ddf73763db 
								
							
								 
							
						 
						
							
							
								
								* Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, still lacks connection to ScriptInterpretedAPI. (but Hello World should work!)  
							
							
							
						 
						
							2007-07-16 18:06:35 +00:00  
				
					
						
							
							
								 
						
							
							
								ac4f8745ba 
								
							
								 
							
						 
						
							
							
								
								* Updating internal LSL handler/compiler with Tedd's r1.  
							
							... 
							
							
							
							* Importing begginings of DB4oDataStore 
							
						 
						
							2007-07-16 17:46:47 +00:00  
				
					
						
							
							
								 
						
							
							
								e2e2ac731b 
								
							
								 
							
						 
						
							
							
								
								* Pruning an empty folder.  
							
							
							
						 
						
							2007-07-16 17:38:54 +00:00  
				
					
						
							
							
								 
						
							
							
								2a3c79df83 
								
							
								 
							
						 
						
							
							
								
								changed to native line ending encoding  
							
							
							
						 
						
							2007-07-16 15:40:11 +00:00  
				
					
						
							
							
								 
						
							
							
								d216f5779c 
								
							
								 
							
						 
						
							
							
								
								*Trunk compiles now  
							
							... 
							
							
							
							*Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity" 
							
						 
						
							2007-07-16 14:56:35 +00:00  
				
					
						
							
							
								 
						
							
							
								cba02cb632 
								
							
								 
							
						 
						
							
							
								
								* Some minor renamings  
							
							
							
						 
						
							2007-07-16 13:00:32 +00:00  
				
					
						
							
							
								 
						
							
							
								7f10179129 
								
							
								 
							
						 
						
							
							
								
								*Fixed bug that incorrectly tabulated 'others' prims on a parcel  
							
							... 
							
							
							
							*Added support for selected prims (does not yet support prims being sat on)
*Added support for listing avatars with prims on parcel with their prim count 
							
						 
						
							2007-07-16 01:25:16 +00:00  
				
					
						
							
							
								 
						
							
							
								9685c65901 
								
							
								 
							
						 
						
							
							
								
								Couple of small changes to NPC test character.  
							
							
							
						 
						
							2007-07-15 23:39:52 +00:00  
				
					
						
							
							
								 
						
							
							
								571bd78e58 
								
							
								 
							
						 
						
							
							
								
								* More scripting enhancemnents and properties.  
							
							
							
						 
						
							2007-07-15 22:36:35 +00:00  
				
					
						
							
							
								 
						
							
							
								4dbad04b9f 
								
							
								 
							
						 
						
							
							
								
								It wasn't me who messed up flying when adding a test NPC class. (honestly!)  
							
							
							
						 
						
							2007-07-15 22:11:03 +00:00  
				
					
						
							
							
								 
						
							
							
								f2c449f10e 
								
							
								 
							
						 
						
							
							
								
								* Added new scripting related events, in particular a new event which is triggered by console commands so that the script can subscribe to console messages and operate when they occur.  
							
							... 
							
							
							
							* Added new example script (work in progress)
* Fixed typo in Scripting engines for C# and JScript.NET 
							
						 
						
							2007-07-15 22:04:56 +00:00  
				
					
						
							
							
								 
						
							
							
								173c5ee79e 
								
							
								 
							
						 
						
							
							
								
								*Fixed master avatar requesting when in grid mode.  
							
							
							
						 
						
							2007-07-15 21:21:14 +00:00  
				
					
						
							
							
								 
						
							
							
								bf2f3ea29a 
								
							
								 
							
						 
						
							
							
								
								Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleApp), to try out a basic test npc character(/class).  
							
							
							
						 
						
							2007-07-15 21:10:05 +00:00  
				
					
						
							
							
								 
						
							
							
								6510aea0ed 
								
							
								 
							
						 
						
							
							
								
								*Added support for the "show" button that highlights objects over the selected Objects  
							
							... 
							
							
							
							*Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object) 
							
						 
						
							2007-07-15 21:02:13 +00:00  
				
					
						
							
							
								 
						
							
							
								61446c0cd8 
								
							
								 
							
						 
						
							
							
								
								* Primitives are now loaded from Datastore during scene initialisation.  
							
							
							
						 
						
							2007-07-15 18:49:11 +00:00  
				
					
						
							
							
								 
						
							
							
								e44c9007ec 
								
							
								 
							
						 
						
							
							
								
								* More prebuild.xml changes.  
							
							
							
						 
						
							2007-07-15 18:33:59 +00:00  
				
					
						
							
							
								 
						
							
							
								2604add4dd 
								
							
								 
							
						 
						
							
							
								
								* Fiddling with prebuild.xml  
							
							
							
						 
						
							2007-07-15 18:26:19 +00:00  
				
					
						
							
							
								 
						
							
							
								9fdd4946c3 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue where world map blocks were not transmitted correctly.  
							
