Commit Graph

4792 Commits (ec6f87d3eff699ca28214629d360c15e5df13156)

Author SHA1 Message Date
UbitUmarov a4caedceae rename a few things to reduce confusion between regions wold location and grid location (a lot more elsewhere) 2016-07-31 01:56:44 +01:00
UbitUmarov 16a7232f55 revert adding a new IM parameter ( commit bf604c85c6
, that was a mistake. this should fix invites accepts etc, that got broken
2016-07-28 08:22:51 +01:00
UbitUmarov 01289b9c2d first step removing MegaRegions: refuse to run. Thanks to all that made MegaRegions possible, they where a important OpenSim feature, but can no longer be mantained 2016-07-27 23:13:24 +01:00
UbitUmarov e951f4cc96 a few more changes relative to sits crossing 2016-07-27 14:28:16 +01:00
UbitUmarov 52decfcc16 reduce some grid services calls on region crossings, sending more information on the agent update ( groups v2 needs change ) 2016-07-26 21:39:47 +01:00
UbitUmarov 1a8a8e16ef add a public SetGroupPowers to clientView 2016-07-26 17:57:14 +01:00
UbitUmarov 13ae6dff18 let some group related data to have a public set 2016-07-26 17:34:59 +01:00
UbitUmarov e766f9d20f get a copy of current clientView group powers 2016-07-26 16:54:04 +01:00
UbitUmarov d6d3e14f29 add a missing update to avatar damage Invulnerable 2016-07-24 19:31:28 +01:00
UbitUmarov 37936550f0 reOoops ... 2016-07-24 15:55:31 +01:00
UbitUmarov 4fa8debde5 Ooops ... 2016-07-24 15:43:35 +01:00
UbitUmarov bf604c85c6 add missing IM parameter ( needs fix where it is really relevant ) 2016-07-24 15:17:25 +01:00
Melanie Thielker 2cffa71be2 Add some additional checks to llTransferLindenDollars. 2016-07-18 11:12:14 +01:00
UbitUmarov 9b4e83caa0 dont try dequeues if didnt reacquired lock 2016-07-17 16:21:37 +01:00
UbitUmarov f636ef037a http send is blocking, so we need we need to do it async in all cases. - this will need revision after server changes 2016-07-16 20:23:30 +01:00
UbitUmarov c9bd6ff94b disable OSHttpTests that will collide with testing new http server changes 2016-07-15 15:54:54 +01:00
Kevin Cozens 21de916225 Fixed the order of two file names used in a warning. 2016-07-08 21:21:46 -04:00
UbitUmarov aa744eecf2 add a few methods to modify clientview group powers 2016-07-01 18:19:09 +01:00
Diva Canto 12b73603cc Still related to mantis #7917, parcel prims info. Now sending the correct numbers for "Simulator primitive usage" related to the parcel owner, not the entire region. 2016-06-19 09:17:04 -07:00
Diva Canto e0a82a82de "reverting" the keep alive changes brought in from avination, to check if that's what's making osgrid fail. This is not really reverting, it's more manually resetting some places (not all) where keep alive is set. 2016-06-14 08:58:37 -07:00
Roger Kirkman 97a471cb35 Fix crash due to setting Thread.name after thread start.
Signed-off-by: Diva Canto <diva@metaverseink.com>
2016-05-12 17:42:42 -07:00
Melanie Thielker 59ed89769a Apply user specified default perms across the board, to items uploaded as well as items created and to rezzed prims in world.
This effectively removes the concept of "default permissions" from OpenSim
because all known modern viewers set the permissions flags on login.
Ancient abandoned viewers will now default to the SL defaults.
2016-04-29 22:36:56 +02:00
Melanie Thielker 28fb722612 CR safari. Remove gratuitious CRs in some files 2016-04-07 19:53:56 +02:00
Melanie Thielker 43ca32150c Plumb RezRestoreToWorld from the client (part done) 2016-03-09 02:45:11 +01:00
Diva Canto ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 2016-02-21 11:14:02 -08:00
Robert Adams 7831d219d7 Add locking around stats record fetch to resolve Mantis 7793. 2015-12-27 15:05:17 -08:00
UbitUmarov c7b963df8f replace GetNearestPoint... funtions 2015-12-15 17:13:32 +00:00
UbitUmarov 2a354f6c28 calculate land startpoint, endpoint and center estimate when it is updated, it not every time they are needed 2015-12-14 11:57:24 +00:00
UbitUmarov 736bcc70fe change default landpoint type to anywhere (direct) 2015-12-13 18:07:40 +00:00
UbitUmarov 4ad7160e05 minor cleanup 2015-12-09 17:20:51 +00:00
UbitUmarov ce44ce447b coment out odd DoubleQueue class code 2015-12-09 16:30:45 +00:00
UbitUmarov a7079c9227 add default eyes to default wearables, and revert previus bad commit 2015-12-04 18:29:31 +00:00
UbitUmarov c903e3afd0 fix a 1m diference in regions view range estimations 2015-12-03 01:13:54 +00:00
