Melanie
7fc9358ec3
Patch from otakup0pe:
...
A better solution for making the FreeSwitch module cooperate with
existing installations
2009-08-08 03:29:00 +01:00
Melanie
0b0ed200f6
Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim
2009-08-08 01:43:28 +01:00
Melanie
dd03ad86c5
Change the default for internal IP address back to 0.0.0.0
2009-08-08 01:42:50 +01:00
Teravus Ovares (Dan Olivares)
d842c1d459
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-08-07 20:32:23 -04:00
Teravus Ovares (Dan Olivares)
2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00
Melanie
0d2167b6db
Update threat level description
2009-08-08 00:53:34 +01:00
Teravus Ovares (Dan Olivares)
c8a68fb3fb
* Remove hard coded 256 limitations from various places. There's no more 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
2009-08-07 18:40:56 -04:00
Melanie
9337a94f33
Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim
2009-08-07 23:06:52 +01:00
Melanie
257ed4c4ac
Remove debugging output frm ini file loading. Make it collect matching
...
files only from last path component.
2009-08-07 23:05:16 +01:00
Melanie
a1a09297bc
Silly error, simple fix
2009-08-07 22:40:58 +01:00
Melanie
e1427b4c3f
Try another way to canonicalize the path that may work in Windoze
2009-08-07 22:37:41 +01:00
Melanie
e97beb07c9
Add extensive debug output to Util.Glob
2009-08-07 21:59:54 +01:00
Melanie
6c6527caae
Thank you, Godfrey, for a patch that implements osGetLinkPrimitiveParams
...
Fixes Mantis #3979
Applied with changes. Changed ThreatLevel to High since all discovery
functions are a high threat. Overriding that is the responsibility
of the grid owner.
2009-08-07 21:51:03 +01:00
Melanie
ad0d2fea20
Experimental! Implement ISponsor in ScriptInstance
2009-08-07 21:30:21 +01:00
Melanie
d10f157183
Remove GetFullPath call from config includes, because it barfs in Windoze
2009-08-07 20:51:07 +01:00
Melanie
4ee8d8a813
Another stab at cmickeyb's patch for script GC.
...
Moved the Close() for the appdomain-hosted parts into a new destructor
on ScriptInstance.
2009-08-07 20:43:23 +01:00
Melanie
2148f84e1e
Temporailiy add some info output in config load
2009-08-07 20:18:04 +01:00
Melanie
178b40971a
Add a method to init the OSSL Api's m_LSL_Api member back to the OSSL Api
2009-08-07 19:50:47 +01:00
Melanie
3219e648cc
From: Snowcrash <Snowcrash.short@gmail.com>
...
Date: Wed, 5 Aug 2009 12:45:56 +0200
Subject: [PATCH] A few minor tweaks to the MRM API's in order to make it possible for MRM's to run in a separate AppDomain without poluting the primary appdomain of OpenSim
Specifically:
Added an explicit method for getting the "globals" of the MRM, removing the need to have the MRM script code loaded into the primary domain, in order to set up proxies
Added a [Serializable] attribute to TouchEventArgs, again in order to remove the need to have MRM script code loaded into the primary domain.
---------
Applied with whitespace changes
2009-08-07 19:04:20 +01:00
Melanie
7811bceb8f
Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim
2009-08-07 19:01:27 +01:00
Sean Dague
ca5da5face
Merge branch 'groups-core-contrib' of git://github.com/mcortez/opensim into incoming
2009-08-07 11:07:41 -04:00
Melanie
cb10700a1f
Make the opensim.ini logfile option really work (port of a fix from ROBUST)
2009-08-07 14:15:59 +01:00
Adam Frisby
270ae50d70
* Implements MRM's Stop() interface member.
...
* MRM Scripts should do appropriate cleanup within this event, to allow for clean shutdowns and script updates. This means unbinding from events you are listening to, and releasing any resources.
2009-08-07 14:17:51 +10:00
Melanie
e49abf446a
Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim
2009-08-07 03:05:46 +01:00
Melanie
f8d8366bfa
Revert the XEngine memleak patch, it causes premature GC.
...
This matches behavior seen with an earlier attempt to do this, apparently
the sponsor mechanism does't work in Mono
2009-08-07 03:04:06 +01:00
Diva Canto
53ba245967
HGAuthenticationService must be a singleton, because it has in-memory state. This makes this singleton register with IScene, so that other parts can retrieve its reference.
