Justin Clarke Casey
892e7bf9fb
* Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not
...
* Old behaviour was to throw an exception on startup
* Print out client stack setting temporarly for debug purposes
2008-11-05 20:42:37 +00:00
MW
571b94f537
moved the initial loading/setting of the config settings to its own class, ConfigurationLoader. To make it easier to customise the loading of those settings and possible in the future move it to a plugin.
2008-11-05 20:14:52 +00:00
Justin Clarke Casey
590cff9956
* Zap the letters that accidentally crept in to the license in EventQueueThreadClass
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* (damn, Teravus spotted my plan to slowly change all the licenses in OpenSim letter by letter)
2008-11-05 20:13:53 +00:00
MW
6e017ca842
fixed/refactored the Get/Set Config console commands.
2008-11-05 19:47:29 +00:00
Justin Clarke Casey
fc36d7fdf2
* Set default client throttle multiplier to 2 (old value was effectively 8). See OpenSim.ini.example for details as to what this means
...
* Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality
* This may improve one aspect of sim performance where there are many avatars. However, there are still other performance problems that are unrelated to this change
* Value may be further tuned
* Removed temporary decals since the multipler setting will stick around now
2008-11-05 19:23:59 +00:00
MW
204ef95843
Moved a couple of more configuration fields to ConfigSettings
2008-11-05 18:00:45 +00:00
MW
079469b3f5
more startup/initialisation refactoring
2008-11-05 17:45:56 +00:00
MW
2a249373d3
Moved most of the configuration fields from Opensimbase to their own Class... Framework/ConfigSettings.
2008-11-05 17:18:16 +00:00
Justin Clarke Casey
8f3c5dbe5c
* Apply second patch in http://opensimulator.org/mantis/view.php?id=2561
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* Inserts proper animation state names into data/avataranimations.xml file so that llGetAnimation() works as one would expect.
* Thanks StrawberryFride!
2008-11-05 15:26:10 +00:00
Jeff Ames
638fe7a7b5
Update svn properties, minor formatting cleanup.
2008-11-05 15:15:41 +00:00
Justin Clarke Casey
b84417a220
* Apply http://opensimulator.org/mantis/view.php?id=2561
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* This is a partial implementation of llGetAnimation that returns the name of the animation as stored in data/avataranimations.xml but not its state name (since we don't yet
have these).
* Thanks StrawberryFride
2008-11-05 14:02:36 +00:00
Sean Dague
8bacdbd49c
add a test that ensures that databases work if email is null.
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From: Sean Dague <sdague@gmail.com>
2008-11-05 13:23:25 +00:00
Dahlia Trimble
6d195ce3ce
added missing file from mantis #2555
2008-11-05 10:38:37 +00:00
Dahlia Trimble
5fffc04ae6
Add more vertex normals and UV coordinates. Sync with primmesher.dll forge project.
2008-11-05 10:22:41 +00:00
Charles Krinke
d664192dfe
Mantis#2557. Thank you kindly, Diva for a patch that:
...
This patch changes a method from private to public.
Will make life easier for the asset mapper for
the hypergrid.
2008-11-05 02:23:44 +00:00
Justin Clarke Casey
349f6ec3e5
* Apply http://opensimulator.org/mantis/view.php?id=2555
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* Add new e-mail field to users table for MSSQL
* Thanks StrawberryFride
2008-11-04 21:44:57 +00:00
Justin Clarke Casey
41232ee921
* Correct build break from last commit - how on earth did it compile last time? Bizarre
2008-11-04 21:42:31 +00:00
Justin Clarke Casey
e1e2622e92
* Stop an exception in the thread tracker cleanup loop from terminating the sim
2008-11-04 21:35:12 +00:00
Justin Clarke Casey
8851db0a0a
* Stop an exception in the Content Management module main loop from crashing the whole sim
2008-11-04 21:30:57 +00:00
Justin Clarke Casey
09dabb2aec
* Prevent texture sender thread termination from immediately crashing the sim
2008-11-04 21:26:40 +00:00
Justin Clarke Casey
9848dc77cc
* Stop an exception in getting assets for the archiver from crashing the sim
2008-11-04 21:19:00 +00:00
Sean Dague
ea27b95f8e
From: Rob Smart <SMARTROB@uk.ibm.com>
...
This patch allows an object to directly message another object given its
key using the method osMessageObject(key objectUUID,string message).
to communicate with an object it must implement the dataserver listener
method. The dataserver method is passed the key of the calling object
and a string message.
2008-11-04 20:48:35 +00:00
Justin Clarke Casey
c4fbb6453c
* Stop a non WebException in an XMLRPC request from bringing down the whole sim
2008-11-04 20:47:59 +00:00
Justin Clarke Casey
03c402842a
* Stop a problem in the DotNetEngine event queue thread from immediately bringing down the whole sim, though the sim will need a reboot
2008-11-04 20:43:11 +00:00
Justin Clarke Casey
97d320d7d1
* Practise some defensive programming - gracefully terminate the thread if there is a problm in the world map module rather than bringing down the whole server.
