Commit Graph

29926 Commits (af2a9d9508e08f1493858c27ad90f682b58e1ae4)

Author SHA1 Message Date
UbitUmarov 4b0457b2d3 Regression, really ??? 2016-11-05 18:44:45 +00:00
UbitUmarov 1c7b688db4 add suport for PRIM_SIT_TARGET on Set(link)PrimitveParameters. This may not be SL compatible. hack: to let active work with zero offset and rotation add a little Z value to offset 2016-11-05 18:28:30 +00:00
UbitUmarov 060350832a add suport for PRIM_SIT_TARGET on get(link)PrimitveParameters and fix typos 2016-11-05 16:50:41 +00:00
UbitUmarov be0a957363 add a few lsl constants and move some around 2016-11-05 15:42:37 +00:00
Mandarinka Tasty 72db2d064a It looks, that attachments show console command incorrectly returns Item ID. In fact, FromItem ID is returned. So I have added proper Item ID to be returned. There are cases, that FromItem ID is also useful, so I keep it for compatibility.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-05 13:47:29 +00:00
UbitUmarov bb32b3b4a1 Merge branch 'master' into httptests 2016-11-04 18:31:25 +00:00
UbitUmarov 9b78eb20c0 by design HUD objects are private 2016-11-04 11:58:52 +00:00
Mandarinka Tasty b0f87fba1c Implementation of new LSL function: list llGetAttachedList(key avatar); It also returns HUDs' keys.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-04 10:55:11 +00:00
UbitUmarov 0c39a3e348 Merge branch 'master' into httptests 2016-11-03 17:19:02 +00:00
UbitUmarov d2e380e81e on get asset with callback, do the callback even if asset not found. This is needed on same cases 2016-11-03 16:56:09 +00:00
UbitUmarov 01a4a883e0 Merge branch 'master' into httptests 2016-11-03 14:01:35 +00:00
UbitUmarov 4b326f8691 fix some coments, thanks Austin Tate 2016-11-03 14:00:45 +00:00
UbitUmarov 73b20c2ca2 XEngine: make calls to gc.collect on region startup scripts loading a configurable option, since it is very slow operation 2016-11-03 12:58:43 +00:00
UbitUmarov f29d5ad662 ubOde: if a mesh does not contain data for shape type PRIM, dont collide as convex as before but just don't collide matching the type NONE viewers display in this case 2016-11-02 22:33:32 +00:00
UbitUmarov 9480da06b9 only add a prim to physics in PhysicsShapeType if changing from type none. when viewers change ExtraPhysics parameters, send back the new values. 2016-11-02 21:42:32 +00:00
UbitUmarov 7c4f2b048f ignore prims with shape type none on max size check for physics
also on llStatus()
2016-10-25 20:44:41 +01:00
UbitUmarov db0c268140 mantis 8041: check target user password on save/load IAR 2016-10-25 20:16:23 +01:00
UbitUmarov 8c7fe3c0db Merge branch 'master' into httptests 2016-10-25 09:18:13 +01:00
Diva Canto 4c76a061c7 Flip master to 0.9.1 2016-10-24 09:21:44 -07:00
UbitUmarov d550b485f1 viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol 2016-10-24 10:23:31 +01:00
UbitUmarov 2ce0673af2 Merge branch 'master' into httptests 2016-10-21 17:58:17 +01:00
UbitUmarov 586e4cf163 ignore prims with shape type none on max size check for physics 2016-10-17 19:16:07 +01:00
UbitUmarov eaac332d00 fix a coment on OpenSim.ini.example ( mantis 8037) 2016-10-16 17:33:39 +01:00
UbitUmarov 90be326457 Xengine option AppDomainLoading default option true is causing problems with several mono versions. Until a fix is found change the default to false, so this is not a major problem for the less technical skilled users. 2016-10-15 21:06:17 +01:00
UbitUmarov 954bcbc5ef bug fix: let ALL avatar controls have a repeat rate controled by viewer (so as before commit 8a3958ad04 on this) 2016-10-15 20:44:18 +01:00
UbitUmarov 7cd4fa8cf5 bug fix: We can't filter out any of the avatar controls relative to movement, even if not flying (a condition i incorrectly added recently) in fact the entire AgentUpdates throotling is questionable, since its viewer Job. But keeping it... 2016-10-15 20:26:23 +01:00
