OpenSimMirror/OpenSim/Framework
Justin Clark-Casey (justincc) b0fe0464af Stop an exception being thrown and a teleport/border cross failing if the desintation sim has no active script engines.
This involves getting IScene.RequestModuleInterfaces() to return an empty array (as was stated in the method doc) rather than an array containing one null entry.
Callers adjusted to stop checking for the list reference being null (which never happened anyway)
2011-11-22 22:13:57 +00:00
..
AssetLoader/Filesystem Changed asset CreatorID to a string 2010-02-22 14:18:59 -08:00
Client Formatting cleanup. 2009-10-01 01:17:47 +09:00
Communications Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function. 2010-11-29 08:43:33 -08:00
Configuration Revert "remove long unused OpenSim/Framework/Configuration/* projects" 2010-08-04 01:10:01 +01:00
Console Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
RegionLoader Added a setting to [Startup] section of config that will allow the simulator to start up with no regions configured. 2011-09-24 01:59:02 +01:00
Serialization Save the sun's position in OARs 2011-06-10 20:55:58 +01:00
Servers fix build break on UserManagementModule. 2011-11-15 23:24:51 +00:00
Statistics Fix XStats formatting: 2010-08-06 23:27:57 +01:00
Tests Get UUIDGatherer to scan notecards in the graph for asset uuids. 2011-10-22 02:16:46 +01:00
AgentCircuitData.cs Get rid of AvatarAppearance.Owner to simplify the code. 2011-08-02 00:13:04 +01:00
AgentCircuitManager.cs Prevent a crash when the two agent dictionaries get out of sync 2010-05-16 20:31:02 +01:00
AgentUpdateArgs.cs add an agent position field to AgentUpdateArgs for use by some non-LL clients 2010-01-14 02:16:40 -08:00
Animation.cs minor:comments 2009-08-12 23:34:12 -04:00
AssemblyInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AssetBase.cs Fix avatar parameter updating for viewer 3 and maybe 2. 2011-09-23 02:59:33 +01:00
AssetLandmark.cs HG Landmarks now working. 2011-06-03 10:26:58 -07:00
AssetRequestToClient.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AuthenticateResponse.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AvatarAppearance.cs Fix avatar height, removes the hip offset hack 2011-11-05 02:56:52 -07:00
AvatarAttachment.cs Stop NPCs losing attachments when the source avatar takes them off. 2011-09-03 01:11:16 +01:00
AvatarPickerAvatar.cs minor:comments 2009-08-12 23:34:12 -04:00
AvatarPickerReplyAgentDataArgs.cs minor:comments 2009-08-12 23:34:12 -04:00
AvatarPickerReplyDataArgs.cs
AvatarWearable.cs Drop the static from default wearables. It isn't 2010-12-27 12:43:54 -08:00
AvatarWearingArgs.cs
BlockingQueue.cs Formatting cleanup. 2009-10-19 08:58:03 +09:00
Cache.cs Connect up the new asset cache and introduce an asynchronous call path 2009-05-10 14:03:06 +00:00
CapsUtil.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
ChatTypeEnum.cs
ChildAgentDataUpdate.cs lock attachments when enumerating through them in ScenePresence.CopyTo(). 2011-09-10 01:09:17 +01:00
ClientInfo.cs One less [Serializable] -- ClientInfo. 2011-04-28 09:06:57 -07:00
ClientManager.cs * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode 2009-10-27 00:26:56 -07:00
CnmMemoryCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
CnmSynchronizedCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
ColliderData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ConfigSettings.cs move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others 2011-10-15 03:03:05 +01:00
ConfigurationMember.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
ConfigurationOption.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Constants.cs Partial rewrite of client IP verification. Not completely finished yet, and untested. Committing to move to my other computer. 2010-08-19 18:55:30 -07:00
Culture.cs Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 2010-02-12 23:13:35 +00:00
EstateBan.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
EstateSettings.cs Remove the reading of estate_settings.xml and the associated processing of 2010-03-22 18:49:56 +00:00
EventData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ForeignUserProfileData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
FriendListItem.cs Change a member of the friendslist module to better reflect the client side 2010-01-19 11:33:42 +00:00
GridInstantMessage.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
GroupData.cs replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
IAssetLoader.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IClientAPI.cs Convert SendKillObject to take a list of uint rather than sending one 2011-11-06 20:38:07 +00:00
ICnmCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
ICommandConsole.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
IConsole.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
IGenericConfig.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IImprovedAssetCache.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ILandChannel.cs remove now unused individual LandData prim counts. 2011-04-05 21:25:54 +01:00
ILandObject.cs refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. 2011-05-14 02:42:47 +01:00