UbitUmarov 52a5688b6e minor: fix a log timing information 2015-12-02 02:43:52 +00:00
Melanie Thielker 41072259e4 Change protocol version max to 0.6 2015-12-01 16:01:12 +01:00
Diva Canto 55a9bbc6ce Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-11-29 09:48:48 -08:00
Diva Canto 1aa0234408 Trying to make http requests less slow, according to http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow 2015-11-29 09:48:17 -08:00
UbitUmarov 5aa1c0d328 coment out warnings that do a messed around number of threadpool workitens and number of active threads ( at least when a pool is in use) 2015-11-27 18:43:17 +00:00
UbitUmarov 9224b5d680 revert last change to watchdog timeouts, that should not be needed 2015-11-27 13:32:49 +00:00
UbitUmarov baf8e762a6 change JobEngine stop code and add a extra check for thread removed on watchdog timeout checks 2015-11-27 13:28:10 +00:00
UbitUmarov 172bb05ec2 suspend the use of DisableSimulator, that is causing teleport and crossing issues 2015-11-25 04:13:13 +00:00
Melanie Thielker 774ac5e96b If no job engine is started at all, keep checking it's status from
bombing
2015-11-24 21:10:40 +01:00
UbitUmarov 19b96697a6 try not to use Process.HasExit that is broken in some mono versions 2015-11-24 11:22:40 +00:00
Diva Canto 5e4b16658b Flipped version to 0.9.0.0 2015-11-23 18:15:09 -08:00
Jak Daniels b23e5fd8b6 Changes to LandObject/ILandObject to support importing OARs with different Region sizes to the destination region.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 01:31:48 +00:00
UbitUmarov 95a7a03052 work around some 'tests' error: normalization of <0,0,0> no longer causes argument exception, missed a few more 2015-11-16 19:00:53 +00:00
UbitUmarov fd2784a037 work around some 'tests' error: normalization of <0,0,0> no longer causes argument exception 2015-11-16 18:50:15 +00:00
Melanie Thielker b2592ab132 Fix a merge conflict 2015-11-16 15:30:39 +01:00
Melanie Thielker f93ce485b1 Merge branch 'master' into avinationmerge
Conflicts:
	OpenSim/Framework/AvatarAppearance.cs
2015-11-16 15:28:51 +01:00
UbitUmarov 53e0cd5534 handle diferente number of wearables on getting assets form another appearance 2015-11-15 10:04:35 +00:00
UbitUmarov bcb27d4406 fix the protection for more Wearables than region suports 2015-11-15 08:16:52 +00:00
UbitUmarov b383cdae33 fix cut points of UTF-8 strings 2015-11-10 20:08:44 -08:00
UbitUmarov ae9d40c7d0 add a StringToBytes variant that takes Maximum lenght as argument. 2015-11-10 14:29:13 +00:00
UbitUmarov baf5649b70 fix avatarAppearance wearables copy 2015-11-02 02:08:13 +00:00
Melanie Thielker 51e5204a67 Add forgotten file 2015-11-02 01:21:28 +01:00
Melanie Thielker 5f18f2ce6a More EntityTransferContext plumbing 2015-11-01 19:37:14 +01:00
Melanie Thielker 69585a4824 More plumbing of the EntityTransferContext (not yet complete) 2015-11-01 19:11:14 +01:00
UbitUmarov 72684592ba Merge branch 'master' into avinationmerge
Conflicts:
	OpenSim/Framework/AvatarAppearance.cs
	OpenSim/Framework/Servers/ServerBase.cs
	OpenSim/Framework/VersionInfo.cs
	OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
	OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
	OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs
	OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
	OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
	OpenSim/Services/HypergridService/GatekeeperService.cs
	OpenSim/Services/Interfaces/IAvatarService.cs
	OpenSim/Services/LLLoginService/LLLoginService.cs
2015-11-01 03:01:59 +00:00
Melanie Thielker dc6d9eadf3 Testing stage of the new versioning system. Use at own risk. May not
work. Will eat your babies. Yada. Yada.
2015-10-31 00:01:35 +01:00
UbitUmarov 45ff7cec80 fix cut points of UTF-8 strings 2015-10-28 21:27:56 +00:00
UbitUmarov 6821ace3c6 add basic SendFindAgent() to lludp. Future use may require a list of pairs (X,Y). For now one pair is good enough. 2015-10-26 21:56:02 +00:00
Diva Canto 59b63b6406 On to 0.8.3!
Conflicts:
	OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
2015-10-18 21:51:49 -07:00
Diva Canto 06d2508b96 On to 0.8.3! 2015-10-18 21:47:10 -07:00
Diva Canto 7ab633461e Fixed merge conflicts
Clean up of simulation version, the number that rules the compatibility of teleports:
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.

Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2015-10-18 16:24:33 -07:00
Diva Canto 70a46fe090 Clean up of simulation version, the number that rules the compatibility of teleports:
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
2015-10-18 16:06:31 -07:00
UbitUmarov 4c0ef5a0ef change version string 2015-09-28 12:37:12 +01:00
UbitUmarov 18536b4be6 add missing SendAgentGroupDataUpdate to llClientView 2015-09-27 06:38:19 +01:00
UbitUmarov 759789bc45 change console main help to match master 2015-09-24 02:07:30 +01:00
UbitUmarov e441c9cac1 dont let http keepalive and context reuse be true 2015-09-23 23:59:50 +01:00
UbitUmarov c7b1d52e29 remove duplicated and breaking code 2015-09-21 17:59:44 +01:00
UbitUmarov 42954349e4 temporary reduce maxwearables, so teleport testing can be performed before other regions get updated 2015-09-15 16:48:04 +01:00
Melanie Thielker 783aff9723 Bump Interface Version to 8 2015-09-14 00:36:47 +02:00
Melanie Thielker 9d1515efdb Make regions tolerant to newer regions with more werables.
Also, bump the interface version to 8
2015-09-14 00:35:31 +02:00
Melanie Thielker f24414c063 Remove the last proprietary copyright headers, insert BSD ones. 2015-09-13 21:03:38 +02:00
UbitUmarov 82785f559e remove a avn thing before it gets into core 2015-09-10 13:00:30 +01:00
UbitUmarov b93412972e revert SynchronousRestObjectRequester timeout to miliseconds, and fix where it was wrong set in seconds 2015-09-09 23:17:18 +01:00
Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905.
This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.