2009-08-06 18:43:53 -07:00
Diva Canto
11c698af67
Added missing trailing slash in AuthenticationService.
2009-08-06 17:42:28 -07:00
Diva Canto
ea940d98f9
Added ToXml2() to ISceneObject, so that components other than regions can use this abstraction.
2009-08-06 16:41:24 -07:00
Melanie
91f6898b26
|From: James J Greensky <jame.j.greensky@intel.com>
...
|Date: Wed, 5 Aug 2009 09:51:52 -0700
|Subject: [PATCH] Closed two major memory leaks for scripted objects
|
|Two major memory leaks for the scripted objects were fixed
|- One leak had to do with remoting acrossing app domains. When a script and
| its controlling agent communicate across an application boundary, it calls
| functions on a stub proxy object that then invokes the remote method on
| the object in the other app domain. These stub objects (two for each script)
| were setup to have infinate lifetimes and were never being garbage collected.
|- The second leak was the result of adding a scene object part instance method
| to a scene event and never removing it. This cause the event's delegate list
| to maintain a link to that object which is then never freed as the scene event
| object is never destroyed.
Patch applied, please direct feedback to me. Possible issue: Longtime idle
scripts like vendors may fail.
2009-08-06 22:03:20 +01:00
Justin Clark-Casey (justincc)
615e1ed285
goose panda
2009-08-06 20:04:40 +01:00
Justin Clark-Casey (justincc)
07e6a492a1
Disable all IAR tests for now due to possible failure-causing race condition
2009-08-06 19:35:52 +01:00
Michael Cortez
72e597bcba
Merge branch 'master' into groups-core-contrib
2009-08-06 11:22:10 -07:00
Sean Dague
4078a331e2
Merge branch 'master' of git://opensimulator.org/git/opensim
2009-08-06 14:03:16 -04:00
Sean Dague
b0e6d0fc01
skip sqlite tests on z linux, as sqlite doesn't work right on the platform
2009-08-06 14:01:36 -04:00
Michael Cortez
2ac04cb624
Merge branch 'master' into groups-core-contrib
2009-08-06 09:38:51 -07:00
Michael Cortez
6244b8c384
Fixing comments re: INI file.
2009-08-06 09:34:30 -07:00
Melanie
efc57bc3d7
Allow arbitrary wildcards in config includes. Things like
...
Include-Modules = "addin-modules/*/config/*.ini" will now work.
Adds Util.Glob, which will resolve a globbed path into a string list.
2009-08-06 02:29:12 +01:00
Melanie
c73ee1d06e
Complete the work on the Replaceable interface logic. From this commit onwards
...
the mere presence of a full version of a replaceable module will cause the
replaceable module in core to be deactivated.
2009-08-06 01:10:45 +01:00
Michael Cortez
c73a6ab7e0
Continue with renaming of Groups module components
2009-08-05 14:56:48 -07:00
Teravus Ovares (Dan Olivares)
72b6e7f949
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-08-05 17:38:27 -04:00
Teravus Ovares (Dan Olivares)
535cb0efc1
* Patch from jhurliman to add accept type recognition to determine the llsd content format. *should allow both json and xml serializations of llsd to work properly.
...
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2009-08-05 16:47:48 -04:00
Michael Cortez
6c65b990a2
Fixes mono Add-In references for the OptionalModules add-in so that groups doesn't throw errors, and so that the add-in is correctly reported as "OptionalModules" rather then as "SampleMoney"
2009-08-05 13:20:46 -07:00
Melanie
e8b0f7cf5d
Remove bad assembly identification tag
2009-08-05 20:37:10 +01:00
Justin Clark-Casey (justincc)
bc6de6f5f0
Disable TestReplicateArchivePathToUserInventory() pending more investigation
2009-08-05 20:05:22 +01:00
Justin Clark-Casey (justincc)
1f7466e5c3
test item data storage impementation (unused as of yet)
2009-08-05 20:04:27 +01:00
Justin Clark-Casey (justincc)
07e00e110d
Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary wait
2009-08-05 19:38:45 +01:00
Michael Cortez
989517725d
Begin refactoring XmlRpcGroups to a more generic Groups module that allows for replaceable Groups Service Connectors.
