7d2f976b14 
								
							
								 
							
						 
						
							
							
								
								* Fixed a potential div by zero with terrain commands.  
							
							
							
						 
						
							2007-07-29 12:11:54 +00:00  
				
					
						
							
							
								 
						
							
							
								bdb2ad2d43 
								
							
								 
							
						 
						
							
							
								
								* Switched back to NullStorage until crazy DB4o error is fixed.  
							
							
							
						 
						
							2007-07-29 09:59:44 +00:00  
				
					
						
							
							
								 
						
							
							
								038774de30 
								
							
								 
							
						 
						
							
							
								
								Commit 1/2  
							
							... 
							
							
							
							* DB4o no longer crashes the sim on Startup
* DB4o now crashes the sim on shutdown.
* Variety of console verbosity fixes. 
							
						 
						
							2007-07-29 09:37:29 +00:00  
				
					
						
							
							
								 
						
							
							
								c518a9e141 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue with Mono/UNIX filenames and DB4o storage engine.  
							
							
							
						 
						
							2007-07-29 08:08:35 +00:00  
				
					
						
							
							
								 
						
							
							
								2a03bea9bd 
								
							
								 
							
						 
						
							
							
								
								* Assorted minor fixes (DB4o now properly commits saves on shutdown)  
							
							
							
						 
						
							2007-07-29 07:57:26 +00:00  
				
					
						
							
							
								 
						
							
							
								4d6045ba1f 
								
							
								 
							
						 
						
							
							
								
								* Db4o Datastore is now the default.  
							
							
							
						 
						
							2007-07-29 07:56:14 +00:00  
				
					
						
							
							
								 
						
							
							
								50250a3a3a 
								
							
								 
							
						 
						
							
							
								
								* Highly experimental: Added DB4o DataStore support. Untested.  
							
							
							
						 
						
							2007-07-29 07:54:49 +00:00  
				
					
						
							
							
								 
						
							
							
								039d46e8fa 
								
							
								 
							
						 
						
							
							
								
								* OpenSim now performs compatibility checks at startup and warns the user if the Operating System or Platform version they are using is unsupported.  
							
							
							
						 
						
							2007-07-29 07:24:20 +00:00  
				
					
						
							
							
								 
						
							
							
								43507f857b 
								
							
								 
							
						 
						
							
							
								
								* Added new compatibility functions to Util  
							
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							* IsEnvironmentSupported() - returns whether the platform is supported, if not, an error message is specified (at the moment restricts 95/98/ME, Systems that lack HTTPD.SYS and versions of the .NET framework prior to 2.0)
* GetFileName() - returns a system valid filename, on windows this places data in the Application Data directory, on UNIX, the folder in which the application is calling from. 
							
						 
						
							2007-07-29 07:14:04 +00:00  
				
					
						
							
							
								 
						
							
							
								c33b29a105 
								
							
								 
							
						 
						
							
							
								
								* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)  
							
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							* Fix for issue #237  - Sim startup cannot read a terrain file (Reported by CutterRubio) 
							
						 
						
							2007-07-29 06:23:07 +00:00  
				
					
						
							
							
								 
						
							
							
								0f90cdfed1 
								
							
								 
							
						 
						
							
							
								
								* Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)  
							
							
							
						 
						
							2007-07-29 06:20:46 +00:00  
				
					
						
							
							
								 
						
							
							
								fa32c26867 
								
							
								 
							
						 
						
							
							
								
								* Added Babblefrog's SL launcher (thanks!)  
							
							
							
						 
						
							2007-07-29 06:19:17 +00:00  
				
					
						
							
							
								 
						
							
							
								3edc4cd0d5 
								
							
								 
							
						 
						
							
							
								
								fixed the problem with other avatar's clothes being white.  
							
							
							
						 
						
							2007-07-28 14:41:52 +00:00  
				
					
						
							
							
								 
						
							
							
								e86396ad1f 
								
							
								 
							
						 
						
							
							
								
								You should now see the correct Avatar for other users, including their clothes, although their still seems to be a few problems with the clothes, in that sometimes other avatar's default clothes are white.  
							
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							At last, removed the need for the avatar-texture.dat file. (Please never come back). 
							
						 
						
							2007-07-28 13:44:12 +00:00  
				
					
						
							
							
								 
						
							
							
								1b850b4483 
								
							
								 
							
						 
						
							
							
								
								Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.  
							
							... 
							
							
							
							We also need better clothing for the new ruth and to edit the body shape. 
To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated. 
							
						 
						
							2007-07-27 16:23:04 +00:00  
				
					
						
							
							
								 
						
							
							
								d143e7b074 
								
							
								 
							
						 
						
							
							
								
								A few changes so that the number of warnings is less but without deleting everything.  
							
							... 
							