Merge branch 'osmaster' into mbworknew1
2015-09-08 04:54:16 -07:00
Diva Canto f928d41a27 Amend to previous commit: delete the corresponding AssemblyInfo's 2015-09-05 17:40:27 -07:00
Diva Canto 3cf07564b6 Moved the two region loaders into the RegionLoaderPlugin dll, therefore eliminating 2 top-level dlls that didn't make much sense. 2015-09-05 17:37:07 -07:00
UbitUmarov 0ddcc55166 let extra stats travel side by side with viewers ones... try to fix damm array indexes all over the place 2015-09-06 00:32:20 +01:00
Diva Canto 5bfc2743c6 Deleted unused file. 2015-09-05 15:20:32 -07:00
UbitUmarov 4b1ecc90fc fix modifing m_threads on a foreach scanning it 2015-09-05 21:23:22 +01:00
Diva Canto d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 2015-09-04 14:39:23 -07:00
Diva Canto 9005365115 Deleted old unfinished code under Framework.Communications that wasn't being used anywhere.
Also folded GenericAsyncResult into RestClient, since it is used only there. This is preparation to remove Framework.Communications entirely.
2015-09-04 14:14:53 -07:00
Diva Canto 1559fc42b6 Deleted unused interface 2015-09-04 13:45:52 -07:00
UbitUmarov f0c865555b add a GetTimeStampMS method, this returns a time stamp in miliSeconds with the resolution avaiable for StopWatchs. Value in double since it can be large (as machine uptime in high resolution ticks) 2015-09-04 11:05:15 +01:00
UbitUmarov b265e35d7c missing file 2015-09-03 18:50:51 +01:00
UbitUmarov cdaed11387 at last we can login and see objects ( friends is dead and disable in
scenepresence)
2015-09-03 18:39:08 +01:00
UbitUmarov a11edceb00 seems to compile ( tests comented out) 2015-09-02 19:54:53 +01:00
UbitUmarov 371c9dd2af bad merge? 2015-09-01 14:54:35 +01:00
Diva Canto 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 2015-08-31 13:02:51 -07:00
UbitUmarov 0edffae7e4 more on tps and crossings 2015-08-30 19:17:35 +01:00
UbitUmarov c7f148ee64 minor clear. Use isTainted in is read clear form 2015-08-27 14:13:23 +01:00
UbitUmarov ef3deffeeb remove rest of ushort test code 2015-08-25 17:54:49 +01:00
UbitUmarov 244f0c6352 change terrain internal representation to float. ushort work with legal
sl terrain, but may break existent terrain and that may cost a lot more
 than the cost of memory
2015-08-25 16:51:48 +01:00
UbitUmarov 64d05bab0f terrain stored as ushorts with gzip compression 2015-08-25 13:36:45 +01:00
UbitUmarov 1c752296bf change internal representation of terrain from int to ushort. This will
suporte height from 0 to 655.53m that includes SL limits ( still need to
 add code to trap eventual negative values from dbs or user input)
2015-08-24 18:40:28 +01:00
UbitUmarov e3d82ad706 delay terrain sending if land queue is 2 busy 2015-08-22 04:08:30 +01:00
UbitUmarov 0b105da626 Merge branch 'mbworkvar2' into ubitvar 2015-08-19 08:48:50 +01:00
UbitUmarov 48ef22f62e change pollService stop() to send 503 error and no keepalive. ( untested ) 2015-08-18 23:59:55 +01:00
UbitUmarov 05d72f77ff do keepalive on mesh and texture GET. Dont use reusecontext any where.
setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors.
2015-08-18 21:32:03 +01:00
UbitUmarov 2cac56340a try to serialize http requests from same connection, so they are processed
in order. ( next commits will be about necessary keepAlive changes needed)
2015-08-18 21:03:34 +01:00
Melanie Thielker 1fb2f0296f Track selected objects per client 2015-08-15 02:46:41 +02:00
Oren Hurvitz a3bed1fbcb Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this.
Notes:
- This metric provides a better indication of which scripts are taking up a lot of CPU (and therefore should be optimized).
- Previously the execution time was reset to 0 in every new measurement period, causing the reported time to fluctuate for no reason. This has been fixed by using a sliding window.
2015-08-11 08:42:26 +01:00
Oren Hurvitz c8135834db Prevent a crash if "debug jobengine log" is entered without a log level 2015-08-11 07:35:37 +01:00
Oren Hurvitz 4ad1468165 Better handling of invalid XML: a) prevent infinite loop on EOF; b) better logging
If the XML was truncated for some reason then ExecuteReadProcessors() would get into an infinite loop, using high CPU. Now it detects EOF (and several other error cases) and aborts.

The rest of the changes just improve logging of XML in case of errors, so that we can see what the bad XML is.
2015-08-11 07:35:37 +01:00
Diva Canto 2c9ffc2a87 Fixed failing test 2015-08-08 12:56:52 -07:00
Diva Canto 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter.
All tests pass, but fingers crossed!
2015-08-08 12:12:50 -07:00
Oren Hurvitz 2153a01cc7 Have osAvatarName2Key check the cache first, even for foreign users
Another change: removed the second call to userManager.AddUser(). UserManagementModule won't modify an existing record.
2015-08-07 11:34:52 +03:00
Diva Canto e5a1243abc Mantis #7657 and #7514. This should alleviate the problem of bad object assets being passed around via HG and archives. No guarantees that all the leaks have been found, but at least it detects and fixes these bad assets upon:
(1) storing and getting assets over HG -- assuming the core HG asset service is being used (not the case with OSGrid!)
(2) importing assets via OAR and IAR

Instantiation of bad assets now should also work, instead of producing an exception, but the bad assets themselves aren't being fixed in the DB. That should be done with a cleaning tool -- see Perl script in Mantis #7657.