							
							
						 
						
							2007-07-15 18:10:49 +00:00  
				
					
						
							
							
								 
						
							
							
								3c326aae99 
								
							
								 
							
						 
						
							
							
								
								Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences.  
							
							... 
							
							
							
							For those functions that was using the clientManager's foreachClient(delegate) method, there is now a ForEachScenePresence(delegate) in scene. 
This change helps with the decoupling of client packet functions from the scene functions. 
							
						 
						
							2007-07-15 18:05:41 +00:00  
				
					
						
							
							
								 
						
							
							
								a87ebda895 
								
							
								 
							
						 
						
							
							
								
								Removed reference to Scene EventManager from primitive. In its place, primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to.  
							
							... 
							
							
							
							Removed some unused code from SimpleApp. 
							
						 
						
							2007-07-15 17:40:21 +00:00  
				
					
						
							
							
								 
						
							
							
								aebd58d75e 
								
							
								 
							
						 
						
							
							
								
								* PROTIP: It helps to know what your doing when playing with reflection.  
							
							
							
						 
						
							2007-07-15 17:32:54 +00:00  
				
					
						
							
							
								 
						
							
							
								813cdd0c80 
								
							
								 
							
						 
						
							
							
								
								* Marked old terrain methods as obsolete.  
							
							... 
							
							
							
							* Missed an item using the old local storage. 
							
						 
						
							2007-07-15 15:53:29 +00:00  
				
					
						
							
							
								 
						
							
							
								2dea3dbd6b 
								
							
								 
							
						 
						
							
							
								
								* Terrain now uses the new StorageManager.  
							
							
							
						 
						
							2007-07-15 15:51:09 +00:00  
				
					
						
							
							
								 
						
							
							
								6d455f3b6c 
								
							
								 
							
						 
						
							
							
								
								* Storage Manager now initialises with a DB name equal to that of the region name, and DB file specified in the DataStore config item. Storage engines may ignore the DB name parameter.  
							
							... 
							
							
							
							* OnBackup event is now triggered using the Storage manager. 
							
						 
						
							2007-07-15 15:43:53 +00:00  
				
					
						
							
							
								 
						
							
							
								8fc1dfec79 
								
							
								 
							
						 
						
							
							
								
								* Added loading methods for NullStorage.  
							
							
							
						 
						
							2007-07-15 15:40:50 +00:00  
				
					
						
							
							
								 
						
							
							
								f65c3d5a31 
								
							
								 
							
						 
						
							
							
								
								* Typo in prebuild.xml  
							
							
							
						 
						
							2007-07-15 15:00:21 +00:00  
				
					
						
							
							
								 
						
							
							
								275d8c0247 
								
							
								 
							
						 
						
							
							
								
								* Adding example "NullStorage" DataStore engine.  
							
							
							
						 
						
							2007-07-15 14:58:23 +00:00  
				
					
						
							
							
								 
						
							
							
								593851eaa5 
								
							
								 
							
						 
						
							
							
								
								* Fixed bug where UserServer SendKey would not be saved in configuration.  
							
							
							
						 
						
							2007-07-15 14:21:17 +00:00  
				
					
						
							
							
								 
						
							
							
								e207cc615f 
								
							
								 
							
						 
						
							
							
								
								* fixed locations both set to y (thanks to babblefro)  
							
							
							
						 
						
							2007-07-15 05:07:28 +00:00  
				
					
						
							
							
								 
						
							
							
								7ef425af88 
								
							
								 
							
						 
						
							
							
								
								* Fixed up gebrockenet config file from libsl ( #172 )  
							
							
							
						 
						
							2007-07-15 04:59:39 +00:00  
				
					
						
							
							
								 
						
							
							
								502e698c10 
								
							
								 
							
						 
						
							
							
								
								#72 , formerly known as#166  
							
							
							
						 
						
							2007-07-15 04:20:23 +00:00  
				
					
						
							
							
								 
						
							
							
								c46a508945 
								
							
								 
							
						 
						
							
							
								
								* Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode.  
							
							
							
						 
						
							2007-07-14 23:06:05 +00:00  
				
					
						
							
							
								 
						
							
							
								e9bcc7a3fd 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue which caused regions to crash when duplicating primitives.  
							
							
							
						 
						
							2007-07-14 22:44:41 +00:00  
				
					
						
							
							
								 
						
							
							
								2ccb8f7118 
								
							
								 
							
						 
						
							
							
								
								* Excelsior!  
							
							
							
						 
						
							2007-07-14 22:35:47 +00:00  
				
					
						
							
							
								 
						
							
							
								a04f968f8c 
								
							
								 
							
						 
						
							
							
								
								* libterrain now builds again  
							
							
							
						 
						
							2007-07-14 21:26:20 +00:00  
				
					
						
							
							
								 
						
							
							
								382b6a32c1 
								
							
								 
							
						 
						
							
							
								
								* Upgraded MySQL Connector to support 1222 changes.  
							