2009-08-05 11:15:53 -07:00
Justin Clark-Casey (justincc)
9e5736eeec
insert a little more debug info for TestReplicateArchivePathToUserInventory()
2009-08-05 19:06:07 +01:00
Justin Clark-Casey (justincc)
f8d8f07cb4
Remove waiting in TestReplicateArchivePathToUserInventory() since local inventory loading is synchronous
...
Insert a little more debugging info in case the occasional failure reoccurs
2009-08-05 18:59:44 +01:00
Justin Clark-Casey (justincc)
1b65bd5861
Recomment TestReplicateArchivePathToUserInventory() for now due to occasional test fail
2009-08-05 18:21:22 +01:00
Justin Clark-Casey (justincc)
9e0f1b7fef
reinstate TestSaveIarV0_1()
2009-08-05 18:01:18 +01:00
Justin Clark-Casey
e5904c3883
remove some more mono compiler warnings
2009-08-05 17:39:32 +01:00
Justin Clark-Casey
190bdc8a2e
* Remove some mono compiler warnings
2009-08-05 17:33:23 +01:00
Justin Clark-Casey
3323413f53
reinstate TestReplicateArchivePathToUserInventory()
2009-08-05 17:17:20 +01:00
Justin Clark-Casey
bfc705766b
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2009-08-04 19:01:01 +01:00
Justin Clark-Casey
7f5a4bbc26
* Small commented out debug message for module loading, partly to test my ability to commit with git
2009-08-04 19:00:20 +01:00
dr scofield (aka dirk husemann)
4ffc284a36
trying to fix rare timer related exception.
2009-08-04 17:24:32 +02:00
Alan Webb
068f54725b
Slight change to state management for attach scheduling.
...
Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-04 11:44:22 +02:00
Alan Webb
9ffe4d850e
This change adds support for the attach event in scripts.
...
[1] Added a new OnAttach event to Scene/EventManager
[2] Hooked up existing attach event handler in XEngine.
[3] Modified SceneGraph and Scene.Inventory to trigger
attach events at the appropriate places. I was forced
to distribut the changes across two files because of
the way attach processing is distributed across the
two files.
[4] In the case of RezSingleAttachmentFromInventory it is
necessary to handle event scheduling in a special way.
There is no synchronous path available, so the fact
that this object is attached, and who it is attached to,
is cached when the ScriptInstance is created. When
the script is started, the attached handler is driven
after on_rez (but before changed, this should be reviewed).
Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-04 11:41:06 +02:00
dahlia
21e62e87c7
starting to refactor path generation out of prim extrusion
2009-08-03 22:59:47 -07:00
Melanie
c3dd98b016
Revert the #3899 patch and it's two follow ups
2009-08-04 05:03:32 +01:00
Melanie
1d8df738f6
Update a misspelled name
2009-08-04 04:57:08 +01:00
Melanie
2b8c3f8519
Change the freeswitch out connector (which is pointless) to an in connector
2009-08-04 04:32:44 +01:00
Melanie
afc318f30b
Add the region module shell for the new freeswitch service
2009-08-04 04:25:17 +01:00
Melanie
0f400dc83d
Adding the plumbing for a ROBUST freeswitch service
2009-08-04 04:11:04 +01:00
Melanie
17bdc45c5c
Add plumbing for the SceneObjectDeleter to wait for the script engine to
...
allow final deletion of objects. Meant to support the attach(NULL_KEY) event,
2009-08-04 03:17:13 +01:00
Melanie
1f90d2a2c6
If the FreeSwitch context is unset or "public", then accept any context.
...
This restores the "out of the box" functionality.
2009-08-04 00:43:49 +01:00
Melanie
fa20a2685b
Output the Freeswitch context received and the context set up in the
...
debugging message so a mismatch can be corrected more easily
2009-08-04 00:38:20 +01:00
Charles Krinke
acf7206f4b
Thank you kindly, dslake, for a patch that:
...
The region dearchive module assumes extra null bytes will be appended
to the end of every OAR file. This may be due to the block nature of
storage but it seems like an unsafe assumption. When streaming region
archives over a network or through a memory stream, no additional null
bytes are added to the end and this an exception.
2009-08-02 19:30:25 +00:00
Teravus Ovares
fea3ffa154
* An enum for The VisualParams array that the viewer sends us with 90% of the documentation.
...