2008-11-04 20:23:18 +00:00
Justin Clarke Casey
21c0df53a2
* Improve the previous fix by pushing the exception catching down into OGS1 grid services
2008-11-04 20:14:57 +00:00
Justin Clarke Casey
f793f93817
* Temporary fix to stop a problem in getting neighbour info in the world map module from crashing the entire server
2008-11-04 19:56:02 +00:00
Justin Clarke Casey
78bfe7a3e3
* minor: doc and log message tweaking for wearables
2008-11-04 19:51:35 +00:00
Sean Dague
7d6dc3b099
add some null protection on email
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From: Sean Dague <sdague@gmail.com>
2008-11-04 19:26:17 +00:00
Sean Dague
972143b592
- Added stronger persistence tests for BasicUserTests
...
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-04 18:53:13 +00:00
Sean Dague
45dd97a262
- Stronger inventory tests
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From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-04 18:53:06 +00:00
Justin Clarke Casey
67315ef106
* Stop sending wearables back to the client on set appearance
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* Now I've had time to analyze this, the Second Life grid doesn't appear to send this to the client (which in principle should know what wearables it has already)
2008-11-04 18:33:54 +00:00
Justin Clarke Casey
5330838b15
* minor: appearance related doc and log message tweaking
2008-11-04 18:29:37 +00:00
MW
1c2a0c78d9
Added a (xmlIgnored) SitAnimation property to SceneObjectPart. That allows the setting of the name of the animation to be used when a avatar sits on that object. At some point in the future this should be persisted.
...
So basically simplifies what a lsl script that detects a avatar sitting on a prim, then stopping the sit animation and playing a custom animation, does.
Also added another ScenePresence.HandleAgentRequestSit() method , that accepts the name of the sit animation. So that modules can override the animation used, when they are doing a server controlled sit.
Started some work on making the stand pose be played as soon as a user logs into a region. Rather than them starting with their arms stretched. This still needs more work
2008-11-04 16:39:28 +00:00
Dr Scofield
f57d1307ab
fix: ArchiveReadRequest.URIFetch stumbles over absent content length field
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fix: region parameter in IRCBridgeModule XmlRpc was check for presence but not actually used...
2008-11-04 16:17:27 +00:00
Sean Dague
702249358b
implement email field for MySQL and SQLite
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From: Sean Dague <sdague@gmail.com>
2008-11-04 14:54:42 +00:00
Mike Mazur
6e14d1005a
Prefix LSL variables which are C# keywords with @ instead of _ when translating from LSL to C#. Thanks idb for the patch. Fix issue 2546.
2008-11-04 01:30:39 +00:00
Jeff Ames
a66081f562
Update svn properties, minor formatting cleanup.
2008-11-04 00:54:16 +00:00
Sean Dague
a9d0642fca
add email field to UserProfileData object
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remove virtual setting from properties, as that was legacy that I put in
there a while back
From: Sean Dague <sdague@gmail.com>
2008-11-04 00:35:32 +00:00
Justin Clarke Casey
ee178c76ae
* Apply http://opensimulator.org/mantis/view.php?id=2535
...
* Catch and report deserialization exceptions on rest handlers
* Thanks Diva!
2008-11-03 22:29:19 +00:00
Homer Horwitz
39691e61a2
Small fix for a possible NRE in standalone mode, killing the
...
client-thread. Will hopefully fix Mantis#2536.
2008-11-03 22:02:52 +00:00
Justin Clarke Casey
4ff0c39153
* Expose a client_throttle_multiplier setting in OpenSim.ini. This multiplier is applied to all the client throttle settings received by the client
...
* This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision. So if the client requested a maximum throttle
of 1500 kilobits per second, we would actually send out 1500 kilobytes per second
* Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth
links)
* This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs.
2008-11-03 21:09:30 +00:00
Justin Clarke Casey
c789a9d02a
* mionr: correct CONTRIBUTORS file for Plugh
2008-11-03 20:16:47 +00:00
Justin Clarke Casey
1e56bda487
* minor: fussy little change to put colons in some log output
2008-11-03 20:10:54 +00:00
Homer Horwitz
580b11779a
On TP, child-agents weren't closed down properly, as the list of child-regions
...
was cleared before using it to find the children.
2008-11-03 19:56:47 +00:00
Homer Horwitz
a64d6eccd0
Add a bit more error-checking to GetFriendRegionInfos.
2008-11-03 19:13:42 +00:00
Justin Clarke Casey
8dbd0118a8
* Pull client throttle multipler setting out of config source. Not an adjustable setting yet (and then only for debug purposes)
2008-11-03 19:02:44 +00:00
Justin Clarke Casey
6ea24799dd
* minor: don't need to null check config source in clientstack settings since this is always non null
2008-11-03 18:49:25 +00:00
Justin Clarke Casey
a88e850ccf
* minor: eliminate unused config field
2008-11-03 18:36:04 +00:00
Justin Clarke Casey
8c71954e08
* Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
...
* This conforms better to other module usage
2008-11-03 18:33:35 +00:00