UbitUmarov 085965b86c Merge branch 'master' into httptests 2016-10-11 02:16:16 +01:00
UbitUmarov 7494d7726a change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce round errors, limit both to region max prims. consider ObjectBonus on last one also. Change a variable name in PrimLimitsModule to make it more clear 2016-10-11 01:14:53 +01:00
UbitUmarov 6b0094645c change some coments relative to ssl in config files 2016-10-10 20:14:02 +01:00
UbitUmarov 80d4f76d18 keep a unsecure http port up for external services (datasnapshot search). Only fire poolservices on main http listener 2016-10-09 20:18:20 +01:00
UbitUmarov 7aa4bd7006 add a comment about selfsigned certs 2016-10-09 01:15:53 +01:00
UbitUmarov 5b946405a0 changes to regions ssl suport: verify if hostnames are validate by the selected cert, make clear that for now all regions need to have the same ExternalHostName if using sll (due to other code that needs to be changed later) 2016-10-09 01:01:52 +01:00
UbitUmarov 9843e3776e Merge branch 'master' into httptests 2016-10-08 01:27:02 +01:00
UbitUmarov b51739e23e recover regions main http server ssl suport. Using a PKCS12 cert file, and not certs store for now. Option http_listener_cn, cert CN need to the same as external IP. Self sign certs do seem to work, but the viewers option NoVerifySLLCert needs to be set true. CA check is not done but they do check the IP 2016-10-06 21:35:11 +01:00
UbitUmarov 76a2d90dad remove attachment to event OnPreAgentUpdate that is doing nothing 2016-10-05 13:38:12 +01:00
UbitUmarov 2e863edfe9 Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-10-05 13:18:14 +01:00
UbitUmarov 8a3958ad04 dont let ignored AgentUpdates change their throttles. Apply respective movement to physics on the handling thread, not heartbeat, avoiding missing transitions that should get into physics. Make some usefull sp state flags visible everywhere 2016-10-05 13:17:23 +01:00
Robert Adams e13fecfd3d BulletSim: zero velocity target when setting velocity through the
SetMomentum method.
2016-10-03 20:47:30 -07:00
UbitUmarov f3e7603c37 minor cleanup 2016-10-02 11:54:07 +01:00
UbitUmarov cd9d176c3c change avatar and attachments priority (downgraded) in priritizer option SimpleAngularDistance 2016-10-02 11:12:03 +01:00
UbitUmarov 878fac3fe3 fix comment telling the correct default physics engine 2016-10-01 20:26:37 +01:00
Robert Adams c7e4b14a26 BulletSim: fix problem with avatar velocity going to zero when flying across
region boundries.
Move code for Velocity, ForceVelocity and SetMomentum to BSPhysObject and
   have both BSPrim and BSCharacter share the code.
2016-09-30 19:35:44 -07:00
UbitUmarov 46dd899d9e MySQLFSAssetData asset type is a int not a varchar 2016-09-27 21:29:09 +01:00
UbitUmarov 9b2f186a8c MySQLFSAssetData on store, if a asset already exists, assume its a valid store or regions will keep retry. The other DBs do replace the item, why doesn't FS do the same? 2016-09-27 21:10:01 +01:00
UbitUmarov 58513fab8f save oar: simplify confusing successefull assets saving message 2016-09-27 16:49:55 +01:00
UbitUmarov 3e47df735b exclude invalid collision sound (used as collision type flag) from assets UUIDGather 2016-09-27 16:41:13 +01:00
UbitUmarov f6e77e3935 load oar; activate area cliping if bounding-origin option is given. as help says 2016-09-27 15:24:05 +01:00
UbitUmarov 6779f41e21 fix linknumbers when unlink the root prim 2016-09-24 22:21:51 +01:00
UbitUmarov 9e074988f0 remove a redundant and potencially dangerous child.AbsolutePosition = child.AbsolutePosition 2016-09-24 18:16:30 +01:00
UbitUmarov 42989176ec mute a debug message to mute jak daniels 2016-09-23 19:27:25 +01:00