* Automatically generated using the BuildVisualParamsEnum Method that gets data from the libOMV VisualParams NameValue definitions which they generate from the the avatar_lad.xml file
* Want to know what element controls the eye size, jowls. pointy ears? no problem.
2009-08-02 06:38:52 +00:00
Teravus Ovares
4cbf0444df
* Tweak the caps manager so that the NPCAvatar works again.
2009-08-01 14:26:00 +00:00
Jeff Ames
4ce5c894cf
Add copyright header. Formatting cleanup.
2009-08-01 05:11:47 +00:00
Melanie Thielker
ff35a3378e
Make ROBUST not hang on exit in recent Mono versions. Make the logfile config
...
setting/commandline option actually work.
2009-07-31 21:00:09 +00:00
Teravus Ovares
ae8d3ab22e
* Fix a locking issue in the EventQueue
2009-07-31 20:53:35 +00:00
Teravus Ovares
23a8895d29
* Fixed another potential httpserver leak.
2009-07-30 18:16:00 +00:00
Melanie Thielker
22a533b675
Thank you, dmiles, for a patch that allows more differentiated script
...
permissions for YP scripts.
2009-07-30 15:38:42 +00:00
Dahlia Trimble
6c94ce1cca
Flag certain meshes to avoid vertex list compaction. This should help speed up meshing time at startup.
2009-07-30 07:06:23 +00:00
Teravus Ovares
a8246bc57e
* Remove and comment out old and unneeded parts of the old TextureDownload and UserTextureDownloadService modules.
...
* These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!)
* Thread Reduction!
* Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load.
2009-07-30 06:27:45 +00:00
Melanie Thielker
07579fa402
Add basic support ofr detached request handling to the HTTP server.
...
Groundwork to finish HTTP IN.
2009-07-29 23:13:08 +00:00
Teravus Ovares
83a421a562
* An attempt to fix mantis #3955
...
* It's possible it could re-cause mantis #3953 , but the FreeContext isn't always necessary because Connection: close ---> Disconnect(SocketError.Success) { FreeContext(); }
2009-07-29 21:53:18 +00:00
Teravus Ovares
f727f26bcc
* An attempt to fix mantis #3953
2009-07-29 20:32:54 +00:00
Melanie Thielker
cbeebc209d
Thank you, coyled, for a patch to change Flotsamcache path generation
...
to avoid directory overflow.
2009-07-29 17:21:36 +00:00
Melanie Thielker
cabda86615
Patch from Kai Ludwig: Fix prim drawing on maptile.
2009-07-29 16:32:56 +00:00
Teravus Ovares
50204f6ee2
* Re trigger panda
2009-07-29 02:41:00 +00:00
Teravus Ovares
032aeb8b5d
* Adds the ability to have a thread efficient long poll service (such as the eventqueue)
...
* If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users.
* Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer
* Generic enough to be used for many long poll services, not only the EventQueue.
2009-07-29 02:15:45 +00:00
Melanie Thielker
f94985a939
Add the missing block to the alert message
2009-07-28 20:27:31 +00:00
Melanie Thielker
aa06d9f98b
Add the new StatusData block to the other two searchh packets
2009-07-28 19:28:01 +00:00
Melanie Thielker
64c874a951
Fix a null data block in DirClassifiedReply packet, preventing a session
...
crash in search.
Fixes Mantis #3952
2009-07-28 18:46:45 +00:00
Melanie Thielker
b008865110
Thank you, mcortez, for a patch to correct a folder bloat issue in the
...
Flotsam Asset Cache.
Fixes mantis #3950
2009-07-28 17:20:51 +00:00
Jeff Ames
a1786d4c39
Formatting cleanup.
2009-07-28 09:40:07 +00:00
Melanie Thielker
aec16c2a0a
Than you, otakup0pe, for a patch to correct llSetPos & friends' behavior
...
for child prims.
Fixes Mantis #3931
2009-07-27 23:13:31 +00:00
Melanie Thielker
3038efcc47
Preserve the creator of items copied in inventory.
...
Fixes Mantis #3946
2009-07-27 21:25:33 +00:00
diva
5ca02f0a08
This does NOT address the issue in mantis #3940 , but it may avoid the exception reported there by WiLLuMPJuH Huisman pertaining to TeleportFailedPacket.
2009-07-27 19:20:48 +00:00
Melanie Thielker
06e4297b93
Patch from RemedyTomm: A failed inventory request would block any further
...
requests from that same user, even after a relog.
