71f94d8421 
								
							
								 
							
						 
						
							
							
								
								Fix for setting region through property.  This should allow  
							
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							mysql to work again in grid mode for user storage. 
							
						 
						
							2007-09-11 15:13:24 +00:00  
				
					
						
							
							
								 
						
							
							
								7fd639a19e 
								
							
								 
							
						 
						
							
							
								
								Kill little green men on minimap if the avatar logs off.  
							
							
							
						 
						
							2007-09-11 15:11:10 +00:00  
				
					
						
							
							
								 
						
							
							
								3a1ddca8a1 
								
							
								 
							
						 
						
							
							
								
								Fixing namespace problems  
							
							
							
						 
						
							2007-09-11 14:33:32 +00:00  
				
					
						
							
							
								 
						
							
							
								b112539f95 
								
							
								 
							
						 
						
							
							
								
								* minor refactorings  
							
							
							
						 
						
							2007-09-11 14:20:09 +00:00  
				
					
						
							
							
								 
						
							
							
								04cf04600c 
								
							
								 
							
						 
						
							
							
								
								Applied  ldvoipeng's patch [ #360 ], sorry for it taking so long to apply it. If in future anyone's patch hasn't been applied within a few days, please can someone kick one of the developers with svn access.  
							
							
							
						 
						
							2007-09-11 14:18:34 +00:00  
				
					
						
							
							
								 
						
							
							
								bc86d33dbd 
								
							
								 
							
						 
						
							
							
								
								Get rid of extra green men in minimap on region crossings (they were  
							
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							child agents, not delirium tremens - thanks MW!); Get green men when
connecting; Update the green men in the region you leave. 
							
						 
						
							2007-09-11 14:11:21 +00:00  
				
					
						
							
							
								 
						
							
							
								860620c24e 
								
							
								 
							
						 
						
							
							
								
								default to sqlite for assets, will help flush out any other bugs  
							
							
							
						 
						
							2007-09-11 08:26:51 +00:00  
				
					
						
							
							
								 
						
							
							
								a1e2fea7c1 
								
							
								 
							
						 
						
							
							
								
								move the locks closer to the data, sqlite for assets now works like a champ  
							
							
							
						 
						
							2007-09-11 08:25:32 +00:00  
				
					
						
							
							
								 
						
							
							
								b3777729b4 
								
							
								 
							
						 
						
							
							
								
								remove autogenerated files  
							
							
							
						 
						
							2007-09-11 08:24:58 +00:00  
				
					
						
							
							
								 
						
							
							
								e2e13a9756 
								
							
								 
							
						 
						
							
							
								
								Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in the opensim build/solution. To use change the physics setting in opensim.ini to "modified_BulletX". At the moment I have been unable to test this as when using the bulletX plugin for me opensim is using 100% of processor.  
							
							
							
						 
						
							2007-09-11 07:04:05 +00:00  
				
					
						
							
							
								 
						
							
							
								207bf2e4cf 
								
							
								 
							
						 
						
							
							
								
								add DeleteAsset  
							
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							this also moves commit points around a bit for debuging, though 
this will change back now the MW has worked out synchronization 
							
						 
						
							2007-09-11 05:26:14 +00:00  
				
					
						
							
							
								 
						
							
							
								0770a5de0a 
								
							
								 
							
						 
						
							
							
								
								Trying some locks on asset database access.  
							
							
							
						 
						
							2007-09-11 04:54:55 +00:00  
				
					
						
							
							
								 
						
							
							
								1fb47bc4c5 
								
							
								 
							
						 
						
							
							
								
								Make grass and trees phantom by default. Same behavior as LL grid.  
							
