Commit Graph

  • 5eacce71ad * Removed superfluous int to prevent warning * Changed OGSServer on RegionServer to bind to <port> - 500 rather than a single fixed port * Added support for the grid server to tell us who we are (optional) Adam Frisby 2007-05-04 07:43:07 +0000
  • 8795dc5ee5 Comments sucker! Adam Frisby 2007-05-04 07:29:33 +0000
  • d12c2be492 Sims can now load their datastore (their localworld class - prims/terrain/etc) from a file indicated by the grid server. This allows you to have a floating pool of regions tasked to whichever region they need to be at any time. Adam Frisby 2007-05-04 07:23:41 +0000
  • 3f38046bc4 Part 1/2 - loading sim datafiles from remote servers. (Floating grid, here we come!) Adam Frisby 2007-05-04 07:09:42 +0000
  • 4ce4834f59 * Added support for user/asset server keys per-region (warning: changes table layout in SQL storages) Adam Frisby 2007-05-04 07:01:37 +0000
  • 9804b0e5f3 * Deleted old sim profiles * Added new grid manager replacement Adam Frisby 2007-05-04 06:53:32 +0000
  • 0c78fc3dbc Grid server V2.0! Now with extra crunchy SQL support. Status: * Prebuild will be broken, someone needs to update prebuild.xml with the new dependencies. * The sim status check function does not yet function. * Sims must be manually added to the database - automatic insertion isnt supported yet. Adam Frisby 2007-05-04 06:51:18 +0000
  • 808b9f6465 Added Close() function to sanely terminate the grid data interfaces. Declaring this complete (other than bugfixes), going to work on integrating into GridServer. Adam Frisby 2007-05-04 04:19:30 +0000
  • 89a6d6bab7 I dub thee working. Maybe. Adam Frisby 2007-05-04 04:11:59 +0000
  • dced1d3df9 Dunno, I must have changed something. Adam Frisby 2007-05-04 04:03:56 +0000
  • 11e3c3fe82 MySQL could now work in theory. Any testers? Adam Frisby 2007-05-04 04:03:04 +0000
  • 32ac9530a9 Semi-functional (in theory!) Adam Frisby 2007-05-04 03:52:53 +0000
  • 10f75f936e Committing OpenGrid.Framework.Data and MySql Adaptor - not in functional state yet, posted for reference and future use. Adam Frisby 2007-05-04 03:25:20 +0000
  • d054ce7602 fix array size morphw 2007-05-04 02:12:47 +0000
  • 8b2896291a Saving project / small changes. Will do more tomorrow. Adam Frisby 2007-05-03 05:13:22 +0000
  • 57dc34b23f * Added NOOP, POP, POPV, POPQ, DUP, DUPV, DUPQ instructions. * Placeholders for POPS, POPL, POPIP, POPBP, POPSP, POPSLR, DUPS, DUPL Adam Frisby 2007-05-03 04:34:18 +0000
  • ea63400741 Shellin' out a framework Adam Frisby 2007-05-03 04:13:43 +0000
  • e63e6f0d8a ASDASDASDASDASDS. Adam Frisby 2007-05-03 03:48:56 +0000
  • 35aea49e50 * Added /libraries directory to trunk (for related-but-independent libraries such as libTerrain) * Added /libraries/libLSL shell for future LSL Object Interpreter Adam Frisby 2007-05-03 02:13:23 +0000
  • a595881dc0 fixed the VS 2005 solution/ project files. and a couple of other small changes MW 2007-04-30 15:38:51 +0000
  • 538179c526 And it's fixed gareth 2007-04-30 13:41:33 +0000
  • 4957a8e75c Fixing stuff gareth 2007-04-30 13:38:13 +0000
  • 488258cf4c let's hope this fixes build issues gareth 2007-04-30 10:45:41 +0000
  • ce60ca5e67 It kinda works... Loads assets across the network, body shape still broken and not displaying properly in grid mode gareth 2007-04-30 04:50:25 +0000
  • d9d301c9d9 W00t! It loads a DB! gareth 2007-04-30 03:08:05 +0000
  • 428cf88526 Oops! I done an AdamZaius (forgot to test build before submit gareth 2007-04-30 02:53:06 +0000