This patch changes the block on further requests to be in line with the
request timeout timer and allows the system to recover.
2009-07-26 19:09:59 +00:00
Teravus Ovares
687e84048d
* as per my e-mail to opensim-dev archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007223.html
...
I'm bumping gridcomms interface version to 5.
MajorInterfaceVersion = 5
2009-07-25 21:16:48 +00:00
Teravus Ovares
5ae1ad995d
* Fix Groups Module Null Reference when you were not a member of any group.
2009-07-25 17:29:25 +00:00
Melanie Thielker
7317bd7675
Correct an issue in group packet sending that causes a nullref with
...
libomv-0.7.
2009-07-25 16:55:11 +00:00
Teravus Ovares
64bd9a3354
* Updates libOMV to version 0.7.0
...
* Uses mantis #3811 as a base (thanks jhuliman) with changes.
* E-mail regarding interface changes sent to the opensim-dev list
* Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-07-25 15:49:10 +00:00
Justin Clarke Casey
98687df56b
* Apply http://opensimulator.org/mantis/view.php?id=3586
...
* Make MSSQL current in NHibernate
* Thanks mpallari
2009-07-24 20:39:46 +00:00
Justin Clarke Casey
a54998e1f9
* minor: spacing adjustment to retrigger panda
2009-07-24 20:27:24 +00:00
Justin Clarke Casey
a7c8948292
* Apply http://opensimulator.org/mantis/view.php?id=3855
...
* Prevent session crashes when something goes wrong with group invite.
* Thanks mcortez.
2009-07-24 20:08:26 +00:00
Justin Clarke Casey
c3bb9ec42c
* Apply asset and inventory name and description bound checks to MySQL
2009-07-24 20:01:17 +00:00
Justin Clarke Casey
f75949692e
* Extend mssql name string size checking to create/update folder
2009-07-24 19:47:15 +00:00
Justin Clarke Casey
92047114ac
* Extend inventory name and description length checks to UpdateItem for mssql
2009-07-24 19:41:53 +00:00
Justin Clarke Casey
de893a4a10
* Correct minor bug where item description bounded string was not actually being used in the previous patches.
2009-07-24 19:35:16 +00:00
Justin Clarke Casey
b67c1f5086
* Apply similar bounds checks on name and description fields on MSSQL UpdateAsset
2009-07-24 19:21:37 +00:00
Justin Clarke Casey
a3f4330c87
* Apply http://opensimulator.org/mantis/view.php?id=3902
...
* Restrict asset and inventory name descriptions so as not to overflow MSSQL field lengths
* Thanks StrawberryFride
2009-07-24 19:10:32 +00:00
lbsa71
169a353cca
* minor ccc
2009-07-24 06:59:27 +00:00
Arthur Valadares
7bf59c551e
* Updates RESTInterregionComms and LocalInterregionComms to the new region module interface. This fixes an issue where region references were being added but weren't being deleted,
...
causing those "unnotified circuit" messages.
* Also fixes tests accordingly
- Fixes Mantis #3452
- Fixes Mantis #3388
- Fixes Mantis #3871
- Related to Mantis #3493
2009-07-23 16:57:41 +00:00
Jeff Ames
a133e83f3a
Formatting cleanup.
2009-07-23 15:32:11 +00:00
Melanie Thielker
4b84bdb77e
Thank you, patnad, for a patch to advance the UrlModule's functionality.
...
Mantis #3712
2009-07-22 22:16:37 +00:00
Teravus Ovares
c42d5feee3
* Fix SStats under the new HttpServer. (.ajax files are apparently reserved)
2009-07-22 15:48:58 +00:00
Teravus Ovares
e2e43f1ab7
* Whoops, forgot the water heightfield.
2009-07-22 04:11:51 +00:00
Teravus Ovares
9f4b8260c2
* Exclude heightfield geom from the raycast test.
...
* Fixes mantis #3922
2009-07-22 04:04:30 +00:00
Melanie Thielker
7c747035ff
Thank you, MarcelEdward, for a patch to add paying group join fees.
...
Applied with changes (original patch would not compile)
Whitespace changes removed
Fixes Mantis #3926
2009-07-21 23:57:56 +00:00
Teravus Ovares
c243ae43f2
* Updated C# WebServer to the latest available source download (r19869) and applied a few mods from the old version (now up on opensim-libs (VS 3.5 project).