							
							
							Like, I removed the Obsolete from the old caps method as at this time not all caps calls can use the new Caps stream method as it doesn't properly deal with LLSD Arrays. 
Now down to 3 warnings on the events in IClientAPI and for now I think we have to live with them as I think most of those events will be used. 
							
						 
						
							2007-07-27 12:21:52 +00:00  
				
					
						
							
							
								 
						
							
							
								bc11fa8fda 
								
							
								 
							
						 
						
							
							
								
								* Removing some housekeeping tagged elements.  
							
							... 
							
							
							
							* 6 Compiler warnings left (total) - two legacy caps warnings, four unused ScenePresence events. 
							
						 
						
							2007-07-27 06:20:32 +00:00  
				
					
						
							
							
								 
						
							
							
								f0dd115a8c 
								
							
								 
							
						 
						
							
							
								
								More work on inventory and opensim library.  
							
							... 
							
							
							
							Fixed a number of bugs in the AssetCache related to asset downloading. 
							
						 
						
							2007-07-26 17:41:31 +00:00  
				
					
						
							
							
								 
						
							
							
								39b64564dc 
								
							
								 
							
						 
						
							
							
								
								* Started renaming world to Scene  
							
							... 
							
							
							
							* Update and UpdateMovement now first stores array to avoid collection update exceptions
* Ignored some bins 
							
						 
						
							2007-07-26 14:55:42 +00:00  
				
					
						
							
							
								 
						
							
							
								74654dc735 
								
							
								 
							
						 
						
							
							
								
								Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that.  
							
							
							
						 
						
							2007-07-25 19:18:34 +00:00  
				
					
						
							
							
								 
						
							
							
								2b42ea0a42 
								
							
								 
							
						 
						
							
							
								
								Start of the OpenSim library , for now only contains a few textures.  
							
							
							
						 
						
							2007-07-25 18:19:38 +00:00  
				
					
						
							
							
								 
						
							
							
								3641ef0fdd 
								
							
								 
							
						 
						
							
							
								
								* Terrain now uses the older slower method again until the fast version can be fixed.  
							
							
							
						 
						
							2007-07-25 14:44:52 +00:00  
				
					
						
							
							
								 
						
							
							
								2de8f0ef3d 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue where Terrain brushes may not update correctly.  
							
							
							
						 
						
							2007-07-25 14:38:10 +00:00  
				
					
						
							
							
								 
						
							
							
								cd88a4914d 
								
							
								 
							
						 
						
							
							
								
								* Assorted terrain fixes  
							
							
							
						 
						
							2007-07-25 10:08:16 +00:00  
				
					
						
							
							
								 
						
							
							
								aa704172d1 
								
							
								 
							
						 
						
							
							
								
								* Several functions should now be more efficient with sending packets to the client (at the expense of some server CPU while editing)  
							
							
							
						 
						
							2007-07-24 06:01:11 +00:00  
				
					
						
							
							
								 
						
							
							
								2760378f7a 
								
							
								 
							
						 
						
							
							
								
								* Users doing terraforming should see updates instantly now.  
							
							... 
							
							
							
							* Other viewers in the sim will see updates no more than once every 5 seconds. 
							
						 
						
							2007-07-24 05:54:44 +00:00  
				
					
						
							
							
								 
						
							
							
								b9af2fe393 
								
							
								 
							
						 
						
							
							
								
								* SendLayerData overload including coords now uses patch number rather than coords directly.  
							
							
							
						 
						
							2007-07-24 05:38:21 +00:00  
				
					
						
							
							
								 
						
							
							
								402aa1b0d2 
								
							
								 
							
						 
						
							
							
								
								* Small fix, patch values should be multiplied by their size (16)  
							
							
							
						 
						
							2007-07-24 05:23:28 +00:00  
				
					
						
							
							
								 
						
							
							
								d8997b59d3 
								
							
								 
							
						 
						
							
							
								
								* Terrain should now send just updated patches.  
							
							
							
						 
						
							2007-07-24 05:22:33 +00:00  
				
					
						
							
							
								 
						
							
							
								4b0734c4ad 
								
							
								 
							
						 
						
							
							
								
								* Terrain Fracture Generator now produces more appropriate results.  
							
							... 
							
							
							
							* Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain.
* Navier-Stokes handler bounds issue partially fixed. 
							
						 
						
							2007-07-24 04:53:21 +00:00  
				
					
						
							
							
								 
						
							
							
								ad5548de9f 
								
							
								 
							
						 
						
							
							
								
								* More console related changes.  
							
							
							
						 
						
							2007-07-24 04:10:08 +00:00  
				
					
						
							
							
								 
						
							
							
								3cbc1e011d 
								
							
								 
							
						 
						
							
							
								
								* Reduced a significant number of compiler warnings (back down to 9 for all projects combined, all 'never used' things)  
							
							
							
						 
						
							2007-07-24 03:59:32 +00:00  
				
					
						
							
							
								 
						
							
							
								87bddd32df 
								
							
								 
							
						 
						
							
							
								
								*Added configuration plugin (OpenSim.Framework.Configuration.HTTP.dll) that fetches a file from a remote server  
							
							... 
							