Virus!
2015-08-01 18:58:05 -07:00
Oren Hurvitz 83da582261 Removed unused code related to DNS lookups 2015-07-23 14:50:50 +03:00
Cinder 0af17c9484 llListRandomize() wasn't very random
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-05-27 11:15:09 -07:00
Michael Heilmann 140ea04b9d Merging Opensim upstream before generating patch 2015-05-19 15:18:45 -04:00
Justin Clark-Casey (justincc) d52f58a733 Disable the "show threadpool calls active" console command for now.
Whilst this can be very useful to identify threads held too long by incoming packet processing,
it can also be very misleading as the count updates are not atomic (race conditions lead to growth in numbers over time).
This could be solved by making the counts volatile but I don't currently have time to assess the performance impact, though it's almost certainly negligible.
If anybody else wants to do that and re-enable this command then please feel free.
2015-05-12 19:54:25 +01:00
Diva Canto c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. 2015-05-07 19:24:08 -07:00
Diva Canto 1abbad71b4 Refactored some code that is used in two different dlls related to SOP rewriting. Also added some unit tests that relate to mantis #7514 2015-05-05 20:59:09 -07:00
Steven Zielinski 96a86e7d5a Fixed a bug that would cause the sim extra stats reporter to fail in reporting stats. The bug was caused by the current process threads which can return null references.
Test Plan: Tested on windows using opensim standalone and the json stats.

Reviewers: rlouden, ssirigam, clattin, martin, kboswell

Reviewed By: rlouden, ssirigam, clattin, martin, kboswell

Differential Revision: http://cr.irl.ucf.edu/D277
2015-05-04 13:17:11 -04:00
Steven Zielinski cb517839e9 Fixed vocabulary in a comment to match the code. 2015-05-04 10:05:36 -04:00
Diva Canto 09edc9619a It wasn't that. Revert "Mantis #7514"
This reverts commit 365f46bfa9.
2015-05-02 22:15:26 -07:00
Diva Canto 365f46bfa9 Mantis #7514
Mono bug introduces double xmlns attribute names when rewriting the asset in HGAssetService, e.g.  <SceneObjectPart xmlns:xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xmlns:xsd="http://www.w3.org/2001/XMLSchema">.
Solution: remove all attributes before saving.
2015-05-02 20:40:37 -07:00
Steven Zielinski c4a3c93097 Fixed a bug that would cause the sim extra stats reporter to fail in reporting stats. The bug was caused by the current process threads which can return null references.
Test Plan: Tested on windows using opensim standalone and the json stats.

Reviewers: rlouden, kboswell, clattin, martin, ssirigam

Differential Revision: http://cr.irl.ucf.edu/D277
2015-05-01 17:09:18 -04:00
Diva Canto da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") 2015-04-29 18:47:17 -07:00
Robert Louden c3138f9f38 Phase 2 additons with Frame Dilation metric. 2015-04-21 16:15:48 -04:00
Glenn Martin 1959eb8372 Moved over metrics from previous OpenSim 0.8.0.3 repository (this new repository is now the master branch from OpenSim). 2015-04-21 14:29:17 -04:00
AliciaRaven 1e444b1449 Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-12 15:36:22 -04:00
Robert Adams c5a7bf6601 varregion: add varregion and TerrainData use in LLClientView.
Add sending multiple parcel patches and sending patches by avatar
view distance.
2015-03-28 08:30:52 -07:00
Robert Adams 08c72a8dc1 varregion: remove use of Constants.RegionSize is various places.
More use of the Util routines for conversion of region handles into addresses.
2015-03-28 07:50:04 -07:00
Robert Adams bedafb8fae varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData
and push the implementation from Scene into the database readers and writers.
2015-03-27 19:32:50 -07:00
Robert Adams 9f18e3ba80 Varregion: first cut at removing Border class checks for region crossings.
Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work.
Many changes made to EntityTransferModule to accomodate new crossing sense logic.
2015-03-22 21:53:02 -07:00
Justin Clark-Casey (justincc) 5b31bb9cb9 Don't log http auth details by default.
This is a security risk when people distribute logs for debug purposes.
If necessary the information can be retrieved via config console commands.
Relates to http://opensimulator.org/mantis/view.php?id=7501
2015-03-16 23:48:16 +00:00
Justin Clark-Casey (justincc) eda09d8763 Fix XBakes simulator-side authentication regression failure
Unlike the other connectors, XBakes uses a service auth retrieved from ServiceAuth.Create() and not code inherited from BaseServiceConnector.
Fixes regression from 7d3bafd5 (Wed 4 Mar 2015) where the new CompoundAuthenticator did not implement IServiceAuth.AddAuthorization()
2015-03-16 23:40:34 +00:00
Justin Clark-Casey (justincc) e6889a6023 Update version info to 0.8.2.0 2015-03-16 21:53:31 +00:00
dahlia 8b13e4e731 Revert "Allow a console command to give blank arguments ("") without the parser failing, e.g. login text """
This reverts commit 129cc49eb4.
It was causing the "alert" console command to fail.
2015-03-14 14:24:55 -07:00
Justin Clark-Casey (justincc) caa0e2a732 Don't try to write region size and MapfileStaticFile Nini settings that are not set up when invoking the RemoteAdmin create region facility.
Changes by MarcelEdward from http://opensimulator.org/mantis/view.php?id=7497.  Thanks.
2015-03-13 23:30:31 +00:00
Justin Clark-Casey (justincc) 129cc49eb4 Allow a console command to give blank arguments ("") without the parser failing, e.g. login text ""
Relates to http://opensimulator.org/mantis/view.php?id=7489
2015-03-11 22:42:14 +00:00
Melanie Thielker b5ac2eb1e1 Allow setting the size of the wearables array from config, for core compatibility 2015-03-10 01:04:04 +01:00
Freaky Tech 0ea6977013 solving HG IM, HGFriends issues based on falsified GridUser data
it does not consider GridUser as a viable source for residents' data.
it does not consider Friends, Inventory Creators to be trusted at all. There are lots of broken entries in existence.