...
* Made various changes to BaseHttpServer to accommodate the new interfaces.
* This version has been significantly re-architected and may fail in unusual and insidious ways.
* Please pay attention to any errors you get and post a Mantis if you can reproduce an issue with the HTTPServer. I'm including the pdb and having the http server compiled in debug for a few weeks so that when an error occurs, it'll print the pertenant data.
* Once again, this is the full C# WebServer, not the lite branch that is included in LibOMV (we need SSL!)
2009-07-21 06:47:29 +00:00
Teravus Ovares
156c393a44
* nothing in this commit, re-triggering panda.. which crashed while testing.
2009-07-21 03:28:12 +00:00
Teravus Ovares
5c8fe5c01c
* Fixed a case where a prim was a NullPhysicsActor instead of an OdePrim
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* Commented logic that wasn't being used.
* This should fix the errors in OdeScene.near
2009-07-21 03:18:19 +00:00
Sean Dague
57c325540c
From: Rick Alther <alther@us.ibm.com>
...
This patch fixes a problem in the RestXmlWriter where an exception may be
thrown when ToString() is called. ToString() is closing the last tag prior
to returning the string object, which it shouldn't do. People should be
closing the XML tags and document properly and not rely on the ToString()
side effect to do it for them. This is most noticeable if you hit
the /regions/ and /regioninfo/ REST calls. If you are running r9579 or
later, these calls will result in an error.
2009-07-20 15:12:50 +00:00
Teravus Ovares
cf712075e5
* Remove a noisy debug console message that was used for testing the camera constraints. Ooops.
2009-07-19 02:41:32 +00:00
Teravus Ovares
08819bcbea
* Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
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* Test for prim obstructions between the avatar and camera. If there are obstructions, inform the client to move the camera closer. This makes it so that walls and objects don't obstruct your view while you're moving around. Try walking inside a hollowed tori. You'll see how much easier it is now because your camera automatically moves closer so you can still see.
* Created a way to know if the user's camera is alt + cammed or just following the avatar.
* Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)
2009-07-19 02:32:02 +00:00
Melanie Thielker
52f983613c
Thank you, otakup0pe, for a patch that enables basic auth with LSL
2009-07-18 20:10:19 +00:00
Teravus Ovares
bb4b81d70f
* patch from jonc
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* Fixes scaling a group in some situations.
* fixes mantis #3886
* Thanks jonc!
2009-07-17 21:32:35 +00:00
Teravus Ovares
b6caf1606d
* If the world map module encounters an error, not all of the objects will be created and will therefore be null in the finally clause. Therefore, only dispose of objects that are not null in the finally clause.
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* fixes mantis #3848
2009-07-17 21:13:50 +00:00
Teravus Ovares
eb1a6e9b87
* Patch from otakup0pe to help freeswitch play nice with complex existing freeswitch configurations.
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* Thanks! fixes mantis #3899
2009-07-17 21:06:28 +00:00
Teravus Ovares
05c24a648d
* Another attempt to remedy the 'ghost prim' situation. This time for attachments on teleport.
2009-07-17 18:38:03 +00:00
Teravus Ovares
ebb03e2aab
* This should fix the phantom prim from attachments rezzing.
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* fixes mantis #3896
* fixes mantis #3898
2009-07-17 17:53:22 +00:00
MW
acea31518b
fixed the bug where changing the rotation of a selection of prims in a linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects).
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This involved adding a new OnUpdatePrimSingleRotationPosition event to IClientAPI so that we can get the changed position from the client.
Btw adding new events to IClientAPI is really tedious where you have to copy the change across to at least 5 or 6 other files.
[Note this doesn't fix the bug where any rotation changes to the root prim (but not the whole linkset) cause rotation errors on the child prims.]
2009-07-17 14:58:54 +00:00
Teravus Ovares
f74622c65f
* Change the order of Update so Physics processes a frame before the scene manipulates the physics Scene.cs
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* Remove the draconic locking around adding an avatar to the Scene
* Handle an extreme error case when border crossing fails and user uses map to teleport to a different region on the same instance causing control commands to go to a child agent.
* Make the Set Appearance method use the proper 'remove from physics scene' method.
* It *may* help border crossings.
* It *may* help the 'on avatar rez' lag, that people have been seeing the past week.