							
							
						 
						
							2007-09-10 19:35:51 +00:00  
				
					
						
							
							
								 
						
							
							
								31fd84c847 
								
							
								 
							
						 
						
							
							
								
								weekly setting of eol-native  
							
							
							
						 
						
							2007-09-10 14:35:16 +00:00  
				
					
						
							
							
								 
						
							
							
								b134617e07 
								
							
								 
							
						 
						
							
							
								
								* Took a stab at  #388  
							
							
							
						 
						
							2007-09-10 13:42:11 +00:00  
				
					
						
							
							
								 
						
							
							
								a1be7f4be5 
								
							
								 
							
						 
						
							
							
								
								added some debugging for tracing where asset code isn't working with sqlite  
							
							
							
						 
						
							2007-09-10 13:34:20 +00:00  
				
					
						
							
							
								 
						
							
							
								ffe9c9374a 
								
							
								 
							
						 
						
							
							
								
								mass update of urls in source code to new website  
							
							
							
						 
						
							2007-09-10 08:14:38 +00:00  
				
					
						
							
							
								 
						
							
							
								22dbe82b26 
								
							
								 
							
						 
						
							
							
								
								A couple of fixes to make sure db4o gets set as the default asset database. Also added a couple of console output lines to try to make it easier to tell which asset storage system is in use.  
							
							
							
						 
						
							2007-09-10 07:48:22 +00:00  
				
					
						
							
							
								 
						
							
							
								91cc820f34 
								
							
								 
							
						 
						
							
							
								
								Added "asset_database =" option to opensim.ini, so the asset database can be selected. Currently set default back to db4o until more people test using sqlite.  
							
							
							
						 
						
							2007-09-10 07:23:43 +00:00  
				
					
						
							
							
								 
						
							
							
								15423539f9 
								
							
								 
							
						 
						
							
							
								
								hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.  
							
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							Needs more testing, so if it causes problems will have to swap back to db4o. 
							
						 
						
							2007-09-10 06:45:54 +00:00  
				
					
						
							
							
								 
						
							
							
								7adc2212c7 
								
							
								 
							
						 
						
							
							
								
								* Fixed: Accessing xmlrpc with invalid xml data would crash the sim.  
							
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							* Ignored some bins and gens 
							
						 
						
							2007-09-10 04:30:11 +00:00  
				
					
						
							
							
								 
						
							
							
								86e3fc3da2 
								
							
								 
							
						 
						
							
							
								
								added avatar updates for physics movement -- fixes gravity & avatar collision (ODE)  
							
							
							
						 
						
							2007-09-09 21:21:09 +00:00  
				
					
						
							
							
								 
						
							
							
								907918e68e 
								
							
								 
							
						 
						
							
							
								
								Little green men (aka dots on minimap). Thanks to bushing for  
							
							... 
							
							
							
							pointing out that it is done by CoarseLocationUpdatePacket. 
							
						 
						
							2007-09-09 17:32:03 +00:00  
				
					
						
							
							
								 
						
							
							
								94b03aa09d 
								
							
								 
							
						 
						
							
							
								
								ODE: added support for Phantom flag.  Presently you need to add 1024 to ObjectFlags by hand  
							
							
							
						 
						
							2007-09-09 15:28:15 +00:00  
				
					
						
							
							
								 
						
							
							
								588ab9f090 
								
							
								 
							
						 
						
							
							
								
								ODE fix: avatar/avatar collision enabled.  Needs client update fix to be seen correctly.  In the right repository this time..  
							
							
							
						 
						
							2007-09-09 13:24:18 +00:00  
				
					
						
							
							
								 
						
							
							
								21227b4fda 
								
							
								 
							
						 
						
							
							
								
								A small try/catch wrapper to prevent the CLI errors from nuking the sim.  
							
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							Now will just print the backtrace on the screen and continue. 
							
						 
						
							2007-09-08 16:48:52 +00:00  
				
					
						
							
							
								 
						
							
							
								3433f3814a 
								
							
								 
							
						 
						
							
							
								
								Partial fix for the "avatars permanently facing east" - now the rotation  
							
							... 
							
							
							
							is set correctly, but only with the movement of the avatar.
The in-place rotation updates need a little bit of more thought,
and will be in a separate commit. 
							
