Commit Graph

5611 Commits (a179089d1c0afbb9cb53e47b4d1f236cb6e452f2)

Author SHA1 Message Date
Justin Clarke Casey a179089d1c * If two regions have configuration information that conflicts (save xy location, same uuid or same internal ip port) then complain loudly and don't start up 2008-08-18 21:46:07 +00:00
Justin Clarke Casey 9e6b38078a * Properly dispose of the reader after readAttachments() has finished with it in the Mysql User data manager 2008-08-18 21:18:59 +00:00
Justin Clarke Casey 9650632cd1 * It appears that sometimes some IClientAPI reference is not being released, resulting in continual execution of the CheckConnectivity timer method
* For now, just turn off this timer when we close the connection
* Also some minor help refactoring creeps in to this revision.
2008-08-18 21:14:38 +00:00
Teravus Ovares 9f2928efe6 * osmantis test. Speak, we want you to. 2008-08-18 20:12:13 +00:00
Melanie Thielker 6614eee4d4 Change LowpriorityTask to be ThrottleType.Task | ThrottleType.LowPriority to make the flag nature of this value more clear. 2008-08-18 18:59:06 +00:00
Melanie Thielker 05506cff49 Avatar Attachment persistence!! Patch #9168 (Mantis #1171)
Plumbs in attachment persistence and adds the tables. Currently MySQL
only, no user functionality yet.
2008-08-18 17:22:36 +00:00
Charles Krinke ae3a1dd9a2 Mantis#1992. Thank you kindly, ChrisDown for a patch that:
Corrects accidental removal of tags in /bin/inventory/Libraries.xml
2008-08-18 14:31:54 +00:00
Teravus Ovares eaeed632e0 * maptile - just flatten it.. we'll worry about projection later.. 2008-08-18 10:58:54 +00:00
Teravus Ovares 2ef4ccf89e * Slightly better implementation of prim volume drawing on the maptile using projection of an oriented bounding box. This isn't quite right yet. Experimental. It takes about 3 times longer then the previous version, however produces better results. 2008-08-18 08:25:58 +00:00
Teravus Ovares f842ad4192 * Maptile prim volume drawing change from manually drawing the rectangles using Bitmap.setpixel to a drawing2d graphics context.
* Z-sort the prim volumes before drawing.
2008-08-18 03:25:23 +00:00
Teravus Ovares c31b0a54a4 * Text/comment cleanup in MapImageModule 2008-08-18 01:38:11 +00:00
Jeff Ames 84a0a6645e Fix another compiler warning, based on a patch submitted by Leaf. (bug #1978) 2008-08-18 01:30:42 +00:00
Jeff Ames 6bdbf30906 Thanks HomerHorwitz for a patch to remove old Common.Communications references from prebuild.xml (bug #1977) 2008-08-18 01:10:06 +00:00
Jeff Ames 642f6fd979 Fix compiler warning due to incomplete refactoring in r5901. 2008-08-18 01:08:38 +00:00
Jeff Ames 6ef9d4da90 Formatting cleanup. 2008-08-18 00:39:10 +00:00
Jeff Ames 531f6c01eb Update svn properties, minor formatting cleanup. 2008-08-17 23:07:14 +00:00
Melanie Thielker 35dde94f01 Change the deselect processing to prevent gratuituous full update
when an attachment is deselected.
2008-08-17 22:38:52 +00:00
Charles Krinke c200644bd9 Mantis#1974. Thank you BlueWall for a patch that:
adds handling for PRIM_PHYSICS, PRIM_PHANTOM in 
llSetPrimitiveParams()
2008-08-17 20:38:40 +00:00
Charles Krinke 77ae4bb3fb Mantis#1971. Thank you kindly, ChrisDown for a patch that:
Reverts the deletion of the entry for "My Site Library" in 
bin/assets/AssetSets.xml and replace with with "Open Textures Library" 
pointing to "OpenTexturesLibrary/3DDCInventoryItems.xml"/.
2008-08-17 19:40:30 +00:00
Melanie Thielker fe1d78bb78 Add some locking on m_undo in SceneObjectPart 2008-08-17 19:17:44 +00:00
Melanie Thielker 5d6a42a22e Add an invalidate method to the cache class. 2008-08-17 19:10:32 +00:00
Teravus Ovares 0683a07081 * Turned on the MapImageModule as opposed to the code in Scene for generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface.
* Refactored a few things in Scene to make maptile saving easier to understand.
* Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future.
* If the MapImageModule isn't loaded, default to the code in Scene still.
2008-08-17 18:59:58 +00:00
Melanie Thielker 40abeed7d4 Add the IInventoryModule interface and a sample method call
to Scene.INventory.cs
2008-08-17 18:41:13 +00:00
Melanie Thielker 1db8f6fbad Patch for Adam: Add two new permissions options to Opensim.ini.example
and the permissions module
2008-08-17 05:05:06 +00:00
Teravus Ovares 910f9d10d6 * half of the attachmentpoint skull fix
* There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.
