16cbc35f0c 
								
							
								 
							
						 
						
							
							
								
								Fixed it so change-region works with region names that have spaces in them.  
							
							... 
							
							
							
							Fixed it so that change-region gives some feedback to show if its worked (found the region) or not. 
							
						 
						
							2007-09-04 16:39:44 +00:00  
				
					
						
							
							
								 
						
							
							
								bfd36e2e83 
								
							
								 
							
						 
						
							
							
								
								Some work on Module loading/management.  
							
							... 
							
							
							
							Some more modules templates classes (hoping that someone will pick some of these and work on implementing them).
Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). 
Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. 
Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much) 
							
						 
						
							2007-09-04 13:43:56 +00:00  
				
					
						
							
							
								 
						
							
							
								94b1d3c128 
								
							
								 
							
						 
						
							
							
								
								reverting opensim.ini to proper default state  
							
							
							
						 
						
							2007-09-01 23:07:58 +00:00  
				
					
						
							
							
								 
						
							
							
								825a2208c6 
								
							
								 
							
						 
						
							
							
								
								ODE bugfix: multiple avatars now supported properly  
							
							
							
						 
						
							2007-09-01 21:30:51 +00:00  
				
					
						
							
							
								 
						
							
							
								00d4d5a21b 
								
							
								 
							
						 
						
							
							
								
								once more, without the debug statements (ODE multi-region fixes, various debugging)  
							
							
							
						 
						
							2007-09-01 11:06:48 +00:00  
				
					
						
							
							
								 
						
							
							
								0901dfded1 
								
							
								 
							
						 
						
							
							
								
								umm, nevermind all that -- this is the real ODE region fix.  I'll get subversion someday  
							
							
							
						 
						
							2007-09-01 11:01:11 +00:00  
				
					
						
							
							
								 
						
							
							
								b371f049b4 
								
							
								 
							
						 
						
							
							
								
								oops -- restoring opensim.ini  
							
							
							
						 
						
							2007-09-01 10:34:45 +00:00  
				
					
						
							
							
								 
						
							
							
								af7e11a81c 
								
							
								 
							
						 
						
							
							
								
								more ODE fixes & optimizations. Works better with 1834!  
							
							
							
						 
						
							2007-09-01 10:32:19 +00:00  
				
					
						
							
							
								 
						
							
							
								2163fc75eb 
								
							
								 
							
						 
						
							
							
								
								remove some more rote Verbose strings, leave only ones that actually have something  
							
							... 
							
							
							
							interesting to say 
							
						 
						
							2007-08-31 13:03:39 +00:00  
				
					
						
							
							
								 
						
							
							
								f388a47254 
								
							
								 
							
						 
						
							
							
								
								Added a Debug method to the Console/log class that has the Conditional attribute (set to "DEBUG"), so we can use that for writing extra debug info to the console. [for anyone who doesn't know about the Conditional attribute, it is a attribute that can be set on a method, and then any call to that method will on be compiled if the terms of that condition are met, ie is this case only if "DEBUG" is true. So its a cleaner implementation of the #if #endif directives].  
							
							... 
							
							
							
							A few other minor changes. 
							
						 
						
							2007-08-31 12:19:36 +00:00  
				
					
						
							
							
								 
						
							
							
								a37275fe40 
								
							
								 
							
						 
						
							
							
								
								change debugging around failed prim loading.  I have one prim that doesn't  
							
							... 
							
							
							
							like loading in my environment, and hopefully this will help figure out
what is going on 
							
						 
						
							2007-08-31 11:48:29 +00:00  
				
					
						
							
							
								 
						
							
							
								e158a45b09 
								
							
								 
							
						 
						
							
							
								
								danx0r (first checkin!) fixes OdePlugin.cs RemovePrim() lock bug  
							
							
							
						 
						
							2007-08-30 23:23:44 +00:00  
				
					
						
							
							
								 
						
							
							
								bad1df704a 
								
							
								 
							
						 
						
							
							
								
								remove debugging statement  
							
							
							
						 
						
							2007-08-30 19:58:41 +00:00  
				
					
						
							
							
								 
						
							
							
								d03000062a 
								
							
								 
							
						 
						
							
							
								
								Config option for loading ScriptEngine (wjordan)  
							
							... 
							