						 
						
							2007-09-08 16:30:39 +00:00  
				
					
						
							
							
								 
						
							
							
								d91b1434fe 
								
							
								 
							
						 
						
							
							
								
								Another attempt at an i386 version of libode. If this doesn't test out for people with older processors... I dunno what the next step is.  
							
							
							
						 
						
							2007-09-08 13:27:11 +00:00  
				
					
						
							
							
								 
						
							
							
								741a967bb3 
								
							
								 
							
						 
						
							
							
								
								Added region console command "edit-scale". To use first use change-region to set the active region as the one you want. Then use "edit-scale <primitivename> <xvalue> <yvalue> <zvalue>" so a example is "edit-scale myprimitive 30.0 25.0 35.0" [ Note the primitive name can't have spaces in it. Also if there is more than one primitive with that name in the region, then it will edit the first one it finds. Also it currently doesn't search through the sub primitives of linked groups. So the primitive needs to be either a single primitive object or the root prim of a group. ]  
							
							
							
						 
						
							2007-09-08 11:08:38 +00:00  
				
					
						
							
							
								 
						
							
							
								5020e4e602 
								
							
								 
							
						 
						
							
							
								
								Cut down on the number of compile warnings. Now down to 5: 4 are related to unused events on IClientAPI and 1 is a unused variable in LSL_BuiltIn_Commands (which I'll leave to Tedd, as he will know if it will be used in the future or not).  
							
							
							
						 
						
							2007-09-08 08:12:19 +00:00  
				
					
						
							
							
								 
						
							
							
								c29df824c2 
								
							
								 
							
						 
						
							
							
								
								Converted the LSL scripting engine into a IRegionModule, so now all "modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back).  
							
							... 
							
							
							
							Removed the reference to OpenJpeg in the DynamicTextureModule, to see if that was causing the build problem someone is having. 
Added a Temporary fix for the "existing connection was forcibly closed by the remote host" exception on windows when a user logs out of a multiregion instance. 
Some early work to prepare for improving the way clients are updated (about prims etc). 
							
						 
						
							2007-09-08 07:50:31 +00:00  
				
					
						
							
							
								 
						
							
							
								294572d7bb 
								
							
								 
							
						 
						
							
							
								
								added SQLiteAssetData class first pass.  This should work,  
							
							... 
							
							
							
							but it will current store local and temporary assets as well.
Will fix that later. 
							
						 
						
							2007-09-07 13:29:08 +00:00  
				
					
						
							
							
								 
						
							
							
								568ecc0fe0 
								
							
								 
							
						 
						
							
							
								
								remove build files from svn  
							
							
							
						 
						
							2007-09-07 12:42:49 +00:00  
				
					
						
							
							
								 
						
							
							
								6a45a1ce9c 
								
							
								 
							
						 
						
							
							
								
								factor out common methods to SQLiteBase  
							
							
							
						 
						
							2007-09-07 12:37:05 +00:00  
				
					
						
							
							
								 
						
							
							
								ec606250dc 
								
							
								 
							
						 
						
							
							
								
								minor change to CONTRIBUTORS, and a quick test of the  
							
							... 
							
							
							
							new svn environment 
							
						 
						
							2007-09-07 11:51:57 +00:00  
				
					
						
							
							
								 
						
							
							
								804e87861b 
								
							
								 
							
						 
						
							
							
								
								added experimental method of trying to relieve missing prim problem (by adding a limit of the number of prim update packets sent in each update loop).  
							
							
							
						 
						
							2007-09-06 14:15:16 +00:00  
				
					
						
							
							
								 
						
							
							
								3586beb81b 
								
							
								 
							
						 
						
							
							
								
								fixed mantis bug 375 (copy broken with physics/ODE enabled)  
							
							
							
						 
						
							2007-09-06 03:31:32 +00:00  
				
					
						
							
							
								 
						
							
							
								aafc82cd18 
								
							
								 
							
						 
						
							
							
								
								Added "force-update" console command (when a region is set as active), which forces the region to send updates of all the prims to all clients. Not sure how well this is going to work with a few users on at the same time, but it might work as a temporary hack to relieve the problem of missing prims.  
							
