8410a01fb4missing old flag VEHICLE_FLAG_NO_FLY_UP
UbitUmarov
2019-05-22 23:16:20 +0100
9c44dc3384change yengine comments on ini file
UbitUmarov
2019-05-19 14:20:01 +0100
0e2adbe0fbmantis 8527 and 8517: let llSetLinkPrimitiveParam*() PRIM_TEXTURE ignore texture id/name if invalid, processing the other parameters, for compatibily with old scripts.
UbitUmarov
2019-05-14 02:48:03 +0100
3ae4115e43osLocalTeleportAgent: if lookat or fly options, just move the avatar, not telling viewer about any teleport
UbitUmarov
2019-05-03 00:39:55 +0100
ea32a73103osLocalTeleportAgent: no region crossings :( ; check avatar access to target position; flag 8 == force fly; 16 force nofly (both == fly)
UbitUmarov
2019-05-01 03:49:24 +0100
11c945a565add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
UbitUmarov
2019-05-01 01:35:45 +0100
5314f375c5change osSetProjectionParams a bit and add a variant that atkes a linknumber argument. For now can only change one prim per call
UbitUmarov
2019-04-18 15:26:27 +0100
bd442208d8mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE
UbitUmarov
2019-04-18 14:01:54 +0100
2b4e5fcdedmantis 8517: let texture argument of PRIM_TEXTURE only change the other parameters. On PRIM_NORMAL and PRIM_SPECULAR will be as NULL_KEY removing the material. This may be changed for coerence in future
UbitUmarov
2019-04-18 13:17:40 +0100
11cad57c9clludp: change burst, make it per category (overall reduction)
UbitUmarov
2019-04-16 19:07:26 +0100
37fb937e0dYengine: rename a field, do some updates using interlocked
UbitUmarov
2019-04-16 17:28:09 +0100
09d92565dctypo on a debug message format
UbitUmarov
2019-04-16 15:31:31 +0100
6bbd5eb6a2Yengine: change binary code version, so scripts are automaticly recompiled with new changes
UbitUmarov
2019-04-16 11:39:28 +0100
2fa5d10c00Ynegine: add some missing memory usage on script reset
UbitUmarov
2019-04-16 00:07:13 +0100
a83b7a292bmantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
UbitUmarov
2019-04-15 23:32:22 +0100
cadcf412eclinux likes other tz names
UbitUmarov
2019-04-08 14:04:02 +0100
b104934a25add osGetPSTWallclock() returns wall clock in PST or PDT, for those that for some odd reason think need it. OpenSim girds shoudl use UTC (gtm) but whatever
UbitUmarov
2019-04-08 13:50:51 +0100
539a3a9273make robust ban by MAC options visible, thx Bill Blight
UbitUmarov
2019-04-07 16:29:31 +0100
442ef1cc9echange a comment
UbitUmarov
2019-04-06 21:27:54 +0100
ec6a52c029change interpretation of a viewer flag
UbitUmarov
2019-04-06 21:26:12 +0100
a25e18587cset SupportViewerObjectsCache true by default
UbitUmarov
2019-04-06 16:30:19 +0100
b7c1d6e7f5UserAgentService: change handling of its external IP
UbitUmarov
2019-04-06 16:09:42 +0100
0ebb1f3f4bpresence detector: don't even try to logout agents that didn't made to root
UbitUmarov
2019-04-06 12:25:54 +0100
5ed2b5c990try handle the special case MaxRegionsViewDistance = 0 (agents only see void around region, even if there are regions around
UbitUmarov
2019-04-05 14:43:48 +0100
3bc0690a7atemp workaround on sits culling
UbitUmarov
2019-04-05 12:32:36 +0100
28c9725730kill avatar on agents that do not see its new region
UbitUmarov
2019-04-05 12:31:43 +0100
7ce45235e6make sure viewer knows where to place a sitting avatar, this will need deep revision with culling
UbitUmarov
2019-04-05 11:19:38 +0100
6485377ecdfix MinRegionViewDistance option (added in last commit); change regions view control
UbitUmarov
2019-04-05 04:21:40 +0100
50c810549cchange visible regions also by view range change; fix check on crossings
UbitUmarov
2019-04-04 20:16:23 +0100
a56f40470econtrol visible regions by avatar position and view range, first dirty code
UbitUmarov
2019-04-04 18:55:40 +0100
07796d5ccfchange region cacheid on restart. This should not be needed in future if objects cache info is stored on region db
UbitUmarov
2019-04-04 18:52:28 +0100
42414bfa55mantis 8512: add proposed detection of VS2019 to runprebuild (both this and vs2019 untested by me
UbitUmarov
2019-04-04 15:07:15 +0100
15b6d8c147send agent view range to new child agents
UbitUmarov
2019-04-04 00:50:54 +0100
8e094887cdchange avatars sending point
UbitUmarov
2019-04-02 20:27:56 +0100
3327bed34bfix tp set callback log message
UbitUmarov
2019-04-01 12:46:03 +0100
772aa5234aYengine: clear events queue on reset. Also keep clearing all on state change. (Linked message events are deleted at sl)
UbitUmarov
2019-04-01 01:48:23 +0100
7110e98815rez npcs attachments async again
UbitUmarov
2019-03-31 23:31:18 +0100
190e2da672Yengine attachment drop, do set attachment ready event
UbitUmarov
2019-03-31 22:50:14 +0100
939aff5c3boops RegionHandShakeReply is not reentrant
UbitUmarov
2019-03-31 20:43:32 +0100
9650cb8708remove a potencially dang. lock
UbitUmarov
2019-03-31 20:31:35 +0100
3a6d87da95a few more changes on initial data sending
UbitUmarov
2019-03-31 19:28:06 +0100
89ac80189cdo clear MOAP on remove
UbitUmarov
2019-03-31 05:34:35 +0100