There are lots of broken creator data fields in assets.

The following issues arise from the broken data in the old User Management Module:

failing HG IM
failing HGFriends Requests

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-05 16:17:12 -05:00
BlueWall 7adeb43a88 Merge branch 'master' of /team/src/opensim 2015-03-04 19:40:31 -05:00
BlueWall d7b45a3ed2 Alter the migrations so that it is a no-op as the columns are unused and the operation is very expensive 2015-03-04 19:27:34 -05:00
Justin Clark-Casey (justincc) 3255335c42 Make private services forbid llHTTPRequest() calls by rejecting those that have the X-SecondLife-Shard header.
If you need to enable this, set AllowHttpRequestIn = true in [Network] for all private services or individual [*Service] sections.
2015-03-04 18:27:51 +00:00
Justin Clark-Casey (justincc) 7d3bafd5ab Add outbound URL filter to llHttpRequest() and osSetDynamicTextureURL*() script functions.
This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN.
By default, calls to all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses
If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini
2015-03-04 18:27:50 +00:00
Cinder 7913417683 As per http://wiki.secondlife.com/wiki/Limits Prim description should be 128 bytes (127 + null terminator)
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 22:42:31 -05:00
ft@noemail fb48ee1cb6 corrected script notecard parser. It now handles notecards with inventory as well.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 18:39:49 -05:00
Freaky Tech f68a1a2218 XML should not contain any BOM. Disabled BOM generation in BaseHttpServer
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 15:35:09 -05:00
Justin Clark-Casey (justincc) 686b22da6e On shutdown (job engine stop), don't allow the ObjectDisposedException on BlockingCollection.Take() to propogate if the running thread checked IsRunning before the stop thread set it and disposed of the canellation source.
Looks to address http://opensimulator.org/mantis/view.php?id=7453
2015-02-25 20:04:53 +00:00
Melanie Thielker fed566b8d3 Abbreviate the stats by removing unneeded and redundant elements. Human readability is overrated. Also add a (hardcoded) password. 2015-02-18 01:14:08 +01:00
dahlia 8b2af1071f Add NaN and Infinity tests for SOP Velocity and Acceleration setters. 2015-02-16 23:51:37 -08:00
Justin Clark-Casey (justincc) 85f3380480 Add missing BSD headers to files in OpenSim/Framework/ServiceAuth 2015-02-13 21:00:10 +00:00
Justin Clark-Casey (justincc) 6834393821 Fix bug in JobEngine where an attempt to restart after stop would trigger an exception because the cancellation source was not recreated. 2015-02-04 00:10:44 +00:00
Justin Clark-Casey (justincc) 24ef043395 Make failures in PollServiceHttpRequest.DoHTTPGruntWork() actually log the exception on error 2015-01-19 23:52:34 +00:00
Justin Clark-Casey (justincc) 0c31eb0a5d Add the missing deleted and re-added JobEngine class from the previous commit 8e1e8a0 2015-01-12 20:59:58 +00:00
Justin Clark-Casey (justincc) 8e1e8a0920 Make the performance controlling job processing threads introduced in conference code use a generic JobEngine class rather than 4 slightly different copy/pasted versions. 2015-01-12 20:56:37 +00:00
Diva Canto 9dc4b2c479 Commented out clear_registry_ because (1) it isn't clearing up anything anymore -- mono addins moved to suffix -002 at least since BlueWall updated it; (2) we shouldn't clear the registry, period. People who run many sims from the same bin folder need to configure each sim to use its own RegistryLocation, just like they configure them to use their own port. 2015-01-07 20:01:54 -08:00
Diva Canto ce1a87b784 Added overloaded LoadArchSpecificWindowsDll, to help addins load native libraries. 2015-01-04 19:06:49 -08:00
Diva Canto 53c8318124 Added utility function that simplifies configuration loading of all addins. 2015-01-03 21:53:18 -08:00
Robert Adams 7c2aeb9e8e Fix cut-and-paste error that made StatsManager web fetch queries
fail for container specification.
2015-01-01 09:39:07 -08:00
Diva Canto 998ef665a8 Commenting out the suppression of console warnings from Mono addins while we test this new model for the next couple of weeks. 2014-12-31 00:01:47 -08:00
Diva Canto 2138d5c7f8 Renamed VERSION_NUMBER to VersionNumber 2014-12-30 15:27:28 -08:00
Diva Canto 7466ef0525 This cleans up versioning. Specifically:
- It establishes 4 digits for opensim versions
- It uses the same number between opensim releases and mono addins versions