							
							
							Removed project file for ExcensionsScriptModule 
							
						 
						
							2007-08-30 18:51:22 +00:00  
				
					
						
							
							
								 
						
							
							
								e1505be97f 
								
							
								 
							
						 
						
							
							
								
								Added some place holder classes for various modules.  
							
							... 
							
							
							
							Some work on the asset cache, can people please test this. including on one of the public systems so we can see if it causes problems with multiple users. 
							
						 
						
							2007-08-30 13:47:04 +00:00  
				
					
						
							
							
								 
						
							
							
								5735d611de 
								
							
								 
							
						 
						
							
							
								
								default to sqlite for user storage.  You will have to recreate  
							
							... 
							
							
							
							users after this change. 
							
						 
						
							2007-08-30 01:28:34 +00:00  
				
					
						
							
							
								 
						
							
							
								a7f7dfc0dc 
								
							
								 
							
						 
						
							
							
								
								few small changes (all work in progress).  
							
							
							
						 
						
							2007-08-29 19:09:45 +00:00  
				
					
						
							
							
								 
						
							
							
								9c0a855088 
								
							
								 
							
						 
						
							
							
								
								Remove a debug line.  
							
							
							
						 
						
							2007-08-29 16:48:44 +00:00  
				
					
						
							
							
								 
						
							
							
								334dce42e7 
								
							
								 
							
						 
						
							
							
								
								Fixed the problem of prims not being loaded from the database (that my last commit created).  
							
							
							
						 
						
							2007-08-29 16:35:22 +00:00  
				
					
						
							
							
								 
						
							
							
								36fba5e7e2 
								
							
								 
							
						 
						
							
							
								
								Various small changes (some likely to be removed again soon)  
							
							
							
						 
						
							2007-08-29 15:39:57 +00:00  
				
					
						
							
							
								 
						
							
							
								1a33582c05 
								
							
								 
							
						 
						
							
							
								
								Attempt to cut down how often objects are backed up to the database.  
							
							
							
						 
						
							2007-08-29 15:32:48 +00:00  
				
					
						
							
							
								 
						
							
							
								f1be283378 
								
							
								 
							
						 
						
							
							
								
								Attempt to fix bug on linux where estate_settings.xml gets wiped.  
							
							
							
						 
						
							2007-08-29 01:50:59 +00:00  
				
					
						
							
							
								 
						
							
							
								34b836307d 
								
							
								 
							
						 
						
							
							
								
								Partial fix for corner-handle prim resize bug. Doesn't work correctly with linked-prims yet, but single prims are good (Thanks Dharma!)  
							
							
							
						 
						
							2007-08-29 01:14:03 +00:00  
				
					
						
							
							
								 
						
							
							
								2ccc8e1e98 
								
							
								 
							
						 
						
							
							
								
								Fixed the problem of uploaded animations not showing up in inventory [Mantis number 338]. They should now show up in inventory and play locally should work. But Play in world doesn't seem to work yet.  
							
							
							
						 
						
							2007-08-28 20:07:59 +00:00  
				
					
						
							
							
								 
						
							
							
								3a97f3f597 
								
							
								 
							
						 
						
							
							
								
								Applied danx0r's ODE patch [mantis number 340].  
							
							... 
							
							
							
							Corrected a few out dated things in the ExtensionsScriptModule. 
							
						 
						
							2007-08-28 19:55:42 +00:00  
				
					
						
							
							
								 
						
							
							
								7915adc6c5 
								
							
								 
							
						 
						
							
							
								
								Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace should equal project and directory.  
							