  • 002336e95c Done some more conversion work on the asset server gareth 2007-04-30 02:48:05 +0000
  • 328c9ccb24 Copied gridserver ready to convert to asset server I'M THAT NUTS!!!!!!!! gareth 2007-04-29 23:58:57 +0000
  • 6c7ebf19b5 Bugfixes Adam Frisby 2007-04-28 00:32:00 +0000
  • 8f5c96f02b Dumb mistake #2 Adam Frisby 2007-04-27 22:29:29 +0000
  • fadb4a9dcc Dumb mistake - forgot to assign the datastore variable Adam Frisby 2007-04-27 22:26:57 +0000
  • 6ce5b6e439 Major ass commit Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function. Adam Frisby 2007-04-27 21:11:02 +0000
  • feca5d22c6 * Added new commandline option -config <configfile.xml> Adam Frisby 2007-04-27 20:32:02 +0000
  • 7e29f458ad Clearing up comment to reflect true strength of GenerateChallenge() Adam Frisby 2007-04-27 02:24:31 +0000
  • 3659e64274 Added challenge generation function to generate cryptographic strength challenges. Adam Frisby 2007-04-27 02:16:57 +0000
  • 379552b0f9 Cryptographic framework for authenticating and verifying remoting messages. Must be implemented as per the suggested implementation in the comments. Buyer beware - this code has not been peer reviewed by an expert cryptologist and needs to be done so before this security is relied upon for important transactions. Adam Frisby 2007-04-27 01:48:52 +0000
  • 14a4ff3081 added just what opensim needs...yet another command line option: -noverbose . cut down on the system console output (should really be stopping it all but not all output is going through OpenSim.Framework.Console) MW 2007-04-26 17:50:25 +0000
  • a7c374ac51 At last: avatar-template.dat is no more MW 2007-04-26 17:29:41 +0000
  • c64039363d Mostly working again. Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ). Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before) MW 2007-04-26 12:56:14 +0000
  • f06d0f1047 attempted bug fix MW 2007-04-25 18:48:08 +0000
  • 9ed0a8dbad updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates. MW 2007-04-25 18:12:06 +0000
  • 68b33294b1 Can now use the xml config file for setting up things like sandbox mode, login server, physics engine etc. To use this mode add just -configfile to the startup line (instead of the -sandbox etc) A example of what to add to the xml is: SandBox="true" LoginServer="true" UserAccounts="false" LocalAssets="false" PhysicsEngine="basicphysics" (add those to config node in simconfig.xml). The current options for PhysicsEngine are : basicphysics, RealPhysX, OpenDynamicsEngine. MW 2007-04-25 13:47:32 +0000
  • f7b51d63a8 Small clean up of files and directories MW 2007-04-25 13:03:48 +0000
  • 46eaa79cd9 * Added try{}catch{} to RunTerrainCmd * Exposed Thermal Erosion functions to RunTerrainCmd * Exposed Aerobic Erosion functions to RunTerrainCmd Adam Frisby 2007-04-24 18:18:18 +0000
  • 7dd98f3094 Moved console input-handling function "RunTerrainCmd" into BasicTerrain itself, this allows independent versions of BasicTerrain to have different functionality exposed directly. Adam Frisby 2007-04-24 18:01:37 +0000
  • d82466ec82 Added mutex instead of lock for update Adam Frisby 2007-04-22 18:51:03 +0000
  • 2194b74473 Needs testing. Adam Frisby 2007-04-22 18:48:45 +0000
  • 6103e06a34 Added lock around World.Update to prevent multiple updates occuring simultaneously (it happened!) Adam Frisby 2007-04-22 18:00:01 +0000
  • 869b39c451 SimClient: Added Try/Catch over block of code which is triggering an exception that should not be triggerable. (Duplicate key after dictionary is locked, checked for key, then added) [!?!?] AvatarUpdate: Added check for if the physics actor is null before attempting to access it. Adam Frisby 2007-04-22 17:31:51 +0000
