								
								remove mono compiler warnings  
							
							
							
						 
						
							2011-08-23 21:41:16 +01:00  
				
					
						
							
							
								 
						
							
							
								805ba268d5 
								
							
								 
							
						 
						
							
							
								
								replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()  
							
							
							
						 
						
							2011-08-23 21:37:36 +01:00  
				
					
						
							
							
								 
						
							
							
								4a101080ee 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-08-23 21:21:02 +01:00  
				
					
						
							
							
								 
						
							
							
								34aed96a2f 
								
							
								 
							
						 
						
							
							
								
								replace old TestAddAttachments() with a more thorough TestAddAttachment()  
							
							
							
						 
						
							2011-08-23 21:20:23 +01:00  
				
					
						
							
							
								 
						
							
							
								ce011d7e44 
								
							
								 
							
						 
						
							
							
								
								Protect a check for default texture entry when setting alpha values. Apparently  
							
							... 
							
							
							
							if all faces have their own textures then the default texture is null 
							
						 
						
							2011-08-23 10:52:12 -07:00  
				
					
						
							
							
								 
						
							
							
								afd5469eec 
								
							
								 
							
						 
						
							
							
								
								Remove pointless contains check in ScenePresence.RemoveAttachment()  
							
							
							
						 
						
							2011-08-23 00:08:29 +01:00