							
							
						 
						
							2007-09-05 21:36:55 +00:00  
				
					
						
							
							
								 
						
							
							
								4efc75eb66 
								
							
								 
							
						 
						
							
							
								
								Added "Local" and "Temporary" Fields to the AssetBase class.  
							
							
							
						 
						
							2007-09-05 12:00:44 +00:00  
				
					
						
							
							
								 
						
							
							
								60b3b7f5e7 
								
							
								 
							
						 
						
							
							
								
								Fix for permissions on library textures.  
							
							
							
						 
						
							2007-09-05 05:05:25 +00:00  
				
					
						
							
							
								 
						
							
							
								038a6f2aec 
								
							
								 
							
						 
						
							
							
								
								Recompiled libode to work on older processors  
							
							
							
						 
						
							2007-09-05 02:54:59 +00:00  
				
					
						
							
							
								 
						
							
							
								3450911a7e 
								
							
								 
							
						 
						
							
							
								
								Just trying to get more debug info from a exception that has been reported.  
							
							
							
						 
						
							2007-09-04 21:06:42 +00:00  
				
					
						
							
							
								 
						
							
							
								c014ea1510 
								
							
								 
							
						 
						
							
							
								
								Added partial help info when calling "help" command with a region set.  
							
							... 
							
							
							
							Added AddDynamicTextureData() to DynamicTextureModule, so that a script (or another module even) can create a dynamic texture by passing a string with the data in, rather than a url. This could be used for anything from a script passing a basic text string (and having it rendered to a texture) or the script building its own html document. 
							
						 
						
							2007-09-04 20:21:03 +00:00  
				
					
						
							
							
								 
						
							
							
								e58a5c7a95 
								
							
								 
							
						 
						
							
							
								
								Fixed it so "shutdown" command works when a region is set as the active console region.  
							
							
							
						 
						
							2007-09-04 18:28:35 +00:00  
				
					
						
							
							
								 
						
							
							
								76394f46a5 
								
							
								 
							
						 
						
							
							
								
								Part 2 of Darok's BulletX patches.  
							
							
							
						 
						
							2007-09-04 18:14:45 +00:00  
				
					
						
							
							
								 
						
							
							
								725ef022c6 
								
							
								 
							
						 
						
							
							
								
								Part 1 of Darok's BulletX patches.  
							
							
							
						 
						
							2007-09-04 18:03:29 +00:00  
				
					
						
							
							
								 
						
							
							
								710856e3d3 
								
							
								 
							
						 
						
							
							
								
								Removed the exit-region command, now use "change-region root" or "change-region .." to change back to root level. [Would be nice if the command prompt changed to show what the current region was, but think that will need changes to the console code so for now it will have to stay as it is].  
							
							
							
						 
						
							2007-09-04 17:53:21 +00:00  
				
					
						
							
							
								 
						
							
							
								0eef82291e 
								
							
								 
							
						 
						
							
							
								
								Added "show modules" command that if at root level will display a list of loaded "shared modules" (modules instances that are shared by multiple regions) or if a region is set then will display the list of local modules loaded in that region.  
							
							... 
							
							
							
							Can now use "show users" when a region is set, to have a list of users in just that region displayed. 
							
						 
						
							2007-09-04 17:09:47 +00:00  
				
					
						
							
							
								 
						
							
							
								d7b7ff3d49 
								
							
								 
							
						 
						
							
							
								
								Using change-region without a region name will now display the currently active region's name.  
							
							
							
						 
						
							2007-09-04 16:48:06 +00:00  
				
					
						
							
							
								 
						
							
							
								16cbc35f0c 
								
							
								 
							
						 
						
							
							
								
								Fixed it so change-region works with region names that have spaces in them.  
							
							... 
							
							
							
							Fixed it so that change-region gives some feedback to show if its worked (found the region) or not. 
							
						 
						
							2007-09-04 16:39:44 +00:00