							
							
						 
						
							2007-08-28 18:40:40 +00:00  
				
					
						
							
							
								 
						
							
							
								c16aafee09 
								
							
								 
							
						 
						
							
							
								
								Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)  
							
							
							
						 
						
							2007-08-28 18:30:28 +00:00  
				
					
						
							
							
								 
						
							
							
								5a149084d4 
								
							
								 
							
						 
						
							
							
								
								startup event on script added to object, not all inside object.  
							
							
							
						 
						
							2007-08-28 18:22:48 +00:00  
				
					
						
							
							
								 
						
							
							
								31b895681a 
								
							
								 
							
						 
						
							
							
								
								As part of our "we aim to please" commitment, have added the ability to create a user in one command line: "create user firstname secondname passwrd regionX regionY". This allows the use of the "command-script" feature. So to add a bunch of new accounts, just create a text file, and add a line as above for each account. Then in the opensim console, type: "command-script filename".  
							
							
							
						 
						
							2007-08-28 18:09:36 +00:00  
				
					
						
							
							
								 
						
							
							
								2b3b1faf6d 
								
							
								 
							
						 
						
							
							
								
								use order by ParentID to ensure root prims are selected first  
							
							
							
						 
						
							2007-08-28 15:33:22 +00:00  
				
					
						
							
							
								 
						
							
							
								9a09b7532d 
								
							
								 
							
						 
						
							
							
								
								Removed last commit, as sdague has also done a fix.  
							
							
							
						 
						
							2007-08-28 15:29:37 +00:00  
				
					
						
							
							
								 
						
							
							
								1c503ad270 
								
							
								 
							
						 
						
							
							
								
								Attempt to track down the loading prims error. So Temporary fix to see if it is what we think.  
							
							
							
						 
						
							2007-08-28 15:27:27 +00:00  
				
					
						
							
							
								 
						
							
							
								6bd4c6fee6 
								
							
								 
							
						 
						
							
							
								
								some changes which get us closer to Sqlite storage for users  
							
							
							
						 
						
							2007-08-28 15:11:56 +00:00  
				
					
						
							
							
								 
						
							
							
								e4fea6d11b 
								
							
								 
							
						 
						
							
							
								
								Moved XferModule to OpenSim.Region.Environment.Modules namespace/directory.  
							
							
							
						 
						
							2007-08-28 14:26:23 +00:00  
				
					
						
							
							
								 
						
							
							
								8e3b2392d1 
								
							
								 
							
						 
						
							
							
								
								Start of trying to make Region/Scene more modular.  
							
							... 
							
							
							
							Added preliminary IRegionModule interface.
Also have a work in progress way of Modules registering optional API methods (kind of like Apache optional functions). But there must be a cleaner/nicer way in c# of doing these than the current way.
Added three work in progress modules: ChatModule (simple handles in world chat, but by moving this to a module, we could support other types of chat modules, ie like a irc - opensim bridge module. ) , AvatarProfilesModule and XferModule. 
Moved most of the code from  Scene.ModifyTerrain() into the BasicTerrain library, as the start of trying to make that more modular. 
Stopped Child agents showing up as part of the "show users" command. 
							
						 
						
							2007-08-28 14:21:17 +00:00  
				
					
						
							
							
								 
						
							
							
								c1a899b651 
								
							
								 
							
						 
						
							
							
								
								Ensure that UserProfileData doesn't pass down null values.  
							
							... 
							
							
							
							These cause some issues with the ADO.NET mapping 
							
						 
						
							2007-08-28 13:02:51 +00:00  
				
					
						
							
							
								 
						
							
							
								6dd6ef3fa2 
								
							
								 
							
						 
						
							
							
								
								sqlite is storing now, uint64 makes things "interesting".  
							
							... 
							