  • 60047aa5a6 === Dedicated to Jesse. === lbsa71 2007-04-22 09:44:27 +0000
  • b0dfd5602a Now starts up a laggy (to be fixed) TCP server in grid mode and sends a banner NEED THREAD POOLS!!! DO NOT LET ME GET AWAY WITH BEING LAZY PEOPLE! gareth 2007-04-22 05:40:00 +0000
  • b8c742b932 Added some more good stuff to the new TCP skeleton gareth 2007-04-22 04:50:58 +0000
  • c1f34105fa Bumped avatar entry height to 15m above ground rather than the old 1m above ground. Should prevent 'below ground' arrivals. Adam Frisby 2007-04-22 04:49:12 +0000
  • 77723fbda1 Removed last references to ancient LandMap[] array. Adam Frisby 2007-04-22 03:28:58 +0000
  • cb2e495202 Commented first 50% of World.cs's functions with /// tags Adam Frisby 2007-04-22 03:25:18 +0000
  • 0b54136042 Small fix Adam Frisby 2007-04-22 03:16:26 +0000
  • c6b1dd0fac Added exception handling to each function in World.cs - code is assumed stable so MSVC debugging of this code should no longer be needed. If however, it is needed, put a breakpoint on the exception handler concerned. Adam Frisby 2007-04-22 03:15:22 +0000
  • 855122add1 Comments (Part 2/2) Adam Frisby 2007-04-22 02:58:39 +0000
  • 1dfda8f744 Added OpenGridProtocol class - start of the new TCP-based intersim protocol, very basic skeleton First commit since we lost JesseMalt - Dedicated to their memory gareth 2007-04-21 17:36:03 +0000
  • c3534b532d Part 1/2: Comments (other part will come later) Adam Frisby 2007-04-21 07:46:33 +0000
  • 148ed4063c Whoops. Adam Frisby 2007-04-21 05:57:53 +0000
  • 2844c56ef4 Terrain / Physics / Storage: * Added terrain "taint" - if terrain is tainted, the terrain is marked as needing to be saved. * Added check for taint in the Backup() routine, if taint is found, terrain is saved and physics engine is notified. Adam Frisby 2007-04-21 05:51:10 +0000
  • 9990bf4826 Config: * Added sane defaults to each configuration step. (The defaults for sim/user/grid will now create a working grid) Adam Frisby 2007-04-21 05:09:06 +0000
  • 7bf38d37c3 Added an island to the coast of this terrain. Adam Frisby 2007-04-20 15:40:20 +0000
  • 4e3400feb4 Fix Adam Frisby 2007-04-20 15:28:16 +0000
  • 6aa15ca6ad Terrain files for Coastal Terrain Set (2 by 2 sims) and HOWTO.txt for importing. Adam Frisby 2007-04-20 15:17:10 +0000
  • 984235c622 Terrain: * Added 'multiply' command since rescale doesnt exactly do what Adam wants. Adam Frisby 2007-04-20 14:53:38 +0000
  • ae8824985c Terrain: * Added 'rescale' command for normalising a terrain between two values Adam Frisby 2007-04-20 14:49:24 +0000
  • 84700807c7 Hopefully fixed the forward slash bug in the gridurl set up MW 2007-04-20 13:44:17 +0000
  • 9b6a97ae5d In memorium: Jesse Higginbotham (1990-2007) Adam Frisby 2007-04-20 05:50:50 +0000
  • 258e62679a Console: * Reorganised and added default handlers to main functions * Removed "regenerate" command, use "terrain regenerate" instead. * Added new "terrain seed" command to set the random seed * Added new "terrain load" command to load a terrain from disk * Added new "terrain save" command to save a terrain to disk Terrain: * Added new export and import functions for some common formats * Added new setSeed function to allow customising the random seed Adam Frisby 2007-04-20 05:39:01 +0000
  • ec790b8876 MW 2007-04-17 19:49:58 +0000