It also eliminates the last addin.xml files that were still there, for consistency.
2014-12-30 12:53:31 -08:00
Justin Clark-Casey (justincc) 7100475b90 Make sure we always dispose of disposables inside RestClient.Request() 2014-12-20 01:56:33 +00:00
Justin Clark-Casey (justincc) e3d07bd0cc minor: Correct propery doc RestClient._resource spelling mistake 2014-12-20 01:39:31 +00:00
Justin Clark-Casey (justincc) 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
This was beause the code was finding the script DLL compiled for the source region as everything is in the same appdomain and using this as the location for the destination script state, etc.
This resolves the regression by passing the proper destination separately from the DLL retrieved.
Probably a regression since commit d7b92604 (11 July 2014).
Added regression test for this case.
At least partly addresses http://opensimulator.org/mantis/view.php?id=7278
2014-12-10 00:25:27 +00:00
Justin Clark-Casey (justincc) 73234e2098 Stop writing SizeZ config parameter for now when creating regions from console as it is unused/ignored, at least in core. 2014-11-28 00:04:10 +00:00
Justin Clark-Casey (justincc) 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management.
Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget.
Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
2014-11-25 23:56:32 +00:00
Justin Clark-Casey (justincc) 4b45a1b6ad Change jobengine logging command to "debug jobengine log <int>" rather than loglevel, in common with similar commands. 2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc) 28d1dbfee4 Move conditionals which control whether a task is placed in the JobEngine inside Watchdog.RunJob() (renamed from RunWhenPossible) and generalize them. 2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc) f54c70741b Add "show threadpool calls active" console debug command.
This shows named threadpool calls (excluding timer and network calls) that are currently queued or running.
Also shows total of labelled and any anonymous calls.
2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc) ec8d21c434 Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
"show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc) 72cb1cc7d6 Add "show threadpool calls" command to show count of all labelled smartthreadpool calls 2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc) 6c043dd6ff If an exception makes it to the top of a JobEngine request, catch and log instead of letting it terminate the simulator... 2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc) d33964222a Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
This was because specifying a max client throttle would always request the max from the parent server throttle, no matter the actual total requests on the client throttle.
This would lead to a lower server multiplier than expected.
This change also adds a 'target' column to the "show throttles" output that shows the target rate (as set by client) if adaptive throttles is active.
This commit also re-adds the functionality lost in recent 5c1a1458 to set a max client throttle when adaptive is active.
This commit also adds TestClientThrottlePerClientAndRegionLimited and TestClientThrottleAdaptiveNoLimit regression tests
2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc) 07a7f941e5 minor: remove warning in BasicHttpAuthentication by commenting out unused remove_me parameter (which looks like it might still be potentially useful for logging) 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc) fc878a33ed refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock
the separate mock package was not useful and was just another using line to always add
2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc) d3ed5de77d Add loglevel to jobengine that can be controlled via "debug jobengine loglevel <level>".