							
							
						 
						
							2007-07-14 21:01:31 +00:00  
				
					
						
							
							
								 
						
							
							
								d8f1515679 
								
							
								 
							
						 
						
							
							
								
								* Taking antother stab at  #166  
							
							
							
						 
						
							2007-07-14 20:39:08 +00:00  
				
					
						
							
							
								 
						
							
							
								3dac0fecf2 
								
							
								 
							
						 
						
							
							
								
								* ServerIP can now take larger values (which could be used to store a hostname instead.)  
							
							
							
						 
						
							2007-07-14 20:34:06 +00:00  
				
					
						
							
							
								 
						
							
							
								4f5c1e40b4 
								
							
								 
							
						 
						
							
							
								
								*Updated getParcel to accept floats as well. This helps in finding the parcel under an exact point (when precision matters)  
							
							
							
						 
						
							2007-07-14 19:09:00 +00:00  
				
					
						
							
							
								 
						
							
							
								ab32704968 
								
							
								 
							
						 
						
							
							
								
								* Added "quit" alias for the "shutdown" console command in RegionServer  
							
							
							
						 
						
							2007-07-14 17:40:54 +00:00  
				
					
						
							
							
								 
						
							
							
								bf32020693 
								
							
								 
							
						 
						
							
							
								
								*Removed ParcelManager from SceneObject and Primitive and replaced with events in EventManager  
							
							... 
							
							
							
							*Prim count and sim-wide prim count correctly reflect object bonus multiplier 
							
						 
						
							2007-07-14 17:01:15 +00:00  
				
					
						
							
							
								 
						
							
							
								eee1eb2f42 
								
							
								 
							
						 
						
							
							
								
								* SimpleApp finally doing something fun. :)  
							
							
							
						 
						
							2007-07-14 16:01:10 +00:00  
				
					
						
							
							
								 
						
							
							
								a3f2c1276a 
								
							
								 
							
						 
						
							
							
								
								*Added support for simwide area and simwide prim count for parcels  
							
							
							
						 
						
							2007-07-14 15:57:20 +00:00  
				
					
						
							
							
								 
						
							
							
								811d2b69c9 
								
							
								 
							
						 
						
							
							
								
								* Worked some more on SimpleApp  
							
							... 
							
							
							
							* Removed SceneObject references to RegionHandle, ParcelManager, EventManager as they are public on Scene
* Moved PulseScript behaviour into MySceneObject 
							
						 
						
							2007-07-14 15:33:25 +00:00  
				
					
						
							
							
								 
						
							
							
								423d03eaef 
								
							
								 
							
						 
						
							
							
								
								*Added support for prim counting on parcels  
							
							... 
							
							
							
							**No restrictions yet in place, or total prim count 
							
						 
						
							2007-07-14 15:11:36 +00:00  
				
					
						
							
							
								 
						
							
							
								5a909a2054 
								
							
								 
							
						 
						
							
							
								
								Set up parcel manager and the master avatar in SimpleApp.  
							
							
							
						 
						
							2007-07-14 14:48:36 +00:00  
				
					
						
							
							
								 
						
							
							
								0bb2b7f18d 
								
							
								 
							
						 
						
							
							
								
								* encapsulated some public fields  
							
							
							
						 
						
							2007-07-14 14:15:58 +00:00  
				
					
						
							
							
								 
						
							
							
								1a92dc9073 
								
							
								 
							
						 
						
							
							
								
								* Apparently, we need to tell ParcelManager that there is no parcels.  
							
							... 
							
							
							
							* Cleaning lady cleaning build ignores (No, MW, I don't mind, anything for you) 
							
						 
						
							2007-07-14 14:13:05 +00:00  
				
					
						
							
							
								 
						
							
							
								a04602d9c1 
								
							
								 
							
						 
						
							
							
								
								Added AddPreCompiledScript method to ScriptManager.  
							
							... 
							
							
							
							Done some work on lbsa71's simpleApp(hope he doesn't mind):
now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). 
Also noticed a few other problems that I had to work around, so these need looking into. 
							
						 
						
							2007-07-14 13:18:02 +00:00  
				
					
						
							
							
								 
						
							
							
								d879c6e8fc 
								
							
								 
							
						 
						
							
							
								
								*Moved the OnSignificantClientMovement event to ScenePresence.  
							
							... 
							
							
							
							*ParcelManager's resetSimParcels does not set any default values.
*Updated ParcelData with correct defaults previously set in resetSimParcels
*Region overrides are now sent to viewer instead of dummy'd 
							
						 
						
							2007-07-13 23:13:25 +00:00