2008-08-17 03:09:47 +00:00
Jeff Ames 796ccd3d37 Update svn properties, minor formatting cleanup. 2008-08-17 02:31:45 +00:00
Charles Krinke 60a676251a Mantis#1971. Thank you kindly, BlueWall for a patch that:
The included patch enable handling for PRIM_FULLBRIGHT in 
llSetPrimitiveParams().
2008-08-16 21:31:36 +00:00
Teravus Ovares 7c8cc345cd * re-order an operation to check for NaNs in the maptile shadow routine. 2008-08-16 20:54:51 +00:00
Justin Clarke Casey d7f2c454f1 * Rename *DataStore classes to *RegionData to align with SQLite 2008-08-16 20:50:43 +00:00
Justin Clarke Casey 992b04a23e * Move GridInfoService into Framework.Communications and eliminate Common.Communications for now (since this was the only class in that project) 2008-08-16 20:42:43 +00:00
Justin Clarke Casey 79efe37a99 * minor: rip out userserver stress project which never got filled out 2008-08-16 20:31:07 +00:00
Justin Clarke Casey c602d76b79 * Insert a new 'set log level [level] command on the console'
* The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands
* Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log
* This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code.
* But I think that it's a little more user friendly to make this doable via the console.
2008-08-16 20:24:08 +00:00
Charles Krinke 701ee43e46 Mantis#1960. Thank you kindly, Tyre for a patch that:
This small patch enables updates to the lastLogin information in the `users` table
2008-08-16 20:02:51 +00:00
Teravus Ovares a6fdcffa3b * One more terrain shadow debug helper. 2008-08-16 19:58:25 +00:00
Charles Krinke 7a90385f1c Mantis#1970. Thank you kindly, HomerHorwitz for a patch that:
This patch improves fetching of inventory from several minutes 
to a few seconds.
2008-08-16 19:37:30 +00:00
Charles Krinke b6c6572ee1 Mantis#1969. Thank you kindly, Tyre for a patch that:
Type casting the normalized vector 'lookat' to int results to <0,0,0>.
This patch also adds an overload to RequestNeighbourInfo (currently unused) 
that will come handy for some features I'm working on.
2008-08-16 19:34:12 +00:00
Charles Krinke d9cc908471 Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:
Places touched:
- Added two events for in-packets to LLCLientView: RegionHandleRequest and
  ParcelInfoRequest
- Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and
  ParcelInfoReply.
- Scene handles the RegionHandleRequest, LandManagementModule the
  ParcelInfoRequest
- Added inter-region request for LandData by RegionHandle and local position.
  This was implemented as XML-RPC request. The returned LandData isn't
  complete, it only contains the data necessary for answering the
  ParcelInfoRequest
- Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData
  handling to LandManagementModule
- Added methods for fake parcelID creation and parsing to Util
- Fixed missing implementation of interface methods.
- Added new file:
    OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs
  NOTE: This is part of the patch, too.
Due to the many places touched, I would consider this patch as experimental.
2008-08-16 19:20:14 +00:00
Teravus Ovares f191f38a3e * Fix a rare maptile shading error, terrain difference mod 1 = 0 + abs = oops. 2008-08-16 19:03:29 +00:00
Jeff Ames 6fa26f5b41 Update svn properties, minor formatting cleanup. 2008-08-16 17:26:25 +00:00
Teravus Ovares 80186a68df * Adds Slightly better terrain shading to maptile generation. 2008-08-16 06:09:45 +00:00
Melanie Thielker 682ffef101 Reshuffle to eliminate prim owner lookups unless gridgods are enabled 2008-08-16 05:41:40 +00:00
Melanie Thielker e5a7ba5df4 Guard against the null UUID being queried from the userserver
repeatedly.
2008-08-16 03:18:21 +00:00
Melanie Thielker 9807a86398 Guard against a null ref in the permissions module when a profile
fetch fails.
2008-08-16 02:57:47 +00:00
Charles Krinke 5ed5d0788b Mantis#1890. Thank you kindly, Godfrey, for a patch that addresses:
llListSort() sorts integers and floats in ASCII order rather than numeric order
2008-08-16 02:39:46 +00:00
Charles Krinke 35f0e6f6f4 Mantis#1964. Thank you kindly, BlueWall for a patch that:
Parch adds PRIM_BUMP_SHINY handling to llSetPrimitiveParams
2008-08-16 02:33:26 +00:00
Melanie Thielker 1c40f4d951 Remove a project that had no buiness being in there 2008-08-16 02:31:58 +00:00
Charles Krinke 9a6bdd9701 Mantis#1963. Thank you kindly, Krtaylor for a patch that solves:
XEngine missing string constructor for LSLInteger and LSLFloat
2008-08-16 02:28:30 +00:00
Melanie Thielker 328ab79b78 Refactor a lot of direct calls to OGS1 to use the cached version instead.
Scripts can now no longer DOS the user server and there are a lot fewer
gratuitious lookups of user profile data.
2008-08-16 02:00:36 +00:00
Melanie Thielker 437b4a8aaa Perils of copypaste. Missing references. 2008-08-15 23:35:01 +00:00
Melanie Thielker 32f90a028f Fix repeated user profile info lookups. Redirect those lookups to cache. 2008-08-15 23:29:34 +00:00