Defaults to 0
Level 1 currently does verbose logging about every queued and processed job.
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc) 9fb3065d33 Temporarily add root agent rez attachments work to job engine if it is running rather than as a fire and forget.
Experiment to see if serializing attachment rez and send initial data jobs improves other parts of sim performance.
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc) 859b1c5ba4 Add experimental job engine to see if queueing some existing async work during root agent entry to a region improves perf rather than always attempting to execute everything concurrently
Job engine is controlled via "debug jobengine start|stop|status".
Can only currently be enabled and disabled dynamically at runtime.
Currently only applies to code sending initial region data (objects, other avatar data) to a client.
2014-11-25 23:18:37 +00:00
Melanie Thielker bec456c2a5 Remove the Invisible stuff and add more baked caching. Refactor selection of textures to save to Bakes module. 2014-11-11 07:09:30 +01:00
Melanie Thielker 64deb6ae6f Second part of invisible base avatar option 2014-11-10 19:49:58 +01:00
UbitUmarov caddabb5c4 scale ChildAgentThrottles with distance (internal to child server and not
root as was done before )
2014-11-06 22:25:16 +00:00
UbitUmarov 377a8072dc remove last debug msg 2014-11-01 16:04:22 +00:00
UbitUmarov f2ea426453 debug msg 2014-11-01 15:52:05 +00:00
Justin Clark-Casey (justincc) a05be7bd65 Add "region set" console command.
This current allows one to set two region parameters
agent-limit <int> will set the current root agent limit for the region, as also settable through the viewer, though some impose a max setting (e.g. 100).
max-agent-limit <int> will set the maximum allowed root agent limit.  This can also be set via the MaxAgent parameter in region config.
2014-10-31 21:47:12 +00:00
BlueWall b463870914 Add hypergrid teleporting support to user profiles picks 2014-10-27 17:27:42 -04:00
UbitUmarov 932b52f1bf missing file 2014-10-26 18:22:46 +00:00
UbitUmarov 736490dcb6 dont send baked textures assets, but send cache information 2014-10-26 18:13:44 +00:00
UbitUmarov 4cbc13b52f don't send pack baked texture assets into updates. 2014-10-24 19:50:51 +01:00
UbitUmarov fd79f75ba6 TEST**** wingridproxy detection at grid login. Untested possible not
very reliable. Adds some load even on region servers because of code at
 BaseHttpServer.
2014-10-24 02:12:30 +01:00
UbitUmarov afa9b4a002 Assume childreen don't need to know caps seeds 2014-10-20 09:14:27 +01:00
UbitUmarov f44c29effb try to fix propagation of seeds to all relevante regions 2014-10-19 15:51:12 +01:00
UbitUmarov 2bea66ed27 send motion control state in update to childs. Reset CollisionPlane on
makechild
2014-10-17 14:07:11 +01:00
UbitUmarov c643ff4cba fix some errors when using http debug level > 4 2014-10-15 14:14:25 +01:00
UbitUmarov a301bad8ad on util thread pool reduce the min number of threads, increase the
maximum and increase the idle time before release to OS
2014-10-13 12:10:13 +01:00
UbitUmarov cd87c4bec5 change/fix previus commits 2014-10-13 12:00:31 +01:00
UbitUmarov 8558e97a44 tune poll smartThreadpool use and give it a name 2014-10-13 11:38:51 +01:00
Melanie Thielker 93fa3777d2 Merge branch 'ubitworkmaster' 2014-10-03 18:27:27 +02:00
Melanie Thielker c66e4eeb7d Also store names of assets in the AnimationSet 2014-10-03 18:27:14 +02:00
UbitUmarov cfb1a27300 Merge branch 'master' into ubitworkmaster 2014-09-29 20:36:03 +01:00
Melanie Thielker 3ea76e3131 Make changes to AnimationSet to allow indexing by names rather than indices. Add some debugging output and prepare for parsing an ascii-based format. 2014-09-27 02:30:01 +02:00
UbitUmarov bb019945e8 change permitions again 2014-09-26 15:20:45 +01:00
UbitUmarov 46caea6987 change it again... 2014-09-26 15:03:33 +01:00