IMoneyModule.cs Clean up IMoneyModule and adjust the other modules to the changes 2010-07-02 06:13:58 +01:00
IPlugin.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IPrimCounts.cs (re)implement selected prim count. 2011-03-30 00:13:07 +01:00
IRegionCreator.cs Update svn properties, add copyright headers, minor formatting cleanup. 2009-03-01 09:15:31 +00:00
IRegionLoader.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IRegistryCore.cs Update svn properties, add copyright headers, minor formatting cleanup. 2009-03-01 09:15:31 +00:00
IScene.cs Stop an exception being thrown and a teleport/border cross failing if the desintation sim has no active script engines. 2011-11-22 22:13:57 +00:00
ISceneEntity.cs add Name property to ISceneEntity 2011-08-30 22:39:16 +01:00
ISceneObject.cs Change the way attachments are persisted. Editing a worn attachment will now 2010-11-16 21:01:56 +00:00
InventoryCollection.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
InventoryFolderBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
InventoryFolderImpl.cs Remove manually permissions settings on all current library items so that they use the defaults instead. 2011-07-23 02:13:11 +01:00
InventoryItemBase.cs Initialize InventoryItemBase.creatorData properly. Could throw. 2010-11-23 06:36:57 -08:00
InventoryNodeBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
LandData.cs Change some text to make the autoreturn mechanism more obvious, and align with the fact that it's one word rather than two. 2011-04-05 22:25:00 +01:00
LandStatReportItem.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
LandUpdateArgs.cs Formatting cleanup. 2010-09-12 13:43:49 -04:00
Lazy.cs Add copyright headers. 2010-09-12 12:54:31 -04:00
Location.cs * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change 2009-10-20 10:56:15 -07:00
LocklessQueue.cs * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count property and .Clear() method 2009-10-13 18:56:54 -07:00
Login.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
MainConsole.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
MapAndArray.cs Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman 2010-09-18 01:57:13 +01:00
MapBlockData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
MapItemReplyStruct.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
MinHeap.cs Add copyright header. Formatting cleanup. 2009-10-22 18:57:24 +09:00
MultipartForm.cs Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
NetworkServersInfo.cs Get rid of some traces of the old pre-ROBUST grid architecture config 2011-10-12 21:51:34 +01:00
NetworkUtil.cs Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. 2010-08-19 19:54:40 -07:00
OSChatMessage.cs
PacketPool.cs In the packetpool, if we encounter a data block that somehow wasn't retrieved via GetDataBlock() then create a new stack instead of throwing an exception 2011-07-31 02:30:40 +01:00
ParcelMediaCommandEnum.cs
PluginLoader.cs * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system 2009-10-23 13:14:29 -07:00
PresenceType.cs Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 2011-08-18 00:53:05 +01:00
PrimeNumberHelper.cs Formatting cleanup. Ignore some generated files. 2009-06-09 18:07:35 +00:00
PrimitiveBaseShape.cs Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape 2011-08-28 16:50:54 -04:00
PriorityQueue.cs minor: remove mono compiler warnings 2011-05-06 22:45:03 +01:00
RegionHandshakeArgs.cs
RegionInfo.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
RegionInfoForEstateMenuArgs.cs Plumb the region type through to the ProductName field in estate messages 2010-08-24 12:41:21 +01:00
RegionSettings.cs Finally putting estate_settings.xml to rest. There will be no more attempts 2010-08-21 17:38:47 +01:00
RegistryCore.cs Update svn properties, add copyright headers, minor formatting cleanup. 2009-03-01 09:15:31 +00:00
RequestAssetArgs.cs
SLUtil.cs Fix notecards that end with an embedded object causing an exception 2010-12-17 22:50:00 +00:00
SimStats.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
SurfaceTouchEventArgs.cs
TaskInventoryDictionary.cs Pass the first name and last name from the agent circuit data to the authorization service rather than from the account. 2011-07-23 03:48:53 +01:00
TaskInventoryItem.cs Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. 2010-11-21 17:19:24 -08:00
TextureRequestArgs.cs * Patch from RemedyTomm Mantis 3440 2009-04-10 08:30:21 +00:00
ThrottleOutPacketType.cs * Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue 2009-10-21 18:03:41 -07:00
UntrustedWebRequest.cs Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
UpdateShapeArgs.cs
UserAgentData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UserProfileData.cs Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql. 2009-12-06 03:57:15 +00:00
Util.cs Get UUIDGatherer to scan notecards in the graph for asset uuids. 2011-10-22 02:16:46 +01:00
ViewerEffectEventHandlerArg.cs
Watchdog.cs fix build break on UserManagementModule. 2011-11-15 23:24:51 +00:00
WebUtil.cs Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages 2011-11-19 01:16:07 +00:00