  • 631d30b80d Yet another command line option (really need to get all these moved into a config file), this one: "-localasset" (without the quotes) is a temporary hack to use a local asset server when in grid mode. (use with extreme caution if you have more than one sim in a grid) MW 2007-04-17 13:39:21 +0000
  • 2180bdf64a Hopefully undid the murder I committed in the last commit MW 2007-04-17 12:25:20 +0000
  • d5406fe773 A few fixes and stopped sim crossing being attempted in sandbox mode MW 2007-04-17 12:03:52 +0000
  • 3e86870f7f Created skeleton SimComms.cs for sim<->sim UDP circuits Fixed bug with <0,0> co-ordinates on sim crossing gareth 2007-04-17 10:53:50 +0000
  • bbcb20e192 Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon) Fixed sandbox mode fully Scrapped former XML-RPC expect_user call for sim crossings Sim client thread can upgrade/downgrade between full and child agent dynamically gareth 2007-04-17 01:38:20 +0000
  • 990680027f Started to fix sandbox mode MW 2007-04-15 09:45:34 +0000
  • 7f0ecec464 unbroke sandbox mode gareth 2007-04-15 02:50:09 +0000
  • f9b7cc53de W00t! multiple sims! Misc bugfixes Child agents!!!!!! General sexy stuff gareth 2007-04-15 02:31:34 +0000
  • ba7aeb1479 In the grid, there is life! OGS now functional again, can login! w00t gareth 2007-04-14 12:48:38 +0000
  • dd5f4abdb9 Fixed weird XML/HTTP bugs Can now update a sim profile at startup automatically! W00t! Untested neighbours code (for sim crossings) Didn't drink any red bull today :( Used liquid guarana extract + cola gareth 2007-04-13 15:14:21 +0000
  • cc53580ba4 aaaaaaarrrrrrrrrggggghhhhhhhh why oh why? gareth 2007-04-12 18:34:17 +0000
  • 1a28ef6292 * Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer * Now dumping default value in config. * lbsa71 2007-04-11 20:07:58 +0000
  • cb88393f6b * cleaning lbsa71 2007-04-11 14:14:50 +0000
  • 08d5d10d62 * Started on converting UserHTTPServer to BaseHttpServer * Added a 'param' param to the RestMethod * Added RestHandlerEntry to store more info about the 'rest' handler lbsa71 2007-04-11 14:14:19 +0000
  • 348b765aed deleted OpenSim.Terrain.BasicTerrain.dll from the bin folder, don't think there was any need for it there. MW 2007-04-11 13:46:55 +0000
  • bea8e2b826 Renamed the Servers directory to OpenSim.Servers MW 2007-04-11 13:40:29 +0000
  • afb776e0e3 Thought OpenSim.Config had been deleted a long time ago. MW 2007-04-11 13:37:14 +0000
  • 00b7058e00 Attempt to rearrange some of the directories MW 2007-04-11 13:32:50 +0000
  • 2f3b6c4b10 small improvement to the jvm and test script MW 2007-04-11 12:49:00 +0000
  • a98eb51c55 * ignoring some binaries lbsa71 2007-04-11 12:39:32 +0000
  • d428781af1 * Cleaning lady at it again. lbsa71 2007-04-11 12:36:50 +0000
  • c84ddd8b0d * Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServer lbsa71 2007-04-11 12:32:58 +0000
  • 6d48c63977 added missing files MW 2007-04-11 12:23:33 +0000
  • 5ad6d5a939 First basic test script now works in the jvm scripting engine. For it to work you need to have a java sdk installed and the javac.exe somewhere in the environment Path variable. Then To test, copy the text from bin/script1.text into a note card and then add that note to a prim. MW 2007-04-11 12:13:21 +0000
  • ffd7a6b8c2 Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines. Added the work in progress JVM scripting engine. MW 2007-04-11 09:45:48 +0000
  • 435d61661b MW 2007-04-11 09:29:06 +0000
  • 950389a263 Added POST handler for /sims/ in the grid server Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments gareth 2007-04-11 08:51:39 +0000
  • 8f5919bf63 * nant building again lbsa71 2007-04-11 07:57:03 +0000