* It may also cause physics to crash more often on failed teleports (though.. I think I got the cases covered).
2009-07-17 07:28:09 +00:00
Melanie Thielker
01446074b1
Revert the nonessential part of r10033 to restore sanity to trampolines
2009-07-16 19:09:03 +00:00
Melanie Thielker
b79e23dc5c
Allow OpenSim to run without script engines enabled
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Fixes Mantis #3893
2009-07-16 08:45:52 +00:00
Teravus Ovares
8e1ab33ed3
* Tweaking collision reporting a little more in ScenePresence to not check if the collisions will affect health if the avatar is invulnerable. (saves 3 loops)
2009-07-16 04:50:49 +00:00
MW
5f68b5b82e
There was possible a locking issue in revision 9951 so reverting that revision until further testing can be done.
2009-07-16 00:05:07 +00:00
Justin Clarke Casey
5815162d7e
minor: remove some mono compiler warnings
2009-07-15 20:49:58 +00:00
Justin Clarke Casey
d89cf47d50
* Change server prompt from B.U.S.T to R.O.B.U.S.T, as per mailing list
2009-07-15 20:32:35 +00:00
MW
a266e6dc4b
Bounding Box/find rez from inventory point code now seems to be working correctly.
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So next step is to clean up that code and wait for bug reports.
2009-07-15 19:46:32 +00:00
MW
856d5f4375
Yet more work on fixing the boundingbox code.
2009-07-15 18:55:28 +00:00
MW
3a72531e4c
More fixing of the boundingbox code.
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Still more work needed to get linksets to rezz correctly (not in the ground)
2009-07-15 10:42:27 +00:00
MW
08d4fffdfd
A attemp to fix the boundingBox code that I committed the other day.
2009-07-15 10:26:12 +00:00
MW
75bfbc14fc
Test commit to see if commit is working for me, as another core developer is reporting problems.
2009-07-15 10:11:00 +00:00
nlin
56d295cfb5
Fix for avatar falling through terrain when av_capsule_tilted=false, Mantis #2905
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This fix re-introduces a small tilt into the capsule to prevent
avatar falling through terrain. Re-introduction of the tilt means
that some direction-dependent behavior when walking over prims, but
I have tried to minimize this.
Additionally this commit allows the capsule to wobble slightly when
being pushed around the terrain. This should make walking over prims
easier, as the capsule can wobble and glide diagonally over the prim's
edge, instead of rigidly being stopped vertically against the prim's
face.
2009-07-15 10:09:37 +00:00
Jeff Ames
6b3fc3ccb8
Bump version in Framework/Servers/VersionInfo to 0.6.6.
2009-07-15 05:24:06 +00:00
Melanie Thielker
fb4067c844
A stab at implementing llSetDamage. Not persistent.
2009-07-15 00:10:01 +00:00
Melanie Thielker
750f75c514
Thank you, Twitch, for a patch to restore mayhem and murder to OpenSim
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Fixes Mantis #3888
2009-07-14 23:20:59 +00:00
Melanie Thielker
e53596f607
Remove redundant distance limitaion in llRezAtRoot
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Fixes Mantis #3887
2009-07-14 22:10:46 +00:00
Dahlia Trimble
73251ed346
add a constructor overload and an AddPos method to SculptMesh
2009-07-14 06:09:18 +00:00
MW
58b05e5cbe
A commit to retrigger panda
2009-07-13 15:14:44 +00:00
MW
c4318136ba
Changed it so that when rezzing prims from inventory, a bounding box containing all the prims in the group is used for working out the rezzing point. So that none of the child prims are underground. Or at least thats what it is meant to do, still needs more testing and there are still some issues with link sets getting rezzed too high above the ground/target prim.
2009-07-13 14:42:46 +00:00
MW
a7043ebf53
Attempt to make it so items rezzed from inventory aren't half in the ground or half in the prim they are being rezzed on top off. This is currently only correct for single prims (not link groups) and unrotated prims. Next step is to fix for link sets and rotated prims.
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This needs a lot more testing to find use cases where it might be wrong (like half way up a hill?)
2009-07-13 12:08:14 +00:00
MW
e5e6f4c6df
Fixed bug in AvatarCreationModule, where during the cloning of a folder it would report it was unsuccessful if the folder was empty.
2009-07-12 21:02:57 +00:00