							
							
							however lookup isn't working 
							
						 
						
							2007-08-28 12:34:00 +00:00  
				
					
						
							
							
								 
						
							
							
								5363549bf4 
								
							
								 
							
						 
						
							
							
								
								added some more types that will be needed  
							
							
							
						 
						
							2007-08-28 11:49:25 +00:00  
				
					
						
							
							
								 
						
							
							
								d5c5aff919 
								
							
								 
							
						 
						
							
							
								
								sqlite user datastore "should" be functionally complete  
							
							... 
							
							
							
							with this checkin, though it's not tested.  Will do that 
tommorrow. 
							
						 
						
							2007-08-28 02:25:44 +00:00  
				
					
						
							
							
								 
						
							
							
								f41f6daa57 
								
							
								 
							
						 
						
							
							
								
								reverting to old case sensitive username behavior. As sdague pointed out,we are moving away from db4o to sql, and this won't work.  
							
							
							
						 
						
							2007-08-28 01:57:38 +00:00  
				
					
						
							
							
								 
						
							
							
								a415472ae3 
								
							
								 
							
						 
						
							
							
								
								Avatar login names are no longer case sensitive  
							
							
							
						 
						
							2007-08-28 01:16:33 +00:00  
				
					
						
							
							
								 
						
							
							
								e92f2accad 
								
							
								 
							
						 
						
							
							
								
								first pass implementation of sqlite storage for user data.  This  
							
							... 
							
							
							
							isn't functional enough to use yet, but does compile.  Should be
ready for testing in another day or so. 
							
						 
						
							2007-08-27 22:03:21 +00:00  
				
					
						
							
							
								 
						
							
							
								d929915d6b 
								
							
								 
							
						 
						
							
							
								
								remove sqlite3-inventory, this db is autocreated now  
							
							
							
						 
						
							2007-08-27 20:39:34 +00:00  
				
					
						
							
							
								 
						
							
							
								e29e064fa6 
								
							
								 
							
						 
						
							
							
								
								remove inventory, this is auto created now  
							
							
							
						 
						
							2007-08-27 20:13:57 +00:00  
				
					
						
							
							
								 
						
							
							
								211116ec7e 
								
							
								 
							
						 
						
							
							
								
								enable sqlite storage by default  
							
							
							
						 
						
							2007-08-27 19:16:00 +00:00  
				
					
						
							
							
								 
						
							
							
								a45c4626fe 
								
							
								 
							
						 
						
							
							
								
								Fixed the bug that sent a region port as the CAPS url, instead of sending the httpListener port.  
							
							
							
						 
						
							2007-08-27 16:21:16 +00:00  
				
					
						
							
							
								 
						
							
							
								ac0d58fd33 
								
							
								 
							
						 
						
							
							
								
								get rid of my debugging, it causes a crash on multiple backups  
							
							
							
						 
						
							2007-08-27 16:14:48 +00:00  
				
					
						
							
							
								 
						
							
							
								247b9c3573 
								
							
								 
							
						 
						
							
							
								
								some debugging to see if there are easy optimizations here for update  
							
							
							
						 
						
							2007-08-27 15:51:39 +00:00  
				
					
						
							
							
								 
						
							
							
								653a4ff22d 
								
							
								 
							
						 
						
							
							
								
								Deleted a few old files that are no longer used.  
							
							... 
							
							
							
							Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server.
Deleted Framework.manager as I am sure this is no longer in use. 
							
						 
						
							2007-08-27 15:34:21 +00:00  
				
					
						
							
							
								 
						
							
							
								6181191a03 
								
							
								 
							
						 
						
							
							
								
								Stopped EntityBase from implementing IScriptHost, as don't think it should, multiple objects are based on entitybase and they all don't want the baggage from IScriptHost. SceneObjectPart already implements it anyway.  
							
							... 
							
							
							
							Added llGetOwner function, and tested the ll functions that I added in last commit. 
							
						 
						
							2007-08-27 11:18:50 +00:00