							
							
							*Right now, values are not saved back to the remote server, but that will be changed
*Removed some warnings from invalid references that were not used anyways 
							
						 
						
							2007-07-23 19:30:33 +00:00  
				
					
						
							
							
								 
						
							
							
								f8c1366cbf 
								
							
								 
							
						 
						
							
							
								
								Applied makomk 's patch from issue  #219 .  
							
							
							
						 
						
							2007-07-23 17:22:23 +00:00  
				
					
						
							
							
								 
						
							
							
								3abdec8d17 
								
							
								 
							
						 
						
							
							
								
								* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.  
							
							
							
						 
						
							2007-07-23 16:16:09 +00:00  
				
					
						
							
							
								 
						
							
							
								a60b2654ed 
								
							
								 
							
						 
						
							
							
								
								* 1 line commit: Erosion functions should taint the terrain.  
							
							
							
						 
						
							2007-07-23 15:47:14 +00:00  
				
					
						
							
							
								 
						
							
							
								14879fead9 
								
							
								 
							
						 
						
							
							
								
								* Bonus commit, added a "terrain fill" command to fill a terrain with a specific height value.  
							
							
							
						 
						
							2007-07-23 05:31:58 +00:00  
				
					
						
							
							
								 
						
							
							
								b8da9c3a64 
								
							
								 
							
						 
						
							
							
								
								* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.  
							
							... 
							
							
							
							* Issue#218 - Updated mySQL region table. 
							
						 
						
							2007-07-23 05:29:52 +00:00  
				
					
						
							
							
								 
						
							
							
								5db16cbd9b 
								
							
								 
							
						 
						
							
							
								
								Couple of small changes  
							
							
							
						 
						
							2007-07-22 13:41:19 +00:00  
				
					
						
							
							
								 
						
							
							
								276011a0a1 
								
							
								 
							
						 
						
							
							
								
								Think I've recovered my deleted files, so hopefully it works now.  
							
							
							
						 
						
							2007-07-22 13:31:08 +00:00  
				
					
						
							
							
								 
						
							
							
								70fa302042 
								
							
								 
							
						 
						
							
							
								
								* Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be).  
							
							... 
							
							
							
							* Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212  patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first]
* Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll.
This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn. 
							
						 
						
							2007-07-22 11:44:36 +00:00  
				
					
						
							
							
								 
						
							
							
								98b4701647 
								
							
								 
							
						 
						
							
							
								
								* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.  
							
							
							
						 
						
							2007-07-22 02:48:53 +00:00  
				
					
						
							
							
								 
						
							
							
								0d7af9bbf0 
								
							
								 
							
						 
						
							
							
								
								* Added Navier Stokes computational fluid dynamics algorithms to libTerrain.Channel.  
							
							
							
						 
						
							2007-07-22 02:42:29 +00:00  
				
					
						
							
							
								 
						
							
							
								f645705851 
								
							
								 
							
						 
						
							
							
								
								* More navier-stokes fun. Will finish it later.  
							
							
							
						 
						
							2007-07-22 02:21:10 +00:00  
				
					
						
							
							
								 
						
							
							
								3f8b609831 
								
							
								 
							
						 
						
							
							
								
								* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and included in libTerrain - May I never have to do that again.  
							
							
							
						 
						
							2007-07-22 02:06:46 +00:00  
				
					
						
							
							
								 
						
							
							
								f2b3b9355d 
								
							
								 
							
						 
						
							
							
								
								* Patched runprebuild.sh for *nix systems which do not register a mono ABI handler.  
							
							
							
						 
						
							2007-07-22 00:41:01 +00:00  
				
					
						
							
							
								 
						
							
							
								65f69b9a12 
								
							
								 
							
						 
						
							
							
								
								* Enabled hydraulic erosion command.  
							
							
							
						 
						
							2007-07-21 23:48:48 +00:00  
				
					
						
							
							
								 
						
							
							
								8574c5476d 
								
							
								 
							
						 
						
							
							
								
								* Reimplemented Hydraulic Erosion routines, may be buggy.  
							
							
							
						 
						
							2007-07-21 23:26:05 +00:00  
				
					
						
							
							
								 
						
							
							
								d72d1537e2 
								
							
								 
							
						 
						
							
							
								
								* Removed reference to libTerrain-BSD.dll from the terrain filter system.  
							
							
							
						 
						
							2007-07-21 22:34:53 +00:00  
				
					
						
							
							
								 
						
							
							
								03e116de0d 
								
							
								 
							
						 
						
							
							
								
								* Updated licensing headers on libTerrain imported components.  
							
							
							
						 
						
							2007-07-21 22:33:31 +00:00